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Dreadmetis

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  1. OMGEDSON liked a post in a topic by Dreadmetis in Vertx Flight Simulation DA62   
    I guess most of you saw that Carenado is releasing a Diamond DA62 with their G1000 simulation inside. And I don't want to throw the 1st rock at Carenado, BUT it has been said by certain people that their work can be a bit sloppy, their interactions are sometimes a lot of strass and shiny, but not always a nice feeling that you're there to stay if you see what I mean...
     
    Well, this time again (it seems to happen more often !), they will have to face some potentially very good competition : Sean Molloney (RealAir v4 updates and a lot more) and Vertx Flight Simulation are getting their interpretation of the DA62 to P3D's market !
    More in the articles of course, but here are some pics :







     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://www.flightsim.com/vbfs/content.php?18696-Vertx-Diamond-DA62-Coming-Soon-To-Prepar3D-v4
    NEWS SITE ARTICLE LINK :  https://fselite.net/previews/vertx-flight-simulation-announces-diamond-da62-for-p3d-v4/
  2. Dreadmetis liked a post in a topic by ausflightsimmer in A2A Simulations Accu-sim Bonanza | P3Dv4 | Test Drive   
    In this weeks Test Drive, we take a look at the newly released A2A Simulations Accu-sim Bonanza. The Bonanza 35, featured a retractable landing gear and its signature V-tail with combination elevator-rudder called Bonanza 35, which made it both efficient and the most distinctive private aircraft in the sky. A2A recreated the Bonanza to a high quality, and its compatible with P3Dv4. Please join Aus Flight Simmer, as he takes the Bonanza for a Test Drive around the block and provides his first impressions. Is it value for money? Check out this episode to find out.
    We are now on Discord:https://discord.gg/Azp84XE

    ==================================

    If you would like to support the channel & thanks for the support in advance.
    https://streamlabs.com/ausflightsimmer

    ==================================

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    https://www.youtube.com/channel/UC1s_8hYVql2DuDmwuBt9yJA

    Please share this video:
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    ==================================

    Proud Member of the FSElite Team
    You Tube:https://www.youtube.com/channel/UCL6Ks4U4gl2HSisJQC8q78g
    Website:https://fselite.net/

    ==================================

    Addons:
    Scenery:Orbx Global
    Airport:Orbx KMRY & KTVL
    Clouds:Cloud Art
    Weather:Active Sky
    Cameras:Chase Plane
    A2A Simualations Accu-sim Bonanza
    https://a2asimulations.com/product/accu-sim-bonanza-p3d/

    ==================================

    PC Specs:
    Intel Core i7 5820K Haswell-E 6 Core LGA 2011-3 3.3GHz
    Gigabyte GeForce GTX 1080 Xstreme Gaming
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    ==================================SOURCE:
  3. Dreadmetis liked a post in a topic by monoblau in 10 years demilitarized sim - warplanes by the power of repaint   
    10 years ago i did my first repaint for FSX  and since then,  i transformed hundrets of warplanes into fancy cookiejar* Racing Planes.  For the anniversary of my thoroughly controversial hobby, I started to tidy up my project folders - starting with the XPFR  D520 - my favourite freeware plane. i have arranged my complete Dewoitine repaint collection and presented it clearly on my website. Other Collections / Planes will follow (only my X-Plane paintjobs)
    That's not a big topic, i know - the only reason why i created this strange Topic is, because I think that Repaints & Freeware are too neglected in the Flightsim Youtuber and Reviewer scene.    
     
    https://youtu.be/0YMu2RbVXmg
    *(so i am called mocking by the professional repaint pioneers: a CookieJarAirplane Designer)
    SOURCE INFO
    DEVELOPER POST LINK :  https://www.unionvogelhirsch.de/
     
    NEWS SITE ARTICLE LINK :  https://www.unionvogelhirsch.de/dewoitine-520/
     

  4. Dreadmetis liked a post in a topic by SSH in 737Max for Xplane   
    Yes, sir, it is here
    737Max for Xplane

     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  https://www.thresholdx.net/news/73umax
  5. sparks_smudge liked a post in a topic by Dreadmetis in A small video on Deadstick Flight Simulator (by Drawyah)   
    Hurray, some news about one of my favorite subjects these times ?
     
     
     
    Video is not a very good quality. Fimed very recently, so we see a recent build of the incoming Early Access that should start in a pair of month.
     
