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Gibbon

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Everything posted by Gibbon

  1. Rogue Boeing 737 Max planes ‘with minds of their own’ | 60 Minutes Australia SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  2. World's biggest airplane takes flight for first time over Mojave desert SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  3. VATSIM swift Client Available in Open Beta After six years of development, the swift client is now available to the public to use. It is a brand new client supported by VATSIM, which is cross-compatible with all major flight simulator platforms including Microsoft Flight Simulator X, Lockheed Martin Prepar3D and X-Plane. FlightGear has also been included in the mix of supported simulators. Further to the compatibility with the modern sims, Windows, Linux and MacOS are also supported. The swift client has been designed to be a “very powerful client” and easy to use. It will work to bring a cohesive online experience regardless of the platform you’re using or flying on. With the online database storing detailed information about all possible AI and flyable models, liveries, aircraft types and airports, it should mean no more model mismatch. It should mean regardless of what you’re using, others on the network will see you correctly. The development team have also worked with vPilot to ensure that information regarding aircraft animation is also exchanged. This means you will be able to see landing lights, flaps, gear and more all animate and switch on/off accurately as the user completes the task across any simulator. To ensure that development will continue, the swift client is fully open source. You can see the source code on the development page. The team are encouraging people with an interest in supporting development, fixing bugs or implement ideas to visit and get involved. The idea is that the swift client will become something really owned by the community. The public beta phase, which is what this product is currently in, has been tested by Alpha testers who have reported a positive experience. However, there are still some bugs, features missing and also a few user-interface problems which are being worked on. Feedback from the community will help to resolve some of these issues. If you would like to participate in the Open Beta of swift, you can head to the swift project page, where you can find documentation and download links. Support links can also be found through the same link. Thank you to FSXLiveries, Delta-Bravo and also siumai-hargow from our Discord for the tip and images. swift joins the official approved pilot clients for VATSIM. About swift DATASTORE.SWIFT-PROJECT.ORG About swift DATASTORE.SWIFT-PROJECT.ORG VATSIM swift Client Available in Open Beta | FSElite FSELITE.NET After six years of development, the swift client is now available to the public to use. It is a brand new client supported by VATSIM, which is cross-compatible with all major flight simulator platforms including Microsoft Flight Simulator X, Lockheed Martin Prepar3D and X-Plane. FlightGear has also been included in the mix of supported simulators. Further […]
  4. This really tells us how disconnected from their customers CS really are. The only aircraft they should be concentrating on is their Tristar and 707 which we have been waiting for now for well over a year, it's a complete waste of time and effort in updating the 777 as it is possibly their weakest and least popular addon from all the people I know who own their products. The aircraft that CaptainSim have always excelled at has always been the non FMC airliners. We are nearly at the end of p3d V4 cycle and there is no sign of their two best addons, the same two addons that we have to purchase twice since there FSX beginnings . Every one I know who uses their stuff is frustrated and unhappy with this plane being updated first! Terrible decision. 😡
  5. Airbus A380 SIMULATOR - Bird Strike/ Engine fire on Takeoff SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  6. Tailstrike Designs’ Reggio Calabria (LICR) PBR Previews To follow behind their set of runway previews, Tailstrike Designs has provided us with some exclusive previews of their forthcoming Reggio Calabria (LICR) Airport add-on for Prepar3D v4. Reggio di Calabria Airport is a regional airport located right at the bottom-end of Italy which caters flights to destinations within the region such as Milan, Rome and Turin. Its prominent carriers are Alitalia, Blue Air and Blue Panorama Airlines. These previews of Reggio Calabria focus on the PBR texturing and effects on the tower and terminal building based on real-world pictures. Tailstrike Designs’ rendition of LICR will feature a 3D surrounding cityscape, accurate approach lights, PBR and accurate modelling based on real-world photos, plans and video. We’ll endeavour to keep you up-to-date on the latest regarding Tailstrike Designs’ development of Reggio Calabria. Are you a developer and are looking to implement PBR into your project? Tailstrike Designs developer, Davide, has posted a guide on how he achieved the effect he has on this very project. Check it out on FSDeveloper. SOURCE INFO https://www.facebook.com/pg/TailstrikeDesigns/posts/ FSElite Exclusive: Tailstrike Designs’ Reggio Calabria (LICR) PBR Previews | FSElite FSELITE.NET Tailstrike Designs has provided us with some exclusive previews of their forthcoming Reggio Calabria (LICR) Airport add-on for Prepar3D v4.
