Jump to content

avdheide

Members
  • Content Count

    51
  • Joined

  • Last visited

  • Days Won

    7
  • Country

    Netherlands

Reputation Activity

  1. ssimmons1958 liked a post in a topic by avdheide in PropStrike Studio Releases their Cessna 172 Bush Kit for Free   
    Announced on Wednesday, PropStrike Studio has officially released their Cessna 172 Bush Kit, a modification of the default Cessna 172. The modification is based on the stories from Ken Myles, a real pilot flying about Quatam River Airport - a rendition already exists by the developer.
    The aircraft also features Reality Expansion Pack (REP) integration for the best possible experience for those that own it. A full list of features:
    In cockpit, Garmin Angle Of Attack indicator for improved Short landings and safe low-speed manoeuvring. Custom Tundra tyres with better shock absorbing. Tricycle and taildragger version. Dynamic cargo system. The plane has removed backseat to allow for cargo storage in the cabin. As you increase the payload in X-Plane you will see cargo build up in the back. Belly cargo pod automatically added when the payload is higher. Custom textures for interior and exterior giving a workhorse like look. Nothing is clean or new, everything looks used and old. Integration of Miniweeb's Slant Alpha cockpit layout meaning radio stack on the panel instead of GPS'. (With permission from Miniweebs)  Official Reality Expansion Pack(REP) support from SimCoders Grab their free Cessna 172 mod at the website here. Be sure to explore their other products on the rest of their website.
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    Cessna 172 Bush Kit
    PROPSTRIKESTUDIO.COM   Based on the stories from Ken Myles, a real-life Quatam River Airport pilot we have created a free addon for the default Cessna 172. This mod places you in an old school workhorse C172 with two retro liveries. The cockpit is old and worn but has been given a modern touch with the retrofitted Garmin Angle Of Attack in NEWS SITE ARTICLE LINK :  
    Threshold | PropStrike Studio Releases their Cessna 172 Bush Kit for Free
    WWW.THRESHOLDX.NET PropStrike Studio has released another gift to the X-Plane community in the form of a mod to the default Cessna 172, aimed at bush pilots. | Threshold: Question the Answers.  
  2. Xephyr___ liked a post in a topic by avdheide in PropStrike Studio Releases their Cessna 172 Bush Kit for Free   
    Announced on Wednesday, PropStrike Studio has officially released their Cessna 172 Bush Kit, a modification of the default Cessna 172. The modification is based on the stories from Ken Myles, a real pilot flying about Quatam River Airport - a rendition already exists by the developer.
    The aircraft also features Reality Expansion Pack (REP) integration for the best possible experience for those that own it. A full list of features:
    In cockpit, Garmin Angle Of Attack indicator for improved Short landings and safe low-speed manoeuvring. Custom Tundra tyres with better shock absorbing. Tricycle and taildragger version. Dynamic cargo system. The plane has removed backseat to allow for cargo storage in the cabin. As you increase the payload in X-Plane you will see cargo build up in the back. Belly cargo pod automatically added when the payload is higher. Custom textures for interior and exterior giving a workhorse like look. Nothing is clean or new, everything looks used and old. Integration of Miniweeb's Slant Alpha cockpit layout meaning radio stack on the panel instead of GPS'. (With permission from Miniweebs)  Official Reality Expansion Pack(REP) support from SimCoders Grab their free Cessna 172 mod at the website here. Be sure to explore their other products on the rest of their website.
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    Cessna 172 Bush Kit
    PROPSTRIKESTUDIO.COM   Based on the stories from Ken Myles, a real-life Quatam River Airport pilot we have created a free addon for the default Cessna 172. This mod places you in an old school workhorse C172 with two retro liveries. The cockpit is old and worn but has been given a modern touch with the retrofitted Garmin Angle Of Attack in NEWS SITE ARTICLE LINK :  
    Threshold | PropStrike Studio Releases their Cessna 172 Bush Kit for Free
    WWW.THRESHOLDX.NET PropStrike Studio has released another gift to the X-Plane community in the form of a mod to the default Cessna 172, aimed at bush pilots. | Threshold: Question the Answers.  
  3. OMGEDSON liked a post in a topic by avdheide in AOA Simulations Releases F-35A Lightning II   
    Following many months of development and a few last-minute delays, AOA Simulations has released their F-35A Lightning II for X-Plane 11.
    The F-35A follows the release of the F-35B some 4 years ago. Their latest aircraft was released in 2018 and is an in-depth rendition of the V-22 Osprey, which has gained quite the amount of traction in the community for it's unique design.
    The aircraft, manufactured by Lockheed Martin, includes a fully animated 3D model and weapons array, FMOD sounds, a ground support equipment option, Physically Based Rendering (PBR) textures and SASL-driven avionics, including:
     Panoramic Cockpit Display with multiple display options  Head Mounted Display (HMD)  HMD Track_IR / VR mode  Dynamic pilot POV camera options (non VR mode)  Automatic AI plane tracking pilot POV camera capability (non VR mode)  Functioning Auto Ground Collision Avoidance System   "Virtual" Ground and In-Flight Refueling capability The aircraft includes many liveries, which can be found on the product page here. It costs US $36.00 and is built from scratch for X-Plane 11.30, and is different from their F-35B.
    Additional previews can be found in this news article.
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    F-35A Lightning II
    STORE.X-PLANE.ORG NEWS SITE ARTICLE LINK :  
    Threshold | AOA Simulations Releases F-35A Lightning II
    WWW.THRESHOLDX.NET A brand new model from AOA Simulations sees the F-35A with a host of liveries, avionics and weapon options, and is now available for purchase. | Threshold: Question the Answers.  
  4. OMGEDSON liked a post in a topic by avdheide in VSKYLABS Releases ICON-A5   
    VSKYLABS Aerospace Simulations has officially released their ICON-A5 for X-Plane 11. Part of their 'Test-Pilot' series, the aircraft is designed to make use of X-Plane 11.30's experimental flight model, and is accompanied by many features.
    The aircraft is an American light single engine amphibious aircraft, ideal for sports-related flying. Its folding wings and car-like cockpit allows anybody to easily fly and store the aircraft, as well as fly it nearly anywhere around the world with short takeoff and landing distances.
           
