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Gibbon

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  1. OMGEDSON liked a post in a topic by Gibbon in New Just Flight 747 Classic Previews In-sim   
    New Just Flight 747 Classic Previews In-sim
    Over on their Facebook page, Just Flight has posted some new previews of their work-in-progress 747 Classic add-on in-sim.
    The 747 Classic looks to be one of Just Flight’s most extensive aircraft yet with an extremely comprehensive features list that appears to bring a lot of life and real-world similarities to their rendition of the aircraft which is progressing admirably.
    There will be three variants of the 747 included along with their real-world engine variations. The feature list is rather extensive so we’ve pulled out some of the most notable features down below, you can learn more about the 747 Classic and view it’s full comprehensive features list on the store page here.
     
    The majority of the below previews show the 747 Classic on a scenic flight passing over New York City. It appears to be taking shape quite nicely so far however it certainly appears to be in an early beta stage with some cockpit instruments visibly inactive. Along with that, Just Flight has mentioned that the model is currently undergoing numerous changes based on testing and feedback received meaning we expect to see many changes as new previews emerge.
    Just Flight state that in the next couple of weeks they’ll be sharing previews of the 747 featuring PBR materials and effects. We’ll ensure to keep up to date on the latest regarding the development of Just Flight’s 747 Classic.
         
    SOURCE INFO
    Just Flight - 747 Classic
    WWW.JUSTFLIGHT.COM 747 Classic from Just Flight coming soon - all-new 747 package for FSX and P3D featuring the 747-100 and -200 passenger variants and the 747-200F cargo variant! New Just Flight 747 Classic Previews In-sim | FSElite
    FSELITE.NET Over on their Facebook page, Just Flight has posted some new previews of their work-in-progress 747 Classic add-on in-sim.
  2. OMGEDSON liked a post in a topic by Gibbon in Sim-Wings Announce Canary Islands Professional – La Gomera   
    Sim-Wings Announce Canary Islands Professional – La Gomera
     
    Developer Sim-Wings has announced that they are bringing La Gomera island to the world of Prepar3D. Releasing under the Canary Islands Professional branding, the team are looking to recreate the island and airport of La Gomera.
    La Gomera airport sits just beside the island of Tenerife and sees just airline Binter Canarias travel to and from Tenerife North.
    Sim-Wings confirmed that development is being completed by Oliver Pabst and will work seamlessly with their other upcoming offerings such as Tenerife Sur and Gran Canaria.
    The team are anticipating a release come April 2019.
     
        SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  3. eaim1973 liked a post in a topic by Gibbon in Real Pilot Story: Powerless Over Paris   
    Real Pilot Story: Powerless Over Paris
    An instrument rated, commercial pilot flying through thick IMC at night experiences a full electrical failure. Through creativity and some rule breaking, air traffic controllers are able to get in contact with him, but will he be able to find the airport and land in the current conditions? Hear the story first hand from the pilot and controllers involved.
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  4. OMGEDSON liked a post in a topic by Gibbon in Milviz Shows Off King Air 350i Icing Effects   
    Milviz Shows Off King Air 350i Icing Effects
     
    It’s been a busy week for Milviz, to say the least, with multiple previews of the ATR having been shown off, in addition to a sneak peak at their upcoming King Air 350i with PBR. Today, Milviz continued the streak of previews on their aircraft with a first look at the icing effects that are going into the product!
    Do keep in mind that these effects are still very much work-in-progress, but even at this stage they do look rather promising. One would hope that these effects would mean icing consequences are included in the aircraft, though we’ll have to wait and see if that is true or not. We’ll continue to keep you updated on all things Milviz.
        Milviz Shows Off King Air 350i Icing Effects | FSElite
    FSELITE.NET Milviz continues to show off more of their upcoming King Air 350i, this time choosing to preview the icing effects going into the product.
  5. OMGEDSON liked a post in a topic by Gibbon in Real Pilot Story: Powerless Over Paris   
    Real Pilot Story: Powerless Over Paris
    An instrument rated, commercial pilot flying through thick IMC at night experiences a full electrical failure. Through creativity and some rule breaking, air traffic controllers are able to get in contact with him, but will he be able to find the airport and land in the current conditions? Hear the story first hand from the pilot and controllers involved.
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  6. Gibbon liked a post in a topic by Canuckshaw in Heatblur Simulations is becoming a part of MetaSimulations   
    Dear All,

    Today, we’ve released the F-14 into early access after years of intensive development. We truly hope you’re enjoying it! We’re monitoring all of the forums, hoggit and e-mails and are moving quickly and assertively to correct any critical issues and mistakes. 

