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  1. January’s Best X-Plane Addons Here are some of our favorite add-ons from the month of January, 2019! Scenery From our Scenery Gateway, a program that allows the X-Plane community to populate the X-World for all to enjoy, we present Sedona, AZ. This iconic mountain top airfield will be included in the next update to X-Plane 11. A freeware for […] READ MORE Meet Gateway Artist ronb62 Ron Burgess lives in the northwest of England and started building Gateway airports in August 2017. In a short amount of time he has gained some impressive stats with 135 3D submissions. Some of his outstanding airports include: Key West International (KEYW), Saint Barthelemy Island (TFFJ), Southampton (EGHI), and Kansai International (RJBB). Why did you choose X-Plane as your flight […] READ MORE X-Plane 11.30 Final Released The latest free update to X-Plane 11 is now available for everyone! X-Plane 11.30 includes a lot of exciting new features, such as a new ATC voice system, a new particle system for effects, & Dubai landmarks. Links to some highlights are below, and you can find the full release notes with all changes and […] READ MORE December’s best X-Plane Add-Ons Here are some of our favorite add-ons from the month of December, 2018! Scenery Mister6X, a prolific scenery developer for X-Plane, released his latest free regional package this month. Japan Pro includes custom autogen for the entire country as well as Tokyo landmarks and the Shinkansen (bullet train). Earlier in the month, Maps2XPlane and Aerosoft released […] READ MORE X-Plane 11.30 Experimental Flight Model Mode Attention to detail and realism is a priority at Laminar Research. In X-Plane 11.30 we’re striking a balance between cutting edge flight model changes and stability with a new experimental flight model option in General Settings. The “use experimental flight model” checkbox allows developers and users to try the changes for quite a while before they […] READ MORE X-Plane 11.30 Airports Update The latest Gateway airports are included in X-Plane 11.30. Artists have been making excellent use of the new resources such as ground textures and markings, as well as terminal and jetway kits, for unique airports worldwide. Here’s a small sampling of the over 1300 airports with new or improved 3D scenery in this update. Screenshots READ MORE Embankments & Piers in X-Plane 11.30 X-Plane 11.30 introduces new facades and objects for the creation of embankments, sea-walls, piers, and docks in scenery packs. Scenery artists can use them in the same manner as the terminal and jetway kits. Check out some samples in the images below, or see this article for more details. READ MORE November’s Best X-Plane Add-ons Here are some of our favorite add-ons from the month of November, 2018! Scenery Orbx released another UK airport for X-Plane this month – Shoreham (EGKA). This release features a classic Art Deco terminal as well as the local commuter rail line at the airport. X-Codr released an excellent model of Denver International (KDEN) this […] READ MORE X-Plane 11.30 UI Improvements X-Plane 11.30 includes two new UI features: joystick curves and large text. The new joystick curves allow you to set custom curves on any axis type. This option (pictured above) is available by clicking on the “Add Response Curve” button in the joystick settings screen. When applied to a pitch, roll, or yaw axis, this will override the global […] READ MORE X-Plane 11 Landmarks: Dubai, UAE X-Plane 11.30 includes a new set of landmarks for the city of Dubai in the United Arab Emirates. Dubai is a major business and transport hub in the Middle East. It currently claims the prize as the location of the world’s tallest building: the Burj Khalifa. X-Plane’s latest custom scenery pack models this iconic building as […] READ MORE 1 2 3 4 5 6 7 ... 24 » X-Plane 11 in Action X-Plane 11 – Now Even More Powerful With a brand new user interface, and a new level of quality in the included aircraft, X-Plane 11 is the upgrade you’ve been hoping for. Testimonials X-Plane is my flight simulator because it offers great flight models, excellent graphics, a smooth frame rate, and realistic weather and lighting. —Captain Jan Vogel I was determined to get [my private pilot license] . . . the years of using X-Plane saved me a lot of money. —Brian Lewis …Once in the air, I was then confident in what I was doing—because I’d been there already, the night before, in X‑Plane! —Philipp J. Münzel, CFI X-Plane’s Plane Maker program allows our Embry-Riddle team to very accurately evaluate the performance of the model and subsequent modifications. —Professor Ray Bédard, Embry-Riddle Aeronautical University I landed the aircraft unassisted my on my first flight! My instructor . . . said after 3000 hours of instructing, he only had 1 other student ever do that. —Braden Boggs An insider look at X-Plane. Get X-Plane news, tips, and add ons delivered direct to your inbox. Sign up to never miss an announcement. SIGN UP We will never sell or share your email address; we’ll only use it to send you X‑Plane-related emails. (More info in our privacy policy.) You’ll receive about one email a month, and you can unsubscribe at any time. The world’s most advanced flight simulator. Never miss an update Sign up for email updates below to get the latest X‑Plane news in your inbox. SIGN UP We will never sell or share your email address; we’ll only use it to send you X‑Plane-related emails. (More info in our privacy policy.) You’ll receive about one email a month, and you can unsubscribe at any time. © X-Plane 2019 Privacy Policy Blog Press Kit Support Knowledge Base SOURCE INFOhttps://www.x-plane.com/blog/ DEVELOPER POST LINK : https://www.x-plane.com/blog/ NEWS SITE ARTICLE LINK : https://www.x-plane.com/blog/