    Project Main Features: The most comprehensive VSKYLABS Project up to date. VSKYLABS 'Test-Pilot' Project designed X-Plane 11 latest cutting edge flight dynamics model.  Highly defined flight dynamics model of the ICON-A5, built around the powerful, native X-Plane 11.30+ 'Experimental Flight Model' environment (must be selected in the General settings window in X-Plane 11). 'Built for  VR' (Virtual Reality) Ready (of course it is a joy to fly in 2D...). Unique aspects of the ICON-A5 are simulated and are part of the flying experience along with the unique and authentic systems, cockpit panels and display systems. Highly detailed, fully animated aircraft exterior and interior 3D model. Fully functional, authentic A5 Angle of Attack display system. Unique and authentic iconography, embedded into the display systems in the cockpit.  CAP system (Ballistic Parachute system)  modeled along with automatic gear retraction upon activation. Bilge water build-up and purge system are modeled. Removable cockpit windows. The A5's unique custom designed, authentic Landing and Taxi lights. Custom built PFD Companion and a fully functional Autopilot system included. High quality, animated pilot figure for highly immersive experience in 2D/VR modes. Built-in Avitab Plugin compatibility (AviTab plugin is not included). FMOD Sounds. The project is under constant maintenance and development, updates are free. Highly responsive VSKYLABS support forums.
    Grab the aircraft over at x-plane.org for US $32.95.
    Follow VSKYLABS Aerospace Simulations on Facebook here
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://store.x-plane.org/VSKYLABS-Test-Pilot-ICON-A5_p_955.html
    NEWS SITE ARTICLE LINK :  https://www.thresholdx.net/news/vasia5
  5. Canuckshaw liked a post in a topic by avdheide in Deadstick livestream on twitch watch for latest news   
    The  first official Deadstick livestream has been made.
    lot of news and inside of the game shown. This is the first in more streams till the upcomming early access release in Q2.
    Cub Club can be done with Deadstick.

    You can watch the stream via our Twitch channel -
     
    (For those of you who cannot make the stream live, the recording will be available on the Twitch channel for a couple of weeks.)
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://www.twitch.tv/irregularcorp
    NEWS SITE ARTICLE LINK :  
  6. OMGEDSON liked a post in a topic by avdheide in Deadstick livestream on twitch watch for latest news   
    The  first official Deadstick livestream has been made.
    lot of news and inside of the game shown. This is the first in more streams till the upcomming early access release in Q2.
    Cub Club can be done with Deadstick.