    Chris and all the team (which is growing I heard !)  keep up the good work !
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  6. Dreadmetis liked a post in a topic by Gibbon in Laminar Research Shares More 11.30 Update Features   
    Laminar Research Shares More 11.30 Update Features
     
    Recently posted in the developer blog for X-Plane, Ben Supnik shared two small details about what we can expect in the future from X-Plane 11’s upcoming 11.30 update
    4K Panels:
    In the new update, developers can utilise the higher 4k resolution of panels for their aircraft, to allow for more details and better graphics from their custom, plugin-based textures. It is important to note though, that smooth performance cannot be promised from loading such a high resolution into the aircraft’s systems.
    Cockpit Objects:
    11.30 will allow developers to utilise a single .obj (object) file for loading the cockpits of their aircraft, so no duplicated are required for products that are released with varying fuselages or engine types for the same cockpit. Plane-Maker will also automatically reconfigure old aircraft to follow the new setup of having the cockpit object listed as a ‘misc’ object within the menus, so developers need not worry about manually updating this.
    That’s all for now; more news to come regarding 11.30 as we get it.
     
     
    SOURCE INFO
    https://developer.x-plane.com/2018/09/4k-panels-and-cockpit-objects-in-11-30/
    https://fselite.net/news/laminar-research-shares-more-11-30-update-features/
  7. OMGEDSON liked a post in a topic by Dreadmetis in Thranda announce & show Pilatus PC6 Porter   
    After a very successful Quest Kodiak, one of the best PT6 on XP11, Thranda is starting a new project, I named the ugly and not-so well proportioned PC6 Porter ! But hey, a jeep is an ugly vehicle too, and a Porter is just a flying Jeep ?
    I already can feel my wheels touching on Lukla, mount Everest
    Some pics, more on the source post !




     
     
     
    SOURCE INFO
    NEWS SITE ARTICLE LINK :  https://forums.x-plane.org/index.php?/forums/topic/156262-announcing-the-pilatus-pc6-project/
  8. OMGEDSON liked a post in a topic by Dreadmetis in Thranda announce & show Pilatus PC6 Porter   
    After a very successful Quest Kodiak, one of the best PT6 on XP11, Thranda is starting a new project, I named the ugly and not-so well proportioned PC6 Porter ! But hey, a jeep is an ugly vehicle too, and a Porter is just a flying Jeep ?
    I already can feel my wheels touching on Lukla, mount Everest
    Some pics, more on the source post !




     
     
     
    SOURCE INFO
    NEWS SITE ARTICLE LINK :  https://forums.x-plane.org/index.php?/forums/topic/156262-announcing-the-pilatus-pc6-project/
  9. monoblau liked a post in a topic by Dreadmetis in KRABI4XPLANE Part3 "the lawless Outback"   
    So you have quarters in XP11 already Edson ? How classy will be your firt flights on the new far side !
    This attention to details btw ! Keep up your good work Monoblau ?
  10. OMGEDSON liked a post in a topic by Dreadmetis in Finally... a true Flight Simulator! VR Ready!   
    Yay, touching buttons with no consequences
  11. Dreadmetis liked a post in a topic by monoblau in KRABI4XPLANE Part3 "the lawless Outback"   
    Its not the only thing that you have your own company there, the company is also fuckin´ RICH! Look at their G2 - and its "Larry Flint Wheelchair Mod"



     
     
  12. monoblau liked a post in a topic by Dreadmetis in KRABI4XPLANE Part3 "the lawless Outback"   
    So you have quarters in XP11 already Edson ? How classy will be your firt flights on the new far side !
    This attention to details btw ! Keep up your good work Monoblau ?
  13. Dreadmetis liked a post in a topic by Gibbon in Orbx Confirmed Visby Airport (ESSV) for Swedish Bundle   
    Orbx Confirmed Visby Airport (ESSV) for Swedish Bundle
    Back in May, Orbx developer Marcus Nyberg shared that he was working on a Sweedish bundle, which would include Kiruna (ESNQ) and Dala Airport (ESSD). Just a week or so ago, Marcus took to the forums again to hint that there was still a surprise waiting to be revealed. That surprise was confirmed today to be that Visby Airport (ESSV) will be part of the complete package, which is due out very soon. Along with that, Orbx Marketing Manager, Aimee, gave some more details about the airports to come in the bundle.
    About Visby Airport
    Visba is a busy airport which sees a range of types of airliners and aircraft visit. From military operations to the commercial terminals – there’s a lot going on. Marcus is said to have spent a lot of time creating a realistic rendition of the airport by also including a huge range of objects around the airport, the city of Visby and nearby harbours and small towns.
     
