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Found 2,094 results

  1. Scenery updated to 1.1 (P3D V3 and V4) with SODE animated jetways. SOURCE INFO DEVELOPER POST LINK : https://secure.simmarket.com/jetstream-designs-little-rock-national-airport-2014-for-fsx.phtml NEWS SITE ARTICLE LINK :
  2. The VC10 is widely regarded as one of the most graceful jet airliners ever created, with its long slim fuselage, clean angled-back wings and graceful swept-back tail surfaces.The aircraft was designed by Vickers-Armstrongs to fly on long-distance BOAC routes between the UK and Africa and needed to be able to operate from hot and high airports with short runways. This resulted in an aircraft with superb performance, second only to the supersonic Concorde in terms of speed for a jet airliner. The VC10 was introduced into RAF service in 1965, operating in the transport, cargo and in-flight refuelling roles, until its retirement in 2013, nearly 50 years later.VC10 Professional for FSX and P3D includes accurately modelled Standard and Super civilian variants and C1K, K3 and K4 military variants of the VC10 in a variety of liveries covering their time in airline and RAF service.The detailed virtual cockpit features 3D instruments, authentic wear and tear and all four flight crew positions (Captain, Co-Pilot, Flight Engineer and Navigator) modelled in high detail.Comprehensive but easy-to-use systems are simulated, including a realistic fuel system with transfer and jettison functionality, an autopilot with pitch and bank hold, an autothrottle with IAS and MACH hold capabilities and simulated powered flying control units (PFCUs).Realistic engine start procedures are possible with ground air supply and cross-bleed, and autostart (Ctrl+E) compatibility allows you to get airborne quickly. Custom-coded electrical, fuel, hydraulic, pressurisation and navigation systems, including a new Delco Carousel IV-A Inertial Navigation System (INS) unit, will keep even experienced pilots busy!The VC10 is brought to life with distinctive Rolls-Royce Conway engine sounds and accurate flight dynamics based on input from ex-VC10 crew and real-world performance and handling data. SOURCE INFO DEVELOPER POST LINK : https://www.justflight.com/product/vc10-professional NEWS SITE ARTICLE LINK : https://www.avsim.com/forums/topic/550420-just-flight-releases-screenshots-for-vc10-professional/
  3. As developers get to grip with PBR being in Prepar3D V4.4, the more products are starting to receive the texture treatment. Announced a few weeks back, scenery developers Imaginesim are bringing PBR texture work to their most recent release Singapore (WSSS). Today, the team shared a few new previews of the work in progress. The team concluded their Facebook post by stating that it should be “due in a few weeks”. Whilst development of bringing PBR texturing to the Prepar3D V4 version is underway, there is also another handful of developers within Imaginesim working on porting it over to FSX. Furthermore, X-Plane 11 users have Austin to look forward to from Imaginesim. Finally, we shouldn’t forget they’re also working on bringing Los Angeles (KLAX) to Prepar3D. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/previews/imaginesim-preview-pbr-in-singapore-on-prepar3d-v4/
  4. Captain Sim 757 Captain III 757-300 Expansion Available Captain Sim has released their 757 Captain III 757-300 Expansion pack for Prepar3D V4. Only a few weeks after multiple updates and the release of the freighter version, the team has released the final expansion pack for their 757 package. The 757-300 expansion pack includes custom engine performance, FMC set up and flight modelling to match that of the real Boeing 757-300. Both engine variants (RB211 and PW2043) are included, but it is not a requirement to own the RR expansion pack. You will, however, have to own the 757-200 base package. As expected, the product uses the ACE system for use of downloading free liveries, adding other things such as winglets and other features. The Captain Sim 757 Captain III 757-300 Expansion Pack is available now for Prepar3D V4 for $19.99. It is worth noting that the price of the base pack has now gone up from $75.70 to now $99.99. Update: After we published the story, Captain Sim applied a ‘sale’ to the price, bringing it back to $75.70. No word on when the ‘sale’ will end. Full Feature List (both engine types): Custom engine performance Custom FMC setup Custom Flight Model SOURCE INFO https://www.captainsim.com/store/ https://fselite.net/news/captain-sim-757-captain-iii-757-300-expansion-available/