    You can watch the stream via our Twitch channel -
     
    (For those of you who cannot make the stream live, the recording will be available on the Twitch channel for a couple of weeks.)
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://www.twitch.tv/irregularcorp
    NEWS SITE ARTICLE LINK :  
  7. Dreadmetis liked a post in a topic by avdheide in PropStrike Studio Debut Freeware 172 "Bush Mod"   
    Today, our friends at PropStrike Studio introduced us to Ken Myles, a former pilot at the Quatam River Airport, which the group had previously released a scenery for. Ken shared his stories from the logging facility in south-central B.C., which inspired the developers to create a freeware mod for the default C172 to simulate Myles' adventures in Laminar's sim.
    The mod will feature a cargo variant of Cessna's most iconic plane, as well as tundra tyres, an Angle-of-Attack indicator and some fishing rods "to make things a little more fun". Also included will be a tail-dragger version, reminiscent of the Cessna 170 that proceeded it.
    The team is working with the SimCoders to bring native integration with the REP package for the Laminar C172.
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://m.facebook.com/PropStrikeStudio/posts/298347800857308?__xts__[0]=68.ARCgkkSyalK3SnunPabcIr4sge3qOBFcjiPmf0GvJVUDRwgt6hOto1lVil34HLOGa2KP-XB4QgAk9WYzXLCV16HzBIsOX9rj3BEGMEdTfoz-x5SrG3i2wVu_dCaD1Zu_BSz-bNH6iDBsNXdTpBj3ExejMCxe5ZtOzUpuVp38ojyVVe5IAbjoAdqwkqgxsbyY66XYelP-CCPn9walcyeEVTd7m_elRxq_wM9c1ONkgkgelkBO58z8-kLAJz2q4Uj76KA9Del4osralhXc1B-Bz3SHP7pZ8Jaae57ge2dAOCx57rBwiYr9938SAHPJdXiRVVca7HRBS8KZeXzY5M96UXU&__tn__=-R
    NEWS SITE ARTICLE LINK :  https://www.thresholdx.net/news/psc172
  8. OMGEDSON liked a post in a topic by avdheide in PropStrike Studio Debut Freeware 172 "Bush Mod"   
    Today, our friends at PropStrike Studio introduced us to Ken Myles, a former pilot at the Quatam River Airport, which the group had previously released a scenery for. Ken shared his stories from the logging facility in south-central B.C., which inspired the developers to create a freeware mod for the default C172 to simulate Myles' adventures in Laminar's sim.
    The mod will feature a cargo variant of Cessna's most iconic plane, as well as tundra tyres, an Angle-of-Attack indicator and some fishing rods "to make things a little more fun". Also included will be a tail-dragger version, reminiscent of the Cessna 170 that proceeded it.
    The team is working with the SimCoders to bring native integration with the REP package for the Laminar C172.
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://m.facebook.com/PropStrikeStudio/posts/298347800857308?__xts__[0]=68.ARCgkkSyalK3SnunPabcIr4sge3qOBFcjiPmf0GvJVUDRwgt6hOto1lVil34HLOGa2KP-XB4QgAk9WYzXLCV16HzBIsOX9rj3BEGMEdTfoz-x5SrG3i2wVu_dCaD1Zu_BSz-bNH6iDBsNXdTpBj3ExejMCxe5ZtOzUpuVp38ojyVVe5IAbjoAdqwkqgxsbyY66XYelP-CCPn9walcyeEVTd7m_elRxq_wM9c1ONkgkgelkBO58z8-kLAJz2q4Uj76KA9Del4osralhXc1B-Bz3SHP7pZ8Jaae57ge2dAOCx57rBwiYr9938SAHPJdXiRVVca7HRBS8KZeXzY5M96UXU&__tn__=-R
    NEWS SITE ARTICLE LINK :  https://www.thresholdx.net/news/psc172
  9. OMGEDSON liked a post in a topic by avdheide in Aerofly FS2 getting Live Action????.?   
    Greetings fellow flight simmers,
    I feel that it's about time to announce a special project that I'm working on that i'm sure will please the masses.
    How many of you would like to see some life in Aerofly? Well, the time has come (or just about has come) 
    It's important for everyone to understand that this is not an official IPACS project or feature at this time but down the road it very much can be. For this feature to be made internal it will still need more work to make it fully 'deployable' to make it easy for us to add this everywhere. But for now I will only focus on the South Florida DLC. I may add this to other DLC's following but please don't hold me to it.
    So, let's get down to it, I will be releasing a demo shortly that will add road and sea traffic, plus a couple of other Easter eggs that you will have to just find yourself  A lot of detail has gone into this, including some highly detailed vehicles that match the real life counterparts. My focus right now is for proof of concept, and the proof is that it is pretty amazing and i'm sure everyone will agree.
    I feel that this project is a long time coming and when you see it in action you too will agree that it brings Aerofly to the next level of realism.
    Please give me a little bit more time with this as i'm still working out some minor items, and the Miami area is a bit busy so I want to try to fully capture that in this project.
    For now, until I release the demo for all of you to enjoy, here are some sneak peeks (static ones but you get the idea).
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  https://www.facebook.com/2031749060444380/posts/2313281595624457?sfns=mo
    NEWS SITE ARTICLE LINK :  
  10. OMGEDSON liked a post in a topic by avdheide in Caderly's Private Pilot License Blog   
    Loved the story.
    Me on the other side of 50 played with the same idea as you. Getting a RPL or PPL. I wil not get this because of my bad eyes. I will not pas the required medical checkup needed by the RLD (the netherlands FAA). Love to read and hear stories of people achieving there dream of becomming a pilot.
    SkyFive (50 times)
    PS subscribed to your youtube channel
  11. OMGEDSON liked a post in a topic by avdheide in IL 2 sturmovik sale   
    Attention Pilots!
    We understand our favorite hobby can get pricey at times, so today we have launched our March Madness sale in the Webstore and on Steam. Battle of Stalingrad and Battle of Moscow are 66% Off and Battle of Kuban is 33% Off. The Steam sales runs from March 6th-20th and in the Official Webstore form March 5th-31st. Come fill up your hangar!
    https://il2sturmovik.com/store/battle-of-stalingrad/
    https://store.steampowered.com/app/307960/IL2_Sturmovik_Battle_of_Stalingrad/
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
     
