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Dreadmetis

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  1. Dreadmetis liked a post in a topic by FSElite in FLY X Simulations Releases Lanzarote Freeware on X-Plane   
    Developer FLY X Simulations has released Lanzarote for free on X-Plane 11. The island in the Canaries is home to many routes across Europe thanks to its year-round sunshine and warm weather. Airlines such as easyJet, Ryanair, TUI and more frequent the airport bringing over 7 million passengers per year. Despite being freeware, the airport […] SOURCE:
  2. Dreadmetis liked a post in a topic by ausflightsimmer in TFDI PACX | Passenger And Crew Experience | Test Drive   
    In this weeks Test Drive, we take a look at TFDI PACX Passenger And Crew Experience for Prepar3D/Xplane. Join Aus Flight Simmer as he checks out the TFDI PACX and takes it for a spin around the block, is it value for money?
    We are now on Discord:https://discord.gg/Azp84XE

    ==================================

    If you would like to support the channel & thanks for the support in advance.
    https://streamlabs.com/ausflightsimmer

    ==================================

    Please Subscribe & thank you :)
    https://www.youtube.com/channel/UC1s_8hYVql2DuDmwuBt9yJA

    Please share this video:
    https://youtu.be/VIT9qOIEiYE

    Follow me on Facebook:
    https://www.facebook.com/ausflightsimmer/

    Follow me on Twitch:
    https://www.twitch.tv/ausflightsimmer

    ==================================

    Proud Member of the FSElite Team
    You Tube:https://www.youtube.com/channel/UCL6Ks4U4gl2HSisJQC8q78g
    Website:https://fselite.net/

    ==================================

    You can catch me streaming at the SkyLoungeTV
    https://www.twitch.tv/skyloungetv

    ==================================

    Addons:
    Scenery:Orbx Global
    Airport:FlyTampa KMIA
    Clouds:Hi-Fi Cloud Art
    Weather:Active Sky
    Cameras:Chase Plane
    Aircraft:PMDG 737
    https://www.tfdidesign.com/pacx.php

    ==================================

    PC Specs:
    Intel Core i7 5820K Haswell-E 6 Core LGA 2011-3 3.3GHz
    Gigabyte GeForce GTX 1080 Xstreme Gaming
    Asus X99-Pro/USB3.1 LGA2011-3
    CorSair 32GB DDR4 2133MHz
    Samsung 1000GB SSD 850 EVO
    Samsung 500GB SSD 850 EVO
    Samsung 250GB SSD 850 EVO

    ==================================SOURCE:
  3. OMGEDSON liked a post in a topic by Dreadmetis in Microsoft back with a new Flight Simulator title !   
    Just aired from the E3 Microsoft xBox conference 2019
     
    What is it, I don't know, BUT KEEP IN MIND it has been announced at an xBox conference, thus may be a console product first ?? IDK... Their website isn't even up yet
     
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :   xbox.com/flightsimulator
  4. Dreadmetis liked a post in a topic by Dreadmetis in The Skypark introduce itself !   
    We heard that there was something going on under the carpet of some members of TSL, now the information is finally out ! It will come exclusive to OrbX Direct and will be a tool about "having something to do in our sims", with persistence, economy, jobs, logs...
    I received it in the letter from OrbX :
     
    The video :
     
     
    SOURCE INFO
    NEWS SITE ARTICLE LINK :  
    The Skypark - Orbx
    ORBXDIRECT.COM One World, Unlimited Adventure. Flight simulation can be pretty dull without a feeling of purpose. Even the most adventurous simmers can give in to flying only familiar routes. As a pilot in The Skypark, you can plot a course of worldwide adventures and financial success. Wonder where you'll go first? Our virtual dispatcher Ivana Fly can help, your only job is to fly!  
  5. TomcatUK liked a post in a topic by Dreadmetis in The Skypark introduce itself !   
    We heard that there was something going on under the carpet of some members of TSL, now the information is finally out ! It will come exclusive to OrbX Direct and will be a tool about "having something to do in our sims", with persistence, economy, jobs, logs...
    I received it in the letter from OrbX :
     
    The video :
     