  7. Speaker Schedule and New Partnership News for FlightSimExpo 2019 Only 58 days stand between right now and the start of FlightSimExpo 2019. North America’s community-driven flight simulation is stepping things up this year. A new location, bigger venue and more exhibitors than ever before – there will be something for everyone to enjoy at this year’s event. One of the highlights of these shows is the wide-range of speakers and seminars that will be taking place. This year is no different with a large number of speakers taking the time to talk about a wide variety of subjects. The line-up consists of YouTubers Jason Miller and Steve Thorne (“FlightChops”) who will speak about the benefits of the simulator and how it can be applied to real-world training. After that, Twitch streamer Chillywillies will moderate a panel designed to connect attendees to flight simulation developers. Talking about their experiences, challenges and what they predict will happen in the industry next. Over the course of the day, on the 8th June, a variety of developers and publishers will be taking to the stage for 30 minutes to announce new products or talk about their upcoming software. Some of the big names to take to the stage include Prepar3D, Virtual-Fly, Mettar Simulations and Gleim Aviation. Others who will have the stage include Parallel 42, Noble Flight Simulation and Mindstar Aviation. The following day, there will be additional talks and seminars. The talks on the Sunday 9th of June will feature a range of discussions on how the first-time simmer can get involved in the community. Whilst super nervous, I am also excited to confirm that I will be on stage delivering a talk on taking people on a brief overview on getting them started in simulation. In addition to me, Sebastian Knoop-Troullier, and Ethan Hawes will also take to the stage taking attendees through other important elements of setting up and using an at-home simulator. SOURCE INFO FlightSimExpo 2019 WWW.FLIGHTSIMEXPO.COM Speaker Schedule and New Partnership News for FlightSimExpo 2019 | FSElite FSELITE.NET Only 58 days stand between right now and the start of FlightSimExpo 2019. North America’s community-driven flight simulation is stepping things up this year. A new location, bigger venue and more exhibitors than ever before – there will be something for everyone to enjoy at this year’s event. One of the highlights of these shows […]
  8. Developer Month 2019: FSimStudios Welcome to Developer Month 2019. Between April 8th and May 8th 2019, we will feature a variety of developers, publishers, community personalities and more who will tell us their story. From written interviews and blog posts to video interviews and more, we have curated a range of interesting content to maybe even inspire you to be one of these developers in future years. Please enjoy Developer Month 2019 as much as we enjoyed putting it together for you. We couldn’t have put together Developer Month without the support of all the developers & publishers involved. Also, huge thanks to Thrustmaster for their assistance in sponsoring Developer Month. SOURCE INFO DEVELOPER POST LINK : https://fselite.net/originals/developer-month-2019-fsimstudios/?utm_source=article&utm_medium=push
  9. I'm going to wait a few days as always with these updates. 🐒
  10. Lockheed Martin Releases Prepar3D v4.5 In a totally surprise move, Lockheed Martin has released Prepar3D v4.5. The last time we heard about it, was back in February when it was nearing beta testing. P3Dv4.5 comes with a few new features, as well as a large number of bug fixes and enhancements. There are also a few new additions to the content and the scenery, so you might need to update these as well (next to the usual client update). One of the more notable features is the terrain night-lighting. Lockheed Martin has overhauled this system, so it now allows for higher resolution textures. Urban cities, as well as highways are now more pronounced against the rest of the terrain, increasing immersion. Another notable feature, though perhaps less visual, is the optimisation that Lockheed Martin made to model loading times. This should allow particularly complex scenery addons to load quicker. We also reported on this in the previous post about P3D v4.5. Furthermore, there are enhancements to virtual reality and PBR, particularly lighting and colour balance. A full changelog can be found below. SOURCE INFO https://www.prepar3d.com/latest-news/ Lockheed Martin Releases Prepar3D v4.5 | FSElite FSELITE.NET In a totally surprise move, Lockheed Martin has released Prepar3D v4.5. The last time we heard about it, was back in February when it was nearing beta testing. P3Dv4.5 comes with a few new features, as well as a large number of bug fixes and enhancements. There are also a few new additions to the […]