    This module represents the culmination of exhaustive research and intensive development, where we attempted to push the boundaries of what was possible with a desktop flight simulation. The challenge and passion associated with this project ushed us to deliver the very best that our broad backgrounds and formal training allowed us. We pushed those boundaries, both because of Heatblur’s commitment to providing the highest quality product possible, and because the F-14A/B represented a passion project for many members of the team. We were and still are driven to get this project right! And today, we have the pleasure of announcing something even bigger, which will allow us to unlock our true potential, and to raise the bar even higher.

    Over the past few weeks, we’ve been working on taking the next big step forward for our company and team. We’ve progressed discussions with a group that will be our new partners for the continued development of Heatblur. We’ve found our interests to be very much aligned and thus, Heatblur Simulations is becoming a part of MetaSimulations, which is a part of the Meta Aerospace group.

    Together with Meta, we will be able to combine the resources and expertise of a real world aerospace operator with our passion, experience and drive in the field of simulation. We’re incredibly excited about the potential and capability Meta brings to the field of simulation. This amazing opportunity to become a part of Meta will help us redefine what the cutting edge of simulation is, through the amplification of every great quality found in Heatblur.

    With Heatblur and Meta working together, there are absolutely no limits to what we can achieve.

    Beyond this, it assures and guarantees that the Viggen, Tomcat and other future Heatblur products will remain on the absolute cutting edge in terms of quality and execution. This transition will allow us to continue building our team and help ensure that we have the resources to fully support our modules in the future. Thank you for your support, we’re so excited for our future together and what that means for you as consumers, and we hope you are too!

    Sincerely,
    Heatblur Simulations


    www.metasimulations.aero __________________
    Nicholas Dackard

    Founder & Lead Artist
    Heatblur Simulations

    https://www.facebook.com/heatblur/  
    SOURCE INFO
    DEVELOPER POST LINK :  https://store.heatblur.com/
    NEWS SITE ARTICLE LINK :  https://forums.eagle.ru/showthread.php?p=3835473#post3835473
  7. Dreadmetis liked a post in a topic by Gibbon in FSElite Exclusive: PhotoSim Labs Confirm Development of Cuba Scenery   
    FSElite Exclusive: PhotoSim Labs Confirm Development of Cuba Scenery
     
      New scenery developer PhotoSim Labs has given us the rights to exclusively reveal that their next project, after the Bahamas, will be the entire island of Cuba.
    The complete project will be done in 5 different sections, with 2 airports contained in each. The first section which is being worked on will be “Isla De La Juventud & Pinar del Rio”. Regardless of which pack, they will contain hundreds of custom buildings, custom vegetation, high-quality ground textures and of course, photo real ground and water textures.
    Further to the objects, airports and tropical landscaping, PhotoSim Labs will also model the various Russain carriers which sail around the island, as well as be able to take off and land on them.
    It’s a project on a grand scale. Don’t expect it any time soon, as development is currently in pre-production with multiple photo shoots currently on-going to gather the source material required to create a detailed project such as this.
    Finally, we can confirm this is a project for FSX/P3Dv4, and will also be converted to X-Plane 11.
    Once we hear more information regarding PhotoSim Labs and Cuba, we’ll let you know.
    In the meantime, you can support PhotoSim Labs by pre-ordering / purchasing a copy of their Bahamas scenery.
    Image source: Isla Local
    SOURCE INFO
    https://www.photosimlabs.com/
    https://fselite.net/news/fselite-exclusive-photosim-labs-confirm-development-of-cuba-scenery/?utm_source=article&utm_medium=push
  8. OMGEDSON liked a post in a topic by Gibbon in FSElite Exclusive: PhotoSim Labs Confirm Development of Cuba Scenery   
    FSElite Exclusive: PhotoSim Labs Confirm Development of Cuba Scenery
     
