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Bcrawley57

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  1. KenBjo liked a post in a topic by Bcrawley57 in UK2000 Winter sale. Up to 40% off   
    UK2000 Scenery Xtreme for FS2004,FSX,P3D and Xplane  Save 25% if you order 1 product Save 30% if you order 2 products Save 40% if you or 4 or more products           . Includes UK2000  New Releases Manchester V2 & Gatwick V4     Click here for sale prices  http://www.uk2000scenery.com   You received this email because you are a customer of UK2000 Scenery and have ordered from us in the past using this email address. If you no longer wish to receive emails offers from UK2000 Scenery, then please unsubscribe here.      ** Offer only available for Download versions, finishes 31\12\2017**  Do not reply to this email, it is not monitored.    
    LINK TO SOURCE: http://www.uk2000scenery.com/newsite/My_Homepage_Files/Page8.html
  2. KenBjo liked a post in a topic by Bcrawley57 in UK2000 Winter sale. Up to 40% off   
    UK2000 Scenery Xtreme for FS2004,FSX,P3D and Xplane  Save 25% if you order 1 product Save 30% if you order 2 products Save 40% if you or 4 or more products           . Includes UK2000  New Releases Manchester V2 & Gatwick V4     Click here for sale prices  http://www.uk2000scenery.com   You received this email because you are a customer of UK2000 Scenery and have ordered from us in the past using this email address. If you no longer wish to receive emails offers from UK2000 Scenery, then please unsubscribe here.      ** Offer only available for Download versions, finishes 31\12\2017**  Do not reply to this email, it is not monitored.    
    LINK TO SOURCE: http://www.uk2000scenery.com/newsite/My_Homepage_Files/Page8.html
  3. KenBjo liked a post in a topic by Bcrawley57 in UK2000 Winter sale. Up to 40% off   
    UK2000 Scenery Xtreme for FS2004,FSX,P3D and Xplane  Save 25% if you order 1 product Save 30% if you order 2 products Save 40% if you or 4 or more products           . Includes UK2000  New Releases Manchester V2 & Gatwick V4     Click here for sale prices  http://www.uk2000scenery.com   You received this email because you are a customer of UK2000 Scenery and have ordered from us in the past using this email address. If you no longer wish to receive emails offers from UK2000 Scenery, then please unsubscribe here.      ** Offer only available for Download versions, finishes 31\12\2017**  Do not reply to this email, it is not monitored.    
    LINK TO SOURCE: http://www.uk2000scenery.com/newsite/My_Homepage_Files/Page8.html
  4. Bcrawley57 liked a post in a topic by albar965 in Little Navmap 1.8.3 released - Navigraph data updates   
    Navigraph decided to release cycle 1712 already. No need to wait for December 7th for the next update. You can get it right now.
    Here is a short manual that shows how to add the add-on mapping in the FMS Data Manager.
    Alex
     
  5. Bcrawley57 liked a post in a topic by Bcrawley57 in Little Navmap 1.8.3 released - Navigraph data updates   
    I think we pretty much agree then Alex.
  6. Bcrawley57 liked a post in a topic by Bcrawley57 in Little Navmap 1.8.3 released - Navigraph data updates   
    I look forward to the day when we can align all the Nav data indeed.  For now I am used to using Little Nav Map, Avlasoft EFB and Plan G in order to check the Approach courses and frequencies.
  7. Bcrawley57 liked a post in a topic by albar965 in Little Navmap 1.8.3 released - Navigraph data updates   
    Perfect.
    Hopefully LM will get away from this BGL mess (which caused me a lot of work too) and finds  a better solution.
    Updated default navdata would not hurt either.
    And I hope whenever they move to a new format that it is documented for the public. BGL is actually not. A lot of people spent a huge amount of time at fsdeveloper to document the format in the wiki.
    Alex
  8. Bcrawley57 liked a post in a topic by Bcrawley57 in Little Navmap 1.8.3 released - Navigraph data updates   
    I think that it’s great that this amazing package has introduced Navigraph updates.  However whilst this is brilliant for X plane, I think it is not really worth it for P3D as it will potentially mis align the runway information. Hopefully one day P3D will use an update method to bring their data up to date and therefore aligned both with real life data and Navigraph.
  9. Bcrawley57 liked a post in a topic by albar965 in Little Navmap 1.8.3 released - Navigraph data updates   
    Errr...
    I think it is the other way round. Lemme xplain:
    X-Plane comes with a relatively "recent" 1611 navdatabase that already has features that the FSX/P3D BGL stuff simply cannot cover:
    Speed limits in procedures, one-way airways, upper altitude limits for airways and SID/STAR names that can be displayed correctly and are not limited to five characters. Also it can use SIDs and STARs already in its stock GPS, the G1000 and the FMS.
    Additionally the whole X-Plane scenery database is easy to update. When you update the X-Plane navdata with Aerosoft or Navigraph, LNM just reads the updated navdata files. Navigraph or Aerosoft just put some files into a directory and that's it. All features there, only newer.
    Not so easy with the BGL files. fsAerodata does its best to mitigate all the problems with the scenery database in P3D and jumps through hoops to update the data and the airports and I think they do a good job there. But some limitations like the above mentioned missing speed limits will remain with the current BGL system.
    Biggest benefit for X-Plane users is that they get airspaces now. The rest of the navdatabase in LNM is the same as before.
    If an approach does not match in FSX/P3D (can also happen in X-Plane but less likely) you better get a freeware or payware add-on airport. Otherwise you'll end up in the field. See extreme example from the LNM manual of a German airport which was rebuilt in 2013 in a different spot:

