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caderly_one

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caderly_one last won the day on September 12 2017

caderly_one had the most liked content!

About caderly_one

  • Rank
    Trainee Pilot

Member Profile

  • I am a
    Fan of Aviation
    Virtual Pilot
    Software Developer
  • A little about me...
    Love mountain biking, motocross, gaming, aircraft, and traveling.
  • Local airport ICAO
    KAUS
  1. There is a sale right now at FlightBeam for all their airports. Pick up the ones you still need from 30% off. Sale ends Jan 2nd at 10AM. I am going to pick up KMSPHD. LINK TO SOURCE: http://www.flightbeam.net/
  2. Weekly Cub Club Flight Information

    If Edson and Buc are busy, I can run cub club tonight. I setup a flight plan and we would start at KORS in Washington. Here is what I was thinking. I will attach the flight plan. IFR Orcas I (KORS) to Hobby (77S).pln
  3. For those that have reinstalled and were succesful at a solid clean sim that is crash free, what was your method. Here is what I am thinking: 1. clean install on a fresh copy of windows. Format entire system and update it with latest drivers for everything. 2. Install latest P3D. 3. Install all ORBX scenery. 4. Install other scenery from FSDreamTeam, etc. 5. Install any additional planes. 6. Install other addons, like FSTramp, Rex, ActiveSky, etc. 7. Boot into P3D and pray it all works out... Also is this program any good, I saw Chewwy uses it and maybe it would help: Addit Pro: http://byteforge.com/products/ap_p3d/index.htm Any ideas? LINK TO SOURCE:
  4. Custom Wheel-Skis Model for tonight...