      New scenery developer PhotoSim Labs has given us the rights to exclusively reveal that their next project, after the Bahamas, will be the entire island of Cuba.
    The complete project will be done in 5 different sections, with 2 airports contained in each. The first section which is being worked on will be “Isla De La Juventud & Pinar del Rio”. Regardless of which pack, they will contain hundreds of custom buildings, custom vegetation, high-quality ground textures and of course, photo real ground and water textures.
    Further to the objects, airports and tropical landscaping, PhotoSim Labs will also model the various Russain carriers which sail around the island, as well as be able to take off and land on them.
    It’s a project on a grand scale. Don’t expect it any time soon, as development is currently in pre-production with multiple photo shoots currently on-going to gather the source material required to create a detailed project such as this.
    Finally, we can confirm this is a project for FSX/P3Dv4, and will also be converted to X-Plane 11.
    Once we hear more information regarding PhotoSim Labs and Cuba, we’ll let you know.
    In the meantime, you can support PhotoSim Labs by pre-ordering / purchasing a copy of their Bahamas scenery.
    Image source: Isla Local
    SOURCE INFO
    https://www.photosimlabs.com/
    https://fselite.net/news/fselite-exclusive-photosim-labs-confirm-development-of-cuba-scenery/?utm_source=article&utm_medium=push
  9. OMGEDSON liked a post in a topic by Gibbon in NTSB Procedural Compliance   
    Procedural Compliance
     
    This NTSB video on procedural compliance for flight crews, which is targeted at pilots, airline operations departments and aviation regulators, uses findings from seven commercial airplane accidents to show how deviations from standard operating procedures can initiate a chain of events that can lead to devastating consequences.
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  10. OMGEDSON liked a post in a topic by Gibbon in Navigraph Seeks Beta Testers   
    Navigraph Seeks Beta Testers
     
    Over on their Facebook page, Navigraph has put out a post stating that they’re seeking beta testers for an upcoming major revision to Navigraph Charts.
    The upcoming major revision is said to be a long-anticipated release with Navigraph being committed to providing the best product possible and therefore they are looking to select a broad group of users with a diversity of knowledge. Meaning that notwithstanding your experience in flight simulation or real-world aviation, all you require is a Navigraph Ultimate Subscription to apply.
    If you’re interested in testing new features which are to come to Navigraph Charts before everyone else, you can fill out the form here. Successful applicants will be contacted in the upcoming weeks with more information. Testing expected to take place throughout Spring 2019.
    SOURCE INFO
    https://fselite.net/news/navigraph-seeks-beta-testers/
  11. OMGEDSON liked a post in a topic by Gibbon in Fly the Maddog X Development Update   
    Fly the Maddog X Development Update
     
      Leonardo Software House, the developer of Fly the Maddog X, has released a development update.
    Hot on the heels of the MD83 and MD-88 expansion pack, the developer says they are already beta testing the upcoming Fly the Maddog X release. While there is no release date as of yet, the latest version will add some new features and squash some bugs. The developer notes that all development is now focused on P3D v4.4 only, and the newest features will not be ported to any other platform.
    The newest version will see PBR used on both the inside and outside of the plane, giving users the option to enable or disable PBR independently for the VC and external 3D models. As well, the newest release will add the ACARS messaging system, allowing pilots to interact with airline dispatch and maintenance, adding another layer to the simulation.
     
    Another notable change is the ability to automatically sync changes made in the fuel and payload manager directly to the plane while the simulator is running. Users will no longer have to use the ‘sync from load manager’ option in the add-ons menu. As well, the ‘fix all failures’ menu option is no longer applicable since all maintenance will be controlled from the new ACARS system.
    For added convenience, the external model has received several click spots, allowing users to open and close passenger and cargo doors, stairs, radome, engine cowls, and cockpit windows directly from the external view.
    The developer also clarified the full product line and simulator compatibility with the following list:
    32bit edition MD-82 base pack: FSX/FSX:SE/P3D v3.4; 64bit edition MD-82 base pack: P3D v4.2/v4.3; 64bit edition MD-82 base pack for P3D v4.4: P3D v4.4; 64bit edition MD83 & MD-88 variants expansion:P3D v4.2/v4.3; 64bit edition MD83 & MD-88 variants expansion for P3D v4.4:P3D v4.4. For a full description of the upcoming changes, click here (PDF file).
     
