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  1. 5 likes
    Following the release of P3D v4 and the new Dynamic Lighting, I explored various areas of the sim that uses the new feature. One of the things that were not updated from all other versions of the ESP sim is the way aircraft are lit when there are thunderstorm around. With the new Dynamic Lighting, the old effect looks atrociously awful. Ath the end of this thread, you can download a replacement effect for that. Here's a quick comparison video of the difference between default and the replacement: Download the effect Backup the fx_plane_lightning.fx file in P3Dv4/Effects Extract the effect attached to this thread in that same folder Launch the sim and enjoy! You can also tune your rain to look much much better with a few lines of code here: Have fun with the new effect, it looks much better!
  2. 5 likes
    Hi All, I just released the final: The announcement with a small changelog and all links is here. Direct download for Windows and Screenshots. Prepar3D v4 is supported and you can also run v3 and v4 parallel with separate databases without changing paths. Alex
  3. 4 likes
    Luckily for us the fantastic RealAir Lancair Legacy and Turbine Duke V2 works out of the box in P3D V4! We're now going to look at a three options when installing the planes into V4. Installing options 1. Use the installer and install directly into the P3D V4 folder. Except for a couple of warnings the first time you install a RealAir plane, this works just fine. But, in V4 all add-ons are expected to be installed outside the main P3D folder. So the next option will install these planes as an Add-on, where the plane is installed somewhere else on your disk. 2. Installing as an add-on using the command line If you want to keep things tidy, install the plane into a folder of your choosing, but not the P3D V4 folder. Then you will need to create an add-on.xml file in the root folder where you installed the plane. I'm using the Duke as an example below. Add the following to the add-on.xml you just created; <SimBase.Document Type="AddOnXml" version="4,0" id="add-on"> <AddOn.Name>RealAir Turbine Duke</AddOn.Name> <AddOn.Description>RealAir Turbine Duke</AddOn.Description> <AddOn.Component> <Category>SimObjects</Category> <Path>SimObjects\Airplanes</Path> </AddOn.Component> <AddOn.Component> <Category>Effects</Category> <Path>Effects</Path> <Type>GLOBAL</Type> </AddOn.Component> </SimBase.Document> Save the file. Make sure the file is located in the root folder where you installed the plane; The next step is to make P3D V4 aware of the plane you just installed. You will be doing this by using the preferred method mentioned in the SDK, by using the command line; s:\Prepar3Dv4\Prepar3D.exe "-Configure: Category=Add-on Package, Operation=Add, Title=RealAir Turbine Duke, Path=s:\planes\Turbine Duke V2 P3D3" In the line above, replace the location of Prepar3D.exe and the path to the install folder of the plane. Optional create a add.bat file in the same location as the add-on.xml where you add the line above. After the command line has executed, the plane is available to use in the simulator. Note: The command line added an entry in c:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg 3. Adding an add-on.xml to <user>\Documents\Prepar3D v4 Add-ons Thanks to FlyBye for pointing out an even simpler way to do this. Create a new folder under your 'C:\Users\yourusername\Documents\Prepar3D v4 Add-ons\ and call it RealAir Turbine Duke; Then you will need to create an add-on.xml file in the RealAir Turbine Duke folder you just created; <SimBase.Document Type="AddOnXml" version="4,0" id="add-on"> <AddOn.Name>RealAir Turbine Duke</AddOn.Name> <AddOn.Description>RealAir Turbine Duke</AddOn.Description> <AddOn.Component> <Category>SimObjects</Category> <Path>s:\Planes\Turbine Duke V2 P3D3\SimObjects\Airplanes</Path> </AddOn.Component> <AddOn.Component> <Category>Effects</Category> <Path>s:\Planes\Turbine Duke V2 P3D3\Effects</Path> <Type>GLOBAL</Type> </AddOn.Component> </SimBase.Document> Make sure the two path elements points to the location where you have installed the plane. Start Prepar3D You will get a question if you want to enable the plane when the sim is starting up. Click Yes. Back in P3D V4, when you have loaded a flight, select Options->Add-ons in the menu. You will then see the following dialog; There you got it! All nice and tidy. And no cluttering of the P3D V4 folder! If using option 3, the Directory will show you the add-on folder in your Documents folder. Good luck.