     
    SOURCE INFO
    NEWS SITE ARTICLE LINK :  
    The Skypark - Orbx
    ORBXDIRECT.COM One World, Unlimited Adventure. Flight simulation can be pretty dull without a feeling of purpose. Even the most adventurous simmers can give in to flying only familiar routes. As a pilot in The Skypark, you can plot a course of worldwide adventures and financial success. Wonder where you'll go first? Our virtual dispatcher Ivana Fly can help, your only job is to fly!  
  6. SSH liked a post in a topic by Dreadmetis in Microsoft back with a new Flight Simulator title !   
    The new website is just up and running. Not much in there passed some pictures :







     
    Graphics look amazing, crispy, lights are off the charts, clouds look great... PBR of course, partnered with satellites companies...Oh, a new Ms flight sim with cockpits in the planes And LIVING WILDLIFE GUYS ! I'm wondering what's the catch now  😛
     
    You also can sign in as an Insider for the incoming product :
    Home - Microsoft Flight Simulator
    FSI.MICROSOFTSTUDIOS.COM  
     
  7. SSH liked a post in a topic by Dreadmetis in Microsoft back with a new Flight Simulator title !   
    Just aired from the E3 Microsoft xBox conference 2019
     
    What is it, I don't know, BUT KEEP IN MIND it has been announced at an xBox conference, thus may be a console product first ?? IDK... Their website isn't even up yet
     
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :   xbox.com/flightsimulator
  8. Dreadmetis liked a post in a topic by Dreadmetis in Microsoft back with a new Flight Simulator title !   
    The new website is just up and running. Not much in there passed some pictures :







     
    Graphics look amazing, crispy, lights are off the charts, clouds look great... PBR of course, partnered with satellites companies...Oh, a new Ms flight sim with cockpits in the planes And LIVING WILDLIFE GUYS ! I'm wondering what's the catch now  😛
     
    You also can sign in as an Insider for the incoming product :
    Home - Microsoft Flight Simulator
    FSI.MICROSOFTSTUDIOS.COM  
     
  9. Dreadmetis liked a post in a topic by eaim1973 in Who Is the Mysterious New “Parallel 42” Presenting at FlightSimExpo?   
    Come on Ivana Fly spill the beans to us who frequent the Skylounge.😏   Since the official FlightSimExpo speaker list was revealed, I have been curious as to who “Parallel 42” is. Googling the name brought no results, nor did typing in random URLs associated to that name. With my curiosity piqued as to who this mysterious developer is, and what possible product they could announce, I started to dig a little deeper. I am now confident I have figured out who they are and what type of product will be coming from them.
    One of the perks of being a media partner at FlightSimExpo is the ability to have access to a confidential list of exhibitors and their contact details. It is something many agree to and is in aid of opening lines of communication with these people ahead of times (to book interviews). With that data in hand, I checked out who was behind the team at Parallel 42. A familiar name popped up, but it wasn’t an exact match to who I was expecting.
    Then came along the YouTube teaser released only a few hours ago. The teaser was a very short clip of a box, with a momentary flash of an iPad screen. The voiceover at the beginning is what then gave it away to me: “Hey, it’s Ivana Fly…” – I instantly recognised that as a familiar identity and then it all came together.
     
    A bit of digging later and my hunch is confirmed.
    Parallel 42 is a brand new company developing a brand new utility called “The Skypark”.
    Now knowing what I know, it was time to contact my sources and see what was happening. I got a phone call pretty quickly and I am pleased to now confirm some exclusive details about who exactly Parallel 42 are and what The Skypark is.
    Who is Parallel 42?
    They are a team of four people from within the community. They have experience in community management, content creation, as well as being part of teams who have made some of the most used add-ons within the community. They already have plenty of knowledge and experience in the simulation field, so they’ll understand what simmers are looking for in a product.
    What Do We Know About The Skypark?
    I can confirm that The Skypark will be a downloadable tool for at least Windows Desktop and iOS devices. As for Mac and Android, I haven’t been given any confirmation at this point.
    On tablet devices, it will be called The Skypad.
    *enhanced frame from the teaser
    During my investigation, I also came across the desktop installer. Sadly, I couldn’t get any further since I didn’t have any login credentials, nor do I know how to create one. However, even installing the application was very neat. The way the colours dance over the UI was very cool. You could even log in as the installer was acquiring all the necessary details.
    When Will We Learn More?
    Sadly, to learn anything else, we’re going to all have to wait until FlightSimExpo. Just as the teaser video said, all will be revealed on Saturday, June 8th @ 13:25 EST in The Right Seat conference room. Will we see you there?
    FSElite will be live streaming the entire thing on our official FlightSimExpo 2019 hub. [Link coming soon]
    Any teasers?
    We were sent this little tease for you to enjoy.
    (This is just one of MANY features, I have been told…)
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
    Who Is the Mysterious New "Parallel 42" Presenting at FlightSimExpo? | FSElite
    FSELITE.NET Since the official FlightSimExpo speaker list was revealed, I have been curious as to who "Parallel 42" is. Googling the name brought no results, nor did typing in random URLs  
  10. Dreadmetis liked a post in a topic by Dreadmetis in Deadstick Bush Flight Sim ; if motivated, fill your closed beta form   
    My longest title so far I'm pretty sure !
     

