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eaim1973

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eaim1973 last won the day on October 30

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About eaim1973

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    Trainee Pilot

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    Fan of Aviation
  • A little about me...
    Rolls Royce NDT Inspector
    Edson... pronounce my username as aim1973
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    EGNT

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  1. Thanks Gibbon. Watching that reminded me of the time when the last operational Vulcans were dispersed around the Uk. Some were sent out by lorry in bits while others were flown in, like the one in the old video below at the old Sunderland Airport, now the site of Nissan UK .The video is low quality, but this footage was taken in 1981/82. Luckily my mother worked at the airport and I was allowed to have the day off school to watch it land, I was so close (way beyond the public viewing area, more near to the taxi way, before the time that health and safety was a thing) I felt the roar of them Olympus engines shake my body to the core.
  2. X-Plane 11.30 Beta 4 and Steam X-Plane 11.30 Beta 4 is out, both for Laminar Customers and for Steam! The fix list for beta 4 is pretty short because we intentionally cut back on what we added to it. Beta 4 had one job, and that job was to not be as broken as beta 1, beta 2, or beta 3. X-Plane 11.30 Beta 4 does not have the performance improvements we have been working on for the last week and a half; Sidney and I found a bunch of things that are slowing 11.30 down, but we didn’t want to risk yet another broken beta. This stuff should be ready for beta 5 in a few days. The public beta for 11.30 has been unusual in that it took us quite a few betas to get a stable non-crashing, usable beta, and during the waiting period we heard a lot of complaints from Steam users about being left out, and a lot of questions about when the beta would make it to Steam. Here’s the problem: we don’t know the date when a beta will make it to Steam. Here’s the rough algorithm: 10 BETA = BETA + 1 20 RELEASE BETA 30 WAIT ABOUT 24 HOURS 40 IF BETA CRASHES GOTO 10 50 RELEASE STEAM BETA So in the case of X-Plane 11.30, we had to go back and recut betas due to a crash in the joystick code (beta 1), a crash when the radios were on (beta 2) and airplanes falling through airports into the abyss (beta 3). One thing to note: if there’s a beta and it’s a few days old and it’s not on Steam, it’s because the beta has a known bug that makes it so unusable that you wouldn’t want to set your Steam install to use it. I see no reason to have a beta that crashes when you start it. (Since we collect automatic crash reports from users, we have frequency information about how often crashes are happening, and we can identify crashes that are significantly more frequent than what we’d expect in a stable beta.) SOURCE INFO DEVELOPER POST LINK : https://developer.x-plane.com/blog/ NEWS SITE ARTICLE LINK :
  3. As the title says, Laminar Research has released the latest Beta 3, let's hope this could lead to a stable RC. I've just installed it. SOURCE INFO DEVELOPER POST LINK : https://www.x-plane.com/ NEWS SITE ARTICLE LINK :
  4. Just Flight has recently announced on their Facebook page a link to “full details” and five photo’s of their upcoming Avro Vulcan B Mk2 for P3D and FSX. The aircraft has been modeled after extensive hands-on research with a real Vulcan B Mk2 at Wellesbourne Airfield. The aircraft will have various 4K paint schemes, realistic payloads, and ground equipment. Some of the features include: MODEL Accurately modelled Avro Vulcan B Mk2, built using real-world aircraft plans and comprehensive photography of the real aircraft (XM655) Many detailed animations, including: – Crew door – Bomb bay doors – Multi-position airbrakes – Multi-stage brake parachute – Deployable ram air turbine (RAT) – Variable-speed wipers – Tilting main landing gear – Flying controls (including elevons) – Animated pilots – Retractable taxi/landing lights A range of payload options: – Blue Steel nuclear stand-off missile – 1000lb bombs – WE.177 nuclear bomb – Saddle bomb bay tanks – Cylindrical bomb bay tanks Different aerial, refueling probe and other external parts providing several configurations Olympus 201 and 301 engine nozzle types Ground equipment, including Houchin GPU and Palouste compressor for engine start 4096×4096 textures are used to produce the highest possible texture clarity Bump and spectacular mapping used throughout the aircraft to produce a truly 3D feel COCKPIT A truly 3D virtual cockpit right down to accurately modelled ejection seats and screw heads – every instrument is constructed fully in 3D with smooth animations Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment Interactive