  5. UPDATE: JUSTSIM - MALTA INTERNATIONAL AIRPORT - P3D Dear simMarket Customer, at simMarket you can now find a new version of your product: JUSTSIM - MALTA INTERNATIONAL AIRPORT - P3D You will find the link to download this update from your user account -> orders listing -> respective detailed order page on the bottom. (JUSTSIM_LMML_P3DV4.exe) The installer is a complete replacement for previous versions, existing customers just need to remove the old version and install the new one. Should you have any questions please contact us via http://support.simmarket.com For technical support please contact the support addresses listed in the documentation for the respective product. The support addresses are also listed in the respective product description pages in our shop. Best Regards, The simMarket Team SOURCE INFO DEVELOPER POST LINK : https://secure.simmarket.com NEWS SITE ARTICLE LINK : https://secure.simmarket.com
  6. Traffic Global - Official Known Bugs Rich about 3 hours ago Hi all, I thought I'd post a list of all the bugs that I currently have logged and noted here. Note - I can't promise everything on the list will be addressed in the next service pack, but as many as possible will be included and the whole list knocked down by the end of Early Access. Also, this is bugs with current features only. New features to be introduced will be covered separately shortly. A319, A320, A321 missing liveries 737-800 Jet2 missing A321 Onur Air missing flightplans Correct wing_span data in aircraft.cfg Tarom - missing flightplans LIRF/LICA - one of these airports has wrong lat/long in DB Crash when listing schedules by departure time A319 & A321 reversed logos A319, A320, A321 engine fans spinning incorrect directions A330-300 GE KLM untextured 737-800 Jet2 winglets untextured. 757 TUI not textured Hong Kong Airlines - texture issue 'Ong Kong Fleet number showing as 0 on Home page Add a memory to selected compiling options ATR Alliance Air - black props ATR-42 ,ATR-72 & Saab 340 holding short bug. "Aircraft Details" data readout in the Aircraft Explorer tab not updating Issue remaining extra liveries: LoganAir Saab 340 Japan Airlines 737-800 Japan Airlines 777-200 Japan Airlines 777-300 Japan Airlines 787-8 Japan Airlines 787-9 Japan Airlines 767-300 Skymark Airines 737-800 Southwest 737-700 Southwest 737-800 Thanks. SOURCE INFO https://traffic.justflight.com/topic/1091/traffic-global-official-known-bugs DEVELOPER POST LINK : https://traffic.justflight.com/topic/1091/traffic-global-official-known-bugs NEWS SITE ARTICLE LINK : https://traffic.justflight.com/topic/1091/traffic-global-official-known-bugs
  7. After several months of teasing, and at along last, FSimStudios have released Cancun (MMUN) FSimStudios have been working on their rendition of Mexico’s second busiest airport for a few months now, and with several posts showing the progression of the development and showing of what was to come. Cancun needs no introduction. When someone mentions Cancun, you immediately think of luxury hotels, hot weather, sunbathing on the beaches, you name it! FSimStudios have created an astounding version of a much needed Cancun airport. Not only did the developers cover the entire airport, and add in the brand new runway and control tower, but they have added photoreal scenery to the surrounding area and even the beach that stretched between Punta Nizuc and Punta Cancun, just east of the airport, which is approximately 15 kilometres (9 miles) long and all the hotels included on the waterfront. As stated before, Cancun is Mexico’s second busiest airport and for a good reason. It is a huge tourist destination serving several airlines from across North America and Europe. The airport has had several expansions over the past 12 years which started with the construction of terminal 3 in 2005 and opened in 2007. From their, they added, and expanded terminals and in 2009, added a new 2800 metre (9200 foot) runway north of the current one. If you desire to fly to a tropical destination to escape the winter, FSimStudios’ Cancun (MMUN) is available for Prepar3d version 4 ONLY on SimMarket for 19.99 Euro. FSimStudios will also be releasing a free expansion pack that includes photoscenery and auto gen for the city of Cancun and Puerto Morelos. Developers stated it will be released by the end of February 2019. Features: High detailed representation of Cancun International Airport Detailed terminal buildings, including interiors and the new Terminal 4 High Resolution textures (4096 x 4096) Realistic Ground Poly of the airport Hotel Area with over 300 hand modeled hotels FBO and airport Surroundings modeled with great attention to detail Baked Shadows Static Planes SODE Animated Jetways Highly optimized for great performance Volumetric grass and custom vegetation. Dynamic Night Lighting. 