     
     
    SOURCE INFO
    https://orbxsystems.com/forum/topic/159899-essv-triple-pack-coming-soon-to-fsxp3d/?utm_source=fselite&utm_medium=article
    https://fselite.net/news/orbx-confirmed-visby-airport-essv-for-swedish-bundle/
  14. Dreadmetis liked a post in a topic by monoblau in KRABI4XPLANE Part3 "the lawless Outback"   
    After the two GTA cartoonish places Bamboo Island and Ko Poda Island in front of Krabis coastline, I took a few weeks vacation on the mainland to find out how to deal with a huge map without autogen. How to give the rocks the right look and how to make the rainforest look like rainforest. In the course of this I have built a wild illegal airstrip that is so terrible that you can only land with STOL Planes and helicopters. Around the runway I tried to capture the typical Thai chaos and . I am determined to provide an executable version of this free of charge this year. My focus in this project is  on acting against the perfect clean sim world where there are only beautiful things - especially the dark side of the area to work out Here are current WIP impressions.
       
                                  
    SOURCE INFO
    DEVELOPER POST LINK :  http://www.unionvogelhirsch.de/
    NEWS SITE ARTICLE LINK :  http://www.unionvogelhirsch.de/blog/2018/9/12/dark-tourist-krabi-wip
  15. Dreadmetis liked a post in a topic by ssimmons1958 in Just Flight-MilViz Sale - 30% off ALL aircraft this weekend!   
    Just Flight-MilViz Sale - 30% off ALL aircraft this weekend!
                    MILVIZ SALE
    30% off all aircraft this weekend! Order online 24/7 from justflight.com  
    MILVIZ SALE
    Get 30% OFF the usual Download prices of ALL MILVIZ AIRCRAFT
    this weekend, including the Best Sellers below.
    Check out the full range on the Just Flight website!
    Sale ends at midnight (UK time) on Sunday 16 September
    DHC-3T Turbo Otter FG-1D Corsair Advanced Series: F-4J/S Phantom II 310R Redux   DHC-2 Beaver DHC-2 Beaver
    Spray 'n' Play Expansion Pack   Advanced Series: F-4E Phantom II T-50 Bobcat   F-100D Super Sabre 737-200c See the MilViz pages on the Just Flight website for all the aircraft details!
     
    UNSUBSCRIBE - If you no longer wish to receive our mails, you can unsubscribe here.
    (Note: you will be removed from both the Just Flight and Just Trains mailing lists.)
    Please do not reply to this e-mail - this is an unmonitored e-mail address. 
    To get in touch, see the Contact Us page on our website.
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  16. Dreadmetis liked a post in a topic by Dreadmetis in VSKYLABS release Guimbal Cabri G2 helicopter   
    Wow, that FMOD sound is CRAZYYYYY !
     
     
  17. OMGEDSON liked a post in a topic by Dreadmetis in Honeycomb Alpha controls, 1st trailer is out !   
    Title says all ! This is a video of the 1st wave of production line v1 (200 sent to pre-orders).
    Getting closer...
     
    SOURCE INFO
    DEVELOPER LINK :  https://flyhoneycomb.com/
    NEWS SITE ARTICLE LINK :  https://www.facebook.com/FlyHoneycomb/
  18. OMGEDSON liked a post in a topic by Dreadmetis in Honeycomb Alpha controls, 1st trailer is out !   
    Title says all ! This is a video of the 1st wave of production line v1 (200 sent to pre-orders).
    Getting closer...
     
    SOURCE INFO
    DEVELOPER LINK :  https://flyhoneycomb.com/
    NEWS SITE ARTICLE LINK :  https://www.facebook.com/FlyHoneycomb/
  19. Dreadmetis liked a post in a topic by LewisBloom in The Accu-Sim Bonanza is on short final...   
    @OMGEDSON some more preview bits;
    "Not much longer to wait guys.  

    As the newest member of the A2A family, it's been a privilege for me to watch the Bonanza 35 take shape. This Bo includes some very cool new features which will be revealed soon and I think it's safe to say that the brilliant, artistic, passionate (and funny) team of developers behind the scenes have raised the bar once again.

    I'm really excited for the release and I think you'll love it.  Here are a few more teaser shots including some of third-party GPS configs (both RealityXP v2 and Flight 1 GTN 650/750 and GNS 430/530 units are supported)." Nick- A2A
    https://a2asimulations.com/forum/viewtopic.php?f=23&t=65179&start=30#p496936





  20. OMGEDSON liked a post in a topic by Dreadmetis in Honeycomb Alpha controls, 1st trailer is out !   
    Title says all ! This is a video of the 1st wave of production line v1 (200 sent to pre-orders).
    Getting closer...
     