  11. The in house JustFlight guys are making some fantastic stuff atm 🐵 👌
  12. Update Post from PMDG – NG3 Possibly Entering Beta Soon PMDG have had time to settle in on their new forums over the past few weeks and it has been a bit quiet from them as of late. However, Robert S Randazzo from PMDG has taken the time to write out a new update post giving a little bit of information on some upcoming developments including the NG3, 747 QOTSII and also Global Flight Ops. The first big piece of news is that the team have made “very good progress” on the NG3. Such good progress, in fact, that beta testing is now being teased to possibly take place soon. In the post from RSR, he said “in a perfect world, we will see beta testing for NG3 commence during the last few days of April, or possibly early May.” More excitingly is that is is also “highly likely” that they won’t have any kind of embargo on sharing images/video of the product. Considering we haven’t seen anything of the product despite all the teasing, we are very excited to see what delights it will bring. The second item on the list is PMDG’s Global Flight Operations. Having announced back at FlightSimExpo 2018, it’s been some time since we’ve seen any progress. Today it was confirmed that some of the API infrastructure has been shared with other developers to begin integration of their products with the Global Flight Operations universe. Sadly, this has caused progress to slow down more than hoped, but it is all needed to ensure it’s a stable product. It was also mentioned that livery painters will also start to see invitations to Global Flight Operations to assist with testing. Here’s hoping that invitation extends to media partners (if you’re reading PMDG…). PMDG also confirmed that a brand new update for the 747 Queen of the Skies II will also see a new update in the coming week (possibly Tuesday or Wednesday), which will include an update to the navdata handling, improvements of LNAV and more. After that update, it has been confirmed an additional update will follow up shortly which will include weather radar compatibility with REX products. The final item on the update post is all to do with the real-world flying commitments with the DC-3. The team, as mentioned before, are taking the aircraft on a world-tour to various airshows across the globe. They are currently working on the final details, but there are going to be lots of opportunities for fans across the world to visit the aircraft and say hi. Finally, there is also the hope of a tracking system page for the DC-3 so you can follow the progress of the journey. They have installed a satellite tracking system to give better coverage when crossing over the Atlantic. That wraps up everything from the post on the new PMDG forums. You can head over their now (you need an account) to see the information in full. SOURCE INFO PMDG Discuss Current On-Going Projects and Forum Move | FSElite FSELITE.NET PMDG’s Robert Randazzo has taken to the Avsim forums to discuss what projects the team are busy working on. Robert opened up the thread by saying that the team has been somewhat quiet recently to enable them to focus on multiple project development without putting too much pressure on them. This flexibility meant that projects […] Update Post from PMDG - NG3 Possibly Entering Beta Soon | FSElite FSELITE.NET PMDG have had time to settle in on their new forums over the past few weeks and it has been a bit quiet from them as of late. However, Robert S Randazzo from PMDG has taken the time to write out a new update post giving a little bit of information on some upcoming developments […]
  13. VC10 Professional - Standard, Super & RAF Compatibility: Flight Simulator X, FSX: Steam Edition, P3D v4, P3D v3, P3D v2, P3D v1 Image: VC10 Jetliner by Just Flight GOO.GL Found on Google from dogsofwarvu.com The VC10 is widely regarded as one of the most graceful jet airliners ever created, with its long slim fuselage, clean angled-back wings and graceful swept-back tail surfaces. The aircraft was designed by Vickers-Armstrongs to fly on long-distance BOAC routes between the UK and Africa and needed to be able to operate from hot and high airports with short runways. This resulted in an aircraft with superb performance, second only to the supersonic Concorde in terms of speed for a jet airliner. The VC10 was introduced into RAF service in 1965, operating in the transport, cargo and in-flight refuelling roles, until its