    So I received an email from Deadstick Bush Flight Sim today that invites me to fill a form for the incoming closed beta phase, which is before the Early Access phase on Steam obviously. I asked if it can be shared and guess what : yes !
    I must say first that the team is looking for motivated testers, that can report, critic, share ideas etc so the team/ the project can evolve in the right direction with our help. Whether you are a gamer or a simmer, you play with an xBox controller or with a fully fleshed cockpit, there will be plenty to test !
    I cannot say if there will be a NDA but I'm trying to get the intell from Chris or any member of the tram as quick as possible to fill that gap.
    Note that you will need a Discord account, and join the Deadstick channel, and it would be nice, even if you do not intend to participate, that you add the title on your Steam wishlist : it'll help the team on referencing.
     
    The form link :
    Deadstick - Closed Beta Interest Sign-Up
    DOCS.GOOGLE.COM If you are interested in helping test pre-release versions of Deadstick - Bush Flight Simulator ahead of the launch please fill in your details below. Pilots will need to be part of our Deadstick Discord community to be eligible to be picked, so if you aren't already please head over to our server at https://discord.gg/deadstick  
     
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  http://deadsticksimulator.com/
    NEWS SITE ARTICLE LINK :  https://www.facebook.com/DeadstickSimulator/
     
  11. Dreadmetis liked a post in a topic by Ivana Fly in Australia V2 for P3D and FSX: Official Announcement!   
    G'day everyone, 
     
    It is with a great deal of excitement that the team is proud to announce our latest region for FSX & Prepar3D, Orbx AU Australia V2!
     
    A monumental redesign of one of our most beloved products, AUv2 brings to life the entirety of the Australian continent with the latest region-based technology. Clocking in at a staggering 8 million square kilometres, AUv2 incorporates an enormous diversity of topography and geography. From the tropical rain forests of far-north Queensland to the wind-swept coastline of south-west Tasmania; from the temperate urban metropolises of the east coast to the desolate beauty of the red centre, explore a variety of stunning landscapes not seen anywhere else in the Orbx world. 
     
    AUv2 is a landclass-style region that brings together everything on a massive scale. Almost 700 airports have been upgraded or created from scratch, giving you the perfect opportunity to criss-cross the country in true VFR style. Coastlines, waterbodies, road, rail and powerline networks have been recreated from scratch, using the latest high-fidelity data to vastly improve accuracy and detail across the continent. Towns, urban centres and other settlements have been reworked too; diversity, realism and accuracy greatly improve the immersion, whether that be flying cross-country long-haul or local VFR hops. Terrain elevation mesh has been brought to the next level; incorporating the latest data from the Australian Government, the new HD mesh makes a huge difference on both a small and large scale. In addition to these major re-workings, over 50 large-scale photoreal points of interest have been created from scratch to represent well-known geographical and man-made features. Mine sites, dry lakes, tidal water bodies, unusual geographical formations and more have been expertly edited, colourised and blended to the surrounding terrain. The largest of these features is the Great Barrier Reef; recreated in complete photoreal quality, this feature alone is larger than many of our existing regions! 
     
    The centrepiece of AUv2 is undoubtedly our high-definition Melbourne Cityscape. The inner suburbs of Melbourne have been lovingly brought to life in full photoreal detail. 30cm ground textures, complete custom modelling for CBD blocks, high-detail POI, beautifully hand-placed autogen vegetation, and stunning night lighting combine bring to life the city that is, in many ways, the spiritual home for Orbx. We will go into much further detail on this exciting component of AUv2 in coming weeks. 
     
    We have all been very much looking forward to showing this latest work off to you; for a long time we have been listening to your requests for more P3D projects, and more Australian projects - we have been listening! We also hope you enjoy exploring just a small taste of what this huge scenery has in store for you.
     