    Taken from FSX stock data. There are already freeware add-ons which put the airport to the right place. Needless to say that it is already in the right place in X-Plane.
    So, IMHO the option to update the LNM navdata is more beneficial for P3D users. Additionally you can always install the fsAerodata update where the stock airports are corrected, renamed, replaced and so on.
    Alex
  10. Bcrawley57 liked a post in a topic by Bcrawley57 in JustFlight VC10 Jetliner released   
        The VC10 is widely regarded as one of the most graceful jet airliners ever created, with its long slim fuselage, clean angled-back wings and graceful swept-back tail surfaces. The aircraft was designed by Vickers-Armstrongs to fly on long-distance BOAC routes between the UK and Africa, which required an aircraft capable of operating from hot airports at high altitudes with short runways. This resulted in an aircraft with superb performance, second only to the supersonic Concorde in terms of speed for a jet airliner.

    VC10 Jetliner for Flight Simulator X and Prepar3D includes an accurately modelled Type 1101 (known as the BOAC Standard variant) variant in 10 liveries, including a variety of BOAC and British Airways schemes.

    The detailed virtual cockpit features 3D instruments, authentic wear and tear, and all four flight crew positions (Captain, Co-Pilot, Flight Engineer and Navigator) modelled in high detail. Comprehensive but easy-to-use systems are simulated, including a realistic fuel system with transfer and jettison functionality, an autopilot with pitch and bank hold, an autothrottle with IAS and MACH hold capabilities, and simulated powered flying control units (PFCUs). Realistic engine start procedures are possible with ground air supply and cross-bleed, and autostart (Ctrl+E) compatibility allows you to get airborne quickly.

    The VC10 is brought to life with distinctive Rolls-Royce Conway engine sounds and realistic and accurate flight dynamics based on real-world performance and handling data as well as input from ex-VC10 crew.

    See the Detailed Description below for the full list of features!


    What is the Jetliner product range?

    Following the success of our F-Lite (highly detailed but simplified systems) and Professional (study sim, complex systems) product ranges, the Jetliner range was introduced to offer aircraft that sit between these two ranges. At the core of all our aircraft are highly realistic and detailed models, featuring numerous animations and accompanied by authentic flight dynamics and sounds. The Jetliner range of aircraft features aircraft and cockpit systems which retain the ease of use of those found in F-Lite aircraft but with greater depth and complexity for key systems such as the autopilot, fuel and engine start systems.

    The Jetliner range offers the perfect stepping stone for virtual pilots looking to transition from F-Lite to Professional, as well as being ideally suited to those at any experience level.