  4. 4 likes
    I get annoyed when a platform developer is trying to replace my beautiful PrecipitFX rain textures with some 3D shader-based rain model. I went in the code and made a few changes Lockheed should have made in the first place. 2 to 4 simple characters that change everything. Judge by yourselves in the pictures below. I included my tune but feel free to share your own shader tune with us ! Locate the PrecipParticle.fx file in P3D4\ShadersHLSL Create a backup of that file. Don't come crying if you break it without a backup! Open the file and locate the following block of text: //Control how long streaks face and how big they are. float height = cb_fQuadSize * cb_fQuadSizeHeightScale; float width = cb_fQuadSize * cb_fQuadSizeWidthScale; Divide the height and width of the rain particles by adding the following code (highlighted in bold). You don't HAVE to divide both, experiment to your liking! //Control how long streaks face and how big they are. float height = cb_fQuadSize * cb_fQuadSizeHeightScale / 3; float width = cb_fQuadSize * cb_fQuadSizeWidthScale / 3; Save the file Locate the Shaders folder in %LocalAppData%\Lockheed Martin\Prepar3D v4 Delete the Shaders folder Load the simulator and enjoy your new rain!
  5. 3 likes
    Hallaise! Benesim, a very nice german guy programmed this very nice widget for flightsim streamers. It outputs tons of information about the flight, very easy to setup and is very customizable. Best thing of all, its free and can be downloaded from the below link, even the source code can be downloaded. http://www.beneoverlay.org/#download Big Kudos to Benesim for making this. Happy Flights and Streams.
  6. 3 likes
    UPDATE.... So I have confirmed that the issue with using all of the external lights comes down to using ANY of the SSAA settings. When I switched to MSAA everything is fine when in the V/C. So I would recommend that for the time being if your doing flights with the 747 (mainly for night flights), switch over to one of the MSAA settings to not have FPS loss in the V/C/
  7. 3 likes
    http://milviz.com/flight/ 12 June 2017 We have released our first V4 compatible update: The F-86 Sabre! As previously announced, this is the first of our aircraft updates which not only include compatibility with the latest version of Prepar3d, but also updates the aircraft to use our MVAMS utility for keeping your product up-to-date. If you have previously purchased this aircraft directly from us, this update to Prepar3D V4 is free of charge and your update notice will be delivered through email. If you have previously purchased this product from a different retailer, you will be required to purchase an upgrade from that retailer in order to access compatibility with Prepar3D Version 4 along with the latest MVAMS features, including ALL future updates for all supported platforms. Happy flights!
  8. 3 likes
    This weather balloon had a close call with an Airbus A319.A Delta Airlines flight from Boston to Detroit is seen cutting through the clouds and flying above the high altitude weather balloon. Tory Carissimo sent off the balloon from Honeoye, New York with a GoPro attached. The flight lasted 75 minutes and it managed to reach an altitude of 102,544 feet. Credit: OLHZN High Altitude Balloons via Storyful Video Link: https://www.liveleak.com/view?i=531_1497004732
  9. 3 likes
    https://hifisimtech.com/active-sky-for-p3dv4-open-beta/ AS16 is available as an open Beta try it now weejohnj thanks to Kimo_nl
  10. 3 likes
    All, In an effort to bring abit of order to chaos I'm asking for your help. Discord, a nice little tool HOWEVER it should not be the sole resource when you find new and solid information. With P3D V4 now available, I am seeing posts about this tip and that tip and while its good, Discord is not the place to keep it. See if someone does not use it for awhile they are now forced to scroll up hours or even days worth of text to find some sort of information that you may have posted. Also it does not alert you of new information as well, whereas if you post here on the site a nice little blurb/popup what have you, goes to Discord of some new information. Please post your finds here on the website so that all can benefit and get the information alot easier than scrolling through mountains of text on Discord. Additionally, when you find or discover great information please, please label the subject clearly and concisely so that it makes sense for someone to find it. Lastly, no need to rehash my thoughts on this nor does it really need replies. I ask for you to help everyone out is all! Thanks Noodz
  11. 3 likes
    Little bit of editing with this one, all the better because of it!
