- Pacific Islands Simulation Teases New Japanese Airport
- Orbx Teases Edinburgh (EGPH) Trailer & Previews
- EGPH Edinburgh Airport - preview trailer XP11
- ITX-Designs Previews Upcoming P-180 Avanti II Update
- Stairport Sceneries Close to Releasing Saint-Tropez (LFTZ)
- VSKYLABS Rutan LongEZ and SF-25C Updated
- Stanport Releases Previews of Saint-Tropez
- Rising Dawn Studios Riverside Municipal (KRAL) Status Update
- FSReborn Releases AI Lights Reborn Professional Version 1.12
- Aerosoft A330 Professional Working Towards December Release
- RD Presets Autogen v1.0 and Orbx Buildings HD: The FSElite First Look
- EGPH Edinburgh XP11.
- Available now! - AI Lights Reborn Professional Edition
- EGPH Edinburgh [XP11] by other points of view.
- Orbx Previews Edinburgh Screenshots For X-Plane And Prepar3D
- EGPH Edinburgh P3D.
- Draco will rice from the ashes!!!!!
- BOEING 777 NIGHT TAKEOFF 50FPS
- More Previews of Attitude Simulations San Antonio (KSAT)
- Further Previews of Maps2XPlane Seychelles4XP
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We’ve been posting about this on social media for a bit, but realized we hadn’t talked about it here. Today at 11 am Eastern (16:00 UTC) we’ll be doing another live Q&A on our YouTube channel. We’ll be taking questions in the YouTube comments, featuring: - Austin Meyer, owner & creator of X-Plane - Ben Supnik, desktop product manager - Chris Serio, mobile product manager - Alex Unruh, art director - …and a handful of other special X-Plane friends.SOURCE
This tutorial goes over all the options in the General Settings screen of X-Plane 11.30. Many of these control how realistic the sim is--having them on can provide helpful hints that make the sim easier to use, or explain things that go wrong. Transcript: Hi there. Jennifer Roberts here with a tutorial on X-Plane 11. Today we’ll take a look at some of the lesser known options in the General Settings screen. This video was recorded in X-Plane 11.30b5. X-Plane is highly customizable and has numerous options you can turn on and off in this screen. Many of these are general controls for how realistic the sim is--having them on can provide helpful hints that make the sim easier to use, or explain things that go wrong. The “Language” section up first is pretty straightforward--you can change the default language here. It will only take effect after you restart the sim, and will also change your language in Plane Maker and Airfoil Maker. To the right is the “Warnings” section, where settings that control on-screen warnings are grouped. You can turn off a variety of warnings here, or even disable the main menu at sim start if you want to go directly into a flight. The “Notification Settings” button is new to X-Plane 11.30 and opens a window where you can get even more detailed about what warnings you want the sim to display or not. This window also allows you to reset the preferences to never show a warning again, for example if you ever turned off this quit warning. Next let’s look at the “Flight Model” section. You can adjust the flight models per frame slider if needed, but in general the default of 2 per frame is sufficient. You can turn on green boxes on all instruments that can be interacted with in the cockpit here, and turn on mouse over info on these instruments. This option to simulate blackout, redout and hypoxia is on by default, and often surprises people. If you forget to turn on pressurization or oxygen, you may start to see the screen darken as you climb due to these settings! ATC taxi arrows are the helpful yellow route markings drawn on the ground after you get taxi instructions from ATC. You can turn them off here for a more realistic experience. You can disable downwind ILSes here, which reflects the real world as well, where the same frequency may be used on either end of a runway and be turned on or off depending on the airport’s flow. If you have problems with scenery terrain making airports hard to use, you can disable terrain contours. However, this option is a very blunt tool--a more nuanced and long term solution is to modify the problematic airport in WED. The final option here is the new experimental flight model option. The flight model changes included in X-Plane 11.30 are off by default, unless this option is checked. Using this option gives aircraft developers time to try the changes before we make them official. Most of the options in the “Data” section dump additional data to the log.txt or a file in the main X-Plane folder. You can also change your preference to send us your anonymous usage data at any time here. You can change whether flying over speed or over G removes flying surfaces in the “Damage” section, and finally, you can turn Kiosk Mode on and off here (see the tutorial X-Plane 11.10 Kiosk Mode Demo for more.) I hope this helps you customize your X-Plane experience. Thanks for watching and I’ll see you next time!SOURCE