  2. JARDesign CoPilot plugin for A320. Takeoff you tube vid demonstration new plugin for jardesign planes in xplane, beta SOURCE INFO DEVELOPER POST LINK : https://www.youtube.com/watch?v=n5xrKyweIC4&feature=youtu.be NEWS SITE ARTICLE LINK : https://www.youtube.com/watch?v=n5xrKyweIC4&feature=youtu.be
  3. Posted February 21 (edited) PilotAlva Hello everyone, first of all apologies to everyone about the lack of presence in the forums , things have not been going according to what I had envisioned and for that Im terribly sorry This of course brings me to the next point: There will be a big update for the super cub coming in the following months: - Bug Fixes I have gathered all the user reports in the forums regarding usability issues with the plane, those will be addressed plus, - New set of avionics: 11.30 new autopilots will finally fix the current ap bugs, new AH mechanics and new digital avionics (transponder will 100% match the real unit down to every page in the manual, even the light sensor will be working) the radio stack as well will be fixed in terms of presentation (better reflectivity effects and better digital display sharpness as well as true behavior regarding start up and shut down of the unit) - librain: of course - Flexible tundras: there will be an option for the end user to either have standard (fixed) tundras and flexible ones, due to the simulator limitations it might not look proper in certain situations so you guys will have the option to choose which tires you like the most. Regarding tundras , I've have contacted Alaskan Bushwheels and they have provided with a lot of info regarding the profile shape of their tires, this will be incorporated in the 3d - 3d passengers : their 3d will be upgraded to match the current standard - REP: latest version will be integrated Regarding FMOD and Flight Model changes: Im not currently in a position to guarantee upgrades in these areas , any news regarding those things and this post will be updated regarding this subject If anyone has additional requests (withing reason) and new bugs to report , please use this thread and I will gather all the reported info to make additional changes before release -------------------------------- To all the users of the old Aerosimulations store a new email account has been created to help you guys received all the updates of the supercub Please send an email to asdg.help@gmail.com with a proof of purchase and your email linked to the org store account Edit: Starting from today can directly send a message to Nicolas (nicolas at x-plane dot org) with proof of purchase and you will have access to the plane in your store account, everyone that has already sent their emails to the temporary gmail account there is no need to resend anything to Nicolas as those mails have been already processed, the plane should appear in your accounts this week the temporary gmail account will no longer be monitored ------------------------------ Lastly I would like to be very clear regarding future simulator updates: If laminar decides once again to throw the house out the window and release an update that renders the plane unflyable it is probably unlikely that a new patch will be released to adress the issue (unless it only revolves planemaker changes and even then), once this 11.30 update releases I will be retiring from ASDG and the supercub project so anything that happens to it in the future it would be outside my knowledge A big thank you to everyone for supporting us all this time, Im sure everyone will enjoy the new update All the best! Edited February 26 by PilotAlva SOURCE INFO DEVELOPER POST LINK : https://forums.x-plane.org/index.php?/forums/topic/172419-super-cub-1130-update-info-and-support/ NEWS SITE ARTICLE LINK :
  4. Aerosoft Announces Manchester (EGCC) For X-Plane 11 Over on the Aerosoft forums, the team has announced that they are bringing a brand new version of Manchester Airport (EGCC) to X-Plane 11. It was made clear that this is a brand new development and not a port of their original X-Plane 10 version. Very little other information was shared, however, a few screenshots were released showcasing the projects current development status. SOURCE INFO https://forum.aerosoft.com/index.php?/topic/143970-airport-manchester-xp-preview/ https://fselite.net/news/aerosoft-announces-manchester-egcc-for-x-plane-11/
  5. SouthWings Releases Additional Previews and Information for Ivalo X-Plane SouthWings has treated us to some brand new previews and information for their upcoming Ivalo (EFIV) scenery. In a Facebook post, SouthWings gave us some more previews of the scenery. Its certainly developing well and looks near enough complete. The developer stated that they hope to release the scenery in just a few days. SouthWings announced that the scenery now features fully custom ground textures and runway markings. Also addressed was the lack of background to the scenery due to incompatible satellite images. When one becomes available they plan to add it in a future update. SOURCE INFO https://fselite.net/news/southwings-releases-additional-previews-and-information-for-ivalo-x-plane/
