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Dreadmetis

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  1. Dreadmetis liked a post in a topic by eaim1973 in FSDreamTeam Preview Chicago O’Hare With Native PBR Material In P3D V4.4   
    The release of Prepar3D V4.4 has developers both excited and shared about the new PBR material technology found within the simulator. As discussed in our interview with Adam, many developers have had their hands on it for a while. One such developer is scenery creator FSDreamTeam. The guys previewed Chicago O’Hare a while back, which was poised to make use of P3DV4’s new technology. Today, the team released a short teaser trailer showcasing how PBR will be implemented at the airport.
    The 2 minute video takes us on a journey though the airport and highlighting the various materials applied to parts of the airport. Whether that be glass, concrete or stone, each material now has its specific value meaning lighting will be accurately reflected.
    No word on a release date at this point. Chicago O’Hare (KORD) will be available exclusively for Prepar3D V4.
       
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  https://fselite.net/previews/fsdreamteam-preview-chicago-ohare-with-native-pbr-material-in-p3d-v4-4/
  2. OMGEDSON liked a post in a topic by Dreadmetis in Released : Robinson R22 Helicopter for AFS2   
    After a wait, Aerofly FS 2 just released their first chopper ! Oh and you don't know the best : it's FREE !
    Don't be fooled, it's not "just a nice model", the physics that goes on this one are said to be the best you can find out there now ! Just read the quotes.
     
    It's nice to have a chopper, but it's even better with helipads :
    Changelog  there



     
    SOURCE INFO
    DEVELOPER POST LINK :  https://www.aerofly.com/community/forum/index.php?thread/13736-aerofly-fs2-robinson-r22-helicopter-releasing-today-on-steam/
    NEWS SITE ARTICLE LINK :  https://steamcommunity.com/games/434030/announcements/detail/1702820767454589668
  3. flightsim productions liked a post in a topic by Dreadmetis in P3D v4.4 coming for the 11/28th !   
    Well time for the last update ! I'm surprised Ivana didn't get this one !

    I guess it's time for compatibility check once again :
    Full patch note :
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  https://fselite.net/news/fselite-exclusive-p3d-v4-4-releasing-november-28th-pbr-confirmed/
  4. OMGEDSON liked a post in a topic by Dreadmetis in P3D v4.4 coming for the 11/28th !   
    Well time for the last update ! I'm surprised Ivana didn't get this one !

    I guess it's time for compatibility check once again :
    Full patch note :
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  https://fselite.net/news/fselite-exclusive-p3d-v4-4-releasing-november-28th-pbr-confirmed/
  5. Dreadmetis liked a post in a topic by eaim1973 in Active Sky XP Close to Release   
    From their website, ASXP will have plenty of features to enhance your experience in X-Plane 11:
    Active Air Effects: Replaces internal X-Plane turbulence and air effects, providing enhanced turbulence, drafts, thermals, terrain-based wind effects, surface friction, gusts, variability, wake turbulence, microbursts and more High-Performance Weather Depiction: Uses internal X-Plane 11.2x/11.3x cloud depiction for maximum performance and smoothness, with multiple weather depiction modes including theme cell “real weather” mode and global static mode – VR compatible and optimized! Active Sky Weather Engine: An evolved version of the Active Sky platform brings the core features that made Active Sky the leading weather engine for other platforms: Advanced weather synthesis and interpolation, high-resolution global winds aloft, realistic air and atmosphere effects, a comprehensive weather data network, integrated visual mapping and planning, and much, much more Voice Weather Delivery: Active Sky ATIS and Flightwatch are available at any time by listening on 122.00, 122.02 or 122.03 for closest station, actual/current interpolated conditions and destination weather reports, respectively Surface Crosswind Attenuation: Optional, for better ground handling in crosswind conditions while preserving headwind/tailwind component for performance accuracy Mobile Companion App: Use any device/browser to connect with Active Sky over your network and view and control the weather It should be noted that cloud replacement textures will not be available just yet:
    We have put our previous X-Plane visual cloud replacement efforts on hold (until next year) due to performance considerations and changing API environment/tools that are not yet finalized We expect our visual cloud replacement technology to debut in Q4 2019, subject to change based on many factors ASXP features high-performance cloud depiction with a focus on conditions accuracy, utilizing the X-Plane internal cloud rendering via a hybrid API approach, with two different modes available ASXP also features an optional high-performance photo-realistic cloud texture replacement with a simple texture installation wizard Additionally, only Windows 64-bit from Windows 7 upwards is supported:
    Mac, Linux and 32-bit X-Plane/Windows versions are not supported In a networked environment, the ASXP application/client may run on Windows 32-bit (7 or later), but X-Plane must be 64-bit on Windows 64-bit (7 or later) We hope to bring additional OS/platform support in the future X-Plane version 11.26 or later (64-bit for Windows) is required And also provided, the list of requirements:
    X-Plane v11.26 or later, 64-bit Windows Version (Mac and 32-bit Windows versions are not compatible) Windows 7 or later, 64-bit Version Active internet connection (broadband recommended) 500mb available hard drive space 1GHZ+ CPU 2GB+ RAM nVidia GTX 500 series or later Graphics Adapter (or equivalent)  
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  https://www.thresholdx.net/news/hfasxp
  6. Dreadmetis liked a post in a topic by ravewolf in X-Plane store Black Friday frenzy - 72hrs -20 to -60%   
    My wallet caught fire from the X-plane sale