    SOURCE INFO
    DEVELOPER LINK :  https://flyhoneycomb.com/
    NEWS SITE ARTICLE LINK :  https://www.facebook.com/FlyHoneycomb/
  21. Dreadmetis liked a post in a topic by fur0r3 in More xEnviro news?   
    So, want more xEnviro news?

    Update 3rd of September:
    Weekly Update: (WORK IN PROGRESS!)
    Today we have closed two most important items in our roadmap, both related to the cockpit camera and both responsible for numerous visual artifacts. Finally we are moving over to our new cloud system, volume rendering, final atmosphere tuning and testing.
    Yup, were on the home stretch. Its a long home stretch but the mountains of two steps forward and two steps back then falling, getting hurt and stand up marginally further than where we fell.... is over. The largest hurdle in our journey to the noise rendered volumetric clouds is behind us.
    Say goodbye to the horizon shift slider height limitations of 60k feet and a couple of other things, say hello to zoom, volumetric clouds and an atmosphere that calculates the sky color correctly ?
    Thank you Ben Supnik for the answers we needed. So... here are some more shots from the latest progress.
    I'm excited!
    Back to work!
    For pictures look up (latest posts):    https://forum.thresholdx.net/topic/241-110-development-screenshots/
    And the latest video:
     
    Bonus thingy: 
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  22. Dreadmetis liked a post in a topic by ssimmons1958 in KGPI Glacier Park-LICENSE TRANSFER TO ORBX LINK   
    KGPI Glacier Park-LICENSE TRANSFER TO ORBX LINK
     
    Glacier Park International Airport comes to OrbxDirect!
                  Win big with our Orbx Twitter Competition!
    View this email in your browser KGPI Glacier Park International Airport now on OrbxDirect!
    Exclusive to P3Dv4,  Glacier Park is located in Flathead County, Montana and includes a large coverage area packed with unique, high quality content. Whether you’re on foot in avatar mode or just passing by, KGPI is packed full of objects and buildings for you to explore!

    Key Features
    Accurate representation of KGPI – Glacier Park International Airport 33.6km2  airport  coverage  area 102.6km2  mountain  coverage  area High quality modelled buildings and POI Incorporates Turbulent Design's unique Real Flora tech High Definition ground poly with specular maps Baked in ambient occlusion and lighting Custom modelled and placed buildings and objects make up the coverage area in place of traditional autogen Built specifically to take full advantage of P3Dv4's feature set Dynamic lighting Includes Orbx Flow technology Turbulent Designs clutter library   If you have purchased KGPI from Turbulent's store, you can add it to your OrbxDirect account for free! Click here to find out how.

    KGPI Glacier Park International Airport for P3Dv4 is now available on OrbxDirect for AUD $32.95 (approx. USD $24.35 / €21 / £18.60)

    Please note that for KGPI to run properly, you need the Northern Rockies region which can be found here.   BUY KIDA GLACIER PARK INTERNATIONAL AIRPORT  
    SOURCE INFOhttps://orbxdirect.com/account/migrate/turbulent
    DEVELOPER POST LINK :  https://orbxdirect.com/account/migrate/turbulent
    NEWS SITE ARTICLE LINK :  https://orbxdirect.com/account/migrate/turbulent
  23. Dreadmetis liked a post in a topic by SSH in Madagascar for Prepar3D v4: Free Scenery   
    hey 
    Free is Free
    in this case, the work looks really good 
    Madagascar is now available in P3D thanks to the guys at Nosy Be 
     

    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  https://www.flightsim.news/2018/08/free-scenery-designs-nosy-be-p3dv4/
  24. Dreadmetis liked a post in a topic by SSH in A2A Accu-Feel for P3Dv4 Released   
    hey everyone
    I know I haven't been around to contribute for some time now but life happens
    never the less I make it a must to watch the show at the very least 
    I m running for the number 1 this month so wish me luck
     
    So,
    A2A with an update to Accu-Feel v2.0
     
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://a2asimulations.com/product/accu-feel-v-2-air-land-sea-p3dv4/
    NEWS SITE ARTICLE LINK :  https://www.airdailyx.net/article/accu-feel-v-2-air-land-sea-released-for-p3dv4/
  25. Dreadmetis liked a post in a topic by Magnus in Another xEnviro proof of concept video   
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
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