  6. Our friends at MadFlight Studio formally announced the development of the Antonov AN-26 just a month or so ago, immediately following the release of their first aircraft, the Spectr-Aero SP-30. Today, new previews of the aircraft have emerged. The AN-26 first flew in 1969 and was intended as a military transport aircraft, however there are variants outfitted for passenger operation. The first set of previews post-announcement have been released today, along with a short status update from head developer Markus. You can see more previews of the MadFlight AN-26 in one of our previous articles,alternatively, pick up the MadFlight SP-30 on the Threshold Store here, or via simMarket or the X-Plane.org store. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.thresholdx.net/news/an26mf
  7. Flight Sim Development Group, often abbreviated as FSDG, have today made a long awaited return to X-Plane, with the announcement of multiple new airfields for Laminar's sim. We can reveal one of the airports coming over from FSDG's ESP-platform range of sceneries is Graz (LOWG) Airport in Austria, which was converted Stairport Sceneries. (see more in the post) SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.thresholdx.net/news/fsdgan
  8. Back Archive Spam Delete Mark as unread Snooze Move to Labels More 4 of 6,499 X-Plane: TBM Update Followup from X-Aviation TBM 900 v1.1.6 Free Update! View this email in your browser HotStart TBM 900 v1.1.6 Update Comment Please Read... Hello Stephen, Earlier this morning we released v1.1.6 of the TBM 900. Some customers began reporting to us they were still getting v1.1.4-c installed regardless of how many download attempts they made of 1.1.6. We have identified the problem here and corrected it. Please re-download the new installer and run it to ensure you have 1.1.6 properly installed. IMPORTANT FOR MAC USERS! You must first ensure you have ejected any DMG files associated to TBM installers before running the new one or you will receive component not found errors during download and install! We sincerely apologize for this inconvenience and hope you will be able to enjoy a weekend filled with TBM flying! Click here and login! Simply re-download your original purchase. Here's what's changed in version 1.1.6: Improvements / New Features: Implemented new LOC guidance code to work around the need to set CDI to front course. Implemented YD phaseout with airspeed. Added multi-threaded rendering support for synthetic vision. SYN VIS should now be much cheaper on performance. New rain effects using async compute. Available only on Windows & Linux. Mac gets the old rain effect. Implemented the "Vertical track" audio message. Made SYN VIS horizon headings more readable by adding darker outline. Redesigned steering force control logic to better handle centering forces. Bug Fixes: Steering had a confusing delay on it, which made for difficult directional control. Turning on NAV or STROBE lights should disable red wingtip beacons. Overspeed should come on at 269 KIAS and turn off at 268 KIAS. Reverse numbers should be 27-35 trq, 1850 rpm, Ng 85%. Gear manual extension rates were incorrect. WXR-related crash during resumption of previously interrupted flight. "FMS LFE" should be automatic upon FPL entry on the ground. Pushing Go-Around should put the HSI back into GPS mode. Replaced aural_warn_test and gear_warn recordings with cleaner samples. Implemented OVERSPEED aural message. Force the avionics_on dataref to 1. When we had the A/P override set, unset it if the CDI mode changes. SYN VIS north horizon heading should be 360 and sub-100 headings shouldn't have a leading '0'. SYN VIS airport loading could fail sporadically, resulting in missing runways. SYN VIS old method of computing airport label placement was broken. AIRAC cycle 1904 was mislabeled as 1304. Make sure GL_BLEND is enabled, because in X-Plane windowing context it sometimes isn't. Bezel drawing didn't work in popped-out windows due to X-Plane swapping in a different OpenGL context. X-Plane 11.32r2 seems to have broken our Vertex Array Object processing, so we have to work around that. As always, thanks for purchasing from X-Aviation! We appreciate your business and look forward to serving you more in the future! Blue Skies, X-Aviation.com SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  9. X-Plane: Free TBM 900 v1.1.6 Update From X-Aviation TBM 900 v1.1.6 Free Update! View this email in your browser HotStart TBM 900 v1.1.6 Update! Ready for download now... Hello Stephen, X-Aviation and HotStart are proud to announce the release of the TBM 900 v1.1.6 update. Click here and login! Simply re-download your original purchase. Here's what's changed in version 1.1.6: Improvements / New Features: Implemented new LOC guidance code to work around the need to set CDI to front course. Implemented YD phaseout with airspeed. Added multi-threaded rendering support for synthetic vision. SYN VIS should now be much cheaper on performance. New rain effects using async compute. Available only on Windows & Linux. Mac gets the old rain effect. Implemented the "Vertical track" audio message. Made SYN VIS horizon headings more readable by adding darker outline. Redesigned steering force control logic to better handle centering forces. Bug Fixes: Steering had a confusing delay on it, which made for difficult directional control. Turning on NAV or STROBE lights should disable red wingtip beacons. Overspeed should come on at 269 KIAS and turn off at 268 KIAS. Reverse numbers should be 27-35 trq, 1850 rpm, Ng 85%. Gear manual extension rates were incorrect. WXR-related crash during resumption of previously interrupted flight. "FMS LFE" should be automatic upon FPL entry on the