  7. OMGEDSON liked a post in a topic by Dreadmetis in X-Plane store Black Friday frenzy - 72hrs -20 to -60%   
    All in the title

     
    SOURCE INFO
    STORE LINK :  https://store.x-plane.org/
  8. Dreadmetis liked a post in a topic by Gibbon in Colsimmers Release Santa Marta - Freeware   
    Colsimmers Release Santa Marta (Freeware)
     
    Colsimmers, a new developer is making a name for themselves by developing an incredible scenery for free! Santa Marta (SKSM) or Simón Bolívar Airport is now available for Prepar3d versions 3 and 4. The airport is located 18 kilometres (11 miles) from Ciénaga and serves only domestic flights in Columbia.
     
    Colsimmers has done a good job of recreating Santa Marta (SKSM) airport within P3D. As stated above, this scenery is 100% free. It features fully updated terminal buildings, dynamic lighting for P3Dv4, and SODE jetways courtesy of FSDreamTeam’s Ground Services X Level 2. With the airport’s position, having a mountain range so close to the runway, you can expect a very interesting approach into the airport.
    Colsimmers’ Santa Marta (SKSM) is available for free on FSElite’s very own DCTRY website. Colsimmers has a Facebook page where you can view future project of theirs and give suggestions for airports for them to develop.
     
    SOURCE INFO
    https://dctry.net/prepar3d-v4/colsimmers-santa-marta-sksm-smr/
    https://fselite.net/news/colsimmers-release-santa-marta/
  9. Dreadmetis liked a post in a topic by SSH in X-CODR ANNOUNCES KDEN DENVER INTL   
    Greetings Captains
    KDEN Denver Intl is coming from X-Codr and it is looking really good
    can't wait

     
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://forums.x-plane.org/index.php?/forums/topic/144327-denver-international-airport/
    NEWS SITE ARTICLE LINK :  https://flightdeckx.com/x-codr-announces-kden-denver-intl/
  10. Dreadmetis liked a post in a topic by monoblau in How the mesh should be   
    The  Norwegian archipelago in the Arctic Ocean was carefully crafted by Matthias Seewald aka Maps2XPlane. It´s his debut payware for X-Plane and one of his most accurate and beautiful custom mesh creations. In cooperation with Stairport Sceneries, responsible for the airports and helipads, he created a stunning scenery of 61.000 Square Kilometers terrain, covered by 2 different texture sets for winter and summer season. Dedicated to this piece of art , one of the most difficult repaints was created under the direction of Walter Schoenbaechler aka Walsch which is available here. As well as this stunning video by Walsh.
     
