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Found 36 results

  2. UPDATE: Orbx Coming To X-Plane With The Help Of Skyline Simulations Yesterday we bought you news of the announcement that Skyline Simulations (formerly Icarus Simulations) have teamed up with Orbx to assist in bringing their infamous FSX/P3D/AFS2 sceneries to the X-Plane platform. Following this, there was an outpouring of joy from eager X-Plane simmers everywhere – it was clear that this was something that the X-Plane community had been holding onto hope for quite some time now. SOURCE I No Developer source I could find for this just the news article below is the source https://fselite.net/news/update-orbx-coming-x-plane-help-skyline-simulations/
  3. Matt Davies, the popular streamer and creator of ProjectFly and SimTweaks, released a statement earlier today about the upcoming ProjectFly v3 release. You may be thinking: Wait, wasn’t that supposed to come out last year? Well, yes. But the ProjectFly team has been working tirelessly to completely rewrite the entire application. This will make it much better than it ever was. As Matt stated, “this update is an entirely new rewrite of well, everything, it’s going to take some effort on our part to make the transition as smooth and effortless as possible for you”. What is ProjectFly? If you haven’t heard of ProjectFly yet, it’s basically a community that’s sort of like a virtual airline, where you can fly any aircraft you want and log your flight. You can then see your flights and track the progress of other flights on their radar. Go ahead and take a look at their website here to find out more! v3 Open Beta In order to iron out any last minute bugs and get the application pushed out, the ProjectFly team will release v3 as an open beta. This release is right around the corner, so we can expect it very soon. The beta period is expected to last about a week, and then v3 will be pushed to the public. Another thing to be excited about is a group flight on launch of v3. Everyone is welcome to join in, and Matt will release more details later. Changelog Enough talk about how good ProjectFly v3 is supposed to be! Let’s see what exactly has changed: A full rewrite of every single logic from the ground up – the app will be v3.0 All in one system Will work on any PC or tablet. It will have limited functionality on a phone Will be cross-compatible – available to Windows, MacOS & Linux users The bridge that connects the sim to the app will only be available if you’re using the desktop app (you can still view everything via your web browser though) Optimized to work on all resolutions Automatically connects to Flight Sim – no more running 3rd party apps to start your flight Messenger System (for chatting with friends & also integrated with the support ticket system) Fully functioning dispatcher using Real World Technology, with the ability to also use SimBrief (and also the ability to do everything yourself if you’re that way inclined) No longer reliant on FSUIPC/XUIPC – the bridge is now completely native to the sim (FSX/P3D/X-Plane with more planned simulators to follow) Find Out More LINK TO SOURCE: https://www.airdailyx.net/article/projectfly-v3-numbers/
  4. I hope they make this bird for P3D one day...Really fun to FLY. XPlane is now a contender for sure. LINK TO SOURCE: https://www.airdailyx.net/fsnewsbreaker/2017/12/24/leading-edge-simulations-saab-340-v15-release-imminent
  5. I’l following this post on AVSIM very closely! This would be one of the greatest news in the P3D world! LINK TO SOURCE: https://www.avsim.com/forums/topic/524797-turbine-duke-native-p3d-v4/
  6. The team at BlueSkyFS have been busy putting some polish on their incoming P40 for Flight Sim world, and they presented their plane (WIP) in a stream recently. Here is the video ! LINK TO SOURCE :
  7. Hi all, Just read this on FSElite. It's called Rotate and it would be an alternative, they claim, to VATSIM. I'm not too sure if I'm a fan of the whole idea behind being also a FSPassengers/Flight Tracker but the idea to improve VATSIM is there. It must not be forgotten that, although VATSIM has its defects, it also uses highly detailed scopes that are very very close from reality. I was fortunate enough to visit Montreal apron, tower, as well as the installation where Montreal Centre is in real life and I've also seen and used the scope used in VATSIM for the Montreal FIR and it's almost identical. The visual that Rotate has seems too candy and far-fetched to be close to reality. What do you guys think? Yay or nay? LINK TO SOURCE: https://fselite.net/news/introducing-rotate-professional-virtual-aviation-network/