engine start checklist Checklists for every stage of flight Panel state system which will automatically save the panel state whenever a flight is saved and reload the panel state whenever that flight is loaded Aircraft configuration system that will allow you to choose between ‘cold & dark’ or ‘ready for take-off’ Functioning oxygen regulator system with realistic consumption based on altitude – watch the oxygen quantity drop with usage Realistic V/UHF radio unit – save and recall commonly used frequencies Fully functioning magnetic indicators, warning lights and push-to-test buttons No detail is too small – even the option to switch between day and night modes on the landing gear indicator is included! AIRCRAFT SYSTEMS Custom-coded fuel system – fuel tank groups, transfer and crossfeed Custom-coded electrical system LIVERIES The Vulcan B Mk2 is supplied with eleven paint schemes covering its life in RAF service: XM655 (XM655 Maintenance and Preservation Society) XL426 (Vulcan Restoration Trust) XH562 (Kiwi roundels) XL361 (anti-flash white) XH538 (white belly) XM607 (Red Flag) XH534 (No.230 OCU, RAF Coltishall) XM600 (No.9 Squadron, RAF Cottesmore) XM607 (Black Buck) XL426 (anti-flash white) XH558 OTHER FEATURES Realistic and accurate flight dynamics based on real-world performance and handling data Authentic sound set Custom sounds for switches, wipers and more Comprehensive manual with panel guide and performance data PSD Paint Kit included so you can create your own paint schemes SOURCE INFO DEVELOPER POST LINK : https://www.justflight.com/product/avro-vulcan-b-mk2?fbclid=IwAR3FFftz5b4XkEHVmsUobR0qxDHtxMq4qLtwRjjAUs8cn4RrdNGhUFdVcw0 NEWS SITE ARTICLE LINK : https://fselite.net/previews/just-flight-avro-vulcan-b-mk2-preview-shots-and-details/
  5. I think the Pilot in question needs more practice on his Majestic Q400 on P3D!!!! Image copyrightPA The pilot of a Flybe plane that plummeted 500ft (152m) in 18 seconds had selected the wrong autopilot settings, an investigation has found. Some 44 passengers and four crew were on board the Belfast City to Glasgow flight on 11 January when the plane "pitched nose-down" towards the ground. An Air Accidents Investigation Branch report said warnings alerted the pilot, who fixed the error at 928ft (283m). Flybe said it had implemented "remedial actions quickly in response". The report said that autopilot was engaged when the Bombardier Dash 8 Q400 turboprop plane reached an altitude of 1,350 ft. The plane climbed to 1,500ft, but then pitched and "descended rapidly" because autopilot was set with a target altitude of 0ft. Staff reported that the plane "had become visual with the ground", and the report said the aircraft had reached a maximum rate of descent of 4,300ft/min. The 60-year-old pilot "responded almost immediately" to cockpit alarms and disconnected the autopilot, the report found. Serious aircraft 'near-misses' double Light aircraft crash caused by cramp The report said "several safety actions" had been taken by Flybe since the incident, including revisions to simulator training and amendments to the taxi checklist. A statement from Flybe said the operator "maintains a rigorous approach to ensuring the very highest flying standards are maintained". "Flybe implemented remedial actions quickly in response to the incident and our training and procedures have been amended to minimise the risk of a reoccurrence," it said. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.bbc.co.uk/news/uk-46137445
  6. After much anticipation from within the X-Plane community, FlightFactor has released previews of their 767 Pro ExtendedExpansion for X-Plane 11 over on the X-Plane.org forums. Along with the stunning set of previews, FlightFactor has announced the following three base models along with engine variants: 767-300ER with PW, RR and GE engines 767-F with PW, RR and GE engines 767-200ER with PW and GE engines Furthermore, the following new features are set to be included: A new EFB Navigraph charts Checklists Tutorials A new failure scenario system We will keep you updated if any more news surfaces regarding the FlightFactor 767 Pro Extended. SOURCE INFO DEVELOPER POST LINK : https://forums.x-plane.org/index.php?/forums/topic/162000-boeing-767-pro-extended/ NEWS SITE ARTICLE LINK : https://fselite.net/previews/flightfactor-preview-767-pro-extended/
  7. Top tip - Buy A2A accusim instead.
  8. The last we’ve seen of Carenado’s work-in-progress Falcon 50 was back in September. This month, they’re back with a plethora of in-sim previews of the fully textured and modeled interior, cockpit and exterior over on their Facebook page. The Dassault Falcon 50 is a French-made, long-range, business trijet primarily used by wealthy corporate individuals and Air Forces around the world. From the previews, we can see that the Falcon 50 is retrofitted with Carenado’s own Proline 21 avionics. Texture-wise, it looks immaculate as always just like with most of Carenado’s add-ons having the aircraft interior fully-textured all the way to the back of the of the fuselage with detail all over. We don’t have much information on the Falcon 50 regarding a release date or full feature list but a release may be very likely on the horizon by the look of these previews. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/previews/new-carenado-falcon-50-previews/