3D Modeled bridge on Taxiway D SOURCE INFO DEVELOPER POST LINK : https://secure.simmarket.com/fsimstudios-cancun-international-airport-mmun-p3d-v4.phtml?fbclid=IwAR0Oan12zFhvr47p4NSnggUCevaGERQgNPTkS_ynVXmNO7m-YcSLmawm8yg NEWS SITE ARTICLE LINK : https://fselite.net/news/fsimstudios-cancun-released/
  8. Following their initial PBR progress update two weeks ago, PMDG’s Robert Randazzo has dropped some new mouth-watering previews of the 747-400 QOTS II in all of it’s PBR glory, marking 50 years since the first Boeing 747 took flight. Also, he’s provided a short update in regards to the upcoming PBR update. The below previews of the 747 in its classic launch livery (N401PW) is fully tricked out in what PMDG believes is their final round of changes to PBR rendering on a fully metallic 747-400. Bringing your attention to the reflections on the metal body, you see how PBR breathes air into the queen’s lungs dynamically reflecting the surrounding bed of clouds and skyline from a couple of angles. Following the previous set of previews, take notice of how many improvements and changes have been made in the way PMDG has treated the differences in reflective quality along lap joints and rivet lines in the skin since the last update. The previews don’t end there, included also is some shots of N662US, another one of the first production airframes. Clearly demonstrated in the shots below, is how different the reflection is on the painted surface in comparison to the bare metal surface. PMDG has finished up their PBR implementation for now and is preparing to push it out to the testing team this week. It is expected to be a short test period and once complete, the update should promptly be pushed out via the PMDG Operations Center. In celebration of British Airways’ 100th birthday and the aircraft they are said to be painting in the legacy BOAC livery, PMDG has released a paint of what it should look like (G-BYGC) which can be obtained from the PMDG Operations Center. Furthermore, PMDG will be consolidating Prepar3D v4 compatibility effective with their next update cycle, only v4.4+ of Prepar3D will be supported going forward meaning if you want to obtain the next update, you’ll need to be on v4.4 or greater. This change has no impact on FSX or Prepar3D v3 users. Randazzo will be back in a couple of days with new information on PMDG’s new forum system, the NG3, Global Flight Operations and PMDG’s view on FSX/P3D development moving forward. He might even slide in a remark or two in relation to X-Plane! We’ll endeavour to let you know once this update has been released and of any future update posts on PMDG’s forum. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/previews/more-pmdg-747-qots-ii-pbr-previews-update/
  9. After the release of the Captain Sim 757 Captain III Freighter for P3Dv4 earlier this year, the development team has released the 32-bit version. The 32-bit version is compatible with FSX, FSX:SE and Prepar3D V3. The 32-bit version of the aircraft is an add-on for the base pack and brings the complete freighter experience along with it. In total, 11 models have been released with the expansion pack, and include both engine variants: PW and RR. Other features include custom engine performance, custom flight model and animated high loaders and a variation on the freighter model itself. The Captain Sim 757 Captain III Freighter is now available in 32-bit form for $19.99. Unlike in the 64-bit world, there doesn’t appear to be an essential pack, which was released days after the initial Freighter release on Prepar3D V4. Don’t forget, you will need the original base pack for FSX/P3Dv3 which is available here for $69.99. Sim House livery: • 757-200PF with RB211-535E4B engines • 757-200PF with PW2037 engines • 757-200PF with PW2040 engines • 757-200PCF with RB211-535E4B engines • 757-200PCF with PW2037 engines • 757-200PCF with PW2040 engines • 757-200SF with RB211-535E4B engines • 757-200SF with RB211-535E4 engines • 757-200SF with RB211-535C engines • 757-200SF with PW2037 engines • 757-200SF with PW2040 engines Each engine variation provides: • Custom engine performance • Custom FMC setup • Custom Flight Model The RR engine systems and sounds included. The RR Expansion is not required. Complete VC including: • Freighter converted Flight Deck; • Lavatory and supernumerary area; • “Submarine hatch” entry door; • Cargo cabin with wing views; • Animated High Loader Misc features: • FMC cargo management features. • Cargo management 2D panel. • Custom cargo management sounds. • Integrated GPU. • Exterior animated High Loader and ULDs; SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/news/captain-sim-release-757-freighter-for-fsx-p3dv3/
  10. Kevin I'm staying loyal to Chaseplane. God the music in the video is awful.😊 In a forum post, The EZDok development team has published a ‘soft release’ of their new and improved EZdok Camera Professional v3 for FSX and Prepar3D v4. Version 3 of EZCA Pro carries along many new and innovative features such as an intuitive new user interface, a new ‘cameras’ category, a reworked dynamic head movement effect, landing and takeoff improvements, the EXtended Turbulence Moule, HiFi ActiveSky compatibility and more which can be viewed in the overview video embedded above. EZCA Pro v3 has been principally developed for Prepar3D v4, however, it will function in FSX but with some features not being available due to restrictions. The ‘soft release’ is a release candidate version of EZCA Pro v3 along with no product pages yet published to provide extended information. We’ll ensure to update this article once the product pages have been published. To grab a hold of EZDok Camera Professional v3, download the Flight1 Wrapper (EZdokProV3.exe) from the bottom of this forum post, once downloaded, run the .exe and you can obtain it from within the wrapper at a price of $39.95 (Incl. VAT). If you purchased EZDok Camera v2 on or after January 9th 2019, you’re entitled to an upgrade at no cost here. If you have purchased EZCA v2 before that date, you can get $15 off of your purchase of Pro v3 with the coupon (EZCA-Pro-3-Coupon.zip) linked at the bottom of this forum post. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/news/ezdok-camera-professional-v3-released/
  11. As the title says, for FSX and P3D SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  12. This is an interesting post on the Orbx forum, it confirm's that P3d v4.5 is about to enter beta, and it will help with long load times, it doesn't seem that long ago since V4.4 released, LM seem to be working hard on the Sim. For those of you that are CityScene users, especially Orlando, I have some terrific news to pass on today ! Background It has long been known that flight load times on FSX and P3D systems gradually start to slow down as more and more 3rd party products are installed. The load time increases are especially noticeable with products like CityScene Orlando, which has hundreds of thousands of custom object models. Since the release of CityScene Orlando, we have been trying to address the issue on 2 fronts: 1) Bring the issue to the attention of the P3D developers at LM, with the hope that this is something they can address in the future. 2) Work on our own end to provide more scenery configurations available to the user for improving load time, memory and performance tweaking. Of course, while #2 can help, it appeared that any real benefit for now and the future may need to come from #1. P3D Today I received some exciting news from Adam Breed at LM. We have been communicating over the last few weeks regarding the load time issue with large scenery packages, when a user has a lot of Object Libraries installed from 3rd party addons. The developers at P3D have identified the anomaly that has been causing long load times for large scenery packages, with lots of custom models, like our CityScene products. An enhancement has been put into place and will be released with the P3D V4.5 beta that should be out in about a week. As we expected, this anomaly/bug has been present going all the way back to FSX. But, it is just now showing up with larger scale, more detailed scenery products (i.e. CityScene). Keep in mind that while this