    [fltsim.0] title=Super_Cub_Wheel_Skis sim=FR_PA-18_160_FSX model= panel= sound= texture=HB-PLQ kb_checklists=Super_Cub_check kb_reference=Super_Cub_ref atc_id= atc_id_color= ui_manufacturer=Flight Replicas ui_type=Super Cub ui_variation=160 hp Wheel-Skis HB-PLQ ui_typerole="Single Engine Prop" ui_createdby=Flight Replicas description= [fltsim.1] title=Super_Cub_Wheel_Skis_2 sim=FR_PA-18_160_FSX model= panel= sound= texture=D-EKIB kb_checklists=Super_Cub_check kb_reference=Super_Cub_ref atc_id= atc_id_color= ui_manufacturer=Flight Replicas ui_type=Super Cub ui_variation=160 hp Wheel-Skis D-EKIB ui_typerole="Single Engine Prop" ui_createdby=Flight Replicas description= [fltsim.2] title=Super_Cub_Wheel_Skis TSL sim=FR_PA-18_160_FSX model= panel= sound= texture=TSL kb_checklists=Super_Cub_check kb_reference=Super_Cub_ref atc_id=N5KY atc_id_color= ui_manufacturer=Flight Replicas ui_type=Super Cub ui_variation=160 hp Wheel-Skis TSL ui_typerole="Single Engine Prop" ui_createdby=Flight Replicas description=Flight Replicas The Sky Lounge Super Cub Wheel-Skis /nRepaint by Canuckshaw [General] atc_type=Piper atc_model= editable=0 performance= Category = airplane [CameraDefinition.0] Title = "Fuselage_forward" Guid = {08749cb5-354f-4cd3-b695-4af4a7cc97ba} Description = Looking forward from leading edge of starboard stabiliser Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 0.5 ShowWeather = Yes InitialXyz = 0.9, 0.6, -4.0 InitialPbh = 0, 0, 0 XyzAdjust = TRUE Category=Aircraft MomentumEffect=TRUE ClipMode=Minimum [CameraDefinition.1] Title = "Super Cub Rear Seat" Guid = {fbe1e2f4-24cb-4d75-a8b3-7b95760cce94} Origin = Virtual Cockpit MomentumEffect = Yes SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = None ShowAxis = YES AllowZoom = TRUE InitialZoom = 0.50 SmoothZoomTime = 2.0 ZoomPanScalar = 1.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=100 HeadingPanRate=100 InitialXyz=0.0, -0.04, -0.54// lateral, vertical, longitudenal InitialPbh=0, 0, 0 [CameraDefinition.2] Title = "Super Cub Front Seat" Guid = {386da6a1-7e79-4a9a-8825-393bcdb441c9} Origin = Virtual Cockpit MomentumEffect = Yes SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = None ShowAxis = YES AllowZoom = TRUE InitialZoom = 0.50 SmoothZoomTime = 2.0 ZoomPanScalar = 1.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=100 HeadingPanRate=100 InitialXyz=0.0, 0.00, 0.00 InitialPbh=0, 0, 0 [WEIGHT_AND_BALANCE] max_gross_weight = 2000.0 // (pounds) empty_weight = 1055.0 // (pounds) reference_datum_position = 0, 0, 0 // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline) empty_weight_CG_position = 0, 0, 0 // (feet) longitudinal, lateral, vertical distance from specified datum max_number_of_stations =50 station_load.0 = 210.0, 0.55, 0.00, -0.33 //front seat: Weight (lbs), longitudinal, lateral, vertical positions from datum (feet) station_load.1 = 0.0, -1.95, 0.00, -0.77 //rear seat: Weight (lbs), longitudinal, lateral, vertical positions from datum (feet) station_load.2 = 33.0, -3.56, 0.00, 0.45 //baggage: Weight (lbs), longitudinal, lateral, vertical positions from datum (feet) station_load.3 = 30.0, -1.95, 0.00, -2.38 //baggage pod: Weight (lbs), longitudinal, lateral, vertical positions from datum (feet) station_load.4 = 80.0, -1.95, 0.00, -2.38 //baggage pod (full): Weight (lbs), longitudinal, lateral, vertical positions from datum (feet) station_name.0 = Front Seat station_name.1 = Back Seat station_name.2 = Baggage station_name.3 = Baggage Pod //30 lbs station_name.4 = Pod baggage //80 lbs max ;Moments of Inertia empty_weight_pitch_MOI = 1032.80 empty_weight_roll_MOI = 699.31 empty_weight_yaw_MOI = 1375.10 empty_weight_coupled_MOI = 0.0 [flight_tuning] cruise_lift_scalar = 1.0 parasite_drag_scalar = 1.0 induced_drag_scalar = 1.0 elevator_effectiveness = 1.0 aileron_effectiveness = 1.0 rudder_effectiveness = 1.0 pitch_stability = 1.0 roll_stability = 1.0 yaw_stability = 1.0 elevator_trim_effectiveness = 1.0 aileron_trim_effectiveness = 1.0 rudder_trim_effectiveness = 1.0 p_factor_on_yaw = 0.2 torque_on_roll = 0.3 gyro_precession_on_yaw = 0.3 gyro_precession_on_pitch = 0.3 [Flaps.0] type= 1 system_type=3 span-outboard= 0.6 extending-time= 1.0 damaging-speed=200.0 blowout-speed=250.0 flaps-position.0 = 0 // degrees flaps-position.1 = 25 // degrees flaps-position.2 = 50 // degrees lift_scalar=1.320 drag_scalar=1.00 pitch_scalar=-1.00 [GeneralEngineData] engine_type = 0 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop Engine.0 = 6.09, 0.0, -0.36 //(feet) longitudinal, lateral, vertical distance from reference datum fuel_flow_scalar= 0.69 //Fuel flow scalar min_throttle_limit = 0.0 //Minimum percent throttle. Generally negative for turbine reverser ThrustAnglesPitchHeading.0 = 4,0.3 //Thrust pitch and heading angles in degrees (+pitch down, +heading right) //Engine: Lycoming O-320, 150 hp [piston_engine] power_scalar = 1.0 //Piston power scalar cylinder_displacement= 79.95 //Cubic inches per cylinder compression_ratio= 7 //Compression ratio number_of_cylinders=4 //Number of cylinders max_rated_rpm= 2700 //Max rated RPM max_rated_hp= 160 //Max rated HP fuel_metering_type= 1 //0=Fuel Injected, 1=Gravity Carburetor, 2=Aerobatic Carburetor cooling_type= 0 //0=Cooling type Air, 1=Cooling type Liquid normalized_starter_torque= 0.3 //Starter torque factor turbocharged= 0 //Is it turbocharged? 0=FALSE, 1=TRUE max_design_mp= 0 //Max design manifold pressure, (inHg) min_design_mp= 0 //Min design manifold pressure, (inHg) critical_altitude= 0 //Altitude to which the turbocharger will provide max design manifold pressure (feet) emergency_boost_type= 0 //0=None, 1=Water Injection, 2=Methanol/Water injection, 3=War Emergency Power emergency_boost_mp_offset= 0 //Additional manifold pressure supplied by emergency boost emergency_boost_gain_offset= 0 //Multiplier on manifold pressure due to emergency boost fuel_air_auto_mixture= 0 //Automixture available? 0=FALSE, 1=TRUE auto_ignition= 0 //Auto-Ignition available? 0=FALSE, 1=TRUE max_rpm_mechanical_efficiency_scalar= 1.0 //Scalar on maximum RPM mechanical efficiency idle_rpm_mechanical_efficiency_scalar= 1.0 //Scalar on idle RPM mechanical efficiency max_rpm_friction_scalar= 1.0 //Scalar on maximum RPM friction idle_rpm_friction_scalar= 1.0 //Scalar on idle RPM friction magneto_order_left_right_both = 1 //sets the order of the magneto switch direction detonation_onset = 32.91 [propeller] thrust_scalar = 1.0 //Propeller thrust scalar propeller_type= 1 //0=Constant Speed, 1=Fixed Pitch propeller_diameter= 6.16 //Propeller Diameter, (feet) propeller_blades= 2 //Number of propeller blades propeller_moi= 4.40 //Propeller moment of inertia beta_max= 0 //Maximum blade pitch angle for constant speed prop, (degrees) beta_min= 0 //Minimum blade pitch angle for constant speed prop, (degrees) min_gov_rpm= 0 //Minimum governed RPM prop_tc= 0.1 //Prop time-constant gear_reduction_ratio= 1.0 //Propeller gear reduction ratio fixed_pitch_beta= 19.0 //Fixed pitch angle of fixed pitch prop, (degrees) low_speed_theory_limit= 80 //Speed at which low speed theory becomes blended in (feet/second) prop_sync_available= 0 //Prop synchronization available? 0=FALSE, 1=TRUE prop_deice_available= 0 //Prop de-icing available? 0=FALSE, 1=TRUE prop_feathering_available= 0 //Prop feathering available? 0=FALSE, 1=TRUE prop_auto_feathering_available= 0 //Prop auto-feathering available? 0=FALSE, 1=TRUE min_rpm_for_feather= 0 //Minimum RPM for prop feathering beta_feather= 0 //Feathering pitch angle (degrees) power_absorbed_cf= 0 //Coefficient of friction for power absorbed by propeller in feather defeathering_accumulators_available= 0 //Defeathering accumulators available? 0=FALSE, 1=TRUE prop_reverse_available= 0 //Prop reverse available? 