    SOURCE INFO
    https://www.flythemaddog.com/forum/index.php?/topic/10946-fly-the-maddog-x-development-update/
    https://fselite.net/news/fly-the-maddog-x-development-update/
  12. OMGEDSON liked a post in a topic by Gibbon in Milviz Previews ATR Cabin and Cockpit   
    Milviz Previews ATR Cabin and Cockpit
     
    Milviz is back once again with more glorious shots of their upcoming ATR 72, and this time of the high-quality virtual cabin and cockpit going into the product!
      These shots come just a few weeks after Milviz last showed off the ATR in-sim and with PBR applied, so it appears the project is moving at quite a rapid clip. We can’t wait to see more of the aircraft, and we’ll keep you updated just as soon as we can!
      SOURCE INFO
    https://fselite.net/previews/milviz-previews-atr-cabin-and-cockpit/
  13. Gibbon liked a post in a topic by Ivana Fly in ON APPROACH - Episode 088 & Show Notes   
    ✈ On Approach is a  weekly flight sim & aviation enthusiast podcast covering user submitted topics and news on TheSkyLounge.TV
     
    TOP NEWS
     
     
     
    WORTH MENTIONING
     
  14. ssimmons1958 liked a post in a topic by Gibbon in PMDG Reveals More Development Updates   
    PMDG Reveals More Development Updates
     
    PMDG CEO Robert Randazzo has revealed the latest information regarding PBR updates and a little teaser regarding their NG3 project.
    In a post on their new forum, Randazzo announced that PBR testing for the 747 QOTSII has now been given to beta testers in order to push for a release after this weekend.
    After a troubled few weeks of technical difficulties, PMDG were looking at last Thursday 28th February being the release date. Unfortunately, this was put back because of presumed conflicts with the 747 and its interaction with their Global Flight Operations environment in Prepar3D v4.
    After collaboration with Lockheed Martin and no fewer than 10 different developers, the issues seem to be fixed and they are finally putting the finishing touches to this openly challenging project.
    Information regarding their highly anticipated NG3 project is still pretty tight-lipped, but what we know from the forum post is that the 737 NG3 is moving along very quickly through its development phase.
    Mr.Randazzo stated that development has been going on for a long time and was keen to tease as he wrote; “There is so much about this product that you guys are going to absolutely LOVE. I cannot wait to be able to share more but alas, not just yet”.
    For the full article on the PMDG forum click here. Please note that you have to be a registered user to see this article.
      SOURCE INFO
    https://forum.pmdg.com/forum/main-forum/general-discussion-news-and-announcements/4037-02mar19-oh-what-a-week-it-has-been-some-747-pbr-good-news-and-a-few-other-items
    https://fselite.net/news/pmdg-reveals-more-development-updates/
  15. OMGEDSON liked a post in a topic by Gibbon in NTSB video companion to UPS 1354 accident report   
    NTSB video companion to UPS 1354 accident report
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  16. OMGEDSON liked a post in a topic by Gibbon in PMDG Reveals More Development Updates   
    PMDG Reveals More Development Updates
     
    PMDG CEO Robert Randazzo has revealed the latest information regarding PBR updates and a little teaser regarding their NG3 project.
    In a post on their new forum, Randazzo announced that PBR testing for the 747 QOTSII has now been given to beta testers in order to push for a release after this weekend.
    After a troubled few weeks of technical difficulties, PMDG were looking at last Thursday 28th February being the release date. Unfortunately, this was put back because of presumed conflicts with the 747 and its interaction with their Global Flight Operations environment in Prepar3D v4.
    After collaboration with Lockheed Martin and no fewer than 10 different developers, the issues seem to be fixed and they are finally putting the finishing touches to this openly challenging project.
    Information regarding their highly anticipated NG3 project is still pretty tight-lipped, but what we know from the forum post is that the 737 NG3 is moving along very quickly through its development phase.
    Mr.Randazzo stated that development has been going on for a long time and was keen to tease as he wrote; “There is so much about this product that you guys are going to absolutely LOVE. I cannot wait to be able to share more but alas, not just yet”.
    For the full article on the PMDG forum click here. Please note that you have to be a registered user to see this article.
      SOURCE INFO
    https://forum.pmdg.com/forum/main-forum/general-discussion-news-and-announcements/4037-02mar19-oh-what-a-week-it-has-been-some-747-pbr-good-news-and-a-few-other-items
    https://fselite.net/news/pmdg-reveals-more-development-updates/
  17. eaim1973 liked a post in a topic by Gibbon in PMDG Reveals More Development Updates   
    PMDG Reveals More Development Updates
     
