Jump to content

Gibbon

Gold Club Patron
  • Content count

    324
  • Joined

  • Last visited

  • Days Won

    20
  • Country

    United Kingdom

Reputation Activity

  1. OMGEDSON liked a post in a topic by Gibbon in TFDi Design 717 1.1 Release Candidate 1 Released   
    TFDi Design 717 1.1 Release Candidate 1 Released
      Just ahead of July 17th, or 717 day as they are calling it, TFDI has pushed the first release candidate of version 1.1 of the 717, brining an overhauled external model and a minor bug fix in preparation for 717 day on Tuesday.
    The main change of this update is obviously the new external model, and boy oh boy did it have some major rework done. Included in this rework is significant amount f detain such as rivets, seams, and dirt to exterior textures, new landing gear complete with a new gear bay and tire textures, wingflex, cabin lights on the exterior mode, and fan blade blur. The full changelog of the update can be found below. Do note that all repaints prior to the new model will be incompatible and only a white livery has been provided for this beta release. It was stated that more liveries, along with the paintkit, will be available on or before 7/17.
    That was all for now, but 717 day is but 2 days away so we’ll surely be hearing lots more about the 717 leading up to then. Stay tuned for the full release of v1.1, including the aircraft’s exit of open beta. A few previews of the new model can be found below, credit to RoooDog on our Discord for providing the images!
     
    SOURCE INFO
    https://forums.tfdidesign.com/index.php?/topic/2268-beta-change-log/ https://fselite.net/news/tfdi-design-717-1-1-release-candidate-1-released/
  2. OMGEDSON liked a post in a topic by Gibbon in Fantastic RAF centenary flypast from this week.   
    Fantastic RAF centenary flypast from this week.
    Both new and old aircraft flying together over Buckingham Palace.
     
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  3. Dreadmetis liked a post in a topic by Gibbon in Just Flight Previews Hawk T1/A Advanced Trainer For X-Plane 11   
    Just Flight Previews Hawk T1/A Advanced Trainer For X-Plane 11
    Just Flight recently previewed more screenshots of their upcoming HAWK T1/A Advanced Trainer for X-Plane 11, in partnership with Thranda Design.
    This X-Plane port of their FSX/P3D Hawk will be a highly detailed rendition of the British-made jet trainer from BAe Systems, will have 4K textures throughout and make use of X-Plane 11’s PBR system.
    No price or release date has been announced, yet, but we will keep you updated on the aircraft’s development. You can also monitor the Just Flight product page.
    SOURCE INFO
    https://fselite.net/previews/just-flight-previews-hawk-t1-a-advanced-trainer-for-x-plane-11/
  4. Dreadmetis liked a post in a topic by Gibbon in Just Flight Previews Hawk T1/A Advanced Trainer For X-Plane 11   
    Just Flight Previews Hawk T1/A Advanced Trainer For X-Plane 11
    Just Flight recently previewed more screenshots of their upcoming HAWK T1/A Advanced Trainer for X-Plane 11, in partnership with Thranda Design.
    This X-Plane port of their FSX/P3D Hawk will be a highly detailed rendition of the British-made jet trainer from BAe Systems, will have 4K textures throughout and make use of X-Plane 11’s PBR system.
    No price or release date has been announced, yet, but we will keep you updated on the aircraft’s development. You can also monitor the Just Flight product page.
    SOURCE INFO
    https://fselite.net/previews/just-flight-previews-hawk-t1-a-advanced-trainer-for-x-plane-11/
  5. Gibbon liked a post in a topic by Noodle in Just a thanks to all   
    Hello fellow loungers,
    I just wanted to put out a thanks to all for the continued support and involvement with the Lounge.  From the initial days of myself, Edson and Sparks talking about how we would like to see this and now a couple years in its grown I am very surprised. We have had some ups/downs, creative differences, people coming and going and some rather "entertaining" moments chatting with all but overall its been a goodtime.
    Here's to continued growth, new faces, new experiences and more fun!
    Thanks one and all!
    Your I dont Give a Flying F because I will tell it straight co-creater/host (looking to stream soon).
    Noods
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  6. OMGEDSON liked a post in a topic by Gibbon in AC-130 in Action Firing Its Tank Cannon At Firing Range   
    AC-130 in Action Firing Its Tank's Cannon - AC-130 Hercules At Firing Range
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  7. OMGEDSON liked a post in a topic by Gibbon in Lockheed Martin Release Prepar3D v4.3 & Upgrade Checklist   
    Lockheed Martin has just released Prepar3D v4.3. This update comes with a few new features and a number of fixes and enhancements to make your Prepar3D experience even better. For instance, you’ll probably be happy to know Lockheed Martin has worked on even more fixes regarding dynamic lighting, with clustering grouped dynamic lights and adding in more distance-based checks. Furthermore, there are a few more performance improvements to rendering the virtual cockpit, and a lot more features and enhancements to virtual reality. There are also some UI changes, including views for the scenery library and add-on list in the main menu.
    One of the biggest updates to the content within Prepar3D v4 is the inclusion of the the C-130. Designed by Lockheed Martin, there are now six flyable models of the aircraft type you can choose from the vehicle menu. These include:
    AC-130 ‘Spectre’ C-130H C-130J C-130J-30 HC-130 KC-130 As usual with Prepar3D updates, there is an option to download and install the update in three different parts: client (required), content (optional), scenery (optional) and SDK (optional). Make sure to read the installation instructions in order to install this update the quick way.
     