0=FALSE, 1=TRUE minimum_on_ground_beta= 0 //Miminum pitch angle on ground, (degrees) minimum_reverse_beta= 0 //Minimum pitch angle in reverse, (degrees) //0 Class //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type [contact_points] point.0=1, -15.71, 0.0, -0.83, 1800, 0, 0.256, 60.0, 0.010, 2.5, 0.9, 0.0, 0.0, 0.0, 0.0, 0.0 point.1=1, 0.96, -2.95, -4.52, 1600, 1, 0.70, 0.0, 0.111, 2.5, 0.7, 0.0, 0.0, 2.0, 0.0, 0.0 point.2=1, 0.96, 2.95, -4.52, 1600, 2, 0.70, 0.0, 0.111, 2.5, 0.7, 0.0, 0.0, 3.0, 0.0, 0.0 //scrape point.3=2, -1.0, 17.0, 1.90, 1600, 0, 0.000, 0.0, 0.000, 0.0, 0.000, 0.0, 0.0, 5.0, 0.0, 0.0 point.4=2, -1.0, -17.0, 1.90, 1600, 0, 0.000, 0.0, 0.000, 0.0, 0.000, 0.0, 0.0, 5.0, 0.0, 0.0 point.5=2, 5.4, 0.0, -2.45, 1600, 0, 0.000, 0.0, 0.000, 0.0, 0.000, 0.0, 0.0, 6.0, 0.0, 0.0 point.6=2, -15.38, 0.0, -1.00, 1600, 0, 0.000, 0.0, 0.000, 0.0, 0.000, 0.0, 0.0, 9.0, 0.0, 0.0 static_pitch = 11.71 static_cg_height = 4.36 gear_system_type=3 [brakes] parking_brake = 1 //Parking brake available toe_brakes_scale = 0.73 //Brake scalar differential_braking_scale = 1.0 //Delta on the amount of brake when the rudder pedals deflected auto_brakes = 0 [Exits] number_of_exits = 2 exit_rate.0 = 0.4 ;Percent per second exit_rate.1 = 0.4 [hydraulic_system] normal_pressure = 0.0 //PSI [Views] eyepoint = -0.37, 0.000, 1.48 [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing //(feet) longitudinal, lateral, vertical distance from reference datum light.0 = 4, 1.35, 0.09, 1.03, fx_SC_vclightred [Radios] // Radio Type = availiable, standby frequency, has glide slope Audio.1 = 1 Com.1 = 1, 1 Nav.1 = 1, 1, 1 Adf.1 = 1 Transponder.1 = 1 Marker.1 = 0 [keyboard_response] //Breakpoint speeds (knots) on the keyboard increments of control surfaces. //Speed at which the incremenet is reduced to 1/2 and 1/8 respectively. elevator =200, 1000 aileron =200, 1000 rudder =200, 1000 [direction_indicators] //1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another //2 Indicator number of slaving indicator if Type = 4 direction_indicator.0=2,0 [attitude_indicators] //Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro attitude_indicator.0 = 2 [turn_indicators] //Type: 0=None, 1=Electric Gyro, 2= Vacuum Gyro turn_indicator.0=1,0 [vacuum_system] max_pressure=5.15 //PSI vacuum_type=1 //Type: 0=None, 1=Engine pump (default), 2=Pneumatic, 3=Venturi engine_map=1 [pneumatic_system] max_pressure=0.0 [pitot_static] vertical_speed_time_constant = 1 //Increasing this value will cause a more instantaneous reaction in the VSI pitot_heat = 0.0 //Scalar on heat effectiveness, 0 = not available [EFFECTS] wake=fx_wake water=fx_spray dirt=fx_tchdrt concrete=fx_sparks //(Disabled by FSFX_PFX_Effect)touchdown=fx_tchdwn_s, 1 touchdown = fsfx_PFX_5451754250764F397544796D3272546754336958544337364F5465625841697A //FSFX_PFX_Effect contrail = fsfx_PFX_3263496B6372304972726C58476F30724A6E664249317463452F6F483336506D //FSFX_PFX_Effect vaportrail_l = fsfx_PFX_34674C5337767A6562726D6D61763457597374447142384D675865476D454B48 //FSFX_PFX_Effect vaportrail_r = fsfx_PFX_34674C5337767A6562726D6D61763457597374447142384D675865476D454B48 //FSFX_PFX_Effect SnowEngineWash = fsfx_PFX_3263496B6372304972726D3730684D4C74476972496E623349712F35784F6E6F //FSFX_PFX_Effect WetEngineWash = fsfx_PFX_3263496B6372304972726B7A6C552B343846367461334D7758786F426F6A2B55 //FSFX_PFX_Effect WheelSnowSpray = fsfx_PFX_77755038474E6775336E5979767345506C38564553347A554A7A5176496F356A //FSFX_PFX_Effect WheelWetSpray = fsfx_PFX_77755038474E6775336E6144425154324568304230596D463735502F58585946 //FSFX_PFX_Effect SkidPavement = fsfx_PFX_77755038474E6775336E5A6C3231714C4F656D4E4E48576F4544356C6F36676F //FSFX_PFX_Effect [electrical] ;BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4) autopilot = 0, 5 , 17.0 avionics_bus = 0, 5 , 17.0 avionics = 1, 5 , 17.0 additional_system = 0, 2 , 17.0 marker_beacon = 1, 2 , 17.0 gear_warning = 0, 2 , 17.0 fuel_pump = 0, 5 , 17.0 starter1 = 0, 20, 17.0 light_nav = 0, 5 , 17.0 light_beacon = 0, 5 , 17.0 light_landing = 0, 5 , 17.0 light_taxi = 0, 5 , 17.0 light_strobe = 0, 5 , 17.0 light_panel = 0, 5 , 17.0 [fuel] LeftMain = 0.682, -1.78, 1.86, 18.