    PMDG CEO Robert Randazzo has revealed the latest information regarding PBR updates and a little teaser regarding their NG3 project.
    In a post on their new forum, Randazzo announced that PBR testing for the 747 QOTSII has now been given to beta testers in order to push for a release after this weekend.
    After a troubled few weeks of technical difficulties, PMDG were looking at last Thursday 28th February being the release date. Unfortunately, this was put back because of presumed conflicts with the 747 and its interaction with their Global Flight Operations environment in Prepar3D v4.
    After collaboration with Lockheed Martin and no fewer than 10 different developers, the issues seem to be fixed and they are finally putting the finishing touches to this openly challenging project.
    Information regarding their highly anticipated NG3 project is still pretty tight-lipped, but what we know from the forum post is that the 737 NG3 is moving along very quickly through its development phase.
    Mr.Randazzo stated that development has been going on for a long time and was keen to tease as he wrote; “There is so much about this product that you guys are going to absolutely LOVE. I cannot wait to be able to share more but alas, not just yet”.
    For the full article on the PMDG forum click here. Please note that you have to be a registered user to see this article.
      SOURCE INFO
    https://forum.pmdg.com/forum/main-forum/general-discussion-news-and-announcements/4037-02mar19-oh-what-a-week-it-has-been-some-747-pbr-good-news-and-a-few-other-items
    https://fselite.net/news/pmdg-reveals-more-development-updates/
  18. OMGEDSON liked a post in a topic by Gibbon in Just Flight Avro Vulcan Overview and tutorial   
    Just Flight Avro Vulcan Overview and tutorial.
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  19. OMGEDSON liked a post in a topic by Gibbon in Flightbeam Studios Announces Toulouse–Blagnac (LFBO)   
    Flightbeam Studios Announces Toulouse–Blagnac (LFBO)
     
        Over on their Facebook page, Flightbeam Studios has made an exciting announcement that they’re bringing Toulouse–Blagnac Airport (LFBO) to our simulators.
    Located in Southwestern France, Toulouse Airport is well-known for being home to Airbus’ main office and manufacturing facility. It sees civil operations from many well-known airlines such as easyJet, Volotea, Ryanair, Air France, UPS and many more.
    Toulouse–Blagnac is being developed by Thomas of Jetstream Designs, which has recently joined the ever-growing Flightbeam development team.
    We do know from the single screenshot of the tower that this airport is being developed for ESP platforms. Not much other information has been provided, however, we’ll endeavour to keep you up-t0-date on the progress of this scenery.
     
    SOURCE INFO
    https://fselite.net/news/flightbeam-studios-announces-toulouse-blagnac-lfbo/?utm_source=article&utm_medium=push
  20. OMGEDSON liked a post in a topic by Gibbon in SamScene3D Singapore City Wow Released for Prepar3D   
    SamScene3D Singapore City Wow Released for Prepar3D
     
    Over on their Facebook page, SamScene3D has announced that they’ve released their Singapore City Wow add-on for Prepar3D.
    Singapore City Wow is a detailed rendition of the whole of Singapore made up of orthographic imagery, autogen, custom vegetation, buildings and mesh. Special attention has been paid to bringing the city centre to life within the sim with stunning details and accurately placed landmarks throughout.
    Singapore City Wow features over 1,000 custom made buildings, over 10,000 autogen buildings, beautiful landmarks, Imaginesim Singapore compatibility and more which can be viewed in the features list at the end of this article.
     
    You can grab a hold of SamScene3D’s Singapore City Wow over at their website for a price of €20.00 (Excl. VAT) exclusively for Prepar3D v3 and 4.
    SOURCE INFO
    https://fselite.net/news/samscene3d-singapore-city-wow-released/?utm_source=article&utm_medium=push
  21. OMGEDSON liked a post in a topic by Gibbon in Aerosoft A330 Professional Cockpit Previews   
    Additional Aerosoft A330 Professional Cockpit Previews
     
    It was stated that the images are currently designed with P3D v4.2 standards, but that PBR layers still have to be added in the future. Furthermore, it was confirmed that that the third MCDU will be used as a ‘settings’ MCDU.
    Going forward, we’ll make sure that any additional previews from Aerosoft regarding the A330 Professional presents new details or shows off a new feature.
     