    More VC10s in development...  
    LINK TO SOURCE: https://www.justflight.com/product/vc10-jetliner?utm_medium=email&utm_campaign=Just Flights new VC10 Jetliner for FSX P3D&utm_content=Just Flights new VC10 Jetliner for FSX P3D+CID_f8cbf3a100347660aeebb887854b044e&utm_source=cm&utm_term=Just Flight
  11. Bcrawley57 liked a post in a topic by Bcrawley57 in VA Interface 2.25 is Released   

     
    Hello Commanders,
    It's been a while you heard from us, and we are proud to announce the new release for VAInterface! You can download it now from our store in the link bellow:
     
    Download now!
    To get the software you have to log in on our store with your usual account, which you should have when you got previous purchases and downloads from our website. Note that support system and the stores have two different accounts! If you already have an older VAinterface release remember to uninstall it via Windows removal. 
     
    VAInterface is compatible with all Virtual Avionics modules and apps.
    Flight Simulators compatible:
    Prepar3D v4 or bellow; X-Plane 11 or bellow; Microsoft Flight Simulator X; Microsoft Flight Simulator X: Steam Edition. Virtual CDU compatibility:
    737:  iFly; PMDG; Prosim; 747: PMDG: Queen of Skies II; 777: PMDG; A320: Aerosoft.    
    LINK TO SOURCE: https://www.avsim.com/forums/topic/525370-vainterface-225-is-out-now/
  12. Bcrawley57 liked a post in a topic by Bcrawley57 in VA Interface 2.25 is Released   

     
    Hello Commanders,
    It's been a while you heard from us, and we are proud to announce the new release for VAInterface! You can download it now from our store in the link bellow:
     
    Download now!
    To get the software you have to log in on our store with your usual account, which you should have when you got previous purchases and downloads from our website. Note that support system and the stores have two different accounts! If you already have an older VAinterface release remember to uninstall it via Windows removal. 
     
    VAInterface is compatible with all Virtual Avionics modules and apps.
    Flight Simulators compatible:
    Prepar3D v4 or bellow; X-Plane 11 or bellow; Microsoft Flight Simulator X; Microsoft Flight Simulator X: Steam Edition. Virtual CDU compatibility:
    737:  iFly; PMDG; Prosim; 747: PMDG: Queen of Skies II; 777: PMDG; A320: Aerosoft.    
    LINK TO SOURCE: https://www.avsim.com/forums/topic/525370-vainterface-225-is-out-now/
  13. Bcrawley57 liked a post in a topic by StrikeEagle78 in TOUR: The Pineapple Express Tour   
    Hello fellow virtual pilots!
    If you are longing for sun, fun and surf, then I welcome you to destination Hawaii.  This month's tour will take us all across the United States' 50th.  From the high volcanic peaks to the clear blue ocean, enjoy the views of this tropical paradise.  For an extra bit of fun, bring along an amphibious aircraft to show off your water landings! skyFive!

    START DATE:
    Monday 12/04/2017 @10p PST
    FLIGHTS:
    GROUP A: OMGEDSON's LIVE SHOWS
    GROUP B: BCrawley57's LIVE SHOWS
     
    FLIGHT PLAN (.pln): Pineapple_Express_Tour.pln
    PHMU PHTO HI25 PHKO PHUP PHHN PHJH PHNY PHMK PHNL Z29G PHDH PHLI PAK PHBK HI01 PHLI 
     
    TOOLS:
    Use either of the FREE software below to open the flight plan file and to see air traffic
    Little Navmap: https://albar965.github.io/littlenavmap.html Plan G: http://www.tasoftware.co.uk/ VFR Flight: https://albar965.github.io/littlenavmap.html  
    FREEWARE SCENERY (optional but HIGHLY recommended):
    Hawaiian Airports by George Keogh - https://flight-sim-jewels.com/hawaiian-airports-by-george-keogh/ *DISCLAIMER: THESE REQUIRE MANUAL INSTALLATION & DISABLING OF ORBX DUPLICATES, YOU'RE ON YOUR OWN WITH THAT!  
    PAYWARE SCENERY (optional):
    ORBX FTX Global - https://orbxdirect.com/product/ftxglobal ORBX OpenLC North America - https://orbxdirect.com/product/openlc-na FSDREAMTEAM - Hawaiian Airports 1 - https://www.fsdreamteam.com/products_hawaii1.html FSDREAMTEAM - Hawaiian Airports 2 - https://www.fsdreamteam.com/products_hawaii2.html AEROSOFT - Dillingham X - https://www.aerosoft.com/us/fsxp3d/flight-simulator-x/sceneries/313/hawaii-dillingham-x  
    PLANE:
    Any plane capable of a comfortable cruise speed of 90kts.  PAYWARE: KC Flight Shop - Republic RC-3 Seabee - http://www.kcflightshop.com/?page_id=245 PAYWARE: Flight Replicas - Super Cub Complete Package - http://www.flight-replicas.com/SuperCubfullpkg.htm PAYWARE: Ants Eaglet - http://www.antsairplanes.com/eaglet.html PAYWARE (FREEWARE DEMO): Ants Sierra - http://www.antsairplanes.com/sierralsa.html
     


