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OMGEDSON

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  1. OMGEDSON liked a post in a topic by FSElite in Orbx Announces Courchevel   
    With a single image, it seems Orbx is starting the competition with GayaSimulation. Over on the Orbx forums, John Venema posted an image with a sign going to Courchevel (LFLJ). The title of the anouncement being ‘Coming soon ….’. For now, all we know about Orbx Courchevel Altiport is that it will be released for […] SOURCE:
  2. OMGEDSON liked a post in a topic by avdheide in Draco is gone, Mike Patey is ok   
    Mike Patey crashed with Draco on a strong crosswind take-off.
    Mike walked away unharmed but Draco is a total los.
     
     
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  3. OMGEDSON liked a post in a topic by FSElite in Laminar Research Releases X-Plane 11.40 Beta 1   
    Laminar Research has released X-Plane 11.40 beta 1. This is a major update and changes the experimental flight model. Included in the flight model changes are the handling of seaplanes, stalling, and prop wash improvements. Austin has a full thorough explanation of the new experimental flight model available on Youtube. Along with the changes to the flight model, […] SOURCE:
  4. OMGEDSON liked a post in a topic by FSElite in iniBuilds Weekly Recap – September 6th   
    Welcome to September! You can find first releases for this month below! GSX Profiles Armi Projects Kuwait City Armi Projects Muscat (P3Dv4 version) Dynamic Lighting Armi Projects Kuwait City Tropicalsim Trieste Liveries Air Canada FSLabs A320 (C-FPWE, C-FPWD) Viking Hellas FSLabs A320 (SX-SMU) Jetstar Aerosoft A320 (VP-VFO) China Eastern Aerosoft A320 (B-9945) China Eastern Aerosoft […] SOURCE:
  5. OMGEDSON liked a post in a topic by FSElite in FSElite Exclusive: Mex High Flight Marrakesh Previews   
    Scenery developer Mex High Flight, who previously worked on airports such as Havana International Airport and Mérida Yucatan, has shared with us some brand new previews for their upcoming Marrakesh Airport. These exclusive shots show off how far development has come since we originally shared early development previews with the community. Since June, the product has come […] SOURCE:
  6. OMGEDSON liked a post in a topic by FSElite in Parallel 42 Shows Off Autonomous Vehicles & Persistent Objects For TheSkyPark   
    After their big announcement during FlightSimExpo 2019, the team behind TheSkyPark have been very quiet continuing development on the product. Keven  Ménard, Creative Director of Parallel 42 has since written a new blog post on their portal page detailing a few new things about autonomous vehicles and persistent objects. Starting off with autonomous vehicles, the […] SOURCE:
  7. OMGEDSON liked a post in a topic by FSElite in Orbx Releases 2W3 Swanson Airport for X-Plane 11   
    After only announcing it a couple of days ago, Orbx has released 2W3 Swanson Airport for X-Plane 11. Swanson Airport is located just one mile outside Eatonsville, Washington. It is known for having residents on either side of the Single runway, many with private hangars to store their aircraft. As usual, the airport features custom HD […] SOURCE:
  8. OMGEDSON liked a post in a topic by tarpoon in First ever PMDG sale! 22% until aug. 14   
    One time must be the first! Head over to PMDG and enjoy a 22% sale right now!
    It was already posted by FSElite here earlier, but now it is also in the sales tab.