ground. Pushing Go-Around should put the HSI back into GPS mode. Replaced aural_warn_test and gear_warn recordings with cleaner samples. Implemented OVERSPEED aural message. Force the avionics_on dataref to 1. When we had the A/P override set, unset it if the CDI mode changes. SYN VIS north horizon heading should be 360 and sub-100 headings shouldn't have a leading '0'. SYN VIS airport loading could fail sporadically, resulting in missing runways. SYN VIS old method of computing airport label placement was broken. AIRAC cycle 1904 was mislabeled as 1304. Make sure GL_BLEND is enabled, because in X-Plane windowing context it sometimes isn't. Bezel drawing didn't work in popped-out windows due to X-Plane swapping in a different OpenGL context. X-Plane 11.32r2 seems to have broken our Vertex Array Object processing, so we have to work around that. As always, thanks for purchasing from X-Aviation! We appreciate your business and look forward to serving you more in the future! Blue Skies, X-Aviation.com Copyright © 2019 X-Aviation, All rights reserved. You are receiving this e-mail as a customer to this product Our mailing address is: X-Aviation P.O. Box 290213 Port Orange, FL 32129 SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  10. Ahead of the upcoming release of the F35A for X-Plane, AOA simulations has released their user guide for the F35A. The guide compiles cockpit walkarounds and checklists along with explanations of the added features and loadouts of the upcoming aircraft. The 28-page guide also includes screenshots that give a little more insight and detail to the aircraft and describes the functionality and systems within the cockpit. AOA has included information regarding VR and TrackIR functionality, along with adding the plugin R2c, which moves the pilot’s viewpoint automatically. You can find the full user guide here. To keep up with future updates, visit the AOA Simulations Facebook Page. SOURCE INFO DEVELOPER POST LINK : https://drive.google.com/file/d/1Yrx-QGXn4_lNsGdQ2R6PJmcNqr_XmbD5/view NEWS SITE ARTICLE LINK : https://fselite.net/previews/aoa-simulations-releases-upcoming-f35a-user-guide/
  11. A few weeks ago, AirfoilLabs quietly debuted their development of Pioneer Field (PAVD) in Alaska. Located in the city of Valdez (around 100 nautical miles to the east of Anchorage), the airport is surrounded by beautiful terrain consisting of a high mountain range that surrounds a bay. On their website they stated that the scenery will include “the detailed airport as well as the entire bay of Valdez together with the town and marine terminal”. This scenery is certainly great news for anyone interested in general aviation, bush, or float aircraft. Alongside this project, AirfoilLabs has also been developing their King Air 350i. Progress on that project can be viewed here. SOURCE INFO DEVELOPER POST LINK : https://www.airfoillabs.com/copy-of-kawo NEWS SITE ARTICLE LINK : https://www.thresholdx.net/news/aflvdz
  12. Available now: Airport Berlin-Brandenburg XP! Problems viewing this email, click here. March 2019 Flight Simulation Train Simulation Bus/Truck Police/Rescue Simulation Simulation Games Hardware The XPlane 11 add-on "Airport Berlin-Brandenburg XP" is available now as download in the Aerosoft Online Shop. With the new add-on we bring what is probably Europe’s largest airport construction site to XPlane 11. The add-on Airport Berlin-Brandenburg XP covers the existing Airport Berlin Schönefeld as well as the adjacent new international airport. Two configurations make it easy to switch between the current status and one where the new airport is already open. Shop now › Save 20% off selected Aerosoft aircraft this week, including titles such as Aerosoft A318/A319 professional, CRJ 700/900 X, Twin Otter Extended & CRJ-200 XP. Extend the fleet of your flight simulator today! The offer is valid until 10.03.2019. Not in conjunction with other discounts. Click here › The ButtKicker Simulation Kit and ButtKicker Gamer 2 are reduced by 10% this week. Unlike a subwoofer that moves air (and loses accuracy and force) ButtKicker products move actual mass producing a haptic immersion that's powerful and accurate. A real must-have for all simulator enthusiasts! The offer is valid until 10.03.2019. Not in conjunction with other discounts. Click here › Our deal of the week for you: On The Road | 25% On the Road – the realistic truck simulator for the PC by the developer Toxtronyx offers already about 1500 km of motorway and more than 300 km of country roads in the Early Access version – including 12 detailed motorway interchanges. The offer is valid until 10.03.2019. Not in conjunction with other discounts. Click here › This week, you'll receive a 33% discount on purchasing selected titles from the Just Trainsrange. Discover interesting add-ons for your Train Simulator at a reduced price! The offer is valid until 10.03.2019. Not in conjunction with other discounts. Click here › Latest products FSX/FSX:SE/P3D V4 Alabeo - C170B Product page › Prepar3D V4 FSDG - Bremen Product page › OMSI 2 Downloadpack Vol. 4 - AI-Vehicles Product page › WEBSITE FORUM Aerosoft GmbH | Lindberghring 12 | 33142 Bueren | Germany Phone: +49 (0) 2955 / 7603-10 | Fax: +49 (0) 2955 / 7603-33 E-Mail: info@aerosoft.com HRB1989 Paderborn | CEO: Winfried Diekmann Imprint Data Protection Declaration You received this email because you signed up for the Aerosoft newsletter with ssimm1958@gmail.com. If you do not want to receive any more newsletters, you can unsubscribe here. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  13. Announced over on the community Facebook page, the popular Zibo Mod B737-800X has been updated to v3.34 RC1. Version 3.34 RC1 brings along the latest version of Twkster’s flight model, added support Active Sky XP METAR through the FMC and more which can be found in the changelog at the end of this article. Note that this update is only compatible with Windows and not macOS. Also, once installed, ensure the ‘experimental flight model’ setting is set to ‘off’ in the X-Plane settings menu. You can grab a hold of the Zibo Mod B737-800X for free from the X-Plane.org forum. It is compatible with X-Plane 11 only. 3.34 RC1 Changelog New flight model 3.1 by Twkster Added support ASXP metar via FMC Correction models/textures by AudioBirdXP Corrected systems SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/news/zibo-b737-800x-updated-to-v3-34-rc1/
  14. by MAX DYBA on 4TH MARCH 2019 NEWSXPL Aerosoft Aspen XP Updated to v1.01 FACEBOOK TWITTER REDDIT Over on their blog, Aerosoft has announced that they’ve released an update to their Aspen XP scenery for X-Plane 11. Version 1.01 brings along three major features including winter textures and ortho to cover the entire area. You can view the complete changelog along with winter texture installation instructions at the end of this article. If you don’t already own Aerosoft’s Aspen XP, you can grab a hold of it over at the Aerosoft shop for a price of €25.79* (Incl. VAT) exclusively for X-Plane 11. Changelog Added Apron Map to XP Menu Added SAM Marshaller Added Winter Version incl. Orthophoto Winter Installation Instructions Copy all folders in Aerosoft – KASE Aspen – Airport/Winter_MOD to your main X-Plane 11 directory and replace files if asked. Make sure to backup your summer version beforehand! SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/news/aerosoft-aspen-xp-updated-to-v1-01/
  15. Our friends at Stairport Sceneries are mere days away from releasing their latest X-Plane scenery, Berlin Brandenburg Airport (EDDB), developed in partnership with Aerosoft, LimeSim and 29Palms. The under construction airport is billed as the replacement for the areas ageing and congested main airfield, Berlin Tegel (EDDT). Stairport Sceneries' X-Plane rendition of EDDB was first announced in November last year and is based on the Prepar3D "Professional" version first released in March 2018 by Aerosoft. Head developer Marten has kindly sent us some exclusive images to share, along with a release target for BER: The feature list for the X-Plane version of BER was released back in January, which you can view below: Highly detailed rendition of Berlin Brandenburg International Airport "Willy Brandt" (BER) Custom animated approach lights (SAM Plugin required) All jetways animated (SAM Plugin required) Includes the older Schönefeld (SXF) airport (north of BER) with the same level of detail Includes two configs to switch between SXF and BER operation Numerous dynamic objects like apron vehicles High resolution day and night textures Extensive coverage of over 100 km² with high resolution aerial imagery (0.2-0.4 m/px) Realistic 3D grass and vegetation Ground Layout: End of 2018 Compatible with default AI-Traffic and WorldTraffic 3 A notable addition to the feature list is full Scenery Animation Manager plugin (SAM)compatibility, coincidentally also developed by Stairport Sceneries. The plugin, which you can download here, essentially allows the addition of a bunch of moving parts into sceneries, such as multi-door moving jetways, animated ground staff and operable hangar doors. See more about SAM in our exclusive article about the plugin from last year. You can see more about Aerosoft/Stairport Sceneries Berlin Brandenburg XP by viewing one of our previous articles. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.thresholdx.net/news/aseddb
  16. UK2000 Scenery Releases Exeter for X-Plane 11 by CHRISTIAN THOMSEN on 3RD MARCH 2019 NEWSXPL FACEBOOK TWITTER REDDIT Over on their Facebook page, UK2000 Scenery announced the release of their Exeter scenery for X-Plane 11. The airport itself is located in Devon, and handled just over 767.400 passengers in 2017. UK2000 announced that Exeter would come to X-Plane back in February, which we covered here. The scenery comes with all the things that can be expected from a UK2000 release, including: PBR materials Ground routes for AI traffic Specular lighting Custom Light effects and halo’s and much more. The full list of features can be found in the release announcement. The scenery is available from the UK2000 store, and costs £16.99 with 20% VAT included in the price. TAGS : EXETERRELEASESCENERYUK2000XP11 SOURCE INFO DEVELOPER POST LINK : https://fselite.net/news/uk2000-scenery-releases-exeter-for-x-plane-11/ NEWS SITE ARTICLE LINK : https://fselite.net/news/uk2000-scenery-releases-exeter-for-x-plane-11/
  17. X-Plane World Editor 2.0r1 Beta Released by JOE on 3RD MARCH 2019 NEWSXPL FACEBOOK TWITTER REDDIT World Editor (also known as WED) has received a major update. World Editor is a 2D open source tool that allows anyone to edit the thousands of airports already in X-Plane, as well as creating their own airports. The fact that is is open source means that anyone can do a whole load of things such as building object libraries or using existing ones and implementing them within their own scenery. You can find all the latest releases for WED here, with WED Version 2.0r1 being under ‘Latest Beta Version’. Major Features in V2.0 Automatic background maps via OpenStreetmap and ESRI Orthoimagery New overlay layer featuring NAVAIDs and airport layout Adjustable text size Support for runway suffixes S, T and W Supports new XP11.30 apt.dat format with 8.33kHz channels for ATC frequencies Numerous bug fixes TAGS : DEVELOPERSCENERYUTILITIESWORLD EDITOR SOURCE INFO DEVELOPER POST LINK : https://fselite.net/news/world-editor-2-0r1-has-been-released-for-x-plane/ NEWS SITE ARTICLE LINK : https://fselite.net/news/world-editor-2-0r1-has-been-released-for-x-plane/