  12. 2 likes
    Anything from Orbx is worthy of your money and espescially the Land Classes (LC). Wraps the entire region with better features and looks that will kick your stock look in the well you know. You cannot and will not go wrong with anything from Orbx
  13. 2 likes
    Hallaise! Not a new story, but an intresting one nontheless. http://www.dailymail.co.uk/news/article-1279083/Fake-Swedish-pilot-Thomas-Salme-flies-Air-One-jets-13-years.html Happy Flights.
  14. 2 likes
    All on the A2A Store now and sent out to third party vendors today. Free updates to the A2A P3D fleet; Accu-sim C172 Trainer Accu-sim C182 Skylane Accu-sim Cherokee 180 Accu-sim Comanche 250 Accu-sim T-6 Texan http://a2asimulations.com/forum/viewtopic.php?f=115&t=60025 Check out the moveable lamps in the T-6 cockpit and the added lamp to the Comanche cabin. thanks, Lewis
  15. 2 likes
    First batch is updated for V4. Here are the first batch of updated aircraft for make them usable in P3D version 4. PA31T CHEYENNE II FSX/P3D PA46 500TP MALIBU MERIDIAN G1000 HD SERIES FSX/P3D DO228 100 HD SERIES FSX/P3D 500S SHRIKE AERO COMMANDER HD SERIES FSX/P3D PC12 HD SERIES FSX/P3D E50P PHENOM 100 HD SERIES FSX/P3D Serial numbers originally delivered with the purchase are still usable. Customers should download the package again from the link provided. Resellers already have them, please allow them one or two days to get them up in their sites. You should uninstall the aircraft before installing this new version. Source:
  16. 2 likes
    Finally! I have been waiting for so long! Go and pick it up yourself! http://www.flightbeam.net/kmsp.html/
  17. 2 likes
    ORBX has not updated any airports yet. They advised against trying to port v3.4 products to v.4. because ObjectFlow will not work.
  18. 2 likes
    Ah ok, well if I see any sort of reasoning/fix ill post back
  19. 2 likes
    My current preset for PTAv4 (Work in Progress) Download it here - PTApreset Important info! I use cloud shadows and terrain shadows, shadows are also cast on vegetation, simobjects/buildings. Brightness = 0.68 Updated Bloom = 1.70 Updated Saturation = 0.90 Updated
  20. 2 likes
    ChasePlane is a Next Generation Camera System for Microsoft Flight Simulator X and Lockheed Martin Prepar3D. ChasePlane includes a ton of revolutionary features like an In-Sim View Selector, Full Camera Control including Roll and Zoom, Cinematic Mode, realistic Motion Effects and so much more. Get ChasePlane on our website: https://fsfxpackages.com/en/ChasePlane/SOURCE
  21. 2 likes
    https://www.avsim.com/forums/topic/511504-03jun17-information-specific-to-747-400-compatibility-with-prepar3d-v4/ Posted 1 hour ago · Report post Captains, We are still chasing down some pretty annoying issues with making the 747-400 compatible for use with Prepar3D v4. On Friday morning, we were pretty certain we would have a release for you during the night tonight, but it has been a frustrating night of solving what appears to be a nearly non-stop chain of very small items. Any of you who have flown an airplane will understand when I say that "sometimes you just know by instinct that you should abort the takeoff..." That is how I felt tonight as we were discussing whether or not to release this update to you, without a clear picture in our minds of why we had just seen a few oddities that were not repeatable. I know you all are eager to get flying in Prepar3D v4- and believe me- this transition is making a complete hash of our development timeline, so we are eager to get you flying in Prepar3D v4 as well- but not unlike the professional flight crew up on the flight deck of an actual 747, you aren't only paying us to know when to release this product, you are paying us to know when NOT to release it... The "no-go" decision is always the hardest decision I have to make because I know it is frustrating to wait for a highly anticipated product. But please trust me- we don't want you to experience 10x the frustration with a product that randomly misbehaves in ways that ruin your enjoyment of the new simulator. I'm going to get a few hours of sleep, and we will all be back here chipping away at the issues on Saturday and I'll let you know how things are looking throughout the day. The moment we sort out these last couple of items- she will be all yours!