     
     
    SOURCE INFO
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    PMDG Simulations LLC
    PMDG.COM highly detailed airliner simulations for use with FSX, Prepar3D and X-Plane NEWS SITE ARTICLE LINK :  
  9. OMGEDSON liked a post in a topic by FSElite in Honeycomb Aeronautical Will Start Alpha Flight Controls Pre-Order Tomorrow   
    Honeycomb Aeronautical has announced over their Facebook that pre-orders for their Alpha Flight Controls Yoke and Switch Panel will start tomorrow, August 7th at 4:00 PM PST. They’ve released a preview video of the product on their YouTube channel (the one that’s previewed in this article). Alpha Flight Controls will be shipping mid-September 2019. European […] SOURCE:
  10. OMGEDSON liked a post in a topic by ssimmons1958 in Orbx and 1 other shared "Parallel 42 Shows Off Autonomous Vehicles &...   
    Orbx and 1 other shared "Parallel 42 Shows Off Autonomous Vehicles &...
                        What’s happening       Orbx and 1 other shared         FSElite   Parallel 42 Shows Off Autonomous Vehicles & Persistent Objects For   After their big announcement during FlightSimExpo 2019, the team behind TheSkyPark have been very quiet continuing de...   Read more at Twitter           Threshold shared           Threshold   Aerosoft Tromsø XP Updated to V1.1 | Threshold   Stairport Sceneries' Tromsø (ENTC) XP has seen it's first update post-release today in the form of version 1.1, addin...   Read more at Twitter           Threshold shared           Threshold   FLY X Simulations Releases Lanzarote Freeware | Threshold   Scenery developer FLY X Simulations has fulfilled their promise to release their third X-Plane scenery, Lanzarote, to...   Read more at Twitter           Threshold shared           Threshold   Just Flight Previews Tomahawk for X-Plane | Threshold   Aircraft developer Just Flight has showcased new previews of their Tomahawk recreation in X-Plane, simultaneously bei...   Read more at Twitter           Threshold shared           Threshold   Nimbus' Huey UH-1H Enters Late Beta Stage; New Video | Threshold   Nimbus Simulation Studios' second aircraft and first helicopter for X-Plane, the iconic Huey, is nearing release with...   Read more at Twitter           Threshold shared           Threshold   Orbx to Remove 40% Cross-Platform Discount from All X-Plane Releases | Threshold   Orbx marketing head Aimee Sanjari took to the scenery house's forum to share news of the removal of the brand's cross...   Read more at Twitter      
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  11. OMGEDSON liked a post in a topic by ausflightsimmer in X-Plane 11.30 ATC | Full Tutorial 2019 | Test Drive   
    This video is a full tutorial on how to use X-Plane 11.30 new Air Traffic Control System (ATC). If you are new to flight simulation or want to learn how to use or improve your ATC skills? Join Aus Flight Simmer, as we take you through a full tutorial on the ATC for X-Plane 11.30.

    ==================================

    Join the Aus Flight Simmer Team:
    https://www.youtube.com/channel/UC1s_8hYVql2DuDmwuBt9yJA/join

    ==================================

    Please Subscribe & thank you :)
    https://www.youtube.com/channel/UC1s_8hYVql2DuDmwuBt9yJA

    Please share this video:
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    Follow me on Instagram:
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    ==================================

    Proud Member of the FSElite Team
    You Tube:https://www.youtube.com/channel/UCL6Ks4U4gl2HSisJQC8q78g
    Website:https://fselite.net/

    ==================================

    You can catch me streaming at the SkyLoungeTV
    https://www.twitch.tv/skyloungetv

    ==================================

    Addons:
    Scenery:Orbx True Earth England
    Airport:ORBX EGFF EGKA
    Clouds:Defualt
    Weather:Active Sky
    Cameras:X-Camera
    Aircraft:Just Flight Duchess 76
    https://www.justflight.com/product/duchess-model-76-xplane-11

    ==================================

    PC Specs:
    Intel Core i7 5820K Haswell-E 6 Core LGA 2011-3 3.3GHz
    Gigabyte GeForce GTX 1080 Xstreme Gaming
    Asus X99-Pro/USB3.1 LGA2011-3
    CorSair 32GB DDR4 2133MHz
    Samsung 1000GB SSD 850 EVO
    Samsung 500GB SSD 850 EVO
    Samsung 250GB SSD 850 EVO

    ==================================SOURCE:
  12. OMGEDSON liked a post in a topic by Gibbon in Captain sim releases their L1011 - Tristar p3d v4 (at LONG LONG last)   
    Fully pulling our pants down again yes and not even a discount for people who have already bought it twice, disgusting way to treat their customers again.
     