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons) RightMain = 0.682, 1.78, 1.86, 18.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons) fuel_type = 1 //Fuel type: 1 = Avgas, 2 = JetA number_of_tank_selectors = 1 electric_pump=0 engine_driven_pump=0 [airplane_geometry] wing_area = 178.5 //Square feet wing_span = 35.2 //Feet wing_root_chord = 5.25 //Feet wing_dihedral = 1.0 //Degrees wing_incidence = 2.0 //Degrees wing_twist = -2.0 //Degrees oswald_efficiency_factor= 0.65 //Measure of lift effeciency of wing wing_winglets_flag = 0 //Are winglets available? wing_sweep = 0.0 //Degrees, wing leading edge wing_pos_apex_lon = 1.315 //Feet, longitudinal distance from reference point, negative going aft wing_pos_apex_vert = 1.89 //Feet, vertical distance from reference point, positive going up htail_area = 17.1 //Square feet htail_span = 10.5 //Feet htail_pos_lon = -14.07 //Feet, longitudinal distance from reference point, negative going aft htail_pos_vert = 1.20 //Feet, vertical distance from reference point, positive going up htail_incidence = 0.0 //Degrees htail_sweep = 0.0 //Degrees, horizontal tail leading edge vtail_area = 8.04 //Square feet vtail_span = 4.44 //Feet, tip to body vtail_sweep = 0.0 //Degrees, vertical tail leading edge vtail_pos_lon = -14.75 //Feet, longitudinal distance from reference point, negative going aft vtail_pos_vert = 1.20 //Feet, vertical distance from reference point, positive going up elevator_area = 11.7 //Square feet aileron_area = 16.8 //Square feet rudder_area = 6.55 //Square feet elevator_up_limit = 34.0 //Degrees elevator_down_limit = 29.0 //Degrees aileron_up_limit = 18.0 //Degrees aileron_down_limit = 18.0 //Degrees rudder_limit = 28.0 //Degrees elevator_trim_limit = 20.0 //8.0 //Degrees spoiler_limit = 0.0 //Degrees spoilerons_available = 0 //Spoilerons Available? aileron_to_spoileron_gain = 0 //Aileron to spoileron gain min_ailerons_for_spoilerons = 0 //Degrees min_flaps_for_spoilerons = 0 //Minimum flap handle position when spoilerons activate auto_spoiler_available = 0 positive_g_limit_flaps_up = 4.0 //Design G load tolerance (positive, flaps up) positive_g_limit_flaps_down= 4.0 //Design G load tolerance (positive, flaps down) negative_g_limit_flaps_up = -3.0 //Design G load tolerance (negative, flaps up) negative_g_limit_flaps_down= -2.5 //Design G load tolerance (negative, flaps down) load_safety_factor = 1.5 //Design G load safety factor [Reference Speeds] flaps_up_stall_speed = 37.0 //Two People; One= 26.0//Knots True (KTAS) full_flaps_stall_speed = 37.0 //Two People; One= 26.0//Knots True (KTAS) cruise_speed = 100.0 //Knots True (KTAS) max_indicated_speed = 113.0 //Red line (KIAS) [autopilot] autopilot_available= 0 flight_director_available= 0 [forcefeedback] ground_bumps_magnitude1=2600 ; 0 - 10000 ground_bumps_angle1=8900 ; 0 - 35999 degrees ground_bumps_intercept1=5.0 ground_bumps_slope1=0.6 ground_bumps_magnitude2=1200 ; 0 - 10000 ground_bumps_angle2=9100 ; 0 - 35999 degrees ground_bumps_intercept2=0.085 ground_bumps_slope2=0.65 crash_magnitude1=10000 ; 0 - 10000 crash_direction1=01000 ; 0 - 35999 degrees crash_magnitude2=10000 ; 0 - 10000 crash_direction2=9000 ; 0 - 35999 degrees crash_period2=75000 ; in microseconds crash_duration2=3500000 ; in microseconds [stall_warning] type=1 stick_shaker=0 [deice_system] structural_deice_type=0 //0 = None, 1 = Heated Leading Edge, 2 = Bleed Air Boots, 3 = Eng Pump Boots
  5. A bunch of Carenado planes are on sale for 40-70% off until December 17th. Some great buys like the CARENADO - C208B GRAND CARAVAN EX HD for 20.94 EU at 40% off and the CARENADO - F33A BONANZA FSX P3D at 70% or 8.37 EU. Many more. I have 12 in my cart right now... Do I click buy... LINK TO SOURCE: http://secure.simmarket.com/prepar3d-v4-aircraft-page-1.chtml
  6. sales Nantucket Island for 15 bucks !