     
    Further to the in-sim previews of just a few days ago, Aerosoft has released a few additional previews of the cockpit. Whilst we have seen many of these types of previews from them before, there was an additional bit of news that came with the forum post.
    SOURCE INFO
    https://forum.aerosoft.com/index.php?/topic/138237-aerosoft-a330-professional-preview/&page=12
    https://fselite.net/previews/additional-aerosoft-a330-professional-cockpit-previews/?utm_source=article&utm_medium=push
  22. OMGEDSON liked a post in a topic by Gibbon in How Britain's Air Force Held Back Germany (Battle Of Britain Documentary) | Timeline   
    How Britain's Air Force Held Back Germany (Battle Of Britain Documentary) | Timeline
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  23. OMGEDSON liked a post in a topic by Gibbon in Milviz Post Textured ATR Cockpit Render   
    Milviz Post Textured ATR Cockpit Render
     
    The Milviz ATR 72 (and 42) is quite possibly one of the most anticipated upcoming aircraft from the company (aside from SR-71, in my opinion), with many keen to have a Milvz-quality ATR in their sims. With this being said, it’s been a little silent on the ATR front from Milviz, with the last preview we saw being back in November.
    Today, Milviz has surely made a lot of people happy by posting a render of the highly detailed cockpit that will be featured in their product. Alongside the render, Milviz shared a snippet of information in the comments: it’ll feature PBR for P3D v4.4 users! On a more somber note for X-Plane fanatics, whether or not the ATR will fly the Laminar skies is still undecided; currently, the decision is ‘maybe’.
    While that was, sadly, all for now, we’ll keep a razor-sharp lookout for anything else on the upcoming Milviz ATR 72/42 and will let you know when we have anything new to share.
    SOURCE INFO
    https://fselite.net/previews/milviz-post-textured-atr-cockpit-render/
  24. airjuneau liked a post in a topic by Gibbon in Milviz Post Textured ATR Cockpit Render   
    Milviz Post Textured ATR Cockpit Render
     
    The Milviz ATR 72 (and 42) is quite possibly one of the most anticipated upcoming aircraft from the company (aside from SR-71, in my opinion), with many keen to have a Milvz-quality ATR in their sims. With this being said, it’s been a little silent on the ATR front from Milviz, with the last preview we saw being back in November.
    Today, Milviz has surely made a lot of people happy by posting a render of the highly detailed cockpit that will be featured in their product. Alongside the render, Milviz shared a snippet of information in the comments: it’ll feature PBR for P3D v4.4 users! On a more somber note for X-Plane fanatics, whether or not the ATR will fly the Laminar skies is still undecided; currently, the decision is ‘maybe’.
    While that was, sadly, all for now, we’ll keep a razor-sharp lookout for anything else on the upcoming Milviz ATR 72/42 and will let you know when we have anything new to share.
    SOURCE INFO
    https://fselite.net/previews/milviz-post-textured-atr-cockpit-render/
  25. SSH liked a post in a topic by Gibbon in Freeware Ovda Airport (LLOV) Released for Prepar3D v4   
    Freeware Ovda Airport (LLOV) Released for Prepar3D v4
     
    A new developer to the scene, ItaySim Design has released their first freeware airport to the community, Ovda Airport (LLOV) for Prepar3D v4.
    Ovda Airport is a military air base and civilian airport located in the Uvda region of southern Israel. You’ll only find Seasonal and charter flights with common airlines in and out of Ovda Airport to Switzerland, Germany, Britain, Russia and more locations scattered throughout Europe and Asia.
    ItaySim Designs’ rendition of Ovda Airport features custom ground polygons, animated apron stairs, vegetation surrounding the main terminal, small details placed around the airport and more. It also features a configuration tool which is not common amongst available freeware add-ons.
    You can grab a hold of Itay Designs’ Ovda Airport (LLOV) for free at their website here. It is compatible with only Prepar3D v4.
    SOURCE INFO
    https://itaysimdesign.weebly.com/freeware.html
    https://fselite.net/news/freeware-ovda-airport-llov-released-for-prepar3d-v4/
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