     
  13. OMGEDSON liked a post in a topic by Gibbon in Captain sim releases their L1011 - Tristar p3d v4 (at LONG LONG last)   
    Captain sim L1011 - Tristar  p3d v4  (at LONG LONG  last!)
     
    CAPTAIN SIM IIII – Flight Simulation Software since 1999
    CAPTAINSIM.NET SOURCE INFO
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  14. OMGEDSON liked a post in a topic by ssimmons1958 in Flightbeam Summer Sale Start Now!   
    Flightbeam Summer Sale Start Now!
                      Our Summer Sale is now on! This doesn't happen very often: every single product in our shop is discounted up to 40% off. Our Summer Sale ends on July 22, so act quickly to save now!
    What better way to heat up your already-warm home than to run P3D/FSX and a heavily detailed, beautiful scenery?
      SHOP NOW
    Did you know? Our new webstore is live! shop.flightbeam.net
    We no longer use Esellerate and we no longer require serial numbers for Flightbeam Store purchases. All your orders are under one account. You just need to login to access your products in the shop and the Flightbeam Manager. For more info, see our new store FAQ.   DEVELOPMENT NEWS NZAA - Auckland International Airport
    Our official airport survey has been completed. With the cooperation of airport ops we successfully captured every grain of detail from this airfield and is currently in full production. KIAD - Washington Dulles International
    Update Coming Soon
    A sizeable update is coming soon for KIAD, which will include SODE Jetways, Dynamic Lighting and lots of fixes.
        Copyright © 2019 Flightbeam Studios, All rights reserved.

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  15. OMGEDSON liked a post in a topic by eaim1973 in MK-Studios Tenerife North Teasers   
    MK-Studios is not sitting still. Next to developing a completely new version of Tenerife South, which was released not too long ago, the studio has also been working on Tenerife North. This project was announced in November of last year, but we didn’t really hear much about it.
    MK-Studios has come out of the woodworks a bit, with a few teaser shots of the surrounding area of the airport, and the nearby city of Santa Cruz de Tenerife. The progress is showing nicely, and the amount of detail in the surrounding area seems very high, much like we’ve come to expect a bit from MK-Studios. Unfortunately, we don’t get to see the airport itself just yet from up close.
    Other than that MK-Studios is working on the scenery we don’t know anything about it yet, so we’ll keep you posted once we find out more.
          TAGS : MK STUDIOSNORTHPREVIEWSCENERYTENERIFE FACEBOOK  
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    MK-Studios Tenerife North Teasers | FSElite
    FSELITE.NET MK-Studios is not sitting still. Next to developing a completely new version of Tenerife South, which was released not too long ago, the studio has also been working on Tenerife  
  16. OMGEDSON liked a post in a topic by ssimmons1958 in Global Buildings RELEASED for FSX/P3D ✈   
    Global Buildings RELEASED for FSX/P3D ✈
                  Upgrade your autogen!
    View this email in your browser   Global Buildings HD overhauls the autogen buildings throughout the world with all-new, 4K, regionally-accurate textures and FPS-friendly 3D models.  What TreesHD did for vegetation, Global Buildings does for your sim’s structures:  It replaces the old, default textures and models with beautiful, authentic, highly detailed new ones to lend a new depth of realism to the landscape across the globe.
    Buzzing the rooftops, approaches over cities, and taxiing at urban airports has never looked so real, with textures four times more detailed than before!  All new textures feature ambient occlusion shadows, stunning new night lighting, high-rez rooftops derived from drone photography, and more.  We’ve pulled out all the stops to really take the autogen system to a whole new level!