  18. COLIMATA Preview Video Drops on Concorde's 50 Anniversary Fifty years ago today in 1969, Concorde took to the skies for the very first time. Although she is no longer flying today, COLIMATA have steadily been progressing with their X-Plane 11 rendition of the iconic aircraft, which is set to go into early access soon. It follows on from a statement given two weeks ago, which read: "The early access version includes all main parts of the final aircraft. There are some components that will be finished and features added during the summer. To give you an idea: For example, the handy pushback truck will not be ready on day one of the release. Fortunately, Concorde has a reverse gear 😉 (thrust reversers). Another example: Not all complex CIVA functions or Autopilot functions will be available immediately. During the summer more and more will be added. "The aircraft is built in a manner that the user normally just needs to update one little plugin file (~2MB) and the new functions are available. Very handy. The early access version will ship at a discount, the final version later is included in this price. It will be available in the store on x-plane.org. "Early access versions are not for everybody. Some users accept only perfectly finished aircraft in every aspect and that's ok. I will public all details of what you get and what is not ready on day 1 to make this as transparent as possible. "Concorde is easy to fly but not so easy to manage. With the early access version, you can start to fly and learn Concorde. And there is a lot to learn if somebody what's to dig deep. Concorde has no flaps or speedbrakes for example and comes down at incredible pitch angles during landing. She's really unique in so many aspects. As with all our aircraft (FA-18F, MiG-29), we also try to find ways that the person that normally flies props or other aircraft types is able to manage the aircraft for a quick flight without studying for weeks. "For the 50th birthday of Concorde I will release the next video. This time in color and cockpit alive 🙂" Work in progress images from July, 2018 ‍ COLIMATA's Concorde has had several previews in the past already. Our coverage includes: Preview: COLIMATA Concorde video COLIMATA Shows Progress of Concorde's Cockpit More Exterior Shots of COLIMATA's Concorde ‍ Stay up-to-date by finding the official preview thread here. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.thresholdx.net/news/colc50
  19. FRANK DAINESE AND FABIO BELLINI RELEASED CERRO TORRE - LOS GLACIARES 3D FOR X-PLANE The team of Frank Dainese and Fabio Bellini have released another spectacular 3D scenery, turning their focus to Cerro Torre Los Glaciares National Park in South Patagonia on the border between Argentina and Chile. Not only does the scenery include both Cerro Torre (at 10,262 feet) and the Fitz Roy (at 11,171 feet), users will also get the virtual El Chalten Airport, complete with an 800m runway, apron area, and 4 parking spots. The Base Camp at Cerro Torre also includes a heliport and each area (both the heliport and airport) have 3D building models. Both mountains have been reconstructed using 3D models and DEM data was corrected using a 3D graphics program before HD textures were applied (taken from HD photos). The scenery can be purchased from the X-Plane.org store for $22.95. SOURCE INFO DEVELOPER POST LINK : https://store.x-plane.org/Cerro-Torre-Los-Glaciares-3D-National-Park_p_950.html NEWS SITE ARTICLE LINK : https://fselite.net/news/cerro-torre-los-glaciares-3d-scenery-released-for-x-plane-11/
  20. In this tutorial we walk through the basics of how to start the Boeing 737-800 on X-Plane Mobile, but you can use the same steps on the desktop version as well.SOURCE
  21. DMO is working on the final stretch of their S-64 Skycrane for X-Plane and they are bringing us some new intel on the model. As the team moves near the release of the S-64 (no release date yet, folks – keep it cool; the team’s hard at work), we got access to some more exciting details and screenshot of this amazing beast of the skies. Most of the work being done right now has to do with small details and improving the 3D model and the textures but DMO is already working on some of the scenery they promised to release to give us a better sense of purpose for the S-64. We will have a ski resort, a remote firefighting helicopter base, a firefighting crew in need of assistance and a flatbed truck loaded with HVAC units near a tall building. Aside from that, DMO has modified the water drop system (which they had working already – you can see a screenshot at the top of this article) to use the new particle system which is looking quite amazing! DMO mentions it as being “the pièce de résistance of this model”. I was dying to see a developer doing this and, now, DMO brings this to the giant of the aerial firefighting. Thank you! The particle system is also bringing the turbine and APU exhausts to life as well as any engine fires you might have. DMO says the model is not too far away from being able to be fully tested. After that, I presume it’s a matter of time (and some debugging) until it can become a part of our virtual hangars. Stay tuned, folks. This one should not be too far away! SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.helisimmer.com/news/project-update-dmo-s-64-skycrane-x-plane