Some of this scenery looks pretty good guys. 30% off. Lets start a discussion here on which ones we should get. I already have: Dublin, Zurich V2, and Frankfurt. All really nice airports. I am thinking about adding these to my collection for my FF A320 Flights: Genoa, Dortmund, Daytona Beach, Berlin, Stuttgart, Bali, and Toronto. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.aerosoft.com/us/flight-simulation/xplane-add-ons-sale/
X-Plane 11.30 has a revised ATC voice system that is more flexible than ever before. This video goes through the steps to set up a flight plan and contact ATC for clearance & taxi instructions. Transcript below: Hello there, this is Jennifer Roberts with a tutorial on using X-Plane 11. Today we’ll take a look at ATC, including the changes coming in the X-Plane 11.30 update. This video was recorded using a preview copy of X-Plane 11.30b1. First let’s take a look at the Air Traffic Control settings: you can have text, verbal, or both types of ATC messages depending on what you enable here. By default, ATC text & verbal messages should be enabled. I’ve started a flight at the demo airport Seattle-Tacoma (KSEA). I’m on a GA ramp with our default C172. We’ll walk through the steps on setting up a flight plan and contacting ATC for clearance & taxi instructions. To get started, press the return or enter key to bring up the ATC screen. Note that if you hit the enter key and you get a box like this It is a chat box and means you have multiplayer enabled. Turn it off in network settings to get ATC back. Press the button “file flight plan” to specify the info about your flight. X-Plane 11.30 has a revised ATC voice system that is much more flexible than ever before. This also means there are a few new fields in this window. The Aircraft Identification box will list our C172’s tail number by default, but you can change this if you wish. Pick the aircraft manufacturer and model from the drop downs--these are new fields that ATC will use to identify your aircraft when they talk with you. You can specify the airline and flight number if you wish, but I will leave them empty as they’re not required for our purposes now. The Departure ICAO is filled in for us with our current location, so we’ll fill in our destination airport, which is going to be the nearby Boeing Field (KBFI). I’ll fill in my enroute altitude as 3000. I’m going to leave the route blank because we want to go direct, but you could also enter any NDB/VOR/FIX/Airway to get real routings. I’m going to go ahead and check the “auto-tune recommended frequencies” box. When combined with the departure wizard which is enabled by default, it makes the ATC process straightforward and easy to use. You can always tune your radios by hand or by double clicking on a line in the ATC window if you prefer. Let’s “Request altimeter”. Now we need to read back the transmission--note that when I press the “readback transmission” button while ATC is talking I hear a beep--this indicates the line is in use and I have to wait and try again. You can also use the “repeat last transmission” button if you need to hear ATC’s instructions again. Now we can “request clearance” and read back those instructions. The auto-tune option has already switched our COM 1 freq for us, so we can also request taxi now as well. Acknowledge the clearance as before and then look around you. You’ll see yellow arrows painted on the ground directing you to where you should go. Where the arrows stop, you must also stop and wait for further instructions. Taxi to where the arrows are taking you. When you reach the side of the runway, ground will instruct you to contact the tower, and autotune the tower freq once you respond. Check in with this new controller. This is how you tell the controller you’re now on their frequency waiting for their command. If there are AI aircraft using the runway, you will have to wait until they are done. This may take some time! At that time, Tower will call you and give you your takeoff clearance. Respond and then depart. Unless otherwise instructed, fly the runway heading up to your cleared altitude of 3,000 feet. Once you’re in the air you’ll have additional options to cancel your flight plan and to request missed approach. At some point, you will be handed off to the center controller on 124.20. Check in as you did before. Continue on your heading and altitude and eventually Center will begin vectoring you to an approach at your destination of KBFI. Once the approach is set up, you will be handed off to KBFI’s tower for landing and the process continues until you’ve arrived back at the gate. Thanks for watching and I’ll see you next time!SOURCE
Yes folk's XPlane 11.30 beta is released, I've installed it, but at this moment in time bugs are being reported (which are to be expected) but it's meant to have some beautiful effects, update it via your installer. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://forums.x-plane.org/index.php?/forums/topic/160863-x-plane-1130-beta-is-live/