  12. OMGEDSON liked a post in a topic by avdheide in Release of Rift S soon????   
    Oculus Rift is out of stock. 
    Is that because Rift S is to be released???
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  https://www.roadtovr.com/oculus-rift-stock-web-suggesting-rift-s-near/
  13. avdheide liked a post in a topic by eaim1973 in Windows 10 Update Causing Severe In-Game Performance Issues   
    Windows 10 Update Causing Severe In-Game Performance Issues
    I hope this doesn't effect us.
    Another day, another buggy patch from the flagship gaming OS. Windows 10 Update KB4482887, has been confirmed by Microsoft to severely hamper performance in certain games.
    From Destiny 2, to Sea of Thieves and beyond, the performance hits themselves are reportedly hardware agnostic, it doesn’t matter if you’re running AMD, Intel or Nvidia, you’ll likely fall prey to both frame rate drops in game, and severe input lag.
    Microsoft’s official statement reads: “After installing KB4482887, users may notice graphics and mouse performance degredation with desktop gaming when playing certain games (eg: Destiny 2). According to the company, it’s working on a resolution to the issue and should provide an update in an upcoming release. For the time being users can uninstall KB4482887 to regain the lost performance.
    SOURCE INFO
    DEVELOPER POST LINK :  https://www.tomshardware.com/news/microsoft-update-ruins-gaming-performance,38761.html
    NEWS SITE ARTICLE LINK :  https://www.avsim.com/forums/topic/551393-for-those-running-win10/
  14. avdheide liked a post in a topic by caderly_one in Caderly's Private Pilot License Blog   
    My journey started several years ago when I pushed myself to get back into flight simulation. I have always loved flying online and in real life, but never got that serious with it. I set out to get into military sims and bought the A10 Thrustmaster controllers and DCS. This was fun and still is, but its not realistic as far as what I could or can accomplish at my age.
    I have always wanted to be able to fly GA and commercial aircraft. I happened to just get lucky one day while watching a streamer on twitch switch from a FPS game to going flying. Flying, really? You can do this on twitch? I had no idea. I had no idea about what I was about to get into. 
    Belnyz was the guy. He flew out of Sedona which I had visited just about 6 months prior. I was amazed at what I saw. Flight simulation has really come a long way. I started watching more and more on twitch and stumbled on Edson from theSkyLounge one late night for me. I was instantly hooked on his stream and his service. I loved the visuals and the music combined with the simulator. Sure I watch guys like Chewy and Chilly now as well for the hardcore simulation flights or long hauls, but sometimes I love to just get immersed with the sights and sounds of a good OMGEdson stream. It brings out the beauty of flying and to me, that’s what its all about. It’s about lining up that runway at approach altitude with the right music going with a nice sunset. Nothing is more beautiful.
    After years of investing in hardware, software, and blowing every dollar I could on simulation for both P3D and Xplane 11, I decided I wanted to take it to the next level and work towards a possible career change into the airline industry. At my age, that may not make much sense, and of course I am in no rush to do that. I would like it as a backup as the industries I am in continually shift jobs outside of the US which is where I live. I need a backup plan for something I really love.
    It is now January 2019. I make 2 resolutions this year. The first is to work hard at getting back into shape. I used to be in pretty good shape. I raced motorcycles and exercised daily. I always ran a 5k a day back then. I missed that. So the work starts… My other resolution was to actually get my PPL before I turn 50. Yes 50. Ugh! It’s coming this year and I am working hard to make that a reality.
    I decided to go do my training at a Class D airport near Austin in Georgetown. I have friends who fly out of Georgetown as well as some who have done their training there. It just made sense to go to a towered airport, but not a busy one like KAUS. Sure I will fly into KAUS soon, but I did not want my time in the plane eaten up by traffic and ATC. I want real hours in the plane and I can get the class C airspace down while doing this.
    Tuesday, January 8th, I started my flight school at Pilot Choice Aviation, the same place that some friends of mine did their training. Beth, the owner has created a great service and business for those of us that love aviation. I completed the 6 weeks of flight school all while getting up into the air whenever possible. The weather has cancelled many of my flights this winter, but I have still been able to squeeze out 10 flights with a total of 12.5 hours of flight time. 