  22. Another developer coming to X-plane. Vidan Design reveal their first project for X-Plane : Grenaa Flyveplads EKGR, a small airfied on a Eastern tip of Jutland, about 30 miles from Swedish coastlines. They already integrated custom vegetation items placed over a photoreal terrain using high resolution textures. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.simflight.com/2019/02/26/vidan-design-grenaa-flyveplads-ekgr-x-plane-preview/
  23. Showcasing their latest work in a video in the X-Plane.org forum, X-Codr Designs has released version 1.5 of their Sedona UHD scenery package for X-Plane 11. Originally released in 2017 as payware, this brand new substantial version is a free upgrade for all existing users. In addition to this, X.Codr Designs are partnering with TwitchTV broadcaster BradM to give away a copy of Sedona this Thursday (February 28th) at 6:15 EST (3:15 PST). Lots of brand new features are included with this release. All Sedona (KSEZ) airport buildings have had major improvements along with the surrounding area receiving a major overhaul . A brand new “lite” version of Sedona town is also included featuring hand placed buildings and performance optimised autogen. Another interesting feature is the inclusion of their new Technology X plugin with SoundXP for dynamic scenery sounds for Windows 10 users. The full feature list can be found below. If you do not already own this product then you can grab a copy at X-Plane.org. Sedona UHD is available for $19.95. Feature List Ultra-detailed airport Detailed buildings, most with a texture resolution of four pixels per inch Detailed PBR Normal maps add detail and stunning lighting effects Realistic HDR Lighting dynamically illuminates the airport Several buildings feature interiors, with the restaurant being the most detailed Ultra HD ground textures with normal maps for incredible reflections. Ultra HD decals add incredible detail to orthophotos without significant tiling Two of the hangars feature animated doors and detailed interiors X-Codr Designs Scenery Technology X plugin Includes SoundXP technology (Windows 10 Only) Ambient airport sounds such as birds and a light breeze Dynamic sounds for restaurant interior Dynamic sounds play when a hangar door is opening or closing Includes Particle Access XP which allows the use of the X-Plane 11.3 particle system in scenery for things like dynamic fire (Windows and Mac Only) Custom “Lite” town of Sedona Performance optimized autogen Majority of buildings made custom to fit into the local environment Hand placed buildings for the entire town, closely their real footprints Detailed natural surroundings Custom accurate forest coverage Sparse performance optimized 3D grass and shrubbery Detailed 3D rocks and downed trees Custom renditions of some local landmarks Courthouse Butte Cathedral Rock Midgley Bridge Custom Ultra HD Ortho4XP Mesh Ultra HD definition ten-meter height data (Courtesy NinjaWithGuitar) Custom runway slope and airport mesh Stunning ZL17 and ZL18 colour corrected photo scenery around Sedona Overlay sourced from UHD Mesh v4 (Courtesy Andras Fabian, aka Alpilotx) SOURCE INFO DEVELOPER POST LINK : https://store.x-plane.org/Sedona-UHD_p_671.html NEWS SITE ARTICLE LINK : https://fselite.net/news/xcodr-designs-debuts-sedona-uhd-update-with-giveaway/?utm_campaign=twitter&utm_medium=twitter&utm_source=twitter
  24. Does PMDG Need X-Plane More Than X-Plane Needs PMDG? Saturday, February 23, 2019 marked a major turning point in the history of PMDG: we saw the ESP giant discontinue further 32-bit development of new product lines.Although, in the course of two separate forum posts, little direct reference was made to X-Plane, an interesting opportunity to analyse their future on Laminar’s platform presents itself. It is well known that the next major product out the door at PMDG will be the third iteration of their 737 product line. Although the product has not received an official name yet, it is referred to internally as the NG3, and, according to Randazzo, is about to enter beta testing in short order. It is widely believed that the product will be largely analogous to the 747 Queen of the Skies package and would thus contain most, if not all, of the existing 737NG variants, with a later 737 MAX expansion on the cards, as is known with virtual certainty from earlier reveals. Randazzo hinted that the 32-bit discontinuation would free up some much-needed developer resources, which would enable them to shift their attention to other, parallel developments such as X-Plane releases. It is interesting to note, however, that if PMDG were to release the NG3/MAX for X-Plane, they would be hopelessly late to the party. We already have several good options for this airplane, such as the freeware Zibo modification, which already has 70 to 80% of the feature set of the NGX, with a MAX to follow. This does not bode well for the NG3 on XP, especially given the price point at which it would likely be sold. Nevertheless, Randazzo has stressed that PMDG will indeed appear on X-Plane, so it will be interesting to note the order and timeframe in which the products will be released. "We already have several good options for this airplane (the Boeing 737), such as the freeware Zibo modification, which already has 70 to 80% of the feature set