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About langdonw

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    Trainee Pilot

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  1. Incident: Portugalia E190 at Nice on Nov 6th 2017, takeoff from taxiway rejected on ATC instruction By Simon Hradecky, created Thursday, Nov 16th 2017 16:17Z, last updated Thursday, Nov 16th 2017 16:17Z A PGA Portugalia Embraer ERJ-190 on behalf of TAP Portugal, registration CS-TPV performing flight NI-487/TP-487 from Nice (France) to Lisbon (Portugal), was cleared to line up and was cleared to take off from runway 04L in night conditions. The aircraft however lined up taxiway U parallel to runway 04L and commenced takeoff. Tower noticed the error a few seconds later and instructed the crew to reject takeoff. The crew rejected takeoff at high speed (about 92 KIAS) and brought the aircraft to a stop about 960 meters down the taxiway. The aircraft returned to the holding point and departed. The French BEA rated the occurrence a serious incident and opened an investigation. LINK TO SOURCE: http://avherald.com/h?article=4b11bbc2
  2. Sounds great. Something worth doing in real life too!
  3. Another 'hack' you might find useful re: cabin lighting. In the aircraft.cfg file. (eg. C:\P3DV4\SimObjects\Airplanes\IRIS Battlefield Airlifter\aircraft.cfg) search for this line: light.2 = 7, 22.00, 0.00, 2.50, fx_iris_c27j_vclight, //-- VC Green Flood (Recognition) and replace it with: light.2 = 7, 22.00, 0.00, 2.50, fx_vclight, //-- VC Green Flood (Recognition) Now... when you use the knob on the copilots side to turn on overhead flood, the cockpit will be lit enough to see in the dark. Good luck finding that knob in the dark though Something else I noticed. I can only turn those knobs using my mousewheel. They don't seem to react to left or right mouse clicks.
  4. There's a 'fix'' for the Airlifter's sounds missing in P3D v4. A lot of the sounds are controlled by a dll made by a guy called Doug Dawson. Fortunately for us he's still active at FSDeveloper and as made a 64bit version of his dll. you can get the dll from FSdeveloper or it's been reposted at ORBX ORBX: http://www.orbxsystems.com/forum/topic/137509-doug-dawson-64-bit-sound-gauge/?_fromLogin=1 FSDEV: http://www.fsdeveloper.com/forum/resources/lvar-gauge-for-p3d-v4.198/ It may solve some other issues for other aircraft also. Read the ORBX post. In short for the Airlifter, I just did this on my sim: Find C:\P3DV4\SimObjects\Airplanes\IRIS Battlefield Airlifter\panel\dsd_fsx_xml_sound.gau (yeh... that's a .gau file) and get rid of it ... back it up somewhere, just in case ) and replace it with C:\P3DV4\SimObjects\Airplanes\IRIS Battlefield Airlifter\panel\dsd_fsx_xml_sound.dll (note: the actual file that you download will be in a zip and called something like p3d_xml_vars_x64.dll , you'll need to rename it to dsd_fsx_xml_sound.dll for the airlifter) Of course the path on your system is going to be different but you get the idea. If that's as clear as mud... read the ORBX post L
  5. Has anyone got a working solution for OZx scenery for p3d V4? I read that it's 95% compatible but they didn't explain how and with the new file structure and scenery.cfg I'm hesitant to jump in blind.
  6. Looks like Flightbeam is good to go. http://flightbeam.net/forums/viewtopic.php?f=25&t=2213 And I can personally vouch for KSFO HD.. !
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