enhancement will help all products, it will be especially beneficial for large area coverage products with lots of custom object models. Autogen buildings are not custom models and the enhancement will not affect those types of products. There is no release date set for P3D V4.5. It has not made it to beta testing yet. I can't thank Adam Breed and his team enough for looking into this issue in an expedited manner. I think it really shows their commitment to this industry and the quality of their work. A vast majority of our customers are running P3D v4. So, this is just great news. But, what about FSX and P3D V3 uses ? CityScene Orlando Patch For the last few weeks we have been looking at general optimizations and alternate configurations that could help FSX and P3D V3 users. These alternate configurations could shorten load times by about 3x - 5x for some users without making any scenery layer changes (like turning off the Orbx Libraries and other scenery packages). The main enhancement we are making is the ability for users to toggle whether or not they want Custom Object Models to be used for residential buildings or Autogen Buildings. Switching to autogen buildings (houses only) will reduce the detail and precision somewhat. But, it will help load times on those that will not be able to take advantage of the load time enhancements currently being made for the upcoming P3D V4.5. The CityScene Orlando patch will also fix the reported loss of Jetways at KMCO. The patch is expected to go to beta testing in the next few days and will hopefully be released in a week or so. So, there is a lot of good news to pass on today. I am especially excited about the internal optimizations being made to P3D V4, as this will have a big impact regarding all the new CityScene products we have planned for development. Special thanks to those customers that provided the great feedback regarding the load times. Cheers, Allen Kriesman SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://orbxsystems.com/forum/topic/167793-terrific-news-for-all-simmers-especially-cityscene-customers/
  13. Courtesy of FSElite... Flight1 has released a new version of the GTN 650/750 that is fully compatible with P3D 4.4. Version 2.09 of the updated GTN supports GTN Trainer 6.50.1 and brings with it several changes including: Vertical navigation (VNAV) capability when flying STARS and the initial stages of instrument approaches Along-track offsets in flight plan segments Destination airport remains in the flight plan when an approach is loaded (but the destination airport is removed when the approach is activated) A shortcut to the airport info page added to all procedure headers Load the approach NAV frequency from the approach header in the flight plan QWERTY keyboard option The updated GTN also includes default AIRAC 1803. The update can be obtained from your Flight1 account. The Flight1 GTN Complete Edition (GTN 650 and 750) can be purchased from Flight1 for $64.95 USD. SOURCE INFO DEVELOPER POST LINK : http://www.flight1.com/products.asp?product=gtncomplete NEWS SITE ARTICLE LINK : https://fselite.net/news/flight1-software-releases-new-version-of-gtn/
  14. Proceeding on from their triumphant X-Plane releases, Orbx has released their much-anticipated, much-teasedTrueEarth Great Britain South for Prepar3D v4. TrueEarth Great Britain South is a comprehensive overhaul of Southern England & South Wales’ in-sim scenery traversing a noble 107,349 km² of ortho-imagery, autogen, hundreds of points of interest and more. Orbx declares to have developed new technology especially for Prepar3D v4 to give this scenery a real-world feel which allows for building shapes to be positioned correctly to flawlessly align with the ortho-imagery – no more rectangular shapes joined together to ‘fake it’. Furthermore, Orbx’s rendition of Southern England features 130 million trees at their correct height and location, sharp and detailed 10-meter mesh, an accurate road and rail network blended in with the scenery and more which can be found in the thorough features list at the end of this article. You can grab a hold of Orbx’s True Earth Great Britain South over at OrbxDirect for a price of $54.95 AUD (Incl. VAT)exclusively for Prepar3D v4. Is X-Plane more your style? Well, TrueEarth GB South has already been released for X-Plane 11 and you can grab it over at OrbxDirect for a price of $54.95 AUD (Incl. VAT). Features 