    WEATHER:
    Active Sky (for real and matching historic weather): http://www.hifisimtech.com  


  14. Bcrawley57 liked a post in a topic by Bcrawley57 in VA Interface 2.25 is Released   

     
    Hello Commanders,
    It's been a while you heard from us, and we are proud to announce the new release for VAInterface! You can download it now from our store in the link bellow:
     
    Download now!
    To get the software you have to log in on our store with your usual account, which you should have when you got previous purchases and downloads from our website. Note that support system and the stores have two different accounts! If you already have an older VAinterface release remember to uninstall it via Windows removal. 
     
    VAInterface is compatible with all Virtual Avionics modules and apps.
    Flight Simulators compatible:
    Prepar3D v4 or bellow; X-Plane 11 or bellow; Microsoft Flight Simulator X; Microsoft Flight Simulator X: Steam Edition. Virtual CDU compatibility:
    737:  iFly; PMDG; Prosim; 747: PMDG: Queen of Skies II; 777: PMDG; A320: Aerosoft.    
    LINK TO SOURCE: https://www.avsim.com/forums/topic/525370-vainterface-225-is-out-now/
  15. Bcrawley57 liked a post in a topic by Bcrawley57 in JustFlight VC10 Jetliner released   
        The VC10 is widely regarded as one of the most graceful jet airliners ever created, with its long slim fuselage, clean angled-back wings and graceful swept-back tail surfaces. The aircraft was designed by Vickers-Armstrongs to fly on long-distance BOAC routes between the UK and Africa, which required an aircraft capable of operating from hot airports at high altitudes with short runways. This resulted in an aircraft with superb performance, second only to the supersonic Concorde in terms of speed for a jet airliner.

    VC10 Jetliner for Flight Simulator X and Prepar3D includes an accurately modelled Type 1101 (known as the BOAC Standard variant) variant in 10 liveries, including a variety of BOAC and British Airways schemes.

    The detailed virtual cockpit features 3D instruments, authentic wear and tear, and all four flight crew positions (Captain, Co-Pilot, Flight Engineer and Navigator) modelled in high detail. Comprehensive but easy-to-use systems are simulated, including a realistic fuel system with transfer and jettison functionality, an autopilot with pitch and bank hold, an autothrottle with IAS and MACH hold capabilities, and simulated powered flying control units (PFCUs). Realistic engine start procedures are possible with ground air supply and cross-bleed, and autostart (Ctrl+E) compatibility allows you to get airborne quickly.

    The VC10 is brought to life with distinctive Rolls-Royce Conway engine sounds and realistic and accurate flight dynamics based on real-world performance and handling data as well as input from ex-VC10 crew.

    See the Detailed Description below for the full list of features!


    What is the Jetliner product range?

    Following the success of our F-Lite (highly detailed but simplified systems) and Professional (study sim, complex systems) product ranges, the Jetliner range was introduced to offer aircraft that sit between these two ranges. At the core of all our aircraft are highly realistic and detailed models, featuring numerous animations and accompanied by authentic flight dynamics and sounds. The Jetliner range of aircraft features aircraft and cockpit systems which retain the ease of use of those found in F-Lite aircraft but with greater depth and complexity for key systems such as the autopilot, fuel and engine start systems.

    The Jetliner range offers the perfect stepping stone for virtual pilots looking to transition from F-Lite to Professional, as well as being ideally suited to those at any experience level.