     
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://maps2xplane.com/
    NEWS SITE ARTICLE LINK :  https://www.unionvogelhirsch.de/exclusives/
  11. Dreadmetis liked a post in a topic by krazyk in FlyAgi Vegetation Global Trees for XP11 Released   
    From flightsim.news:
    With FlyAgi Vegetation Global Trees, the German developer Anna Schwalm has released new textures for X-Plane 11’s trees. It has been released as freeware and is a complete overhaul to the default trees of the simulator. Furthermore, the add-on offers a higher resolution for all standard trees worldwide. This should make the trees and forests look more harmonious, according to the developer.

    To download the program as well as to see even more screenshots, click on the source links below!
    SOURCE INFO
    DEVELOPER POST LINK :  https://flyagi.de/viewtopic.php?f=28&t=170
    NEWS SITE ARTICLE LINK :  https://www.flightsim.news/2018/11/flyagi-vegetation-global-trees/?fbclid=IwAR0Gn6ZMxz7meHp3lau4nsnWTJuWglpIjldaGHcHLq54VPL8errWGRl-kao
  12. Dreadmetis liked a post in a topic by monoblau in Now available for X-Plane: Wilbur The flying Pig   
    SOURCE INFO
    DEVELOPER POST LINK :  https://forums.x-plane.org/index.php?/files/file/48103-flying-pig-2018/
    NEWS SITE ARTICLE LINK :  https://forums.x-plane.org/index.php?/files/file/48103-flying-pig-2018/
  13. Dirtysouth009 liked a post in a topic by Dreadmetis in Frooglesim/Orbx debate on Youtube - Required or Recommended?   
    Ok Noodle, I do remember, when we were flying together in a Durka's stream at that time, I asked you about an airport we were flying to, an orbx one. And when I asked in the chat if I could just buy this airport, I had a MASSIVE response from the chat, you included, that you needed Global first... . Don't worry, I still trust your judgement most of the time
    It may have been a consumer error, but it really seems that OrbX wanted that error to be made... That's first thing
    2nd I think the actual GOOD thing to do when you made a mistake, is to say sorry, or AT LEAST not to ignore your mistake as John seem to do in his own comments. Anyone can do mistakes, and it is well known that the ones capable to accept theirs are the mature ones, the others are just stuck in childhood for what I know. Of course, that's if supposed innocent...
    In 3, I think that Froogle is digging the wrong holes, not new, I unfollowed his channel some time ago I must say... But the problem is not with him ; well, not this time, but as we say in french, you see the straw in other's eyes, but not the log in yours...
  14. eaim1973 liked a post in a topic by Dreadmetis in Frooglesim/Orbx debate on Youtube - Required or Recommended?   
    Ok Noodle, I do remember, when we were flying together in a Durka's stream at that time, I asked you about an airport we were flying to, an orbx one. And when I asked in the chat if I could just buy this airport, I had a MASSIVE response from the chat, you included, that you needed Global first... . Don't worry, I still trust your judgement most of the time
    It may have been a consumer error, but it really seems that OrbX wanted that error to be made... That's first thing
    2nd I think the actual GOOD thing to do when you made a mistake, is to say sorry, or AT LEAST not to ignore your mistake as John seem to do in his own comments. Anyone can do mistakes, and it is well known that the ones capable to accept theirs are the mature ones, the others are just stuck in childhood for what I know. Of course, that's if supposed innocent...
    In 3, I think that Froogle is digging the wrong holes, not new, I unfollowed his channel some time ago I must say... But the problem is not with him ; well, not this time, but as we say in french, you see the straw in other's eyes, but not the log in yours...
  15. Dreadmetis liked a post in a topic by krazyk in Globall Art Montreal (CYUL) - Released   
    Price: US $24.95
    Scenery features                                                                                                                                                                                                      
    -Accurate replica of CYUL / YUL -Aeroport International Pierre Elliott Trudeau , updated.
    -Precise modeling based on original references, photos and other research.
    -Customized runways, lines and taxiways, with ambient occlusion included in the textures. 
    -Sun reflections effects on pavements.
    -Fingers Auto Gate with VGDS.
    -AutoGate Plugin by Marginal
    -Static objects, vehicles and aircraft are present in this scenery.
    -Avenues and streets with personalized and standard vehicle traffic.
    -Custom Airport Mesh and adjacent areas.  
    -Underground passages created with Mesh Remexe tool
    -Mesh Remexe Tool – by Joz
    -HDR lighting with custom night textures.  
    -Custom textures with ambient occlusion.  
    -Custom Approach Lights (ALS) systems.
    -Included taxi routes for aircraft, "taxi route"
    -Configured to WT3 plugin.
    -Configured Ramp Start. 
    -De-ice system configured for some specific aircraft
    -Use Auto Gate Datarefs
    -Winter texture - only around the  Airport area.  
    Animated Airport
    -Configured for World Traffic 3
    -Animated ground traffic and default aircraft traffic.
    -Ground Traffic plugin  by Marginal
    Included  in this Package
    -CA-CYUL-A-Montreal Airport v1.0
    -CA-CYUL-B-Montreal Mesh v1.0
    -CA-CYUL Winter Textures
    -CA-CYUL Montreal Autogen -  Link in the manual
    -CA-CYUL Montreal Ortophoto HD Zoom 17 - Link in the manual
    -Airport Charts -  Manual