    UPGRADE CHECKLIST
    (based on community feedback below)
     
    Active Sky ✅
    Chaseplane  ✅

    FSUIPC ✅
    GTN Series  
    ORBX Libraries ✅
    PTA Tool  
    SimStarter 
     
    SOURCE INFO
    https://prepar3d.com/news/2018/06/114765/
    https://fselite.net/news/lockheed-martin-release-prepar3d-v4-3/
  8. OMGEDSON liked a post in a topic by Gibbon in Lockheed Martin Release Prepar3D v4.3 & Upgrade Checklist   
    Lockheed Martin has just released Prepar3D v4.3. This update comes with a few new features and a number of fixes and enhancements to make your Prepar3D experience even better. For instance, you’ll probably be happy to know Lockheed Martin has worked on even more fixes regarding dynamic lighting, with clustering grouped dynamic lights and adding in more distance-based checks. Furthermore, there are a few more performance improvements to rendering the virtual cockpit, and a lot more features and enhancements to virtual reality. There are also some UI changes, including views for the scenery library and add-on list in the main menu.
    One of the biggest updates to the content within Prepar3D v4 is the inclusion of the the C-130. Designed by Lockheed Martin, there are now six flyable models of the aircraft type you can choose from the vehicle menu. These include:
    AC-130 ‘Spectre’ C-130H C-130J C-130J-30 HC-130 KC-130 As usual with Prepar3D updates, there is an option to download and install the update in three different parts: client (required), content (optional), scenery (optional) and SDK (optional). Make sure to read the installation instructions in order to install this update the quick way.
     
    UPGRADE CHECKLIST
    (based on community feedback below)
     
    Active Sky ✅
    Chaseplane  ✅

    FSUIPC ✅
    GTN Series  
    ORBX Libraries ✅
    PTA Tool  
    SimStarter 
     
    SOURCE INFO
    https://prepar3d.com/news/2018/06/114765/
    https://fselite.net/news/lockheed-martin-release-prepar3d-v4-3/
  9. OMGEDSON liked a post in a topic by Gibbon in Lockheed Martin Release Prepar3D v4.3 & Upgrade Checklist   
    Lockheed Martin has just released Prepar3D v4.3. This update comes with a few new features and a number of fixes and enhancements to make your Prepar3D experience even better. For instance, you’ll probably be happy to know Lockheed Martin has worked on even more fixes regarding dynamic lighting, with clustering grouped dynamic lights and adding in more distance-based checks. Furthermore, there are a few more performance improvements to rendering the virtual cockpit, and a lot more features and enhancements to virtual reality. There are also some UI changes, including views for the scenery library and add-on list in the main menu.
    One of the biggest updates to the content within Prepar3D v4 is the inclusion of the the C-130. Designed by Lockheed Martin, there are now six flyable models of the aircraft type you can choose from the vehicle menu. These include:
    AC-130 ‘Spectre’ C-130H C-130J C-130J-30 HC-130 KC-130 As usual with Prepar3D updates, there is an option to download and install the update in three different parts: client (required), content (optional), scenery (optional) and SDK (optional). Make sure to read the installation instructions in order to install this update the quick way.
     