    FEATURES
     
    Melbourne, Victoria
     
    Kalgoorlie, Western Australia
     
    Adelaide, South Australia
     
    Great Barrier Reef, Queensland
     
    AUv2 FEATURE LIST
    Our largest and most popular region; 8 million sq km in full Orbx region quality Ultra-HD Melbourne Cityscape 370+ upgraded and 280+ all-new airports Over 50+ large-scale photoreal areas of interest such as salt lakes, mine sites, tidal areas and many more High-quality mesh, with high-resolution LIDAR data for the majority of the eastern/southern seaboard, major cities and Tasmania Completely new lakes, rivers and shorelines - much improved quality and accuracy Entire Great Barrier Reef in photoreal Completely new road and rail networks Improved and new landclass types Hundreds of thousands of new geographical features; dry lakes, parks, railyards, industrial areas etc Much-improved populated area shape accuracy Completely new powerline networks, windfarms and other man-made features Improved and updated bridges, harbour objects and marinas Complete seasonal variations Airports optimised for use with AI traffic, particularly our enormously-popular AI Traffic for Australia Designed to work seamlessly with all 32 Australian HD airports and Cityscapes (on sale until the end of May!) Completely compatible with FSX, FSX:SE and P3Dv1-v4  
    COVERAGE MAP
    Note: this map represents the current development version of AUv2, with more features likely to be added for release.
     
    THE TEAM
    As to be expected from such a monumental project, many developers have been working tirelessly to get AUv2 prepared for you all. First and foremost, Holger Sandmann is the Project Manager and Lead Developer for the project; as our resident GIS guru, he has undertaken all major vector, raster, elevation editing and processing. Frank Schnibben has been in charge of the Melbourne Cityscene component, many of the exciting new features seen in this part of the product are his handy work. Contributing several of the ultra-HD landmarks located within Melbourne, including the beautiful MCG, is Jordan Gough. Chris Clack, alongside Graham Eccleston and Ken Hall, have been looking after the upgrades to all the airports included in the project. Mark Haliwell has cast his eye towards colourising, editing and blending the large photoreal points of interest. 
     
    Lastly, it is very important to acknowledge the work of our good friend and colleague, Neil Hill. Before Neil passed away last year, one of his last projects was laying the groundwork for the complete AUv2 airport database. We'd like to recognise the huge contribution Neil made to this project. 
     
    FAQ
    Q. I own FTX AU (v1), am I eligible for some kind of discount? A. As long as you have a copy of FTX AU v1 in your OrbxDirect account, a discount of 40% will be automatically applied at check-out. 
    Q. How much disk space will AUv2 take up? A. Current installed size is approx 21GB, though this is subject to change for final release
    Q. Will all my Orbx payware Australian airports work with AUv2? A. Yes. Graham is currently working through all HD airports to correct any compatibility issues. 
    Q. I have a third-party mesh installed, will I need this for Australia? A. No. The mesh shipped with AUv2 is the best quality and resolution currently available on the market. 
     
    COMPATIBILITY
    Orbx Australia V2 has been designed to work with all versions of FSX and Prepar3D. An up-to-date installation of the OrbxLibraries is a must. 
     
    AUv2 is a stand-alone product and as such absolutely no other Orbx products are required. We do recommend using AUv2 alongside our freeware Australian AI pack. All Orbx HD airports, freeware airports and CityScene products will be fully compatible with AUv2. 
     
    PRICING
    Orbx AUv2 will be available exclusively via OrbxDirect for AUD $54.95 (approx. USD $38.50/ €34.25 / £29.50). AUv1 customers who have a copy in their OrbxDirect account will receive a 40% discount. 
     
    The team are working extremely hard in the background putting the final touches on this huge project, but in the meantime be sure to check out the following screenshots from across the country.

    Cheers!
     