    For more pictures and details, click on the source link below.
    SOURCE: https://store.x-plane.org/CYUL--Montreal-International-Airport_p_892.html
  16. Dreadmetis liked a post in a topic by krazyk in Turbulent Designs KSUN - Coming soon!   
    From Facebook:
    KSUN - Friedman Memorial Airport. Coming soon to OrbxDirect!
    Dynamic weather effects using native P3D v4 tech.

     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://www.facebook.com/turbulentfs/photos/a.615301248523661/1872572456129861/?type=3&__xts__[0]=68.ARAs6vDqfVzFxZFQwc-djP_L5glYf_Wt-X5s5rZrkRAekOiRAVWmmtxXGtQ9mteXnOrLHQnfHfJUJE2WAe7FjobFJjcbyx8icSrUH0Ypi6_Syn9A_DoF7NR8AChQSMhBPYG_FOV3vf4j_I02wai-x1nZ11F6wd2pHGBx8ds2BosHsy1MTa-WuRuprY0kPrY26_P0_At_nEvE7b8zCKgS3HAskks&__tn__=-R
    NEWS SITE ARTICLE LINK :  
     
  17. Dreadmetis liked a post in a topic by krazyk in Abacus B747-8 v2 Released!   
    You PMDG B747-8 owners must be feeling quite foolish now that the Abacus estimation of the airplane has been released. All the FSX simmers can rejoice - all 3 of you that are still clutching to it. 
    Now, you can experience the absolutely stunning exterior and interior of a Boeing 747-8, faithfully represented by Abacus using real-world photographs edited through the master tool 'MS Paint' in Windows OS. Some might think that having a shell of an aircraft would be more than enough to satisfy their quest for the ultimate Queen of the Skies but wait! You get more. A lot more. Abacus has not only given you a shiny new exterior, no sir, they've also given you a crisp, new, state of the art, 100% accurate to the real world counterpart flight deck! Obviously.. tested by real world 747 pilots, as all airplane add-ons for our sims are.
    Here are a few features that you are awarded for your 'cup of coffee a day' monies: 
    "- External cockpit section
    - Window frame, pilot seats
    - Gauges: Radar Height, Seatbelt, No Smoke
    - Flaps
    - Gauge of miscellaneous flightparameter
    - Sound"
    and much much more!  
    Why spend triple digits of your savings on a PMDG when you can get this for not EUR 100, 75, 50. No! You get all of the above plus a whole lot more for JUST EUR 16.79! 
    So what are you waiting for? Go visit Simmarket right now and bring this beauty to a hangar near you!
    PMDG, you better watch out because Abacus is out to steal your customers and take the entire community by storm!
    By the way, if THIS is Boeing, I definitely ain't going!