    Anyone know how to fix the elevation problems with this? I tried to add the ICAO in ftx Global vector disabled list. but it would not let me. Its almost like the entire island is a few feet deeper than vector thinks it should be. Not sure how to fix that. Anyone else have vector and Nantucket? If so, what did you do to get it to display properly?
  7. sales Nantucket Island for 15 bucks !

    Picked it up and will be flying there today
  8. Alabeo DA-42 TSL Livery

    @Canuckshaw You are very talented at making these liveries. Way to go on another great looking livery. I cannot wait to fly with it tonight.
  9. TOUR: The Deutschland Unity Tour

    @OMGEDSON Recovering from a long flu but looking forward to flying Mon and WED with you guys. May have to fly the rest of it on my own since we will be on vacation for 10 days after that and no plans to bring all the flight sim stuff on the trip Will try to watch the stream though. Just bought up the last of the DLC I needed for this tour. I owned the DA42 and some of the ORBX already. Looking forward to Germany guys!
  10. TOUR: The Aleutian Distribution Cargo Tour

    @OMGEDSON I just installed FSX today and installed it to FSX and copied it to P3D and hacked in the scenery.cfg and it worked. Ready to fly tonight
  11. TOUR: The Aleutian Distribution Cargo Tour

    Just bought it but it says it needs flight simulator X. Wont install for P3D. Did you get and install it?
  12. TOUR: The Aleutian Distribution Cargo Tour

    This is going to be an amazing tour! I can't wait to lose sleep to fly this thing with you guys. Just need to get one of the planes and learn how to fly it ahead of time so I am ready
  13. This is by far the best 30 upgrade you can make to your sim. The detail level that it brings is amazing and it does not slow your sim down at all. The trees from Orbx are really dated compared to this technology. I love all of ORBX's products, but this is by far a better option if you want a realistic looking sim.
  14. real-world FlightSimExpo 2018 in Las Vegas

    Who plans on attending this? Is it similar to the flightSimCon you guys went to this past summer? I would love to go, just hoping its not the same week that I will be canoeing at Northern Tier in July from the 19th to the 27th. If you guys have any input, lets not make it that time Would love to go and meet you guys in person.
  15. Wow. Good story. Would of been a scary flight up to cruising altitude.
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