    Features:
     
    High-Definition building textures at 4K resolution covering the entire world Regionally accurate buildings worldwide, derived from on-location photos taken in many countries throughout the globe Brand new 3D building models for complex autogen objects, created by Bill Womack Ambient Occlusion shadows baked on to building textures for added depth and realism High resolution rooftops derived from drone photos Incredibly realistic night textures for an immersive new night flying experience Designed to work seamlessly with all Orbx products, including Global, all openLC products, regions, and airports; or without any other Orbx products installed Completely compatible with FSX, FSX:SE and P3Dv1-v4 Global Buildings HD is now available exclusively via OrbxDirect for AUD $34.95 (approx. USD $24.25/ €21.50 / £19.00) BUY GLOBAL BUILDINGS FOR FSX/P3D   LEAS Asturias Airport has been released for Prepar3D v4!
    Kick into holiday mode with the release of lead-developer Marcus Nyberg's latest masterpiece, LEAS Asturias Airport! Situated on the rugged northern coast of Spain, Asturias is a scenic airport that serves multiple airlines such as Iberia, Vueling and many more. Primarily serving the tourist market, the airfield features a spectacular approach from all directions; rolling hills, jagged coastlines, rocky outcrops and bridge-crossing valleys provide the perfect backdrop to your favourite airline and GA flights. Beyond the airport and coastal precinct, explore the dramatic scenery of the Parque Nacional de Los Picos de Europa - lovingly created as part of the extended photoreal coverage area. 
    Featuring immaculate attention to detail, the airport uses the very latest in texturing, modelling and material techniques to create something truly special. Perfectly blended and heavily optimized, Asturias has been designed for heavy use alongside your favourite aircraft and weather add-ons, without compromising fidelity or performance. A short hop down the coast to Marcus' Bilbao Airport, the airfield is also perfectly situated for airliner flights to your other favourite European holiday destinations such as Olbia, Dubrovnik and Innsbruck. With plenty of runway space to accommodate the heaviest metal, as well as a stunning array of landscapes to explore low and slow, we are sure Asturias will cater to any kind of flying you wish to do!
    Features
    A stunning representation of LEAS Asturias Airport Amazing approach with beautiful high-resolution photoreal coverage and custom 3D bridges PeopleFlow and animations Exquisite texturing throughout Advanced baked ambient lighting and rendering techniques SODE jetways Dynamic lights Enormous extra coverage area with photoreal mountain tops, from north of Léon to Parque Nacional de Los Picos de Europa in the east Highly optimized, perfect for the 737 & A320 pilot Designed to blend with Global Base and/or Global openLC Europe By Marcus Nyberg & Misha Cajic LEAS Asturias Airport is now available to purchase from OrbxDirect for $39.95 AUD (approx. US$27.70 / €24.30 / £21.75).
    BUY ASTURIAS FOR P3DV4  
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  17. OMGEDSON liked a post in a topic by ssimmons1958 in Threshold shared "Military Visualizations Announces DHC-3T Turbo Otter for X-Plane | Threshold   
    Threshold shared "Military Visualizations Announces DHC-3T Turbo Otter for X-Plane | Threshold
        Inbox x                     What’s happening       Threshold shared           Threshold   Military Visualizations Announces DHC-3T Turbo Otter for X-Plane | Threshold   Military Visualizations (MilViz) has announced the DHC-3T Turbo Otter for X-Plane 11, it will be their second aircraf...   Read more at Twitter           Threshold shared           Threshold   Skyline Simulations announces Samos International for X-Plane and Prepar3D | Threshold   Recently, X-Plane as well as Prepar3D development group, Skyline Simulations, have announced their next airport, Samo...   Read more at Twitter           Threshold shared           Threshold   Orbx Releases TrueEarth US Washington | Threshold   Orbx's newest and highly awaited product True Earth US Washington has been released. The region covers a huge 91,875 ...   Read more at Twitter           TheSkyLounge.TV shared           TheSkyLoungeTV   Why Fast Jets Have Swept Wings: Boldmethod Live   Want to learn more? Sign up for our online courses here: https://www.boldmethod.com/products/ Why do fast aircraft ha...   Read more at Twitter           TheSkyLounge.TV shared           TheSkyLoungeTV   How To Use MDA, DA, And The Missed Approach Point: Boldmethod Live   Want to learn more? Sign up for our online courses here: https://www.boldmethod.com/products/ Whats the difference be...   Read more at Twitter           TheSkyLounge.TV shared           TheSkyLoungeTV   How CG Affects Aircraft Performance: Boldmethod Live   Want to learn more? Sign up for our courses here: https://www.boldmethod.com/products/ How does your aircrafts center...   Read more at Twitter         Help  |  Privacy  |  Reset password  |  Download app   We sent this email to @ssimm85918240. Unsubscribe     Twitter, Inc. 1355 Market Street, Suite 900 San Francisco, CA 94103                   ReplyForward                      
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  18. OMGEDSON liked a post in a topic by Q400lover in ON APPROACH, what happened?   
    So, what happened on approach, are you not doing that anymore?
     