    UPGRADE CHECKLIST
    (based on community feedback below)
     
    Active Sky ✅
    Chaseplane  ✅

    FSUIPC ✅
    GTN Series  
    ORBX Libraries ✅
    PTA Tool  
    SimStarter 
     
    SOURCE INFO
    https://prepar3d.com/news/2018/06/114765/
    https://fselite.net/news/lockheed-martin-release-prepar3d-v4-3/
  10. Dreadmetis liked a post in a topic by Gibbon in Preview: Descent2View LGHI   
    Preview: Descent2View LGHI
    Descent 2 View developer Vasilis Sevastopoulos has uploaded one of the last batches of previews detailing the bigger picture of their first release. LGHI (Chios Island National Airport), the airport is located on the island of Chios in Greece, south of the main city Chios.

    These images highlight the team's work on the building and vegetation texturing, texture detailing and resolution appears very consistent. The texture styling is akin to 29Palm's work:
    SOURCE INFO
    DEVELOPER POST LINK :  https://www.thresholdx.net/news/d2vghi
    NEWS SITE ARTICLE LINK :  
  11. Dreadmetis liked a post in a topic by Gibbon in UPDATED: [NEW INFO] Flightbeam NZWN Wellington Announced   
    UPDATED: [NEW INFO] Flightbeam NZWN Wellington Announced
     
    SOURCE INFO
        Update 9 June 2018 @ 1849z:
    Spotted in the comments of Flightbeam’s post on Facebook was the fact that NZAA Auckland is due to release just after NZWD, exciting news for those who have been waiting for Auckland since its announcement!
    Those eagerly anticipating Flightbeam’s newest field set to take the place of NZAA while it’s delayed should rejoice, for we now know the what the next airport will be from this famed developer!
    Flightbeam’s next airport will be NZWN Wellington International situated in New Zealand. Over 6 million people a year traverse through this single runway airport making it the third busiest in the region. Flightbeam has stated that NZWN will surpass all of their previous work in terms of the terminal modelling details and will also include an unsurpassed amount of custom and configurable ground clutter around the gate areas. The surrounding area will also get the Flightbeam treatment, with the entire Wellington peninsula receiving custom ground imagery and buildings.
    Release is expected to take place in 2018 and we’ll share any new information or previews we receive. For now, enjoy the first previews of Flightbeam Wellington!
    https://fselite.net/previews/flightbeam-nzwn-wellington-announced/
  12. caderly_one liked a post in a topic by Gibbon in Prepar3D V4.3 Coming in June!   
    Prepar3D V4.3 Coming in June!
     
    This weeks podcast featured a guest, Adam Breed from Lockheed Martin’s Prepar3D, he joined the podcast to talk about the platform and also took the moment to announce that V4.3 of Prepar3D will be coming this month!
    When asked about whether we could see a new rendering engine, Adam took the opportunity to announce V4.3 will be coming this month.
    He said: “You’ll actually be seeing some new releases likely this month in June, we can announce that V4.3 will be coming out sometime this June so that’s a big deal.”
    SOURCE INFO
    https://pcflight.net/episode-13-lockheed-martin-prepar3ds-adam-breed/
    https://pcflight.net/prepar3d-v4-3-coming-june/
  13. caderly_one liked a post in a topic by Gibbon in Prepar3D V4.3 Coming in June!   
    Prepar3D V4.3 Coming in June!
     
    This weeks podcast featured a guest, Adam Breed from Lockheed Martin’s Prepar3D, he joined the podcast to talk about the platform and also took the moment to announce that V4.3 of Prepar3D will be coming this month!
    When asked about whether we could see a new rendering engine, Adam took the opportunity to announce V4.3 will be coming this month.
    He said: “You’ll actually be seeing some new releases likely this month in June, we can announce that V4.3 will be coming out sometime this June so that’s a big deal.”
    SOURCE INFO
    https://pcflight.net/episode-13-lockheed-martin-prepar3ds-adam-breed/
    https://pcflight.net/prepar3d-v4-3-coming-june/
  14. caderly_one liked a post in a topic by Gibbon in Prepar3D V4.3 Coming in June!   
    Prepar3D V4.3 Coming in June!
     