    More VC10s in development...  
    LINK TO SOURCE: https://www.justflight.com/product/vc10-jetliner?utm_medium=email&utm_campaign=Just Flights new VC10 Jetliner for FSX P3D&utm_content=Just Flights new VC10 Jetliner for FSX P3D+CID_f8cbf3a100347660aeebb887854b044e&utm_source=cm&utm_term=Just Flight
  16. Bcrawley57 liked a post in a topic by Bcrawley57 in UPDATE: DIGITAL DESIGN - LOWS SALZBURG W.A. MOZART P3D4   
    DIGITAL DESIGN - LOWS SALZBURG W.A. MOZART P3D4
     
    Fix Light_LOWS_P3Dv4.zip
     
    this is a  hotfix for the disappearing lights at the time of arrival.
    You will find the link to download the update when you log into your user account --> my orders --> respective order.
     
    Should you have any questions please contact us via http://support.simmarket.com
     
    For technical support please contact the support addresses listed in the documentation for the respective product.
    The support addresses are also listed in the respective product description pages in our shop.
    LINK TO SOURCE: 
  17. Bcrawley57 liked a post in a topic by Bcrawley57 in TOUR: The Deutschland Unity Tour   
    Revised tour completed by team Europe.  Clear of German airspace for now 😊
  18. Bcrawley57 liked a post in a topic by Bcrawley57 in TOUR: The Deutschland Unity Tour   
    Revised tour completed by team Europe.  Clear of German airspace for now 😊
  19. Bcrawley57 liked a post in a topic by Bcrawley57 in TOUR: The Deutschland Unity Tour   
    Group Euro made it to EDWR, shitty weather but fun.
  20. Bcrawley57 liked a post in a topic by Bcrawley57 in TOUR: The Deutschland Unity Tour   
    Group Euro made it to EDWR, shitty weather but fun.
  21. Bcrawley57 liked a post in a topic by Bcrawley57 in FSLabs Concorde X Coming to P3D V4   
    Flight Sim Labs have today made the major announcement that their famous Concorde X aircraft will be coming to P3D V4!
    In a post to their Facebook page they wrote: “As you are all well aware by now, our A320-X is available for Prepar3D V4, we’re working on the A320-X SP1 release for FSX and Prepar3D v3 and the rest of the A32X fleet is in the pipeline to be released in the coming months.
    We had promised that when that time came, we would take a closer look to the possibility of creating a new Concorde title, specifically designed for Prepar3D v4.
    Our existing Concorde-X title, developed in 2008 and released in 2010 was a huge success: It brought the thrill and excitement of Concorde to a desktop simulation and even today, almost 15 years after the last Concorde flight, the interest in Concorde remains very clear.
    Our Flight Sim Labs developer team feels there might still exist one more opportunity to see this aircraft take to the virtual skies in Prepar3D v4 – with the resources we have been acquiring since the days of the Altitude Concorde for FS9 back in 2002 up to today, we believe we are the single company uniquely fitted to undertake this quite significant task one last time, on the most recent flight simulation platform: Prepar3D v4.
    We feel that in order for the Concorde to be done justice with the exciting new features available today, we would need to see the following new and improved facilities included in this new version:
    New Virtual Cockpit New cockpit model built with the Prepar3D V4 SDK New high-resolution textures Complete 3D engineers station Both British Airways and Air France variants Full dynamic light integration with FSLSpotlights v2 Improved external texturing – using techniques developed for the A32X Series All new high-resolution sound set using our new sound infrastructure developed for the A32X Series including cockpit, cabin and external sound sets, complete with sonic boom New special effects – including our spectacular lighting effects in adverse weather conditions and fog True Dynamic Lighting – a system developed for the A32X Series that varies the intensity of the light depending on environmental conditions and time of day (or night). Cabin PA sound sets for both British Airways and Air France Concorde Weather Radar integrated with Active Sky Utilization of our Jet Engine Simulation program to simulate the Olympus 593’s more accurately in every phase of flight – developed for the A32X Series The purpose of this post is to gauge how much interest there would be in a new Concorde title for Prepar3D v4, as we estimate the price of this new version to be around $100 USD.
    If you’d like to see a new Concorde in Prepar3D v4 – most likely the last Concorde project of its kind – please vote:
    Send an email to “wantconcorde@flightsimlabs.com”
    Subject: “I will buy the Concorde on P3D v4!”
    Add your full name and age, telling us that that you will support this effort.
    We reiterate: This project cannot and will not happen without your help. This is possibly the last time a Concorde will ever be developed at this fidelity level and caliber for any simulator platform – if you wish to keep the dream alive, tell us!
    As always, thank you very much for your continued support in Flight Sim Labs!”
     