    Flight 1 [Jan 6th] : My discovery flight was with Jarrett. He had me takeoff and land the plane with his help. I think he felt comfortable with my sim skills I had picked up in the simulator. I was instantly hooked and signed up for flight school that night.
    0.5 hours flown : Total 0.5 hours

    Flight 2 [Jan 13th] : My flight school instructor, Austin, took me up for my first training. We spent some time on the ground going over pre-flight checks as Jarrett did with me on the 6th. We worked on fundamentals and did a few steep turns.
    0.8 hours : Total 1.3 hours
    Flight 3 [Jan 20th] : I am back with Jarrett from here on out. Austin was busy with many students and it only made sense to stick with one CFI. Jarrett was my initial contact and I was happy to fly with him. We worked on slow flight, power on and power off stalls. 
    1.3 hours flown : Total 2.6 hours
    Flight 4 [Jan 24th] : We worked on steep turns, power on and power off stalls. The first time Jarrett demonstrated a steep turn from left to right, I thought I was going to be sick. I was not expecting it. However I put it out of my mind and was able to replicate what he did 3 times in the plane. I was pretty excited but a little nervous that I might get sick which has never happened to me in the air. I can say now, that was just a worry. I have not felt that since and I am very excited to fly every time I head to KGTU.
    1.3 hours flown : Total 3.9 hours
     
    Flight 5 [Feb 4th – 1.4 hours] : On this flight we worked on ground references and emergency procedures. As Jarrett demonstrated landing on a farm, I almost thought we were going to. We got about 500 feet above it before he aborted. I was shocked with did not get shot at. The farmers out that way are used to it and I would hope that they would prefer a life saved than a little farm damage that money can fix…
    1.4 hours flown: Total 5.3 hours
     
    Flight 6 [Feb 15th] : It’s been almost 2 weeks since the last flight due to bad weather. We decided to review ground references, emergency procedures, and traffic patterns around some fields. Ground references included turns around a point, S-Turns, and rectangular course work.
    1.4 hours flown : Total 6.7 hours
     
    Flight 7 [Feb 18th] : We reviewed some of the traffic patterns with my stepped up GoPro system. I am now up to 3 of them in the plane. We did some emergency procedures and then headed back to KGTU to start some real pattern traffic work. I was able to get 4 takeoff and landings done.
    1.5 hours flown : Total 8.2 hours
    Flight 8 [Feb 25th] : This flight was all about the traffic pattern at a towered airport, KGTU. We had a slight crosswind as well. We ended up doing about 10 touch and gos during the flight.
    1.3 hours flown : Total 9.5 hours
     