retirement in 2013, nearly 50 years later. VC10 Professional for FSX and P3D includes accurately modelled Standard and Super civilian variants and C1K, K3 and K4 military variants of the VC10 in a variety of liveries covering their time in airline and RAF service. The detailed virtual cockpit features 3D instruments, authentic wear and tear and all four flight crew positions (Captain, Co-Pilot, Flight Engineer and Navigator) modelled in high detail. Comprehensive but easy-to-use systems are simulated, including a realistic fuel system with transfer and jettison functionality, an autopilot with pitch and bank hold, an autothrottle with IAS and MACH hold capabilities and simulated powered flying control units (PFCUs). Realistic engine start procedures are possible with ground air supply and cross-bleed, and autostart (Ctrl+E) compatibility allows you to get airborne quickly. Custom-coded electrical, fuel, hydraulic, pressurisation and navigation systems, including a new Delco Carousel IV-A Inertial Navigation System (INS) unit, will keep even experienced pilots busy! The VC10 is brought to life with distinctive Rolls-Royce Conway engine sounds and accurate flight dynamics based on input from ex-VC10 crew and real-world performance and handling data. SOURCE INFO Just Flight - VC10 Professional - Standard, Super & RAF WWW.JUSTFLIGHT.COM New VC10 PROFESSIONAL add-on for P3D and FSX from Just Flight - on sale now! NEWS SITE ARTICLE LINK :
  14. Just Flight Announces Fokker F28 Fellowship Over on their website, Just Flight has announced that they’re developing the Fokker F28 Fellowship for FSX and Prepar3D. The Dutch Fokker F28 is a short range, regional airliner announced way back in 1962. Today, the F28 is only used by military operators around the world. Prominent carriers which used to fly the F28 included, KLM Cityhopper, NLM Cityhopper, Piedmont, USAir, Air Canada and many more. Just Flight’s rendition of the F28 Fellowship will include the 1000 and 4000 variant, PBR materials, TFDi RealLight and TrueGlass, realistic distinctive animations, an authentic cockpit, highly-realistic flight dynamics and more which can be found in the comprehensive features list at the end of this article. With this reveal, Just Flight has announced that their team has expanded bringing on a new set of members bringing with them a wealth of experience in complex, study-level aircraft development. With that, it means that the F28 will not only look great but will feature custom coding throughout including the use of external systems to bypass simulation limitations. We’ll endeavour to keep you updated on the latest regarding further development of the Fokker F28 Fellowship. Check out the product page here. Just Flight - Fokker F28 Fellowship WWW.JUSTFLIGHT.COM In development at Just Flight - new Fokker F28 Fellowship 1000-4000 for P3D and FSX! Just Flight Announces Fokker F28 Fellowship | FSElite FSELITE.NET Over on their website, Just Flight has announced that they’re developing the Fokker F28 Fellowship for FSX and Prepar3D. The Dutch Fokker F28 is a short range, regional airliner announced way back in 1962. Today, the F28 is only used by military operators around the world. Prominent carriers which used to fly the F28 included, KLM […]
  15. FSElite Exclusive: Skyline Simulations Bringing Gibraltar to X-Plane and P3D We are proud to announce, along with Skyline Simulations, a brand new Gibraltar scenery will be coming to both X-Plane and Prepar3D/FSX. Skyline Simulations have brought us products such as Billy Bishop Toronto City and Cincinnati/Northern Kentucky International Airport (KCVG). The team have built up many years of experience in developing products for both primary sims and are now working to bring one the world’s most challenging airports in an updated fashion. Skyline Simulations intend to simulate various parts of the airport which make it so unique. For example, when an aircraft is on approach or preparing for take off, pedestrian and vehicle traffic will stop crossing the runway as per real-world procedures. Further to that, the team intend to take advantage of new technology such as PBR, super high-resolution details, animated hangers and 3D vegetation. Furthermore, they are going to bring the city of Gibraltar to life with custom hotels, hundreds of 3D buildings and high-resolution orthoimagery for the entire area. SOURCE INFO https://www.facebook.com/skyline.simulations/ https://fselite.net/news/fselite-exclusive-skyline-simulations-bringing-gibraltar-to-x-plane-and-p3d/?utm_source=article&utm_medium=push