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  19. OMGEDSON liked a post in a topic by Dreadmetis in Microsoft back with a new Flight Simulator title !   
    Just aired from the E3 Microsoft xBox conference 2019
     
    What is it, I don't know, BUT KEEP IN MIND it has been announced at an xBox conference, thus may be a console product first ?? IDK... Their website isn't even up yet
     
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :   xbox.com/flightsimulator
  20. OMGEDSON liked a post in a topic by Gibbon in Racing Against the Odds in a WWII Plane   
    Racing Against the Odds in a WWII Plane
     
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  21. OMGEDSON liked a post in a topic by Ivana Fly in Australia V2 for P3D and FSX: Official Announcement!   
    G'day everyone, 
     
    It is with a great deal of excitement that the team is proud to announce our latest region for FSX & Prepar3D, Orbx AU Australia V2!
     
    A monumental redesign of one of our most beloved products, AUv2 brings to life the entirety of the Australian continent with the latest region-based technology. Clocking in at a staggering 8 million square kilometres, AUv2 incorporates an enormous diversity of topography and geography. From the tropical rain forests of far-north Queensland to the wind-swept coastline of south-west Tasmania; from the temperate urban metropolises of the east coast to the desolate beauty of the red centre, explore a variety of stunning landscapes not seen anywhere else in the Orbx world. 
     
    AUv2 is a landclass-style region that brings together everything on a massive scale. Almost 700 airports have been upgraded or created from scratch, giving you the perfect opportunity to criss-cross the country in true VFR style. Coastlines, waterbodies, road, rail and powerline networks have been recreated from scratch, using the latest high-fidelity data to vastly improve accuracy and detail across the continent. Towns, urban centres and other settlements have been reworked too; diversity, realism and accuracy greatly improve the immersion, whether that be flying cross-country long-haul or local VFR hops. Terrain elevation mesh has been brought to the next level; incorporating the latest data from the Australian Government, the new HD mesh makes a huge difference on both a small and large scale. In addition to these major re-workings, over 50 large-scale photoreal points of interest have been created from scratch to represent well-known geographical and man-made features. Mine sites, dry lakes, tidal water bodies, unusual geographical formations and more have been expertly edited, colourised and blended to the surrounding terrain. The largest of these features is the Great Barrier Reef; recreated in complete photoreal quality, this feature alone is larger than many of our existing regions! 
     
    The centrepiece of AUv2 is undoubtedly our high-definition Melbourne Cityscape. The inner suburbs of Melbourne have been lovingly brought to life in full photoreal detail. 30cm ground textures, complete custom modelling for CBD blocks, high-detail POI, beautifully hand-placed autogen vegetation, and stunning night lighting combine bring to life the city that is, in many ways, the spiritual home for Orbx. We will go into much further detail on this exciting component of AUv2 in coming weeks. 
     