  22. 2 likes
    P3Dv4 Carenado Support Today at 08:47 Follow Q: Can I install your aircraft on P3Dv4? A: We are on testing process with P3Dv4, so we can not guarantee their full compatibility and functionality yet. We suggest to stay tuned to our facebook page for updates and news. Regards, Carenado Today at 08:47 Follow Q: Can I install your aircraft on P3Dv4? A: We are on testing process with P3Dv4, so we can not guarantee their full compatibility and functionality yet. We suggest to stay tuned to our facebook page for updates and news. Regards, Carenado.
  23. 2 likes
    Got P3Dv4, but no ORBX? Are you suffering from the ORBX blues? Do you want to fly, but can't stand looking at the shit you paid $200 for? Well, ORBX has the cure with its scientifically proven formula of using textures that actually look like they are from this earth! All you have to do is open FTX Central! Granted, you have to own these products first. If you don't, then I hope you don't like money because soon you won't have any. Curing the blues ain't cheap.
  24. 2 likes
    The FTX Central 3.2 update is now available and with it comes the ability to install P3Dv4 ready FTX products into P3Dv4. There is also a important Orbxlibs update that is required for P3Dv4 compatibility. FTX Central When starting FTX Central, you will see the Apply FTX Central update notification on the bottom left. Clicking on the blue notification will apply the update and FTX Central will restart. With a valid copy of P3Dv4 correctly installed you will see the option for it as below. This is an important bit of information and no doubt we will see questions about it. Only FTX products that are ready for P3Dv4 will show up in FTX Central as installed or available for installing! With the image below, even though I own all Global products, you can see that only Base Pack, openLC NA, Trees HD and Orbxlibs is installed with openLC EU available to install. This does not mean you products are gone from your OrbxDirect account, merely they are not compatible for P3Dv4 yet. Some installation tips If you have P3Dv3 already installed with Orbx products Installing into P3Dv4 with FTXC3 will be made easier if you have P3Dv3 already installed with FTX addons. With the updated FTX Central, ensure that "Only show products that I have installed" option is not ticked under "Settings". That way when starting FTXC3 and selecting P3Dv4 as your simulator, you will see which of your purchased products are ready to install into P3Dv4. We recommend leaving your P3Dv3 install in place so FTXC3 can simply copy files to your P3Dv4 installation without the need to download files again. If you have manual download zip files already saved, or FTXC3 backups of installs, you can use FTXC3 to point to these and install into P3Dv4 from there. If you have FSX or FSX:SE installed but don't have Prepar3D installed If you have decided to make the move from FSX to P3Dv4 and *dont* have earlier versions of P3D installed you must download all the Orbx products which are P3Dv4-ready using FTX Central. Your products installed into FSX cannot be copied to P3Dv4 - they are different builds and not compatible. Please do not manually move Orbx files and folders over to P3Dv4. Orbxlibs 170601 A new version for Orbxlibs is available which has some important files for P3Dv4 as well as some new library objects. What's ready for P3Dv4? Global Base Pack, openLC North America, openLC Europe & TreesHD All Regions for North America, Europe & Oceania (plus Holgermesh for Australia) Orbxlibs What's not ready for P3Dv4? FTX Vector All airports (payware and freeware) FTX Global Lights Configurator AI Traffic packs FTX Global NA & EU Airport Packs BOB All Demos All Aircraft (see further below on these) With regards to our airports and as you may be aware of, our ObjectFlow DLL requires reworking to ensure compatibility with the P3Dv4. This work has been progressing but as we are moving to a 64bit application, this has taken longer than anticipated. For this reason we will not be making our airports available until we have a working ObjectFlow DLL. As you know this DLL controls a lot of our scenery elements with conditional displays FTX Vector also relies on a 3rd party app to adjust airports, and we are waiting on a 64-bit version of this app before making Vector available. is quite critical. The Lancair, Victa and Vans RV4 will not be made available for P3Dv4 as we are not satisfied with their compatibility. This will most likely not change due to the developers no longer being active. Unfortunately our dependency on 3rd party apps and ObjectFlow hinders the pace in which we can roll these out to you. We have been down this path before with P3Dv2 and P3Dv3 but we have always delivered on those - at no extra cost to you. So while we would obviously like to have them done ASAP, we are going to need to be patient whilst work is done those apps/modules. I'd recommend getting some fresh air, spending time with your significant other/family/dog/cat or reading a book instead of checking in constantly on these forums for updates. We respectfully ask that you do not ask us for time frames or updates.