    Flight 9 [Feb 27th] : I showed up ready to go, but my archer wasn’t. This was the first time in a new plane. We went from the 181 horse power archer to the 160 horse Warrior. Not a bad plane, but we were close to max weight with filling both wings up before departing. This was not a great flight for me. I felt a little stressed with the instruments different, different plane, and now we were going to a non-towered, shorter runway airport to do touch and gos. My CFI and I decided to end this flight sooner than later due to the takeoff characteristics that were kind of messing with me. I plan on getting back into that plane soon though to beat it. I won’t let it beat me.
    1.3 hours flown : Total 10.8 hours
     
    Flight 10 [Mar 4th] : We have our archer back and headed back to Taylor, T74 for some uncontrolled pattern work. We had a couple of planes in the pattern with us at different times. This was pretty fun. I was on a high being back in my plane that was performing like a rocket ship at -1C that day. I felt great but made some simple bad calls on the radio as I got tongue tied a few times as well as making the cockpit not sterile at times during critical stages of flight. I think my overconfidence that day led me to that, and I know from my studies nothing should be discussed on takeoff and landings except important information as it pertains to the flight. I am glad I made that mistake though because it needed to be made. It’s something I will always think about on approach as it put our lives in danger.  If something was to happen when my hand was not on the throttle discussing something that made no sense to talk about, our lives would be at stake. Yes, I am hard on myself. I expect the best out of myself and want to produce nothing but the best when I fly.
    1.7 hours flown: Total 12.5 hours
     
    So my times are always on a  2 hour schedule. It takes time to preflight, setup the GoPros, taxi, fuel sometimes, and get off the ground due to traffic. The Hobbs meter in the plane is running from engine start until stop. This is what tracks your flight hours. Typically I am up pretty fast, but I have sat once on the run way for 30 minutes waiting. Its rare but would be more of a problem like that had I flown out of KAUS. This is why a class D towered makes the most sense to me as a student. More time in the skies and less on the ground. You are paying for it no matter where you are, so best to be up in the air.
    Some things we do before maneuvers:
    1.    Clearing turns. We look for traffic with a full 180 degree turn or two 90 degree turns in opposite directions.
    2.    GUMPS check. Gas on fullest tank, Under carriage is down, Mixture is on full rich, Fuel Pump is on, and Seatbelts are attached and harnessed.
    To get to solo, you need all the training that I have done and then maybe a little more. I am close. However, you need your medical as well as a student certificate. I passed my class 3 medical a little over a week ago and applied for my certificate with the FAA right after. On Tuesday I got notification that my certificate was approved. So now, the countdown is on to Solo. I am nervous about flying without Jarrett, however I know we both will know I am ready when he steps out of the plane. I plan on wearing one of the two flight sim expo shirts on my next several flights. They cut your shirt off after you land and put it on the wall in the airplane hangar. I want to represent our community that helped me get to where I am. 
    I hope you guys follow my progress on YouTube and enjoy the videos. I have tried to make them as entertaining and raw as I can by adding cameras and getting as much conversation into them as we can. A couple of my flights, we had gear malfunctions. One went into a screen shot mode, so I threw that footage out and the other had a bad cable or disconnected cable from my headset to one of the cameras. Without our conversations in the plane and ATC, it was not worth posting. Every other video has been worth the effort to get online. 
    I want to thank the theSkyLounge for their help and support. CanuckShaw for his work on my liveries to match what I fly in real life on a service called PilotEdge. Without those planes, some of the communication would not be as easy. Practice, practice, practice. PilotEdge is a great service for that. And lastly my family and job that both make this dream possible.
    Enjoy and I will be updating this post with future flights and pictures
    Until next time,
    Caderly [caderly_one]
    caderly@iflyga.net
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  https://www.youtube.com/channel/UCiUMyqmkXD6WbhPAAv7dhnA
  15. avdheide liked a post in a topic by Dreadmetis in Deadstick Bush Flight Sim ; road to EA release !   
    Chris and his team just posted on Twitter about the road to their Early Access release Q2 2019.
     