    This weeks podcast featured a guest, Adam Breed from Lockheed Martin’s Prepar3D, he joined the podcast to talk about the platform and also took the moment to announce that V4.3 of Prepar3D will be coming this month!
    When asked about whether we could see a new rendering engine, Adam took the opportunity to announce V4.3 will be coming this month.
    He said: “You’ll actually be seeing some new releases likely this month in June, we can announce that V4.3 will be coming out sometime this June so that’s a big deal.”
    SOURCE INFO
    https://pcflight.net/episode-13-lockheed-martin-prepar3ds-adam-breed/
    https://pcflight.net/prepar3d-v4-3-coming-june/
  15. Pinncom2016 liked a post in a topic by Gibbon in Flight Sim Expo 2018 | We Have Arrived...   
    Flight Sim Expo 2018 | We Have Arrived...
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  16. Kimo_nl liked a post in a topic by Gibbon in Avia71 Announce Aerostar 601P   
    Avia71 Announce Aerostar 601P
     
    SOURCE INFO
    Avia71, a relatively small GA aircraft developer for the X-Plane platform, has announced their next aircraft as a Piper (formerly Ted Smith) Aerostar 601P via YouTube video, which is already in closed beta stages.
    The Aerostar is most recently well-known for being the star (alongside Tom Cruise) in the Hollywood movie American Made. Sadly, the aircraft used in this film – N164HH – was the subject of a fatal accident during filming. As a result of this, not only was the aircraft written-off, but two people sadly lost their lives.
    Powered by two turbocharged piston-prop engines, the Aerostar 601 holds the closed land speed record for a piston aircraft. The 601P is a pressurised variant of the 601 with an increased gross weight, of which 492 were built.
    Later down the line, the 601 model became the Piper PA-61 (and PA-61P for the pressurised model) when the Ted Smith Aircraft Company was consumed by the Piper Aircraft Corporation.
     
    https://fselite.net/previews/avia71-announce-aerostar-601p/
  17. Gibbon liked a post in a topic by tarpoon in Active Sky for X-Plane expected in Q4 2018   
    In a forum post Hifi Simulations has released the Development News Update for Summer 2018.
    They confirm that Active Sky will be released for X-Plane this year. With a beta in Q3, and a release in Q4.

     
    SOURCE INFO
    DEVELOPER POST LINK :  https://hifisimtech.com/forums/showthread.php?9657-Development-News-Update-Summer-2018
    NEWS SITE ARTICLE LINK :  
  18. Pinncom2016 liked a post in a topic by Gibbon in Flight Sim Expo 2018 | We Have Arrived...   
    Flight Sim Expo 2018 | We Have Arrived...
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  19. OMGEDSON liked a post in a topic by Gibbon in Accu-sim Spitfire MkI-II (P3Dv4) has dropped   
    Accu-sim Spitfire MkI-II (P3Dv4)
     
     
     
    Description
    The Supermarine Spitfire is one of the truly legendary aircraft, not just of World War II, but of all time. A brilliant design, the basic Spitfire wing and fuselage were able to be refined and improved over and over again into many different configurations during the course of World War II, and each excelled in its own right.
    The Spitfire was designed by R. J. Mitchell, an aeronautical engineer of stellar talent who had previously designed such aircraft as the Supermarine S6B, which won the Schneider Trophy in 1931. Borrowing from the developments of others, including the low-wing, monocoque design which came from the United States, Mitchell crafted a superb basic design which stands to this day as one of the greatest piston fighters in aviation history. Mitchell envisioned a light, maneuverable craft with low drag, elliptical wings, and a broad performance envelope. The result was the Spitfire, a capable, lethal, yet forgiving aircraft that ultimately proved more than equal to anything the Germans could throw at it, including the vaunted Focke-Wulf 190.
    The Spitfire had a number of design characteristics which set it apart from other contemporary fighter aircraft. The Merlin engine, the elliptical wing, the well-harmonized controls, and the versatile wing platform all worked together to create a package that was perhaps unmatched in terms of its immediate effectiveness and its potential to be developed further. Unlike the Japanese Zero, which was obsolete by 1943, the Spitfire was just coming to its prime. Chief among the features that set the Spit apart from other aircraft was its wing, which served multiple purposes. The elliptical planform and relatively broad root chord allowed a thinner airfoil section, reducing drag while preserving lift, which led to a very low wing loading. This increased top speed, preserved a low stalling speed, increased the service ceiling, and provided excellent low-speed agility. But the broad wing chord also allowed the convenient fitting of formidable armament such as multiple 20mm cannon and heavy machine guns.
     