42,000 square miles (107,349 km²) of hand-corrected, crisp, colour-matched aerial imagery Accurate building shapes to precisely match the ortho imagery footprints 130 million trees at the correct height and location 13.2 million buildings at the correct height and location VFR landmarks such as masts, wind farms, churches, power-lines, castles, stadiums and lighthouses are all accurately placed. Hundreds of custom-modelled 3D POIs Hand-placed and custom modelled landmarks placed throughout the scenery such as bridges, skyscrapers, castles, piers, and monuments – this is especially noticeable in city areas such as London and along the coast. Sharp and detailed 10-meter mesh brings out stunning detail in natural features such as hills and beaches Superb water masking along the entire coastline Accurate road and rail network blended into the aerial imagery with moving left-hand drive traffic. Summer season only with full night-lighting supported SOURCE INFO DEVELOPER POST LINK : https://orbxdirect.com/product/gbr-south NEWS SITE ARTICLE LINK : https://fselite.net/news/orbx-trueearth-great-britain-south-released-for-prepar3d-v4/
  15. Duchess Model 76 - v1.6 Update Duchess Model 76 - v1.6 Update Dear Sir/Madam, We're writing to let you know that new v1.6 software is now available for the Just Flight Duchess Model 76, providing various improvements to the FDE. These include: Softened reaction to propeller pitch adjustments Asymmetric flight - yaw and roll now both in the correct sense Engine feathering - propeller should stop much more quickly If you log in to your Just Flight account and click on 'Your Orders', you will be able to re-download the installer to get the latest v1.6 version of the Duchess. The Just Flight Crew SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  16. In a nod to the golden age of flight, Golden Age Simulations has released their Boeing Stearman Model 75 biplane for FSX and P3D. Used as a military trainer during the 1930’s and 1940’s, over 10,000 of these planes served in the United States Air Force and the United States Navy (as the NS and N2S), as well as the Royal Canadian Air Force (as the Kaydet). After the war, thousands of these planes were sold on the civilian market, spending their later years as crop dusters, sports planes, and aerobatic and wing-walker planes. The Golden Age Simulations package includes 4 variations of the plane including the 300 hp Lycoming R-680 A75L300, the 450 hp Pratt and Whitney R-985 powered IB75A, the model S76D1 float plane, and the A75AG Sprayer/Duster conversion. The package can be purchased for $25.60 USD on SimMarket. Features High quality, Fully Animated 3D Models Fully Modeled Detailed Pratt and Whitney and Lycoming Engines High Resolution (4096 x 4096) Textures Fully Animated VC with VC Cockpit Shadowing and Smooth 3D modeled gauges User Controlled Configuration Manager VC Cockpit Custom Sound Package Volumetric Propeller Textures High Fidelity Sound Files Precision Flight Dynamics Animated Pilot and Wing Walker Figures Paint Kit Custom installer for FSX, FSX SE and P3D Versions 1 – 4 SOURCE INFO DEVELOPER POST LINK : https://secure.simmarket.com/golden-age-simulations-boeing-super-stearman-package-fsx-p3d.phtml NEWS SITE ARTICLE LINK : https://fselite.net/news/golden-age-simulations-releases-boeing-super-stearman-package-for-p3d/
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  20. Having heard conversation about the flashlight in XP I went hunting...and as the universe would...it delivered. Lorby_SI Developer Lorby Flashlight has received a small update: Spot light has been improved, more range, less brightness Option to switch your camera together with the light Option to put the light on an external (aircraft) camera Fixed the issue where the system tray icon would stay behind after closing the app The Flashlight is available as a free download on the Lorby-SI website Best regards SOURCE INFO DEVELOPER POST LINK : http://www.lorby-si.com/ NEWS SITE ARTICLE LINK :