    Here is the Steam article, the interesting parts are in bold here :
    Ok now I'm excited 😛

  16. Dreadmetis liked a post in a topic by avdheide in The early access virus curse or not   
    The 3 Crumpy Simmers discuse the good and the bad of the early access product concepr.
    Should we as simmers keep allowing this or try to stop this bussiness model
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
     
  17. avdheide liked a post in a topic by ssimmons1958 in Orbx Truearth Netherlands HD-UPDATE   
    Orbx Truearth Netherlands HD-UPDATE
    on ftx central
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  
  18. avdheide liked a post in a topic by Ivana Fly in Draco - A Beast of a Bushplane   
    Eight days before AirVenture 2018, Mike Patey completed his latest project and flew it to Oshkosh. Draco stole the show and drew awestruck crowds. Draco began life as a PZL Wilga but has been heavily modified into an experimental exhibition category aircraft. A 680-shp Pratt & Whitney PT6A-28 turboprop engine with a 102-inch, four-blade MT propeller powers Draco. The 2,500-pound four-seater takes off in 97 feet, lands in 110 feet, and has a 4,000 fpm climb rate with an approximately 35 mph stall speed. Draco debuted its incredible STOL capabilities at AirVenture’s Twilight Flight Fest STOL competition. Read more about Draco and Mike and Mark Patey in the March issue of EAA Sport Aviation.SOURCE
  19. OMGEDSON liked a post in a topic by avdheide in DCS Hawk is down so is the P-40 development   
    VEAO Simulations has stopped with all activities because of DCS demands.
    This means no support or improvement on the DCS Hawk and no delevery of the P40 to DCS.
    On there website they have a statement where they explain what the reasons are.
    These are not a good sign for the development of DCS and  3rd party Add ons.
    It seems that DCS has some harsh contract demand that are not in vafour of a good relationship according to this statement.
    Read and make your opinium based on this and further research.
    SOURCE INFO
    DEVELOPER POST LINK :  http://veaosimulations.co.uk/
    NEWS SITE ARTICLE LINK :  https://www.helisimmer.com/editorial/veao-affair
  20. tarpoon liked a post in a topic by avdheide in DCS Hawk is down so is the P-40 development   
    VEAO Simulations has stopped with all activities because of DCS demands.
    This means no support or improvement on the DCS Hawk and no delevery of the P40 to DCS.
    On there website they have a statement where they explain what the reasons are.
    These are not a good sign for the development of DCS and  3rd party Add ons.
    It seems that DCS has some harsh contract demand that are not in vafour of a good relationship according to this statement.
    Read and make your opinium based on this and further research.
    SOURCE INFO
    DEVELOPER POST LINK :  http://veaosimulations.co.uk/
    NEWS SITE ARTICLE LINK :  https://www.helisimmer.com/editorial/veao-affair
  21. avdheide liked a post in a topic by Ivana Fly in ON APPROACH - Episode 088 & Show Notes   
    ✈ On Approach is a  weekly flight sim & aviation enthusiast podcast covering user submitted topics and news on TheSkyLounge.TV
     
    TOP NEWS
     
     
     
    WORTH MENTIONING
     
  22. OMGEDSON liked a post in a topic by avdheide in Points of Interest Map for TrueEarth Washington Now Available   
    Orbx have released the initial list of Points of Interest to be included in their upcoming TrueEarth Washington scenery pack. TrueEarth Washington will be first in a range of sceneries spanning the Pacific Northwest, the first of which is due in Q2 this year.
    Suggestions on which Points of Interest (POIs) to include in the Washington region scenery were largely made by the community this time around, in stark contrast to the behind-closed-doors process for the group's smash hit TrueEarth Great Britain series. 
    Orbx welcomed suggestions on which landmarks people would like to see via a thread on their forum, where users would attach a Google Earth .kmz file with the location of the Point of Interest. 
    In a post on the suggestion thread, Lead POI Coordinator of TrueEarth Regions Byron Farrow posted the following;
    Also included in the post is a screenshot of the included POIs as of the time of posting. 
    Closeups on the Seattle metro area, plus an overview of the entire state. You can learn more about upcoming TrueEarth USA regions by visiting one of our previous articles, which details potential release details for the Pacific Northwest sceneries. 
    Download the new POI list for yourself over on the Orbx Forum. Please Note: In-sim screenshots used in this article are from Orbx's TrueEarth Great Britain series, as now are available for the US series at time of writing.
     