  16. Atomic Effects on Drone Aircraft in Flight SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  17. Orbx Update Bilbao to Version 1.10 After previewing off the new update a few weeks ago, developer Marcus Nyberg & Philip Schall have updated their rendition of Bilbao (LEBB) to version 1.10. The new version includes a variety of changes including brand new high-resolution textures in the terminal area, vastly improved ground textures surrounding the apron and airport itself along with SODE jetways and gates. Furthermore, the approaches have become a lot more scenic and interesting thanks to the 200 new building types, new objects on the nearby mountain ranges and also new ambient light effects for the whole city. It has been described as a “mind-blowing” night scenario. SOURCE INFO LEBB Bilbao Airport - Orbx ORBXDIRECT.COM Welcome to Basque country! Orbx Update Bilbao to Version 1.10 | FSElite FSELITE.NET After previewing off the new update a few weeks ago, developer Marcus Nyberg & Philip Schall have updated their rendition of Bilbao (LEBB) to version 1.10. The new version includes a variety of changes including brand new high-resolution textures in the terminal area, vastly improved ground textures surrounding the apron and airport itself along with SODE jetways […]
  18. LHSimulations Previews Render of Budapest v2.0 LHSimulations has previewed another render of their Budapest (LHBP) airport for Prepar3D. The scenery developer appears to be making good process on their second rendition of the airport. Budapest Ferenc Liszt International Airport (LHBP) is an airport serving the Hungarian capital city of Budapest. It is the largest commercial airport of Hungary. It serves as a hub for LOT Polish Airlines, Smartwings Hungary and Wizz Air. It is served domestically and internationally by ailines such as Aer Lingus, Aeroflot, Air China, Air France, Austrian Airlines, easyJet, Lufthansa, Ryan Air, LOT, Qatar and Turkish Airlines among many others. Stay tuned with FSElite for updates regarding the development of Budapest v2.0. SOURCE INFO LHSimulations Previews Render of Budapest v2.0 | FSElite FSELITE.NET LHSimulations has previewed another render of their Budapest (LHBP) airport for Prepar3D. The scenery developer appears to be making good process on their second rendition of the airport.
  19. Virtual-Fly Release the Yoko the Yoke PLUS Virtual-Fly, the team behind products such as the RUDDO rudder pedals and also the TQ-6 throttle set, has released their brand new yoke. Listening to customer feedback from their original Yoko the Yoke, the Yoko PLUS builds upon it adding a range of new features and functionality. The most obvious new feature is the brand new 8-way hat switch. I suggested in my Yoko the Yoke review that it was a feature I would like to see and the team have listened. This will make panning the cockpit a lot easier when using the yoke itself. Furthermore, there are some advanced features such as Hall-effect contactless sensors, internal electric wiring (which come with a lifetime guarantee) and there’s now an even longer shaft for more comfort. The PLUS version of the Yoko the Yoke also has pitch and roll trim switches, a push to talk switch and also autopilot disengage buttons. Virtual-Fly’s Yoko the Yoke PLUS is part of the Certified Aviation Traning devices, which has been approved for training use by the US Federal Aviation Administration (F.A.A). All of these features, the comfort and the included technology is unique to the Virtual-Fly Yoko the Yoke Plus. Due to the features, materials used and production quality, it is pricier than your standard yoke. The cost of the Yoko the Yoke PLUS is €995.00. Each yoke is calibrated in the factory and comes packaged with everything you’ll need to set it up either in your home cockpit or professional environment. You can buy it from Virtual-Fly’s online store. You can read a range of our reviews or watch some video content via our Virtual-Fly hub. SOURCE INFO Flight Sim Yoke – Yoko “the Yoke” PLUS - WWW.VIRTUAL-FLY.COM The PLUS version of our famous YOKO, the Yoke. Now with an 8-Way HAT Switch, Hall Effect Contactless Sensors and Even More Precision. Still a YOKO, and for a lifetime. FSX, P3D and X-Plane Compatible. Virtual-Fly Release the Yoko the Yoke PLUS | FSElite FSELITE.NET Virtual-Fly, the team behind products such as the RUDDO rudder pedals and also the TQ-6 throttle set, has released their brand new yoke. Listening to customer feedback from their original Yoko the Yoke, the Yoko PLUS builds upon it adding a range of new features and functionality. The most obvious new feature is the brand new […]