    P.S.: This is meant to be a parody of what our community can produce. It showcases the spectrum of add-on development and is only meant to induce a bit of laughter. Please do not take offense to anything mentioned above and enjoy the lighthearted satire it provides. If unsatisfied, please contact @OMGEDSON while being as thorough and detailed in your explanation (minimum 2000 words) of why the above offends you and we'll try to assist you with the medical care you may be mandated to acquire. Also, I don't know who made this text so small.
    SOURCE INFO
    DEVELOPER POST LINK :  https://secure.simmarket.com/afs-design-boeing-747-8-v2-fsx.phtml
    NEWS SITE ARTICLE LINK :  
  18. PilotJC liked a post in a topic by Dreadmetis in Vertx Flight Simulation DA62   
    I guess most of you saw that Carenado is releasing a Diamond DA62 with their G1000 simulation inside. And I don't want to throw the 1st rock at Carenado, BUT it has been said by certain people that their work can be a bit sloppy, their interactions are sometimes a lot of strass and shiny, but not always a nice feeling that you're there to stay if you see what I mean...
     
    Well, this time again (it seems to happen more often !), they will have to face some potentially very good competition : Sean Molloney (RealAir v4 updates and a lot more) and Vertx Flight Simulation are getting their interpretation of the DA62 to P3D's market !
    More in the articles of course, but here are some pics :







     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://www.flightsim.com/vbfs/content.php?18696-Vertx-Diamond-DA62-Coming-Soon-To-Prepar3D-v4
    NEWS SITE ARTICLE LINK :  https://fselite.net/previews/vertx-flight-simulation-announces-diamond-da62-for-p3d-v4/
  19. OMGEDSON liked a post in a topic by Dreadmetis in Vertical Simulations - Rhode Island T.F. Green Airport (KPVD)   
    Well what else to say : Vertical Simulation is releasing its depiction of KPVD Rhode Island's international airport T.F. Green, Warwick. As you can hope from a payware in XP11, the product has use of PBR materials, objects and vehicles are custom, AFCAD up to date...
    You can find this airport at around $15 at the X-Plane store or from SimMarket






     
    SOURCE INFO
    NEWS SITE ARTICLE LINK :  https://www.facebook.com/VerticalSimulations/
  20. OMGEDSON liked a post in a topic by Dreadmetis in Turbulent Design just made 2O3 Angwin-Parret free !   
    Turbulent Design just made a great move (yeah no gruges !) by making 2O3 Angwin-Parret, a perfect place for your GA flights, very detailed, great ambiance and sounds as you taxi around... Free as now !
    Even better : all the profits made on this scenery has been given to a charity !
     

    https://www.turbulentdesigns.co.uk/forum/topic/833-2o3-angwin-parrett-field-now-free/
     
    For good measures, I ordered it again ?
     



     
    SOURCE INFO
    DEVELOPER POST LINK :  https://www.turbulentdesigns.co.uk/product/angwin-parrett/
  21. Dreadmetis liked a post in a topic by Gibbon in A2A Looking to Bring Accu-Sim to X-Plane   
    A2A Looking to Bring Accu-Sim to X-Plane
     
     
    Although posted a week ago, this was missed by us and was brought to our attention by kind reader. Prepar3D / FSX users have had many years of flying GA and other aircraft using the A2A Accu-Sim engine. The custom built engine works with the SimConnect API to deliver results far beyond what the default sim can offer.
    A question often asked to the team is “when will you bring Accu-Sim to X-Plane?” Well, Scott from the A2A team answered the question by saying “we do want to get Accu-Sim to any platform that accepts it.” Promising!
    Scott went onto say that during FlightSimExpo, he spoke to Austin from Laminar Research about bringing in the Accu-Sim engine into X-Plane, to which Austin said “it is possible.” Scott continued by stating that a lot of the work has to go into how X-Plane and the engine will accept the code. Right now, it was designed and works well with the P3D/FSX environment, but Accu-Sim is being developed to be more modular and independent.
    You can read Scott’s full statement via the A2A forums. We’ll continue to monitor how this goes, and maybe we’ll see some more positive news in the future.
    Speaking of A2A, we’ll have a video review of their Accu-sim Bonanza V-Tail pretty soon.
     