  21. New Time Zone Fixer Patch(V1.4.0) released Dear Stephen Simmons, We would like to let you know, our latest Time Zone Fixer cumulative patch version V1.4.0 has been released and it is available through our Time Zone Fixer Automatic Update program and from member area in our website. In this version these Time Zones have been updated: -Funafuti - Tuvalu (NGFU) (UTC+12h00 DST:0) -Chatham Island - New Zeland (NZCI) (UTC+12h45 DST: UTC+13h45) -Biratnagar - Nepal (VNVT) (UTC+5h45 DST: 0) -Mahendranagar - Nepal (VNMN) (UTC+5h45 DST: 0) -Astypalaia - Greece (lgpl) (UTC+2h00 DST: UTC+3h00) -Leros - Greece (LGLE) (UTC+2h00 DST: UTC+3h00) -Kos - Greece (LGKO) (UTC+2h00 DST: UTC+3h00) -Rodos - Greece (LGRP) (UTC+2h00 DST: UTC+3h00) -Samos - Greece (LGSM) (UTC+2h00 DST: UTC+3h00) -Mytilini - Greece (LGMT) (UTC+2h00 DST: UTC+3h00) -Bismarck - North Dakota - USA (KBIS) (UTC-6h00 DST:UTC-5h00) -Wendover - Utah - USA (KENV) (UTC-7h00 DST:UTC-6h00) -Anapa - Russia (URKA) (UTC+3h00 DST:0) -Donetsk - Ukraine (UKCC) (UTC+3h00 DST:0) -Chita - Russia (UIAA) (UTC+9h00 DST:0) -Cancun - Mexico (MMUN) (UTC-5h00 DST:0) -Cozumel - Mexico (MMCZ) (UTC-5h00 DST:0) -Chetumal - Mexico (MMCM) (UTC-5h00 DST:0) In addition to above Time Zones World's DST(Daylight Saving Time) has been updated for 2019. If you haven't used our Time Zone Fixer Automatic Update program yet, we recommend you to start using that now and enjoy receiving all our future patches in a very simple and easy way! You can get Time Zone Fixer Automatic Update program from Products and Services Section of your member area in our website. Please help us to improve world's Time Zones by using our Time Zone Checking Tool and report any Time Zone problem you found there. Best Regards, SimElite Solutions Admin SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  22. What do people make of this add on? Kevin's opinion in particular would be interesting. Released for X-Plane earlier in January, MWP Projects has brought their ATMOENGINE to Prepar3D V4. The product itself is a texture replacement system, which will add photoreal colours to the sky, giving a more realistic simulator. Whether this is through realistic haze density, more appropriate cloud sizes, additional night lighting and more. ATMOENGINE also changes the water for more realism as well as the shadows within the simulator. MWP Projects also claim that their product enhances the sim, but at no cost to your frames per second – or as they’ve put it, an “FPS boost”. The product can be bought from simMarket for €18.90. You can find the X-Plane version here, which costs less at just €13.95. Features: Sky without sharp transition between color tones Photoreal colors adapted to the simulator environment. Photoreal skycolors during a thunderstorm, etc Realistic Atmosphere Realistic haze density Realistic haze density in the mountains Photoreal haze color Smooth horizon line Normal horizon position Realistic moon glow effect Normal rayleigh effect Custom clouds Custom Hi-Res clouds Real clouds color Realistic cloud forms Photoreal cloud specular Real cloud size Normal color tones Night Lights Normal lights bloom Normal lights scale Normal lights color Shadows Realistic color of aircraft shadows Realistic color of cloud shadows Real cloud shadows size Hi-Res cloud shadows No flickering shadows from the clouds Water Dynamic water waves Normal waves speed Realistic wave amplitude and scale Realistic sun reflections on water Realistic moon reflections on water Photoreal water color SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/news/mwp-projects-release-atmoengine-for-prepar3d-v4/
  23. FlightSimLabs A320-X Update Previews Back in October, we revealed a range of details regarding the update for the FlightSimLabs A320-X. Although we were originally told it would be out towards the end of 2018, work has been continuing on implementing a range of brand new features. The update, so far, will be quite extensive. On the FlightSimLabs’ forums, Andy Wilson gave a brief glimpse into what the new update looks like so far. Along with the details, three new screenshots were shared. The first screenshot showcases the upcoming ATSU (Air Traffic Service Unit). With the upcoming update, you will be able to request pre-departure clearance (PDC) via a separate request page. In the example below, flight EZY13AQ was cleared by Munich with the departure clearance text you see in the MCDU. Andy says that “our simulation will now allow customers to follow real world PDC/DCL procedures”. It was confirmed that this works for both VATSIM and IVAO. SOURCE INFO https://forums.flightsimlabs.com/index.php?/topic/20047-update-a3xx-64bit/ https://fselite.net/uncategorised/flightsimlabs-a320-x-update-previews/?utm_source=article&utm_medium=push
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