     
    https://a2asimulations.com/product/accu-sim-spitfire-mki-ii-p3dv4/
    NEWS SITE ARTICLE LINK :  
  20. OMGEDSON liked a post in a topic by Gibbon in Accu-sim Spitfire MkI-II (P3Dv4) has dropped   
    Accu-sim Spitfire MkI-II (P3Dv4)
     
     
     
    Description
    The Supermarine Spitfire is one of the truly legendary aircraft, not just of World War II, but of all time. A brilliant design, the basic Spitfire wing and fuselage were able to be refined and improved over and over again into many different configurations during the course of World War II, and each excelled in its own right.
    The Spitfire was designed by R. J. Mitchell, an aeronautical engineer of stellar talent who had previously designed such aircraft as the Supermarine S6B, which won the Schneider Trophy in 1931. Borrowing from the developments of others, including the low-wing, monocoque design which came from the United States, Mitchell crafted a superb basic design which stands to this day as one of the greatest piston fighters in aviation history. Mitchell envisioned a light, maneuverable craft with low drag, elliptical wings, and a broad performance envelope. The result was the Spitfire, a capable, lethal, yet forgiving aircraft that ultimately proved more than equal to anything the Germans could throw at it, including the vaunted Focke-Wulf 190.
    The Spitfire had a number of design characteristics which set it apart from other contemporary fighter aircraft. The Merlin engine, the elliptical wing, the well-harmonized controls, and the versatile wing platform all worked together to create a package that was perhaps unmatched in terms of its immediate effectiveness and its potential to be developed further. Unlike the Japanese Zero, which was obsolete by 1943, the Spitfire was just coming to its prime. Chief among the features that set the Spit apart from other aircraft was its wing, which served multiple purposes. The elliptical planform and relatively broad root chord allowed a thinner airfoil section, reducing drag while preserving lift, which led to a very low wing loading. This increased top speed, preserved a low stalling speed, increased the service ceiling, and provided excellent low-speed agility. But the broad wing chord also allowed the convenient fitting of formidable armament such as multiple 20mm cannon and heavy machine guns.
     
     
    https://a2asimulations.com/product/accu-sim-spitfire-mki-ii-p3dv4/
    NEWS SITE ARTICLE LINK :  
  21. TomcatUK liked a post in a topic by Gibbon in FSLabs Announce New A319-X Bug Feature   
    FSLabs Announce New A319-X Feature
     
      FSLabs on their forums has just shown off some shots of their newest feature that will be included with their upcoming A319-X. In what can be described as a ‘buggy’ feature, this new addition to the aircraft is yet another feature that only advances the in-depth reality that has come to be expected with FSLabs. A common occurrence in the real world of flying is that bugs are often found splattered across the windscreen after departing or arriving and FSLabs have decided that they should model this to add that extra level of realism.
     
    SOURCE INFO
    https://forums.flightsimlabs.com/index.php?/topic/17455-02-jun-16-we-found-some-bugs-in-the-a319-x/
    https://fselite.net/news/fslabs-announce-new-a319-x-feature/
  22. OMGEDSON liked a post in a topic by Gibbon in Felis Announces 747-200 Classic In Development   
    Felis Announces 747-200 Classic In Development
     
      Felis, the developer behind popular vintage airliners for X-Plane such as the TU-154M and AN-24RV, has announced the start of development on the next addition to the stable – the Boeing 747-200 Classic.
    In the post on the X-Plane.org forums, Felis says that he wanted to make a classic variant of the 747 without the modern equipment such as digital displays while retaining fully analogue gauges and the inclusion of LTN72 or LTN92 Inertial Navigation Systems (though those with a more modern understanding of navigation will have the choice of the X-Plane default FMC).
    He also says that he intends to produce a 1970s-esque Air Force One variant, giving the capability of air-to-air refuelling.
    So far the development is in very early stages, but Felis says that blueprints, FCOM and AMM documentation have all been acquired, along with plenty more documents that have been found online in order to aid the accuracy of this aircraft throughout the development phase.
    As far as progress goes, he did initially show off two very early external model screenshots with windows and doors in place, mentioning that cargo doors and technical holes are on the to-do list next, and has since posted several more renderings too (seen in this post).
    Later in the thread, Felis begins to answer questions from users of the forum. In doing so, he implies that there is an intention to model all engine variants, but this will depend on the availability of information relating to these.
    Furthermore, the plans of a passenger cabin (much like the developer’s TU-154M product) remain up in the air with a direction for it being undecided due to development time and end-user system requirements.
    Another question that many reading this may be asking too, is “what about a -300, -200SUD and/or 747SP models later on?” as user avgaskoolaid did. This writer would be overjoyed to see an SP variation, but Felis says that there are no firm plans at this point in time, however, the idea will be revisited after release and will be based on sales data.
     