  25. 2 likes
    Gents, thank you for the nice welcome! And a big thank you to @OMGEDSON for helping with the v4 test! Alex
  26. 2 likes
    FSUIPC 5 is available as Freeware only at this moment in time. When you install and get to registration details, click later! Refer to FSUIPC website for details of whats available in this version. http://forum.simflight.com/topic/83448-fsuipc5-status-and-what-is-missing/ Smartcars works with this. weejohnj DOWNLOAD: http://forum.simflight.com/topic/80977-updated-modules/ p.s WideFS is not avail at present.
  27. 2 likes
    Site Temporarily Down This website is temporarily down - moving data to another server. Migration Tool can be downloaded from here (13 MB). And yes, there will be a free update for Prepar3D v4. — Flightsim Estonia
  28. 2 likes
    THANKS TO Christian2920 for the heads up. FSUIPC NOW WORKING. http://forum.simflight.com/topic/80977-updated-modules/
  29. 2 likes
    Got a question about this so i decided to post it here. Open your p3d config, browse to the Main section and add this line or change it if its already there. ShowInfoText=0 Happy Flying!
  30. 2 likes
  31. 2 likes
    A2A Store users can now log in and download the C172 with the updated P3Dv4 C172. thanks, Lewis
  32. 2 likes
    --AVAILABLE IN 48 HRS-- http://forums.x-pilot.com/forums/topic/13009-ixeg-737-classic-v11-is-landing/?utm_source=X-Aviation+Newsletter&utm_campaign=da19d67c73-IXEG_1.1_Update_Announcement&utm_medium=email&utm_term=0_12a9783f11-da19d67c73-435430533&mc_cid=da19d67c73&mc_eid=a713f7869f&_fromLogin=1 Cameron Founder of X-Aviation Cameron X-Aviation 2,184 6,350 posts Posted 1 hour ago · Report post Captains, Within the next 48 hours v1.1 of the IXEG 737 Classic will hit the store and be sent out free of charge to all current customers of the IXEG 737 Classic! We know this has been a long awaited release, and we're really looking forward to getting it into your hands! It's been a long road, but we're now confident with a lot of the work that has taken place over the last year that we can get back to making more frequent updates again on this product. Most importantly, here's what to expect in the update: Added TCAS. Just like in the real airplane, it will show various types of traffic (PROX, TA, RA) and the relative altitude, plus voice callouts and visual aids to avoiding RA traffic. The panel should work as the real one, including TA only, ABV/BLW, STBY, etc. Improved EGPWS. This is enhanced over 1.0.7 - the modes (1-5) should work a lot more closely to how the real modes work, including submodes (i.e. 4A, 4B). There is also a terrain-look-ahead feature that will alert when approaching terrain higher than the aircraft. New panel, new switches, new TERRAIN ON light. New INOP label for FO´s terrain display. Opening cargo doors with door annunciators and 3D cargo holds modeled. Eyebrow windows including selectable sunshade panels (select in preferences menu) Opening cockpit door Now showing current active waypoint distance and ETA on EHSI upper corners in MAP and CTR MAP mode Added increase/decrease map range datarefs A multitude of fixes to FMS stability and LNAV drawing and performance Several texture fixes INOP label for the logo lights if winglets fitted Autopilot fixes (autothrust gain, logic of MA buttons, GS arm logic, cleanup of FMA modes in some circumstances, FL CHG pitch behaviour in MACH regime with turbulence) Several rare gizmo crashes fixed for switches and levers Fixes to headings and bearings shown on FIX INFO and LEGS page (now show correct magnetic tracks) Ground power not showing anymore when booting in turnaround state Fixes to default transition altitude not always showing correctly (still just a crude east/west division) Added realistic way to operate approach speeds on APPROACH page Added failure flag to altimeter when not electrically powered Improved EFIS symbology when IRS units not aligned