    LINK TO SOURCE: https://pcflight.net/fslabs-concorde-x-coming-p3d-v4/
  22. Bcrawley57 liked a post in a topic by Bcrawley57 in FSLabs Concorde X Coming to P3D V4   
    Flight Sim Labs have today made the major announcement that their famous Concorde X aircraft will be coming to P3D V4!
    In a post to their Facebook page they wrote: “As you are all well aware by now, our A320-X is available for Prepar3D V4, we’re working on the A320-X SP1 release for FSX and Prepar3D v3 and the rest of the A32X fleet is in the pipeline to be released in the coming months.
    We had promised that when that time came, we would take a closer look to the possibility of creating a new Concorde title, specifically designed for Prepar3D v4.
    Our existing Concorde-X title, developed in 2008 and released in 2010 was a huge success: It brought the thrill and excitement of Concorde to a desktop simulation and even today, almost 15 years after the last Concorde flight, the interest in Concorde remains very clear.
    Our Flight Sim Labs developer team feels there might still exist one more opportunity to see this aircraft take to the virtual skies in Prepar3D v4 – with the resources we have been acquiring since the days of the Altitude Concorde for FS9 back in 2002 up to today, we believe we are the single company uniquely fitted to undertake this quite significant task one last time, on the most recent flight simulation platform: Prepar3D v4.
    We feel that in order for the Concorde to be done justice with the exciting new features available today, we would need to see the following new and improved facilities included in this new version:
    New Virtual Cockpit New cockpit model built with the Prepar3D V4 SDK New high-resolution textures Complete 3D engineers station Both British Airways and Air France variants Full dynamic light integration with FSLSpotlights v2 Improved external texturing – using techniques developed for the A32X Series All new high-resolution sound set using our new sound infrastructure developed for the A32X Series including cockpit, cabin and external sound sets, complete with sonic boom New special effects – including our spectacular lighting effects in adverse weather conditions and fog True Dynamic Lighting – a system developed for the A32X Series that varies the intensity of the light depending on environmental conditions and time of day (or night). Cabin PA sound sets for both British Airways and Air France Concorde Weather Radar integrated with Active Sky Utilization of our Jet Engine Simulation program to simulate the Olympus 593’s more accurately in every phase of flight – developed for the A32X Series The purpose of this post is to gauge how much interest there would be in a new Concorde title for Prepar3D v4, as we estimate the price of this new version to be around $100 USD.
    If you’d like to see a new Concorde in Prepar3D v4 – most likely the last Concorde project of its kind – please vote:
    Send an email to “wantconcorde@flightsimlabs.com”
    Subject: “I will buy the Concorde on P3D v4!”
    Add your full name and age, telling us that that you will support this effort.
    We reiterate: This project cannot and will not happen without your help. This is possibly the last time a Concorde will ever be developed at this fidelity level and caliber for any simulator platform – if you wish to keep the dream alive, tell us!
    As always, thank you very much for your continued support in Flight Sim Labs!”
     
    LINK TO SOURCE: https://pcflight.net/fslabs-concorde-x-coming-p3d-v4/
  23. Bcrawley57 liked a post in a topic by Bcrawley57 in Carenado Synthetic Vision Released   

    Synthetic view of the terrain with height as color map (consistent with those of the topographical MFD map display)
    Terrain TAWS/B Alerting
    Ground “noise” textures on the terrain
    Major water bodies (large lakes, reservoirs and rivers)
    Flight Path Marker
    Horizon Heading Marks
    Airport Signs
    Runway Display with updatable database
    Outlined Selected Approach Runway
    Quality/Performance configuration tool

     
      Important:
    This product doesn´t work alone.
    It needs any Carenado aircraft with G1000.
    Included in the package
    3 years access to the WebSimConnect SVS Cloud service providing nine arc-second SVS database of the terrain for the entire planet.
      Technical Requirements
    Windows: 10 / 8 / 7 64 bit
    Microsoft Flight Simulator FSX with SP1 and SP2 (or Acceleration Pack) installed or Lockheed Martin - Prepar3D Flight Simulator v2, v3 or v4 or FSX Steam Edition.
    i3 processor/3GHz or similar
    Minimum 2GB RAM (Recommended 4GB RAM)
    512MB dedicated GPU graphics card (Recommended 1GB RAM)
    100 MB available hard disk space
     