    SOURCE INFO
    https://forums.x-plane.org/index.php?%2Fforums%2Ftopic%2F149456-boeing-747-200-classic-by-felis/
    https://fselite.net/news/felis-announces-747-200-classic-in-development/
  23. TomcatUK liked a post in a topic by Gibbon in QualityWings Simulation Ultimate 787 Released for P3D V4   
    QualityWings Simulation Ultimate 787 Released for P3D V4
        At long last, the QualityWings Simulation Ultimate 787 has been released for Prepar3D V4. With the highly successful release of the 787 for FSX, the QualityWings beta team has been hard at work testing this bird to get it ready for v4. With several new improvements on the model, EFB and performance, simmers will enjoy flying one of the most modern aircraft in the 64-bit sim.
    The Prepar3D V4 version comes with a huge feature set, and includes plenty of bug fixes and updates from the FSX version. This is based off months of feedback from the community.
    Both the 787-8 and the 787-9 will be included in the package, with the -10 variant coming soon. Not only have the aircraft been modelled visually in high quality, but also the unique characteristics of each plane has been created. This includes the the 787-9 HLFC system. Both aircraft include the 787 specific autodrag function, maneuver load alleviation, wing-flex and smooth animations.
    SOURCE INFO
    http://www.flight1.com/products.asp?product=qw787p3dv4
    https://fselite.net/news/qualitywings-simulation-ultimate-787-released-for-p3d-v4/
  24. TomcatUK liked a post in a topic by Gibbon in QualityWings Simulation Ultimate 787 Released for P3D V4   
    QualityWings Simulation Ultimate 787 Released for P3D V4
        At long last, the QualityWings Simulation Ultimate 787 has been released for Prepar3D V4. With the highly successful release of the 787 for FSX, the QualityWings beta team has been hard at work testing this bird to get it ready for v4. With several new improvements on the model, EFB and performance, simmers will enjoy flying one of the most modern aircraft in the 64-bit sim.
    The Prepar3D V4 version comes with a huge feature set, and includes plenty of bug fixes and updates from the FSX version. This is based off months of feedback from the community.
    Both the 787-8 and the 787-9 will be included in the package, with the -10 variant coming soon. Not only have the aircraft been modelled visually in high quality, but also the unique characteristics of each plane has been created. This includes the the 787-9 HLFC system. Both aircraft include the 787 specific autodrag function, maneuver load alleviation, wing-flex and smooth animations.
    SOURCE INFO
    http://www.flight1.com/products.asp?product=qw787p3dv4
    https://fselite.net/news/qualitywings-simulation-ultimate-787-released-for-p3d-v4/
  25. TomcatUK liked a post in a topic by Gibbon in QualityWings Simulation Ultimate 787 Released for P3D V4   
    QualityWings Simulation Ultimate 787 Released for P3D V4
        At long last, the QualityWings Simulation Ultimate 787 has been released for Prepar3D V4. With the highly successful release of the 787 for FSX, the QualityWings beta team has been hard at work testing this bird to get it ready for v4. With several new improvements on the model, EFB and performance, simmers will enjoy flying one of the most modern aircraft in the 64-bit sim.
    The Prepar3D V4 version comes with a huge feature set, and includes plenty of bug fixes and updates from the FSX version. This is based off months of feedback from the community.
    Both the 787-8 and the 787-9 will be included in the package, with the -10 variant coming soon. Not only have the aircraft been modelled visually in high quality, but also the unique characteristics of each plane has been created. This includes the the 787-9 HLFC system. Both aircraft include the 787 specific autodrag function, maneuver load alleviation, wing-flex and smooth animations.
    SOURCE INFO
    http://www.flight1.com/products.asp?product=qw787p3dv4
    https://fselite.net/news/qualitywings-simulation-ultimate-787-released-for-p3d-v4/
×