    We have all been very much looking forward to showing this latest work off to you; for a long time we have been listening to your requests for more P3D projects, and more Australian projects - we have been listening! We also hope you enjoy exploring just a small taste of what this huge scenery has in store for you.
     
    FEATURES
     
    Melbourne, Victoria
     
    Kalgoorlie, Western Australia
     
    Adelaide, South Australia
     
    Great Barrier Reef, Queensland
     
    AUv2 FEATURE LIST
    Our largest and most popular region; 8 million sq km in full Orbx region quality Ultra-HD Melbourne Cityscape 370+ upgraded and 280+ all-new airports Over 50+ large-scale photoreal areas of interest such as salt lakes, mine sites, tidal areas and many more High-quality mesh, with high-resolution LIDAR data for the majority of the eastern/southern seaboard, major cities and Tasmania Completely new lakes, rivers and shorelines - much improved quality and accuracy Entire Great Barrier Reef in photoreal Completely new road and rail networks Improved and new landclass types Hundreds of thousands of new geographical features; dry lakes, parks, railyards, industrial areas etc Much-improved populated area shape accuracy Completely new powerline networks, windfarms and other man-made features Improved and updated bridges, harbour objects and marinas Complete seasonal variations Airports optimised for use with AI traffic, particularly our enormously-popular AI Traffic for Australia Designed to work seamlessly with all 32 Australian HD airports and Cityscapes (on sale until the end of May!) Completely compatible with FSX, FSX:SE and P3Dv1-v4  
    COVERAGE MAP
    Note: this map represents the current development version of AUv2, with more features likely to be added for release.
     
    THE TEAM
    As to be expected from such a monumental project, many developers have been working tirelessly to get AUv2 prepared for you all. First and foremost, Holger Sandmann is the Project Manager and Lead Developer for the project; as our resident GIS guru, he has undertaken all major vector, raster, elevation editing and processing. Frank Schnibben has been in charge of the Melbourne Cityscene component, many of the exciting new features seen in this part of the product are his handy work. Contributing several of the ultra-HD landmarks located within Melbourne, including the beautiful MCG, is Jordan Gough. Chris Clack, alongside Graham Eccleston and Ken Hall, have been looking after the upgrades to all the airports included in the project. Mark Haliwell has cast his eye towards colourising, editing and blending the large photoreal points of interest. 
     
    Lastly, it is very important to acknowledge the work of our good friend and colleague, Neil Hill. Before Neil passed away last year, one of his last projects was laying the groundwork for the complete AUv2 airport database. We'd like to recognise the huge contribution Neil made to this project. 
     
    FAQ
    Q. I own FTX AU (v1), am I eligible for some kind of discount? A. As long as you have a copy of FTX AU v1 in your OrbxDirect account, a discount of 40% will be automatically applied at check-out. 
    Q. How much disk space will AUv2 take up? A. Current installed size is approx 21GB, though this is subject to change for final release
    Q. Will all my Orbx payware Australian airports work with AUv2? A. Yes. Graham is currently working through all HD airports to correct any compatibility issues. 
    Q. I have a third-party mesh installed, will I need this for Australia? A. No. The mesh shipped with AUv2 is the best quality and resolution currently available on the market. 
     
    COMPATIBILITY
    Orbx Australia V2 has been designed to work with all versions of FSX and Prepar3D. An up-to-date installation of the OrbxLibraries is a must. 
     
    AUv2 is a stand-alone product and as such absolutely no other Orbx products are required. We do recommend using AUv2 alongside our freeware Australian AI pack. All Orbx HD airports, freeware airports and CityScene products will be fully compatible with AUv2. 
     