    INTERNET CONNECTION is required for installing this product.
    INTERNET CONNECTION is required for running synthetic vision
     

     

    LINK TO SOURCE: http://www.carenado.com/CarSite/Portal/index.php?accion=product&correl=203
  24. Bcrawley57 liked a post in a topic by Bcrawley57 in Carenado Synthetic Vision Released   

    Synthetic view of the terrain with height as color map (consistent with those of the topographical MFD map display)
    Terrain TAWS/B Alerting
    Ground “noise” textures on the terrain
    Major water bodies (large lakes, reservoirs and rivers)
    Flight Path Marker
    Horizon Heading Marks
    Airport Signs
    Runway Display with updatable database
    Outlined Selected Approach Runway
    Quality/Performance configuration tool

     
      Important:
    This product doesn´t work alone.
    It needs any Carenado aircraft with G1000.
    Included in the package
    3 years access to the WebSimConnect SVS Cloud service providing nine arc-second SVS database of the terrain for the entire planet.
      Technical Requirements
    Windows: 10 / 8 / 7 64 bit
    Microsoft Flight Simulator FSX with SP1 and SP2 (or Acceleration Pack) installed or Lockheed Martin - Prepar3D Flight Simulator v2, v3 or v4 or FSX Steam Edition.
    i3 processor/3GHz or similar
    Minimum 2GB RAM (Recommended 4GB RAM)
    512MB dedicated GPU graphics card (Recommended 1GB RAM)
    100 MB available hard disk space
     
    INTERNET CONNECTION is required for installing this product.
    INTERNET CONNECTION is required for running synthetic vision
     

     

    LINK TO SOURCE: http://www.carenado.com/CarSite/Portal/index.php?accion=product&correl=203
  25. KenBjo liked a post in a topic by Bcrawley57 in Aerosoft Gibraltar Updated to V4   
    Aerosoft have released Gibraltar Professional, with a very good upgrade price if you own the previous version.
    Gibraltar is a special place! It’s a bit of Great Britain on the Iberian peninsula with an amazing geography. When you look at the map you understand why Great Britain wanted to keep hold of it.

    "Gibraltar professional" is a high detailed VFR scenery of this enclave including the airport and Upper Rock – real holiday feeling for Prepar3D!  The airport and its surroundings are built up to the smallest of detail. All buildings, lighting systems, navigation beacons have been modelled to the smallest of details including all buildings and airport institutions.

    Before the Suez canal there was no other access to the Mediterranean and the Black Sea. One guy with a binocular could see what was going in and out. Even today this is a strategic advantage of immense value. Approaching the airport from either side is a strange sensation with the huge mountain (The Rock) and the runway stretching out into the sea. It’s a great place to visit, both in the real world and in this remarkable rendering for P3D.
    Gibraltar Airport has the distinction of being the closest airport to the city that it serves, being only 500 meter from Gibraltar`s city centre. The main road intersects the airport runway, so consequently has to be closed every time a plane lands or departs.

    Features:
    High resolution ground textures (15 cm/pixel) based on aerial images for all of Gibraltar and parts of "LA Linea" Animated car traffic around the airport (car traffic across the runway is not possible for technical reasons) Dynamic traffic of buses and service vehicles on the apron All buildings/facilities around the airfield and in bordering districts of Gibraltar Night lightning with dynamic lights (can be turned off via the config tool) Many animations like ships, cableway etc. Points of interest like Upper Rock incl. the defensive fortification, and more Autogen covering the whole scenery area Animated windsocks Runway lighting based on weather conditions with flash on buoy during approach Optional ambient sounds: seagulls and foghorn in the harbour during limited visibility Animated lighthouse with dynamic light glow and the Southern tip of the Gibraltar rock System requirements:
    Lockheed Martin - Prepar3D V4
    Windows 7 / 8 / 10 (64bit)
    Processor: Quad Core CPU with 3,. GHz
    Memory: 16 GB DDR4 RAM (2666 MHz)
    Graphics card: 8 GB VRAM with DirectX 11
    Free disk space: 800 MB
    Download-Size: 730 MB
     
    LINK TO SOURCE: https://www.aerosoft.com/en/fsxp3d/prepar3d/sceneries/2225/gibraltar-professional?number=AS14238
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