    Use your mouse to explore this 360-degree view of Melbourne Cityscape
     

    Shark Bay, Western Australia
     

    Kalgoorlie, Western Australia
     

    Cocos (Keeling) Islands
     

    Hunter Valley, New South Wales
     

    Lake Eyre, South Australia
     

    Blue Mountains, New South Wales
     

    Great Barrier Reef, Queensland
     

    Melbourne CBD, Victoria
     

    RAAF Pearce, Western Australia. Also shown are new upcoming freeware AU AI Traffic updates (for P3Dv4 only)
     

    The Olgas, Northern Territory
     

    Adelaide northern suburbs, South Australia
     

    Victorian High Country 


    Mount Warning, New South Wales
     

    Melbourne CBD, Victoria
     

    Jervis Bay Territory
     

    Near Alice Springs, Northern Territory
     

    Adelaide Airport and CBD, South Australia
     

    Near Byron Bay, looking towards Mount Warning, New South Wales
     

    Melbourne CBD, Victoria
     

    Darwin, Northern Territory
     

    Glasshouse Mountains, Queensland
     

    Adelaide Salt Lakes, South Australia
     

    Flinders Island Airport, Tasmania
     

    Port Melbourne, Victoria
     

    Brisbane CBD, Queensland
     

    Far North Queensland
     

    Melbourne CBD, Victoria
     

    Lake Amadeus, Northern Territory

    Keep an eye for more updates and info in the coming weeks!
    SOURCE
  12. Dreadmetis liked a post in a topic by eaim1973 in XPRealistic Pro V2 Announced   
    XPRealistic Pro V2 Announced
    After an extended period of silence from RKApps, the developer behind SimHat and XPRealistic, has announced that the latter will see a complete rewrite.
    The goal of XPRealistic is to add to the immersion felt while in-sim, with effects like realistic pilot head turning, prop enhancements and more pronounced G-Force effects. RKApps say version 2 will be a standalone plugin, meaning that FlyWithLua will no longer be required to run the utility.
    In a post on the X-Plane.org Forum, head developer Roy Kro explains what is planned for the new version:
    v2.0.0 development has started and it is on its initial stages. Yes, this is a major version, the next bullet will explain why. I decided to write XPRealistic Pro from scratch, this time as a stand alone plugin for X-Plane, that means FWL won't be required anymore. The new version is built in a way that will allow XPRealistic to expand into more areas in terms of effects. The above means that I have lots of work to do! Please keep up your patience. In a later comment, Roy goes on to say VR compatibility is very much being considered, though he can't guarantee it's inclusion.
    You can purchase the existing XPRealistic Pro for $19.99 here.
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
    XPRealistic Pro V2 Announced | Threshold
    WWW.THRESHOLDX.NET After an extended period of silence from RKApps, the developer behind SimHat and XPRealistic, has announced that the latter will see a complete rewrite, beginning soon. | Threshold: Question the Answers.  
  13. Dreadmetis liked a post in a topic by eaim1973 in Worldwide Texture Replacement "Global Earth" Now Available   
    Worldwide Texture Replacement "Global Earth" Now Available
    By: Sam Clark April 18, 2019           A new product has appeared on simMarket courtesy of virgin developer Resentium. The addon claims to be "a new ear of reality in the simulator", and includes improvements in three different sections of the simulator.
    First, the addon includes variable 'non-tile' texture replacements, replacing the default ground textures. Secondly, Global Earth includes improved autogen buildings, and lastly, the product improves upon X-Plane's default forest representation.
    The feature list can be found below:
    Highly detailed custom terrain textures whole the world High resolution of all terrain textures whole the world Highly detailed mountains area Removed sharp transitions between different terrain textures Work well with any mesh for x-plane 11 Improved autogen textures   Improved facades textures   Newton lightning from autogenes Autogenic has realistic color shades Partial application of PBR technology to autogen Well visible from height the color of roofs Work well with Ortho4XP Realistic dense forest Gorgeous trees color It is important to note that Global Earth is not compatible with "season change programs", which likely means that Maxx-XP's TerraMAXX does not work with the new product.
    You can purchase Resentium's Global Earth for EUR 69.90 (exc. VAT in the EU) from simMarket.
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
    Worldwide Texture Replacement "Global Earth" Now Available | Threshold
    WWW.THRESHOLDX.NET A new product has appeared on simMarket courtesy of developer Resentium. The addon, named "Global Earth" is a complete overhaul of X-Plane's default ground textures. | Threshold: Question the Answers.  
  14. Dreadmetis liked a post in a topic by SSH in OEDF freeware from CTL Group   
    Good day gents
     
    As we would love for all of you to visit our area
     
    It gives me great pleasure to both be from this area and to be part of the development team.
     