of the NGX" Given the existence of freeware options, PMDG is likely to initially focus their efforts on products other than the 737, such as the 747. Even there, they would not be alone given PSX exists. It is X-Plane compatible with ease, and offers much deeper features, albeit at a slightly higher price point. Still, it is with little doubt the most detailed representation of its subject matter on the market, for consumers anyway, unless one takes into account the absence of a 747-8 option of course. It may, in fact, be the case that the 747v3 was primarily designed as a platform for the 747-8, which was known to be the big seller – Randazzo has himself admitted that the latest glass-jets make the most financial sense, and, as such, any further classic releases from them should be considered side projects. Considering its ensuing retirement from airline fleets worldwide, with BA likely to be the last passenger operator in about 2024 after 40 years of service, the 747-400 could itself be considered a classic, at least in passenger operations. When I met with Lufthansa representatives in Frankfurt last autumn, they commented that the 747-8 would be kept in their passenger fleet for the foreseeable future, with the 777X being looked at as a replacement. In parallel, the 747-8 should be a keeper in X-Plane also. PMDG's current range of Boeing airliners for Prepar3D, excluding expansion packs. This takes us to the 777. Although there is at least one worthwhile XP rendition in early development, and another in rumoured development, here is where I see the best entry point for Randazzo’s outfit. For the purposes of this essay, the first version of FF’s 777 should be considered outdated. Given the stature that the 777X will likely occupy in tomorrow’s commercial aviation market, it will be interesting to see whether PMDG has considered a strategy analogous to the 747v3/NG3, and offer a 777v2 with 777X as an expansion. Equally intense rumors have surrounded a potential PMDG 787: this is a product we might not see on ESP because of QualityWings’ offering, but that remains an option with regards to X-Plane. It would certainly satisfy their current criteria for choosing new projects. A different question entirely, however, remains whether this community actually needs PMDG at all – we have a plethora of “native” developers with more arriving on the scene on a daily basis. Multiple of these should be considered capable of taking over the market niche occupied by PMDG on ESP, such as FlightFactor. It is also interesting to note that Robert Randazzo has used some quite strong language with respect to the X-Plane community. This could be taken as implying that we do not represent a priority for the company at the moment. A case in point is their negligence with respect to updating the DC-6 for XP11, and despite comments to the contrary by Randazzo, it remains possible that our community will occupy a secondary position in their portfolio. Additionally, many of the payware development projects currently in progress for our platform more or less directly disrupt the PMDG portfolio – the SSG 747-8i v2 is a good example. Altogether, it is clear that PMDG will have to act soon instead of Soon™ if they want to gain any foothold on this part of the market. Otherwise, there will be no free seats for them at the table. Orbx arrived on time – what about PMDG? SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.thresholdx.net/opinion/pmdgxp?fbclid=IwAR0zSdY9S6OPkNYlXiO0LJN9bPxR_cvHUhmrAcuqk7BcUTe4E4-6mzxFfRw
  25. Back Archive Spam Delete Mark as unread Snooze Move to Labels More 2 of 6,372 vFlyteAir Simulations Piper Cherokee 140 Original version for X-Plane 11 - updated! vFlyteAir Simulations Piper Cherokee 140 Original version for X-Plane 11 - updated! The vFlyteAir Simulations Piper Cherokee 140 Original has been updated for X-Plane 11.30+ ! The Cherokee 140 Original now has two different panels; the original VFR-only panel, and a new IFR panel with Garmin G430, Avidyne AXP 340 multi-function transponder with ADS-B OUT, and a KAP 140 autopilot. You can instantly switch between panels, even mid-flight! Other features included in this update are: - Virtual Reality ready - FMOD sounds - New pop-out Kneeboard with Options menu - "Save State" Preferences, - switch settings, options and preferences are saved each time you fly, and are reloaded the next time you fly - New interior PBR textures - Improved animations using new X-Plane datarefs, including new push-button animations - "INOP" placards now include hints for secondary gauges - Automatic and integrated support for RealityXP(tm) GTN 650 and GNS 430 plugins (must be configured as Unit #1) - Integrated support for AviTab plugin - Flight model and ground handling improvements - Now has the STMA Autoupdate plugin included - keeps your copy up to date automatically each time you load the airplane You can update your copy for free by using the link below! Important! Do NOT overwrite your existing older installation of the Cherokee 140 Original. Install the new version as a new airplane. Simply un-compress the ZIP package to anywhere you choose under the "X-Plane 11\Aircraft\" sub-folder. REQUIRES X-PLANE 11.30 OR NEWER. Please see the new "vFlyteAir_Cherokee140_Original_Manual_v3_0.pdf" for details of the changes and new features. It is located under the "vFlyteAir_Cherokee140Original\Documents\" folder. Thank you for being a vFlyteAir Customer! SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
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