  9. MK-Studios released a fantastic rendition of Lisbon only a few weeks ago and have actively updated the airport to a higher standard since. We can exclusively reveal today that version 1.2 is in the works and addresses some of the feedback sent to the developer. Namely ground satellite imagery improvements and also huge improvements to the auto-gen. The previews below showcase the improvements which will be found in the 1.2 update (which will be free for all users). Lisbon continues to be a popular airport for simmers so it’s fantastic to see MK-Studios continue to develop and maintain the airport even post-release. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/previews/fselite-exclusive-mk-studios-lisbon-1-2-update-previews/
  10. Global Trees Released For X-Plane 11 Reader Mike (FSElite) was kind enough to point us in the direction of a new piece of freeware for X-Plane 11. Released at the end of October this year, FlyAgi is a vegetation global tree replacement system designed to enhance the quality of the simulator. As you can see from the screenshots, this coverage is world-wide and includes a huge variety of trees, shapes, colours and sizes. The download instructions are down below, but you can find full details on the FlyAgi forums. Note: Please install the new FlyAgi Vegetation Library for updating the HD trees in some places. Installation: Download from this forum. Unpack zip file Copy folder ‘FlyAgi_Vegetation_Global_Trees’ into your Custom Scenery folder Copy folder ‘Resources’ in the folder ‘FlyAgi_Vegetation_Global_Trees’ into your X-Plane 11 main folder and overwrite files Start X-Plane SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/news/flyagi-vegetation-global-trees-released-for-x-plane-11/
  11. Rain drops!!!
  12. FSDreamTeam continue to update their original version of GSX for users. Today, the latest update includes a much requested feature of refueling whilst other processes are going on. Just like in the real world, you can now simulate the refueling process whilst other events are taking place such as boarding/deboarding and catering. Further to that, there is now support for the Leonardo Maddog X and also some additional jetway logos too. A few other bug fixes have been patched in too. You should be prompted to update upon starting the sim, otherwise, you can update via the FSDT Live Updater system from your desktop. Full change log: NEW: Airport Elevation can be overridden in the Scenery Customzation page. The small “airplane” button will read altitude from the sim automatically. This should prevent any altitude problems caused by Altitude-Correcton .BGLs NEW: Allow support for simultaneous Refueling, Catering and Boarding/Deboarding. NEW: Internal support for Leonardo Maddog X NEW: Added Intercargo and CPH Airport operators. Added AKBANK jetway logo. Bugfix: Pushback will ignore custom pushback nodes if they don’t match an existing AFCAD node. Bugfix: Fix Catering stuck when the airplane has no front door. Bugfix: Jetways no longer docking again when preparing for Pushback. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/news/new-gsx-update-available-to-download/
  13. Could this story develop further? I hope not. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.avsim.com/forums/topic/544403-frooglesimorbx-debate-on-youtube-required-or-recommended/
  14. VFR Real Scenery NexGen 3D – Vol. 1: Southern England & South Wales Surely competition is good, not everyone is a fan of Orbx, this might suit some people more than TrueEarth. VFR Real Scenery NexGen 3D is the next generation of Just Flight’s hugely popular VFR Real Scenery series.The NexGen 3D software has been completely reworked using the very latest 25cm and 50cm aerial images at 1.2m ‘in sim’ resolution, rising to 60cm around airports.In addition to new imagery, the scenery now uses Just Flight’s new GenMart system to add a huge array of autogen objects for an immersive ‘3D’ feel. The combination of photographic scenery with accurately placed autogen objects gives a truly realistic representation of flying over the real world. As well as trees, houses and industrial buildings, the object library contains features such as wind turbines, wind farms, lighthouses and churches, all placed where their real-world counterparts are located. SOURCE INFO DEVELOPER POST LINK : https://www.justflight.com/product/vfr-real-scenery-nexgen-3d-vol-one-southern-england-and-south-wales NEWS SITE ARTICLE LINK :
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