    I give you King Fahad international on Xplane as freeware 
     
    Lookout for more projects from Clear To Land group soon
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://forums.x-plane.org/index.php?/files/file/51398-oedf-king-fahad-international-airport-dammam/
    NEWS SITE ARTICLE LINK :  
  15. Dreadmetis liked a post in a topic by TomcatUK in BA flight goes to wrong country by mistake   
    BA flight lands in Edinburgh instead of Dusseldorf by mistake!
    A British Airways flight destined for Dusseldorf in Germany has landed in Edinburgh (in Scotland) by mistake, after the flight paperwork was submitted incorrectly. 
    The passengers only realised the error when the plane landed and the "welcome to Edinburgh" announcement was made. 
    The plane, which started at London's City Airport, was then redirected and landed in Dusseldorf. WDL Aviation ran the BA flight through a leasing deal. 
    ==
    Sophie Cooke, a 24-year-old management consultant, travels from London To Dusseldorf each week for work. 
    She said when the pilot first made the announcement that the plane was about to land in Edinburgh everyone assumed it was a joke. She asked the cabin crew if they were serious. 
    The pilot then asked passengers to raise their hands if they wanted to go to Dusseldorf. 
    Everyone raised their hands.

    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  https://www.bbc.co.uk/news/business-47691478
  16. Dreadmetis liked a post in a topic by ssimmons1958 in New Just Flight Duchess for X-Plane 11   
    New Just Flight Duchess for X-Plane 11
                  NEW JUST FLIGHT DUCHESS FOR X-PLANE 11! Order online 24/7 from justflight.com
    Just Flight's new Duchess Model 76 for X-Plane 11 is now on sale!
     
    Duchess Model 76
    for X-Plane 11
    £27.99 / €34.95 / $41.99
    Our superbly detailed T-tail Duchess for X-Plane 11, developed in partnership with Thranda Design, comes in eleven paint schemes and features PBR materials with real-time environment reflections and HD textures. The fully functional and comprehensive IFR-capable avionics fit includes a WX-8 stormscope and Century IV autopilot.
    Electrical and fuel systems are custom-coded and among the other features are a flight computer, custom external light logic, numerous accurate animations, optional failures, interactive checklists and custom engine and cockpit sounds.
    See the Just Flight website for full details of all the aircraft features!










     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  17. Dreadmetis liked a post in a topic by avdheide in Flight Sim Development Group (FSDG) Release Sharm El-Sheikh & Dakar   
    FSDG have now released Sharm El-Sheikh (HESH) and Dakar (GOBD) for X-Plane 11. They come after their product pages were made public a few hours after releasing Graz and Agadir earlier this month.
    Sharm El-Sheikh XP
    This airport (HESH), located in Egypt, sees mostly seasonal flights from around the world. FSDG's rendition is available to purchase for €15.47 at their website. 
     
