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  1. Hi everyone, After far too long, I am very proud to finally (re)introduce to you all my absolute largest project to date, KSBA Santa Barbara Municipal Airport for P3D and FSX! I've taken the last few months during my travels and student exchange in the United States to complete this incredibly scenic and unique destination just up the coast from Los Angeles in FTX Southern California. It is surrounded on all sides by beautiful approaches, with the beach and shore immediately to the south, and the mountains to the north posing a bit of an challenge . The unique architectural style of the terminal really makes this airport pop, as you will see below, with various artwork and designs all faithfully recreated in this addon. KSBA is a short flight from other Orbx airports like L70 Agua Dulce and KPSP Palm Springs, as well as a short airliner flight down the coast from KSTS Sonoma County and KTVL Lake Tahoe further inland. KSBA is served by 5 airlines on a regular basis by CRJ's, 737's, A320's and more, and is the perfect combination of airline and GA destination. With its main 6000ft runway and two 4200ft GA runways, this airport caters to pretty much whatever your favourite type of flying is. As usual, I've spend a long time tweaking the performance and making sure that it runs with as little impact as possible, so everyone can have a great experience no matter what they fly. Aside from the high detail airport, I have also included a HUGE area of 500sq km of fully annotated and detailed scenery around the airport, covering the entire city of Santa Barbara, Goleta, and the stunning mountain range that can be seen from the airport and city. You certainly won't run out of things to explore here! Stay tuned for updates over the next week on this - it's very close to complete FEATURES - Ultra-detailed rendition of KSBA Santa Barbara Municipal Airport - HUGE 500km2 coverage area at 30cm/60cm /1m - Beautiful rendition of the terminal, including interior modelling for maximum depth - Additional "lite" landing area - 0CA3 Crawford Airport - Custom vegetation and trees native to area - Advanced rendering, ambient occlusion and night-lighting methods used for maximum realism - Plenty of VFR landmarks and POIs to explore including schools, shops, factories, custom bridges and others. - Full suite of ObjectFlow, PeopleFlow2, TextureFlow and more included - Extensive control panel with options for alternative APX/AI configurations - Strongly optimized for good performance with complex aircraft types - Designed to blend seamlessly with FTX NA Southern California in both P3D and FSX/FSX:SE - can also be used with FTX Global Base only, but might have a few small anomalies COVERAGE AREA Enjoy the previews Cheers, Misha SOURCE
  2. Hello all, Just a quick update. I think we are in a position to release tonight (Saturday night UK time). Full TE GB-S product build up on the servers and propagated to the CDN nodes - check! Product page complete - check! Email blast formatted and ready - check! Release announcement formatted and ready - check! Final tests of new FTX Central code - in progress..... You will need to download a new version of FTX Central to be able to install TrueEarth GB South. This new version adds the new decompression system and other X-Plane specific functions. Be sure to upgrade FTXC before installing TE GB. We are pretty pumped about this release - the "buzz" on forums, internet and social media is huge, and reminds us of the launch days of FTX Global. Here's a quick straight V-key grab from my laptop whilst doing some final testing over EGHI an hour ago... SOURCE
  3. Yours to enjoy very soon........... cheers Iain SOURCE
  4. Straight from my machine only using xvision. SOURCE
  5. Shader: SweetFX / MaxxFX Weather: Ultra Weather XP XP11: Maximum: Texture Quality / Antialiasing / Number Of World Objets / Draw Shadows Scenery "ON" / GTX 1080 40/50 fps in this environment. SOURCE
  6. Shader: SweetFX / MaxxFX Weather: Ultra Weather XP XP11: Maximum: Texture Quality / Antialiasing / Number Of World Objets / Draw Shadows Scenery "ON" / GTX 1080 40/50 fps in this environment. SOURCE
  7. Straight from my machine only using xvision for clouds. SOURCE
  8. http://screenshots.orbxsystems.com/gbr-south/629-dae4baf6c1a3a0bf7821c1d57556ca0d.jpg http://screenshots.orbxsystems.com/gbr-south/629-72b1abebfef3b0c98e302ec45908ea61.jpg http://screenshots.orbxsystems.com/gbr-south/629-c0de946304554b2ec04b96a8404f0c1c.jpg http://screenshots.orbxsystems.com/gbr-south/629-7563a14044da264ee0258259c7dd058c.jpg http://screenshots.orbxsystems.com/gbr-south/629-05e8ccb0a9cf2b782a67a702323f96d4.jpg http://screenshots.orbxsystems.com/gbr-south/629-2dac7a166ece792cb8ef8e7f5d3cf32e.jpg http://screenshots.orbxsystems.com/gbr-south/629-dc2b031994024ec2445ef06e07db71d8.jpg SOURCE