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  https://www.thresholdx.net/news/obpoim
  23. TomcatUK liked a post in a topic by avdheide in Aivlasoft EFB Coming to X-Plane Soon   
    The desktop Electronic Flight Bag by Aivlasoft is coming to X-Plane very soon. Development on the upcoming X-Plane version of the EFB appeared to have begun after the release of version 2 for FSX and Prepar3D in July of last year. 
    The EFB is Aivlasoft's flagship product and combines with either Navigraph Charts or Aerosoft NavDataPro to give users the full flight navigation experience. Also featured are detailed interactive ground charts and live weather displays (when fed data by Active Sky, FSGRW etc).
    In a post on the Aivlasoft forums titled "Beta tests for X-Plane 11.30", the developers say;
    No further information is available as of right now, however, the transition from internal testing to the beta phase likely indicates a release not to far in the future. 
    See more about the Aivlasoft EFB on the official website here.
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  https://www.thresholdx.net/news/aivlas
  24. Xephyr___ liked a post in a topic by avdheide in xOrganizer v2.0 Released   
    Following the popular initial freeware release of xOrganizer, a payware version 2, rebuilt from the ground-up, has been released. xOrganizer is a utility designed to simplify and organize scenery installation and usage within X-Plane. Users can:
    Manage the load order and enable/disable scenery packages Enable/disable plugins and scripts Load X-Plane with different settings (for instance VR vs normal) View airports included in the scenery packages (also projected on a map) View the coverage of your scenery on a map Manage the versions and download locations of your scenery packages Enable/disable GroundTraffic plugins ‍Improvements compared to version 1.3 include:
    Completely new code: very fast with the use of an internal database + a lot of improvements/fixes Complete manual of xOrganizer Improved overview of scenery: favorites folder added, grouped by continent, etc. Improved profile functionality (sets in the previous version of xOrganizer) Improved version functionality: store hyperlinks to download locations New: select only the modules of xOrganizer that you find useful (scenery, plugins/scripts or  X-Plane preferences) New: profiles for plugins/scripts New: easy check on recently installed scenery New: scan for broken/bad links/shortcuts in the Custom Scenery folder New: option to switch off GroundTraffic plugins (per airport package) New: clean user interface New: settings menu with several user options No internet connection needed during use (offline maps) Further new functionality is under development. New updates will of course be free for all users of the full version  
    Regarding making version 2 payware, the creator writes,
    "The previous version was freeware, but with this new version I could no longer justify this. Improving and extending xOrganizer took me so much time I could either quit or take this step. I hope that everyone will still support me and find the price fair for what xOrganizer offers now".

    He has kindly has offered a demo to allow users to test his product which can be downloaded here.
    For those who wish to purchase xOrganizer, they may do so here for $9.95
  25. OMGEDSON liked a post in a topic by avdheide in Threshold Exclusive: SFD Global by ShortFinal Design Unveiled   
    Threshold Exclusive: SFD Global by ShortFinal Design Unveiled
    By: Garrett Yalch By: Sam Clark February 15, 2019           After his highly successful release of Munich Airport, MisterX6 has decided to go worldwide with his next payware product, SFD Global. The package will overhaul X-Plane’s current non-airport scenery by completely changing the terrain textures, reconstructing certain autogen regions, and adding HD forest and vegetation textures.
    Terrain Textures
    SFD Global will replace X-Plane’s default terrain textures with new handmade alternatives. The new textures have been crafted using elements from high resolution orthoimagery. Extreme attention to detail and the seamless blending of elements has these previews looking great so far.
    Autogen Regions
    The package will also include multiple sets of regional autogen. These sets will consist of new detailed buildings with PBR materials and handcrafted autogen tiles with details like trees, cars, and furniture.
    The first three regions featured are the Mediterranean, North Africa, and the Middle East and will be included in the initial release. More regions are still to come and will be announced, released and included in an update at a later date. American autogen will not be touched since Laminar's default autogen simulates it well and they're actively expanding on the library.
    Landmarks
    To complete the product, SFD has also included some famous landmarks located all over the world in SFD Global. Currently, the Petronas Twin Towers in Kuala Lumpur and the Leaning Tower of Pisa in Italy have both been completed but more will come with time.
    The Petronas Towers in Kuala Lumpur, Malaysia. The Leaning Tower of Pisa, in Italy. It is also certainly worth noting that back in December, Orbx showed off previews of Orbx Global for X-Plane (Link to Article). Since two well accredited developers are working on similar products, it will certainly be interesting to see how this plays out.
    SFD Global is still early in development so be sure to stay tuned as progress towards release is made.
     
    SOURCE INFO
    DEVELOPER POST LINK :  
    NEWS SITE ARTICLE LINK :  https://www.thresholdx.net/news/sfdgbl?fbclid=IwAR12R-Vi9ud9Maai9OmJN0nO8XIODSBmJWHECTTBVRLdXj_0kiGx0Ppj-SI
×
×
  • Create New...