  20. Indeed Flightbeam Studios Releases Wellington International Airport | FSElite FSELITE.NET Accompanied by a trailer that beautifully shows of all of its gorgeous detail, Flightbeam Studios has released Wellington International Airport (NZWN). The project, announced in June of last year, has finally made its way to our simulators. Wellington is the third busiest airport in New Zealand, right after Auckland and Christchurch. The airport serves as […]
  21. Orbx Olbia Costa Smeralda Airport (LIEO) Released In a forum post, Orbx has announced that they’ve released their anticipated Olbia Costa Smeralda Airport (LIEO) exclusively for Prepar3D v4. Olbia Airport located 4.5 miles west of the town of Olbia, Italy is the principal operating base for Air Italy. Olbia Airport primarily sees seasonal flights from airlines such as airBaltic, easyJet, Eurowings, S7, Lufthansa and more. Orbx’s highly detailed and exhaustively complete rendition of Olbia and it’s surrounding area includes the new extended runway and taxiway, 30cm/px ground textures, a super level of realism and more which can be found in the features list at the end of this article. You can grab a hold of Orbx’s execution of Olbia Costa Smeralda Airport (LIEO) at OrbxDirect for a price of $39.95 AUD (Incl. VAT) exclusively for Prepar3D v4. SOURCE INFO [announcement] LIEO Olbia Costa Smeralda Airport Released! - OrbxDirect Release Announcements - Orbx Community and Support Forums ORBXSYSTEMS.COM LIEO Olbia Costa Smeralda Airport for P3Dv4 is now available for purchase on OrbxDirect! LIEO is a highly detailed and exhaustively complete reproduction of the airport and surrounding area. Olbia Costa Smeralda airport has been designed carefully and reflects the real-world layout of the airport... Orbx Olbia Costa Smeralda Airport (LIEO) Released | FSElite FSELITE.NET In a forum post, Orbx has announced that they've released their anticipated Olbia Costa Smeralda Airport (LIEO) exclusively for Prepar3D v4.
  22. FlyTampa Reveals April Release Date for Las Vegas (KLAS) In a conversation on their forum, popular developer FlyTampa has given their clearest indication yet of an April 2019 release date for their highly anticipated Las Vegas scenery (KLAS) for Prepar3D v4. Click here for our January article on the latest development for Las Vegas. The discussion on the forum began with a light-hearted debate about whether or not regular development previews of upcoming sceneries are a good thing for the community. FlyTampa has acknowledged that too many previews lead to heightened anticipation of an imminent release. They also acknowledged that when development delays occur this can lead to frustration within the community thus putting pressure on the company itself. These issues, as well as the lack of budget infrastructure, are the reasons why FlyTampa are reluctant to reveal pre-planned release dates. FlyTampa were keen to propose a solution by saying; “One solution would be to keep everything under wraps until a release time becomes a certainty”. To finish the conversation, FlyTampa teased by saying; “I don’t think release dates have ever been shared here, but in exception for Vegas, I can share that the plan is for April…this year :)”. SOURCE INFO Las Vegas Preview in Prepar3DV4 - Page 15 - FlyTampa WWW.FLYTAMPA.ORG FlyTampa Reveals April Release Date for Las Vegas (KLAS) | FSElite FSELITE.NET In a conversation on their forum, popular developer FlyTampa has given their clearest indication yet of an April 2019 release date for their highly anticipated Las Vegas scenery (KLAS) for Prepar3D v4. Click here for our January article on the latest development for Las Vegas. The discussion on the forum began with a light-hearted debate […]
  23. Flightbeam Wellington International Airport Previews The official page for Flightbeam’s Wellington International Airport is now live in preparation for release. Whilst it is not yet available, the fact a product page is online suggests we’re close. In the meantime, we have been able to get a closer look at the upcoming scenery from Flightbeam. As you can see, the texture and modelling work is highly detailed and there’s a nice scenery coverage which will be included in the final release. SOURCE INFO NZWN | Flightbeam Studios WWW.FLIGHTBEAM.NET Flightbeam Wellington International Airport Previews | FSElite FSELITE.NET The official page for Flightbeam’s Wellington International Airport is now live in preparation for release. Whilst it is not yet available, the fact a product page is online suggests we’re close. In the meantime, we have been able to get a closer look at the upcoming scenery from Flightbeam. As you can see, the texture and […]
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