    Dakar XP
    Airport number two released is that of Dakar, or better known as Blaise Diagne International Airport (GOBD). Like HESH, it is located geographically in Africa, but in Senegal. Such is its location, that it is the most westerly international airport in mainland Africa. It too, is available for €15.47 on the product page.
      This takes FSDG's number of airports for X-Plane 11 to four, as highlighted on their Facebook page. You can check it out here. All airports are compatible with Windows, Mac and Linux.
    Agadir and Graz were also made Mac compatible earlier this month.
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    FSDG-Dakar XP
    FSDG-ONLINE.COM XP11 - Dakar NEWS SITE ARTICLE LINK :  
    Flight Sim Development Group (FSDG) Release Sharm El-Sheikh & Dakar | Threshold
    WWW.THRESHOLDX.NET FSDG's latest airports to be released for X-Plane lie in Africa and the Sinai Peninsula; specifically, Senegal and Egypt. Bringing a total of four airports to X-Plane. | Threshold: Question the Answers.  
  18. Dreadmetis liked a post in a topic by avdheide in Carenado's Baron B58 for X-Plane 11 to Receive Reality Expansion Pack   
    Carenado released their Baron B58 for X-Plane 11 yesterday, and the aircraft is a fully native version for X-Plane 11.
    SimCoders have today confirmed that their Reality Expansion Pack (REP), which already exists for the older version, will be coming to this aircraft. The current REP does not work on the new version. As such, a new REP for this aircraft will be released at some point, and existing customers will receive a discount.
    No release date was provided, but it "should be available rather soon."
    The Reality Expansion Pack currently sits on version 4.0.3. Version 4 brought with it a new economy system - more details of which can be found here.
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
    Carenado's Baron B58 for X-Plane 11 to Receive Reality Expansion Pack | Threshold
    WWW.THRESHOLDX.NET Less than twelve hours after Carenado released their Baron B58 for X-Plane 11, SimCoders have confirmed on their website that a REP will be coming to this aircraft. | Threshold: Question the Answers.  
  19. Dreadmetis liked a post in a topic by eaim1973 in Deadstick Bush Flight Simulator Teased in Livestream   
    A new flight simulation platform called Deadstick Bush Flight Simulator made it’s debut on livestream.
    The platform – which is based upon simulating experience of surviving as a bush pilot in a highly detailed world – is being developed by Surrey-based development studio, REMEX Software.
    In the livestream, REMEX Software’s Managing Director & Lead Developer, Chris Cheetham walked viewers through the simulator’s features and demonstrated the gameplay.
    A specific point of focus was the aircraft damage model which was shown off to viewers following a brief encounter with some trees.
    Deadstick Bush Flight Simulator is slated for early access release in the second quarter of this year, with the full release coming some time after that.
    The full broadcast is available for replay on YouTube, for more information and to watch, click here
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
    Deadstick Bush Flight Simulator Teased in Livestream! | PC Flight
    PCFLIGHT.NET A new flight simulation platform called Deadstick Bush Flight Simulator made it’s debut on livestream. The platform – which is based upon simulating experience of surviving as a bush pilot in a highly detailed world – is being developed by Surrey-based development studio, REMEX Software. In the livestream, REMEX Software’s Managing Director & Lead Developer,Read More  
  20. Dreadmetis liked a post in a topic by Gibbon in Further Previews of the Upcoming Honeycomb Aeronautical Throttle Sets   
    Further Previews of the Upcoming Honeycomb Aeronautical Throttle Sets
     
      It’s a project that has been in development for a long time, but Honeycomb Aeronautical’s throttle set development is coming to a close. Posted on Facebook, the team are currently in the factory looking at pre-production samples of the throttle. There is still some work to be done to finalise everything, but overall, they’re almost there.
    It was noted that both the general aviation and commercial handles will be included in the box.
     
    SOURCE INFO
    Further Previews of the Upcoming Honeycomb Aeronautical Throttle Sets | FSElite
    FSELITE.NET It’s a project that has been in development for a long time, but Honeycomb Aeronautical’s throttle set development is coming to a close. Posted on Facebook, the team are currently in the factory looking at pre-production samples of the throttle. There is still some work to be done to finalise everything, but overall, they’re almost there. […]  
  21. Dreadmetis liked a post in a topic by Xephyr___ in Torquesim Pocket Rocket Released!   
    Advanced Flight Modelling (AFM) and Attitude Simulations, better known as TorqueSim, have just released their Impulse 100, also known as the Pocket Rocket. It has been many months in the making, and we have given extensive coverage of the aircraft.
    Feature list and more at the link.
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
    TorqueSim Releases the Pocket Rocket | Threshold
    WWW.THRESHOLDX.NET Cruise for hours on end at Mach 0.6 with AFM Simulation and Attitude Simulations' joint venture, the Pocket Rocket: it has been offically released for X-Plane 11. | Threshold: Question the Answers.  
  22. Dreadmetis liked a post in a topic by Gibbon in Brief X-Plane Vulkan and Metal Update   
    Brief X-Plane Vulkan and Metal Update
     
    Over on the X-Plane Developer website, Ben Supnik has posted a brief update regarding X-Plane’s new graphics engines.
    The key points addressed in this post state what the Laminar team have currently been able to get working in X-Plane with these two new engines:
    Plane-Maker and Airfoil Maker run in Vulkan and Metal. X-Plane runs in Vulkan and Metal up to the main menu (e.g. the app starts) but can’t yet fly or show scenery. The Vulkan and Metal code runs on Mac, Windows and Linux. The Vulkan code runs on Nvidia, AMD and Intel drivers. All shaders are ported. All of the zoo animals (abstractions around part of the graphics engine) are now complete. We killed off the last 2 or 3 since the live feed.  
    Ben states that over the last couple of weeks himself and Sidney have been working to port all rendering passes to the new code. This means that they don’t have to go through OpenGL to fly the aircraft.
    An important point made at the end of the post states that at this stage they aren’t currently able to give a measure on what performance will be like with these new engines. However, they state that once they’re able to sit down in the sim with aircraft they should be able to give an idea of what kind of performance can be expected with Metal and Vulkan.
    SOURCE INFO
     
