Pinncom2016

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Pinncom2016 last won the day on February 26

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About Pinncom2016

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  • I am a
    Fan of Aviation
    Virtual Pilot
  • A little about me...
    It's just me. I help people, particularly the homeless. Doing volunteer work around my home town of Richmond, VA. I urge all others to do the same, in your own way.
  • Local airport ICAO
    KRIC
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  1. I will love when it doesn't cost $140. But imma still buy it because its PMDG.
  2. I'd figured I will start posting on topics that I find on the internet that might seem interesting that we might take for granted while simming or even real world. Sources will be added to give credit to those who worte the article so all praises go to those journalist. So....lets begin.... Topic of the Month: March 2017: Flying "into" the wind. Explainer: Why Do Airplanes Take Off Into the Wind? by Sean O'Neill June 1, 2012 Purcell-Holmes/Getty Images Share via facebook dialog Share via Pinterest It seems counterintuitive: Wouldn't a pilot have an easier time if, instead of rushing into the gale, the wind were coming from behind the aircraft—giving it a push, so to speak? We asked scientists to break it down for us. Now we’re no famous pilots, but it seems so counterintuitive: Wouldn't a pilot have an easier time if, instead of rushing into the gale, the wind were coming from behind the aircraft—giving it a push, so to speak? We remember what happened a few months ago in Spain when fierce winds at Bilbao’s Internatinal Loiu Aiport made planes wobble dramatically during takeoffs and landings. We asked scientists to break it down for us. Much to the TSA’s disapproval, we’re sure, the most apt metaphor for the physics involved in a plane's takeoff is the recoil of a gun after it fires a shot. "The gun springs back on reaction to the force of the bullet accelerating in the other direction," says Snorri Gudmundsson, assistant professor of aerospace engineering at Embry-Riddle Aeronautical University, Florida. The recoil—as you’ll no doubt remember from high school classes—is an example of Newton's Third Law about how every action generates an equal and opposite reaction. In this case of takeoff, the fast air bearing down on the plane generates an upward force on the wings (analogous to a gun's recoil), which helps lift the aircraft. In short, pilots like to take off into a headwind because it helps them achieve "wheels up" faster. "A jetliner like a Boeing 747, needs at least 150 mph of airspeed to become airborne," says Gudmundsson. "Without wind, the plane has to accelerate to a groundspeed of 180 mph to lift off, but when you have a 30 mph headwind, the plane only has to accelerate to 150 mph, thanks to the extra boost it gets from the headwind." Contrary to what you might have thought the last time you sat on a plane that taxied for 20 minutes, airports lay out their runways—not to drive you crazy—but to capitalize on the physics of flight. Exhibit A: In Atlanta, the main wind pattern at Hartsfield-Jackson Atlanta International Airport blows from the west, so all five of its runways are oriented from east to west. Another factor in takeoff is air pressure, and how it changes. Wind traveling across the top of a plane’s wing moves differently than wind rushing beneath it due to the wing's aerodynamic shape. "The faster velocity of air passing over the wing creates a region of suction on the upper surface of the wing, especially toward the front," says Steve Smith, aerospace engineer at NASA's Ames Research Center. "The suction pulls the wing up." SOURCE: http://www.cntraveler.com/stories/2012-06-01/airplane-flying-wind-storm
  3. I'm excited by this one folks.... Milviz Announce ATR 72 By Mungo Spencer / Mar 04, 2017 An aircraft that has been far too long awaited in P3D/FSX is finally being created. Milviz announced earlier on their Facebook page that they will be making the ATR as their next project. They did not say much about the product apart from the fact that it’s an ATR. They did not confirm exactly what type but it looks like it will be an ATR 72 of some kind. I personally do not own any Milviz products so am unsure of how detailed they are but I hope that this will be an accurate representation of an ATR 72. There is no mention or indication of an ATR 42 being made at this stage so we’ll currently just have to hope that they end up creating the smaller ATR varient. Much like the Dash 8, the ATR 72 is a turbo prop that wants to be a jet. A very quick and nimble aircraft that can handle all sorts of airports with ease. I look forward to hearing more about this aircraft. Any more news regarding this product will of course be reported over here at FSElite. https://fselite.net/news/milviz-announce-atr-72/