Fuel gauges now show "lbs" when imperial units are selected LNAV tracking accuracy improved (no more offset flying) Ground model improvements when using airplane with XP11 (no full XP11 compatibility yet) Solved numerous situations that would cause the FMS to produce soft crashes in the Gizmo console Numerous "ninja fixes" for X-Plane 11 compatibility. This means things may work in X-Plane11, but we do not officially support it and it may not be truly accurate numbers as you would find flight model wise in X-Plane 10. This is just enough to get by and allow your enjoyment in XP 11. As is always the case, we thank you so very much for being a customer, and for hanging in there with us during this time period. We are confident you will really enjoy this new update!
  33. 2 likes
    The pilots killed in the fiery small plane crash near Teterboro Airport in New Jersey last week took several actions that weren't typical for planes flying into the airport, the NTSB says in a preliminary report of its investigation into the crash. The two co-pilots on the Learjet were later than expected to contact aircraft control and were later than usual to start their approach turn, the report released Thursday says. Witnesses also said the wings were nearly perpendicular to the ground. The Learjet crashed May 15 in an industrial area near Teterboro Airport, damaging two buildings and setting a fire that burned 16 cars in a parking lot. No one on the ground was injured. The jet had initially flown from Teterboro to Bedford, Massachusetts, early last Monday. It then flew to Philadelphia later Monday morning before leaving again for Teterboro in the afternoon. After taking off for that flight to Teterboro, the pilots were instructed to contact air traffic control about nine miles from Teterboro Airport, but didn't check in until about four miles from the airport, the NTSB says. Then the plane didn't start start its right turn circling until it was less than a mile from the approach end of a runway at the airport, according to NTSB. Planes typically start the right turn almost four miles from the runway. One of the air traffic controllers at Teterboro reported seeing the plane bank hard to the right and seeing the belly of the plane with its wings almost perpendicular to the ground. The plane appeared to level out momentarily before the left wing dropped, showing the entire top of the plane, he said. Other ground witnesses also reported seeing the plane in a right turn with the wings in a high angle of bank, and the wings "wobbling" before the left wings dropped and the plane descended, according to the NTSB. The NTSB is continuing to investigate, and is working on transcribing the cockpit voice recorder, which was found in the wreckage. Other plane components, as well as an iPhone collected from the crash site, will be examined. Surveillance video from a nearby business shows the moment of impact and then a huge fireball. A man can be seen running across a parking lot toward the crash site as thick, black smoke spews into the air. One of the pilots in the crash has been identified as 33-year-old Jeffrey Alino of Union, New Jersey. The other pilot has not been identified. Published at 11:16 AM EDT on May 25, 2017 | Updated at 11:48 AM EDT on May 25, 2017 Copyright Associated Press / NBC 10 Philadelphia Read more: http://www.nbcphiladelphia.com/news/local/Teterboro-Airport-Deadly-Crash-New-Jersey-NTSB-Preliminary-Report-Pilot-Actions-424334484.html#ixzz4iABLEyD2 Follow us: @nbcphiladelphia on Twitter | NBCPhiladelphia on Facebook
  34. 2 likes
    UK2000 Airports - probably not on release, but will be updated to v4 http://www.uk2000scenery.org/forum/index.php?topic=8834.0
  35. 2 likes
  36. 2 likes
    Flying BBJ
  37. 2 likes
    Pipistrel Panthera
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  40. 2 likes
    First long-haul in the new PMDG 747 QOTSII (10 hours).