    Vulkan and Metal - a Quick Status Update | X-Plane Developer
    DEVELOPER.X-PLANE.COM Just a quick update on our progress with Vulkan and Metal. We last spoke about this on the live feed a few weeks ago, but we’re a little further along. Here’s the summary: Plane-Maker and Airfoil Maker run in Vulkan and Metal. X-Plane runs in Vulkan and Metal up to the main menu (e.g. the […] https://fselite.net/news/brief-x-plane-vulkan-and-metal-update/
  23. Dreadmetis liked a post in a topic by Gibbon in FSElite Exclusive: PhotoSim Labs Confirm Development of Cuba Scenery   
    FSElite Exclusive: PhotoSim Labs Confirm Development of Cuba Scenery
     
      New scenery developer PhotoSim Labs has given us the rights to exclusively reveal that their next project, after the Bahamas, will be the entire island of Cuba.
    The complete project will be done in 5 different sections, with 2 airports contained in each. The first section which is being worked on will be “Isla De La Juventud & Pinar del Rio”. Regardless of which pack, they will contain hundreds of custom buildings, custom vegetation, high-quality ground textures and of course, photo real ground and water textures.
    Further to the objects, airports and tropical landscaping, PhotoSim Labs will also model the various Russain carriers which sail around the island, as well as be able to take off and land on them.
    It’s a project on a grand scale. Don’t expect it any time soon, as development is currently in pre-production with multiple photo shoots currently on-going to gather the source material required to create a detailed project such as this.
    Finally, we can confirm this is a project for FSX/P3Dv4, and will also be converted to X-Plane 11.
    Once we hear more information regarding PhotoSim Labs and Cuba, we’ll let you know.
    In the meantime, you can support PhotoSim Labs by pre-ordering / purchasing a copy of their Bahamas scenery.
    Image source: Isla Local
    SOURCE INFO
    https://www.photosimlabs.com/
    https://fselite.net/news/fselite-exclusive-photosim-labs-confirm-development-of-cuba-scenery/?utm_source=article&utm_medium=push
  24. Dreadmetis liked a post in a topic by avdheide in PropStrike Studio Debut Freeware 172 "Bush Mod"   
    Today, our friends at PropStrike Studio introduced us to Ken Myles, a former pilot at the Quatam River Airport, which the group had previously released a scenery for. Ken shared his stories from the logging facility in south-central B.C., which inspired the developers to create a freeware mod for the default C172 to simulate Myles' adventures in Laminar's sim.
    The mod will feature a cargo variant of Cessna's most iconic plane, as well as tundra tyres, an Angle-of-Attack indicator and some fishing rods "to make things a little more fun". Also included will be a tail-dragger version, reminiscent of the Cessna 170 that proceeded it.
    The team is working with the SimCoders to bring native integration with the REP package for the Laminar C172.
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://m.facebook.com/PropStrikeStudio/posts/298347800857308?__xts__[0]=68.ARCgkkSyalK3SnunPabcIr4sge3qOBFcjiPmf0GvJVUDRwgt6hOto1lVil34HLOGa2KP-XB4QgAk9WYzXLCV16HzBIsOX9rj3BEGMEdTfoz-x5SrG3i2wVu_dCaD1Zu_BSz-bNH6iDBsNXdTpBj3ExejMCxe5ZtOzUpuVp38ojyVVe5IAbjoAdqwkqgxsbyY66XYelP-CCPn9walcyeEVTd7m_elRxq_wM9c1ONkgkgelkBO58z8-kLAJz2q4Uj76KA9Del4osralhXc1B-Bz3SHP7pZ8Jaae57ge2dAOCx57rBwiYr9938SAHPJdXiRVVca7HRBS8KZeXzY5M96UXU&__tn__=-R
    NEWS SITE ARTICLE LINK :  https://www.thresholdx.net/news/psc172
  25. avdheide liked a post in a topic by Dreadmetis in Deadstick Bush Flight Sim ; road to EA release !   
    Chris and his team just posted on Twitter about the road to their Early Access release Q2 2019.
     
    Here is the Steam article, the interesting parts are in bold here :
    Ok now I'm excited 😛

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