  9. http://screenshots.orbxsystems.com/gbr-south/629-048a13e36d942fe320f5511ca63ce50e.jpghttp://screenshots.orbxsystems.com/gbr-south/629-0fb4135325dbdcbbf127f11e5e658595.jpghttp://screenshots.orbxsystems.com/gbr-south/629-657fec3044a4b6189d4511e56619ff70.jpghttp://screenshots.orbxsystems.com/gbr-south/629-7ffc48effd3fd6ac8f8d2c800b63c7d6.jpghttp://screenshots.orbxsystems.com/gbr-south/629-54c75ae8cf3f7022ca463f2a2b3d9c3f.jpghttp://screenshots.orbxsystems.com/gbr-south/629-68fad43a4b56825f7ddfecca4dcb4b96.jpghttp://screenshots.orbxsystems.com/gbr-south/629-8cefcc88284f5e8683d1ebdda2e8e814.jpg SOURCE
  10. A few more. SOURCE
  11. Just a little fly around. SOURCE
  12. A few from Wales. SOURCE
  13. https://www.youtube.com/watch?v=J_ugHzzVKOc Earlier this year, we announced that we would be developing TrueEarth Great Britain for X-Plane 11. Our X-Plane team headed up by specialist Tony Wroblewski has been working tirelessly to bring you the first title in the series, TrueEarth Great Britain South. TrueEarth Great Britain for X-Plane is series of three with GB Central and GB North to follow in the coming months. We always intended to release TrueEarth Great Britain as three separate regions, just like we did for the original UK FTX Regions. However, we cannot release them based on geographical boundaries as with did for the FTX regions, because the only correct way to distribute mesh based sceneries for X-Plane is using 1-degree tiles. For this reason we have split GB into South, Central and North as you can see in the map. We will also split TrueEarth GB for P3Dv4 and AFS2 in the same way to keep the product line consistent between simulators. GB South covers a whopping 42,000 square miles (107,349 km2) and covers Southern England and Wales. We have developed new autogen technology especially for X-Plane which allows for region specific houses to be placed accurately to ensure maximum immersion. What really makes TrueEarth Great Britain unique, are the Points of Interest. We have hundreds of iconic UK landmarks from Tintagel to Cardiff City Stadium, from the Brighton Pier up to Buckingham Palace in London – all based on 2018 data - You won’t find a more comprehensive and up-to-date British flying experience anywhere! Features: 42,000 square miles (107349 km2) of hand corrected, crisp, color-matched aerial imagery New autogen technology developed specially for X-Plane 11, allowing thousands of realistic looking UK-themed houses to be placed at a realistic height with minimal impact on performance 130 million trees at the correct height and location 13.2 million buildings at the correct height and location VFR landmarks such as masts, windfarms, churches, power-lines, and lighthouses are all accurately placed. Hundreds of custom-modelled 3D POIs Hand-placed and custom modelled landmarks placed throughout the scenery such as bridges, skyscrapers, castles, piers, and monuments – this is especially noticeable in city areas such as London and along the coast. Sharp and detailed 10-meter mesh brings out stunning detail in natural features such as hills and beaches Superb watermasking along the entire coastline Accurate road and rail network blended into the aerial imagery with moving left-hand drive traffic. Control Panel option to use photoreal major roads/motorways or synthetic X-Plane ones. Summer season only with full night-lighting supported We have also added a new built-in decompression feature in FTX Central to greatly reduce the download size (approx 35GB instead of 90GB) ensuring an efficient installation process. In addition to these features, users will get free service packs for life as well as more POI models in future updates. TrueEarth GB South will be available to purchase from OrbxDirect this month for AUD $54.95 (approx. USD $39.55 / €33.95 / Β£30.60) Please note that there is no cross-grade discount from the landclass-based FTX England, Wales or Scotland regions. Here are three shots taken by Jarrad Marshall Using ReShade 0.19.1 / SweetFX Here are nearly 90 screenshots taken by Filou on the following system: i7 4790K / GTX 1080 / 24 MEMORY/ SSD Shaders: ReShade 0.19.1 / SweetFX / MaxxFX Weather: Ultra Weather XP / xEnviro v1.09 A few more things to mention: These screenshots are from the Beta2 build. We’ll be sharing many more shots from Beta3 in the coming days which has even more 3D POI models, texturing and further improvements All of the Orbx FTX England and Wales airports are in the process of being ported to XP11 right now, and EGHI Southampton, EGFF Cardiff and EGKA Shoreham will be released very soon after TrueEarth GB South is out - we will demo those at Cosford. All the Orbx UK airports will be available for XP11 before the end of the year. The P3Dv4 version of TrueEarth GB South is about 60% complete and we’re aiming for release by the end of the year. After Great Britain, we begin development of TrueEarth regions in the USA from early 2019, beginning with Pacific Northwest! SOURCE
  14. Don't forget chaps this is a triple pack ESNQ, ESSV,ESSD. SOURCE