  41. 1 like
    Having returned to the sim today and testing things I have noticed (and can repeat it) that when i turn on ALL of the external lights on the 747 the FPS drops into the teens. Was curious if anyone else has seen this and can repeat the issue as well? I did watch a video earlier today and the person doing the video had said the same so is anyone else having this problem.
  42. 1 like
    Upgrade charge? bye,bye GTN 750....there are plenty of nav aids to use at our disposal now. Some are even freeware. Enough said
  43. 1 like
    yes, as this file does get picked up as a false positive on antivirus software so tends to be deleted, once installed again, add an exception to your antivirus software, try running as16 first the P3D if error pops up something has failed, if it doesnt then thank god its working :-) smurf_john
  44. 1 like
    Nice informative post. You should tell us which shots are before and after. EDIT: Oh, those are all at different times of the day. Color me stupid!!! Nice! And bloom of 1.65?
  45. 1 like
    https://www.bchydro.com/news/conservation/2017/150-places-in-bc.html?WT.mc_id=c-17-06_places Canada 150? How about 150 great places in B.C. From heli-hiking, to hot springs, to honey tastings, B.C. has it all Rob Klovance & Kathryn MacDonald bchydro.com Sometimes, we forget what's in our own backyard. Or we don't even know it's there. As part of the spirit of Canada's 150th birthday, why not take some time to discover fun-beautiful-wonderful things that may be just a few minutes down the road, or as part of an epic road trip across B.C.? To help you out, we've picked the brains of our community team and others at BC Hydro for mostly lesser-known gems you may not have heard about, or maybe just never paid much attention to. And here's something extra to think about. Did you know that a family of three's carbon footprint for a return trip from Vancouver to Revelstoke in a typical car is roughly an eighth of the CO2 emissions associated with a return flight to San Francisco? Or roughly a 23rd of a round-trip to New York City? And in B.C., your Canuck buck is worth a buck. 1-20: Cariboo-Chilcotin & northern B.C. 21-25: Queen Charlotte Islands & central coast 26-38: Kootenays & southern Rockies 39-50: Kamloops, Highway 5 & east 51-77: Okanagan-Shuswap 78-86: Hope, Highway 1 & 3 east 87-108: Vancouver Island, Gulf Islands, Sunshine Coast 109-117: Gulf Islands & Sunshine Coast 118-132: Squamish to Lillooet 133-150: Greater Vancouver & Lower Mainland Rob Klovance is a writer-editor with bchydro.com and Kathryn MacDonald is with BC Hydro's community team.
  46. 1 like
    ORBX airport ENSG and ENSD are verified working in P3D V4!
  47. 1 like
    Hi everyone, Just wanted to let everyone know that sunskyjet's incredible free Philadelphia is working fine in V4. Just download the latest version and navigate to your sim install in the installer. http://www.sunskyjet.com/sceneries Worth checking out for payware quality freeware.
  48. 1 like
    Yay. http://www.prepar3d.com
  49. 1 like
    Just Flight Air Hauler 2 From the Just FLight forums: http://forum.justflight.com/forum_posts.asp?TID=31496&title=prepar3d-v4 Topic: Prepar3D v4 Posted: 24 May 2017 at 2:22pm If you've seen the recent announcements about Prepar3D V4, you may be wondering if we'll be updating our products to run in this 64-bit version of P3D. For several months we have been working with Lockheed Martin to evaluate what work is required to produce V4 compatibility updates for our existing product range. We are aiming to release compatibility updates for some of our recent and popular releases shortly. These will be available free-of-charge in the form of updated product installers. Meanwhile, for future titles and those that are still in development, we'll be looking into developing ‘native’ V4 products that will take full advantage of the new features available in the simulator, in addition to continuing our support for the FSX and P3D v1/2/3 platforms. Here is a screenshot of our most recent in-house release, the Turbo Arrow III, in P3D v4:
  50. 1 like
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