    PRICING
    Orbx AUv2 will be available exclusively via OrbxDirect for AUD $54.95 (approx. USD $38.50/ €34.25 / £29.50). AUv1 customers who have a copy in their OrbxDirect account will receive a 40% discount. 
     
    The team are working extremely hard in the background putting the final touches on this huge project, but in the meantime be sure to check out the following screenshots from across the country.

    Cheers!
     

    Use your mouse to explore this 360-degree view of Melbourne Cityscape
     

    Shark Bay, Western Australia
     

    Kalgoorlie, Western Australia
     

    Cocos (Keeling) Islands
     

    Hunter Valley, New South Wales
     

    Lake Eyre, South Australia
     

    Blue Mountains, New South Wales
     

    Great Barrier Reef, Queensland
     

    Melbourne CBD, Victoria
     

    RAAF Pearce, Western Australia. Also shown are new upcoming freeware AU AI Traffic updates (for P3Dv4 only)
     

    The Olgas, Northern Territory
     

    Adelaide northern suburbs, South Australia
     

    Victorian High Country 


    Mount Warning, New South Wales
     

    Melbourne CBD, Victoria
     

    Jervis Bay Territory
     

    Near Alice Springs, Northern Territory
     

    Adelaide Airport and CBD, South Australia
     

    Near Byron Bay, looking towards Mount Warning, New South Wales
     

    Melbourne CBD, Victoria
     

    Darwin, Northern Territory
     

    Glasshouse Mountains, Queensland
     

    Adelaide Salt Lakes, South Australia
     

    Flinders Island Airport, Tasmania
     

    Port Melbourne, Victoria
     

    Brisbane CBD, Queensland
     

    Far North Queensland
     

    Melbourne CBD, Victoria
     

    Lake Amadeus, Northern Territory

    Keep an eye for more updates and info in the coming weeks!
    SOURCE
  22. OMGEDSON liked a post in a topic by Ivana Fly in True Earth Us Washington - Landscapes   
    Here we go then guys and girls!...
     
    My first of many more shots to come as we enter the first phases of beta.
     
    Enjoy!
     

     


     


     


     


     


     
     
    SOURCE
  23. OMGEDSON liked a post in a topic by eaim1973 in New Preview Video of Significant GSX Update (PBR, New Vehicles & More)   
    Although GSX from FSDreamTeam was released many years ago, the developers continue to surprise and delight with updates for the product. In the latest video preview from FSDreamTeam, a whole host of brand new features will soon be made available for GSX.
    The large update will feature PBR material on a range of brand new custom designed objects and vehicles. From the brand new baggage loaders, new pushback trucks and fuel trucks – lots of new designs have been made with the new technology. This means surfaces will reflect in certain lighting conditions, and materials are now much more detailed. Further to the objects the humans have also seen a vast improvement with FSDreamTeam using native Prepar3D V4 skeletons to increase the bone count. This then means improved animations and better details. The video above demonstrates the humans interacting with the ground service equipment like never before. For example, climbing in and out of trucks, jumping over ropes and cables and much more.
    Furthermore, many of the vehicles now have custom camera sets, meaning you can get closer to the action then ever before. Most objects now enable you to set up a custom camera to follow the trucks in a variety of cinematic positions. In addition, you can also ‘ride along’ in a first-person view, as though you’re pushing the aircraft back.
    The update will be completely free for GSX owners. The new fuel hydrant will require GSX Level 2, but again, will be free for those that own it.
    I have summarised the video features in the list below.
    If you don’t already own GSX by FSDreamTeam, you can buy it from their store for $34.00.
    New materials on all surfaces DirectX text operator logos for easier cust New human characters using P3DV4 native skeletons using PBR More realistic animations New and more vehicles – all PBR New camera system, without need for additional tools with cinematic views appropriate for each object New details on pushback vehicles, including towbarless pushback (raise aircraft up) Try new 1st person view on many vehicles New fuel hydrant – default in most with jetways. Used P3D v4, the model made from scratch. P3DV4 native features like object attachments Human animations of them getting out of trucks etc and lifting up fuel pit. Finger and hands animation on human models Render to texture for interactive fuel counter showing different information (including fuel) Pulls fuel bill from internet Free update for all GSX customers (requires P3D 4.4+) Fuel hydrant requires GSX Level 2    
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    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
    New Preview Video of Significant GSX Update (PBR, New Vehicles & More) | FSElite
    FSELITE.NET Although GSX from FSDreamTeam was released many years ago, the developers continue to surprise and delight with updates for the product. In the latest video preview from FSDreamTeam, a whole host of brand new features will soon be made available for GSX. The large update will feature PBR material on a range of brand new […]  
  24. OMGEDSON liked a post in a topic by Ivana Fly in CAE3 Campbell River Water Aerodrome Freeware Coming Soon!   
    CAE3 Campbell River Water Aerodrome is coming to Prepar3D v3 & v4!
     