  4. After watching several Youtube videos and reading some documentation, fellow patron Awicker18 and myself completed a flight Saturday evening from KISP-KPIT with me as the Pilot-in Command and Awicker18 as the Co-pilot. The current state of the aircraft was in its turn around state to simplify the process. If you want to keep things realistic, try a cold and dark set up first, but ensure that the person you fly with has the same aircraft state. Note: Firewall settings DO NOT restrict the connected flight deck, I noticed. When watching the Youtube videos, they recommend that these settings be turned off, but I've found that not to be the case. Step one: Download a program called Hamachi at https://www.vpn.net/ You will then be presented with this screen: Step two: Setup Hamachi and create a network Go to System, then preferences, then settings and under peer connections YOU and YOUR CO-PILOT NEED to have ENCRYPTION DISABLED. VERY IMPORTANT. Now that is set, the PILOT IN COMMAND needs to turn on hamachi, then go to NETWORK, then CREATE A NEW NETWORK and give the CO-PILOT the log in details. Keep this a simple as possible. Once, your CO-PILOT is logged in, you will see his DESKTOP NAME and a green light (the pic will not show green light because Awicker18 is offline at the moment). Verify the DESKTOP NAME with your CO-PILOT, then RIGHT CLICK on their DESKTOP NAME and choose ping. A successful ping will be a series of messages that will indicate that you are sending and receiving data from your partner. Step 3: The Aerosoft Configurator Here, you just have to make sure that BOTH PILOT-IN-COMMAND AND CO-PILOT have the same settings in the GENERAL Page. In Hamachi, RIGHT CLICK their DESKTOP NAME and select copy IPv4 address and paste into the OTHER SETTINGS page under CONNECTED FLIGHT DECK of the Aerosoft Airbus Configurator. I bet you are getting excited right now thinking you are ready for the coolest thing in flight sim right? Well let me humble your nerves real quick. Remember before you attempt the next steps that you have ensured THREE things: 1. You BOTH have your same aircraft model, livery, and location at the gate are the same. 2. You BOTH ensure that your AIRCRAFT STATE is the same. For example, if I am in a COLD AND DARK state, so is my co-pilot. 3. If you BOTH have the scenery then stay with that scenery, if not, switch to default scenery. Determine this BEFORE spawning at an AIRPORT. Step 4: The Sim. Chose the DEFAULT AIRCRAFT and first. I can't stress this enough. The MCDU breaks when you load the Airbus first. Then choose the departing airport. Your co-pilot should do the same. Then load in the sim. Once loaded in, go to your respective aircraft selection settings and choose the SAME AIRCRAFT MODEL Then go to you MCDU 2 Menu and select CONN FLTDCK The PILOT-IN-COMMAND is the MASTER connection and the CO-PILOT is be SLAVE connection. The MASTER connection must connect FIRST, then the SLAVE connection. NOTE: When you see a CONN. OK in green you can start flying. PILOT-IN-COMMAND handles GSX and other services. Co-pilot sets up the flight MCDU and fuel PILOT-IN-COMMAND handles the flight controls. Co-pilot handles Nav, Com, and MCDU PILOT-IN-COMMAND handles Lights Co-pilot handles Eng. start and flaps. I can go on and on about the greatness of cooperation you need to complete a flight but I'll let you guys determine that aspect. If you have any questions feel free to hit me on DISCORD with the others and I can walk you through. Thanks and KEEP FLYING!!!!!!
  5. I read about this story on facebook and couldn't find it to post on here, so I did some research about the shutdown of this shady dev group. The link is here: https://pcflight.net/cst-a380-cancelled-dev-group-disbanded/ Here is the statement released by James Douglas: “I personally want to apologise for what we did over at CST…. It was wrong and out of order. We have shut the page down but it says it will take 14 to go, Our team of 8 has disbanded and left, However, I think it was my personal fault and I personally am going to take this one for everyone…. I always had something in the back of my mind saying it wasn’t going to work, I don’t know why we tried to get it too…. No on else knew apart from one person that it was the PA model, so don’t place any blame on the EX members of our team, It is a big, big learning curve this one and I’m sure you will be happy to know I won’t be making anything for P3D or FSX ever again… I know it will be difficult but in the long run, I hope you guys as a community can forgive me for what I have done…” SOURCE: PCflight.net
  6. Orbx just hinted that Prepar3d v4 will be released soon because the SDK v4 has been released to developers to allow them to port over addons etc. Source link is here: https://www.flightsimnexus.com/news/2017/1/8/orbx-throw-further-hints-towards-p3d-v4-64-bit-version-coming-soon for more information.