  8. Flight Sim Labs have today made the major announcement that their famous Concorde X aircraft will be coming to P3D V4! In a post to their Facebook page they wrote: “As you are all well aware by now, our A320-X is available for Prepar3D V4, we’re working on the A320-X SP1 release for FSX and Prepar3D v3 and the rest of the A32X fleet is in the pipeline to be released in the coming months. We had promised that when that time came, we would take a closer look to the possibility of creating a new Concorde title, specifically designed for Prepar3D v4. Our existing Concorde-X title, developed in 2008 and released in 2010 was a huge success: It brought the thrill and excitement of Concorde to a desktop simulation and even today, almost 15 years after the last Concorde flight, the interest in Concorde remains very clear. Our Flight Sim Labs developer team feels there might still exist one more opportunity to see this aircraft take to the virtual skies in Prepar3D v4 – with the resources we have been acquiring since the days of the Altitude Concorde for FS9 back in 2002 up to today, we believe we are the single company uniquely fitted to undertake this quite significant task one last time, on the most recent flight simulation platform: Prepar3D v4. We feel that in order for the Concorde to be done justice with the exciting new features available today, we would need to see the following new and improved facilities included in this new version: New Virtual Cockpit New cockpit model built with the Prepar3D V4 SDK New high-resolution textures Complete 3D engineers station Both British Airways and Air France variants Full dynamic light integration with FSLSpotlights v2 Improved external texturing – using techniques developed for the A32X Series All new high-resolution sound set using our new sound infrastructure developed for the A32X Series including cockpit, cabin and external sound sets, complete with sonic boom New special effects – including our spectacular lighting effects in adverse weather conditions and fog True Dynamic Lighting – a system developed for the A32X Series that varies the intensity of the light depending on environmental conditions and time of day (or night). Cabin PA sound sets for both British Airways and Air France Concorde Weather Radar integrated with Active Sky Utilization of our Jet Engine Simulation program to simulate the Olympus 593’s more accurately in every phase of flight – developed for the A32X Series The purpose of this post is to gauge how much interest there would be in a new Concorde title for Prepar3D v4, as we estimate the price of this new version to be around $100 USD. If you’d like to see a new Concorde in Prepar3D v4 – most likely the last Concorde project of its kind – please vote: Send an email to “wantconcorde@flightsimlabs.com” Subject: “I will buy the Concorde on P3D v4!” Add your full name and age, telling us that that you will support this effort. We reiterate: This project cannot and will not happen without your help. This is possibly the last time a Concorde will ever be developed at this fidelity level and caliber for any simulator platform – if you wish to keep the dream alive, tell us! As always, thank you very much for your continued support in Flight Sim Labs!” LINK TO SOURCE: https://pcflight.net/fslabs-concorde-x-coming-p3d-v4/
  9. If you have seen the latest Screenshots for the netherlands by ORBX you should have noticed that they were not FSX or P3D! yes in the ORBX forums they have said that they are looking at developing Orbx for X-Plane. using the latest in Ortho has made this possible. LINK TO SOURCE: https://fselite.net/previews/orbx-announce-x-plane-development/
  10. Some rather big announcements have surfaced on the Orbx forums over the past few hours. We were tipped off by a good friend that John Venema has confirmed that Orbx are actively developing the Netherlands as an upcoming FTX region. It was confirmed that this will use completely new technology for an FTX region Completely new tech for an FTX region and that we will be seeing an official announcement and previews soon. The Netherlands would join the likes of Germany North and South and of course the North American ones too. John didn’t stop there. He went on to also confirm that Orbx will be going back to where it all started and are actively developing Australia V2 and will be released next year. It is a paid upgrade, but customers who have purchased before will receive a big discount. It will use the new technology, include new textures and vector data and every airport will be upgraded. He also said there is a possibility of some photoreal scenery for the Great Barrier Reef. Furthermore, he confirmed that they are working on a ‘major Australian airport’ along with CityScape. The CityScape project will be out before Christmas, with the airport following on in the New Year. Last but not least, he confirmed that support for AeroFlyFS2 will continue as both Orbx and IPACS are working on bringing Pacific North West to the sim. We’ll continue to monitor the Orbx forums for any further information that may come from the forum thread. LINK TO SOURCE: https://fselite.net/news/orbx-netherlands-region-confirmed-australia-v2-coming-pnw-aeroflyfs2-work-major-australian-airport/
  11. Anybody knows anything about this one? LINK TO SOURCE: http://www.deadsticksimulator.com
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