    So... you have been to CAC8, CAX6, CAG8 and YRC; where to next? How about Campbell River Water Aerodrome and the city of Campbell River BC? 
     
    CAE3 Campbell River Water Aerodrome was said to be the busiest seaplane base in the world during the 1970’s. It’s not so busy now but instead has the character that no polished facility can match.  No PA system with that well modulated voice you can’t understand. A look at the odds and ends on the seaplane docks tells you that it’s a working SPB. 
     
    CAE3 is located on Tyee Spit at the mouth of Campbell River just north of the centre of the city by the same name.  It is the home of Corilair,  Grizzly Helicopters,Vancouver Island Air and  West Coast Helicopters .  Campbell River, the “Salmon Fishing Capital of the World” and in particular Tyee Spit are famous for the salmon fishing.   At Tyee Pool the fishing is done from rowboats which you will find modeled in the scenery. The city of Campbell River lies at the junction of the more populated southern part of Vancouver Island and the mostly undeveloped northern half. It has the feeling of a little bit of both.
     
    Key Features
     
    All of Tyee Spit as a large model, including Corilair, Grizzly Helicopters, Vancouver Island Air, West Coast Helicopters, associated docks and other buildings.
    The city of Campbell River
    North Campbell River
    Nystar buildings and dock with detailed static ship Ocean Wind
    John Hart Generating Station
    Five Campbell River marinas with custom boats
    Campbell River ferry terminal
    Quathiaski Cove ferry terminal 
    Cape Mudge Lighthouse and grounds
    April Point Marina and Spa, with helipad
    The AI cruise ship Norwegian Jewel going from the Campbell River Cruise Ship Terminal to Victoria BC and back.
    The AI boat CCGS Cape Palmerston attending a sailboat aground
    An AI Ranger 29 powerboat that crosses Discovery Passage
    Models of Whitehall rowboats used for salmon fishing around Tyee Spit
    A couple of ‘Extras’ to amuse you
    Developed by @Larry_R
     
    And now what you really want to see - the screenshots by Larry and Emmsie:
     















     















     











     
    SOURCE
  25. OMGEDSON liked a post in a topic by WildBill in PTA v2.66   
    v2.66 of PTA available which fixes the urban night lighting tweak error.

    Please note: v2.66 is ONLY compatible with Prepar3D v4.5, use v2.65 for Prepar3D v4.4
    You can find the download (and all previous versions) via your order page on the SimTweaks website
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    PTA v2.66 now available - P3D Tweak Assistant (PTA) and RealismShaderPack - The AVSIM Community
    WWW.AVSIM.COM Hi all, I recently just made v2.66 of PTA available which fixes the urban night lighting tweak error.Please note: v2.66 is ONLY compatible with Prepar3D v4.5, use v2.65 for Prepar3D v4.4 You can find the download (and all previous versions) via your order page on the SimTweaks website. I will hav... NEWS SITE ARTICLE LINK :  
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