    SOURCE INFO
    http://a2asimulations.com/forum/viewtopic.php?f=23&t=66095&start=15
    https://fselite.net/news/a2a-looking-to-bring-accu-sim-to-x-plane/
  22. Dreadmetis liked a post in a topic by Pinncom2016 in TBM-900 Release Date Announcement & Previews!   
    Cannot wait for this release!!! I love this bird almost as much as @OMGEDSON loves his V-Tail!!! There is a twitch VOD that you can watch from the Dev: 
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK: http://forums.x-pilot.com/forums/topic/14696-tbm-900-release-date-announcement-previews/?utm_source=X-Aviation+Newsletter&utm_campaign=5711262e17-TBM900_Announcement_COPY_01&utm_medium=email&utm_term=0_12a9783f11-5711262e17-435445397&mc_cid=5711262e17&mc_eid=bdaa6ae234
  23. Dreadmetis liked a post in a topic by ausflightsimmer in Carenado Diamond DA62 | P3Dv4 | Test Drive   
    In this weeks Test Drive, we take a look at the newly Carenado Diamond DA62. The DA62 is a five to seven seat, twin-engined light aircraft. First flown on April 2012 and in still in prodcution today. Carenado have recreated the DA62, and its compatible with P3D, & FSX. Please join Aus Flight Simmer, as he takes the DA62 for a Test Drive around the block and provides his first impressions. Is it value for money? Check out the full episode to find out.
    We are now on Discord:https://discord.gg/Azp84XE

    ==================================

    If you would like to support the channel & thanks for the support in advance.
    https://streamlabs.com/ausflightsimmer

    ==================================

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    ==================================

    Proud Member of the FSElite Team
    You Tube:https://www.youtube.com/channel/UCL6Ks4U4gl2HSisJQC8q78g
    Website:https://fselite.net/

    ==================================

    Addons:
    Scenery:Orbx Global
    Airport:Orbx EGKA
    Clouds:Cloud Art
    Weather:Active Sky
    Cameras:Chase Plane
    Carenado DA62
    https://www.carenado.com/sitecarenado/

    ==================================

    PC Specs:
    Intel Core i7 5820K Haswell-E 6 Core LGA 2011-3 3.3GHz
    Gigabyte GeForce GTX 1080 Xstreme Gaming
    Asus X99-Pro/USB3.1 LGA2011-3
    CorSair 32GB DDR4 2133MHz
    Samsung 1000GB SSD 850 EVO
    Samsung 500GB SSD 850 EVO
    Samsung 250GB SSD 850 EVO

    ==================================SOURCE:
  24. Dreadmetis liked a post in a topic by monoblau in Remarkable Projects Part01   
    X-Plane is full of interesting projects and great ideas from the community. I think it is time to pay some respect to freeware projects that i know, are remarkable.

    One of these projects is truly outstanding and has been around for a long time. We are talking about Antarctica4XPlane. Anyone who has ever tried to fly to Antarctica in X-Plane will have noticed that there is nothing down there. That's right: Austin Meyer has done what the climatologists had long predicted - he recently let the South Pole melt.
    But a group of expedition enthusiasts and adventurers have done their best to bring the continent back from the depths of the ocean and started to build all the important research stations on it and finding the right airplanes to repaint them for science missions . The Project is leaded and initiated by Matthias Seewald alias Maps2XPlane, a specialist in geodata and Master of the XP Mesh. (You might know him from Krabi4XPlane where he helped to generate a better mesh)  Since the beginning he connected many volunteers to work on this project.
    Those who have not experienced it yet, I recommend to try a trip into the eternal ice. To destinations most of us will never be able to get to in real life
     












    some modified pictures for storytelling purposes






    SOURCE INFO
    DEVELOPER POST LINK :  https://maps2xplane.com/the-sceneries/antarctic-sceneries/
    NEWS SITE ARTICLE LINK :  https://imgur.com/gallery/lLW99
  25. Dreadmetis liked a post in a topic by IVAO_Danny in FlyInside Flight Simulator   
    Looks like a new Simulator dedicated for VR users
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  http://www.flyinside-flightsim.com/
    NEWS SITE ARTICLE LINK :  http://www.flyinside-flightsim.com/
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