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Found 21 results

  1. Quito (SEQM) Announced by Flightbeam Studios Flightbeam Studios just posted a Facebook update to inform the community that, in conjunction with Dreamflight, they’re almost ready to release SEQM airport, in Quito, Ecuador! This unique airport is located at an elevation of 7,874 feet, and as the busiest airport in Ecuador, will offer you many interesting new routes (and for me, it’s another great reason to explore Orbx’s OpenLC South America). American, Delta, JetBlue, Joon, KLM, and United are the airlines based outside of South America that service the airport, and it’s also a relatively busy cargo hub, as it receives flights from Atlas, Cargolux, Etihad Cargo, Emirates SkyCargo, FedEx, KLM Cargo, and UPS. As the runway is over 13,000 feet long, it’s quite accommodating. Dreamflight is developing the airport, as an exclusive product for, and using the branding of, Flightbeam. Flightbeam is continuing work on their other projects, including Wellington, Auckland, and InsectFlow. No exact release date was given, but they say it’s ‘coming soon’ – so we hope to hear more about it very shortly! Stay tuned to FSElite for more and you can also follow the developer’s Facebook page as well. SOURCE INFO https://www.facebook.com/FlightbeamStudios/ https://fselite.net/previews/quito-seqm-announced-flightbeam-studios/
  2. Orbx Elstree Aerodrome (EGTR) Announced for X-Plane 11 Continuing the development string of airports to compliment and further enhance their TrueEarth GB South add-on for X-Plane 11, Orbx has revealed that the next airport to come is Elstree Aerodrome (EGTR) which has been announced on their forum. Elstree Aerodrome is situated 2.6 nautical miles east of Watford, Hertfordshire in England. It was first used in World War II as a small landing strip used for the overhaul and repair of military aircraft. After 1946, the aerodrome was returned to civil aircraft operations and has been used by aero clubs and private pilots for the basing and operation of single and twin-engined light aircraft. From the previews, you notice that a lot of detail has been paid to minor objects in and out of the airport perimeter leaving you fully immersed. Elstree Aerodrome features an incredible 1-3cm/px ground poly, a 30cm/px surrounding countryside ortho base, textures, and objects based from on-site photography and more which you can view in the key features at the end of this article. You’ll soon be able to grab a hold of Elstree Aerodrome (EGTR) from OrbxDirect at a price of AUD$24.95 (Incl. VAT) for X-Plane 11. Owners of the FSX/P3D version will automatically be granted a 40% discount. SOURCE INFO https://orbxsystems.com/forum/topic/166116-egtr-elstree-aerodrome-is-coming-to-x-plane/?fbclid=IwAR20D71KVzJdtHXQOAT_6SDrSI7V6Z_Ro76aSSkmf6VswcPKx-KWGlMYmHI https://fselite.net/news/orbx-elstree-aerodrome-egtr-announced-for-x-plane-11/
  3. From Simforums: Hi, dear user of EZCA and new user. Now is the time to say that EZCAv3 is coming soon. In this version, a completely new, intuitive interface, 2 new camera types, control of cameras built into the simulator such as SPOT, LockedSPOT and etc. SimHAT (alternate TrackIR panning device) is supported. www.simhat.com The most delicious features is 2 options of the effect editor are made for you. In SIMPLE mode - you can adjust the effect levels with the help of sliders, in Advanced mode - you can create effects from scratch, as well as deeply modify those effects that already exist. The code is also better optimized, which made it possible to reduce the processor time by 0.5% compared with the previous v2 versions. The engine responsible for camera movement was also changed, and we prepared the product for the further development of the advanced cinematic mode, which we plan to release by mid-winter. Now all the forces are thrown on a closed beta test where we correct errors and bring the quality of the product to fine shine .. We also create a detailed manual so that you do not experience problems while using the new version. The new version has a different interface, but the overall concept of EZdok remains. That's all for now. I hope that after a while we will release the product to the market. The update will not be free, but I hope that the price will not be overestimated and optimally selected for the current functionality. SOURCE INFO DEVELOPER POST LINK : https://www.simforums.com/FORUMS/topic60683_post386102.html?fbclid=IwAR17Th5aKNBcOQtkDU8lhMuFmbAhBXReHPtaiJk2aeWz9YEKnE0r4gMSeQk#386102 NEWS SITE ARTICLE LINK :
  4. Cross The Pond 2018 Eastbound Details Announced VATSIM’s busiest bi-annual event, Cross The Pond 2018 Eastbound, is right around the corner. The planning team have announced important details for you to take note of over on the forum. For those not yet informed, Cross The Pond (CTP for short) is a bi-annual event on the VATSIM network that’s been taking place for over a decade. It’s a transatlantic crossing between set departure and arrival airports, though set time slot must be booked in order to participate. Full ATC coverage, including oceanic, is provided throughout the duration of the event. This year, there’s a bit of a twist with four arrival airports rather than five or more versus five departure airports. In addition, there’s also a new departure airport on the list, Denver International (KDEN). Having Denver being further away from the others, departure slots from there will run from 1000z to 1300z. Over 500 slots will be open for booking on Saturday 20th October at 1700z at the new CTP website. Their new site contains an abundance of information to get you ready for CTP including FAQs and a transatlantic operations checklist. VATSIM mention that they are looking forward to another enjoyable event and thank the partner airports, ACCs/ARTCCs and divisions for their hard work. Cross The Pond will take place on Saturday 27th October; below, you’ll find a list of the departure and arrival airports. SOURCE INFO https://ctp.vatsim.net/ https://fselite.net/news/ctp-2018-eastbound-details-announced/
  5. Just announced on QualityWings Facebook page a few hours ago ... shortly after the recent update to version 1.1.2: Dear 787 drivers, we have received reports where our 787 may suddenly start to pitch down and go into a steep descent during climb or cruise. We apologize for this inconvenience and have uploaded a hotfix, which can be downloaded here: http://qualitywingssim.com/files/ultimate_787_collection/service_packs/QW787_v1.1.2_nosedive_hotfix.exe Meanwhile all installers on our website and the Flight1 website have been updated with fixed files. After this bumpy start we certainly hope you enjoy our 787! SOURCE INFO DEVELOPER POST LINK : http://qualitywingssim.com/files/ultimate_787_collection/service_packs/QW787_v1.1.2_nosedive_hotfix.exe NEWS SITE ARTICLE LINK :
  6. UPDATED: [NEW INFO] Flightbeam NZWN Wellington Announced SOURCE INFO Update 9 June 2018 @ 1849z: Spotted in the comments of Flightbeam’s post on Facebook was the fact that NZAA Auckland is due to release just after NZWD, exciting news for those who have been waiting for Auckland since its announcement! Those eagerly anticipating Flightbeam’s newest field set to take the place of NZAA while it’s delayed should rejoice, for we now know the what the next airport will be from this famed developer! Flightbeam’s next airport will be NZWN Wellington International situated in New Zealand. Over 6 million people a year traverse through this single runway airport making it the third busiest in the region. Flightbeam has stated that NZWN will surpass all of their previous work in terms of the terminal modelling details and will also include an unsurpassed amount of custom and configurable ground clutter around the gate areas. The surrounding area will also get the Flightbeam treatment, with the entire Wellington peninsula receiving custom ground imagery and buildings. Release is expected to take place in 2018 and we’ll share any new information or previews we receive. For now, enjoy the first previews of Flightbeam Wellington! https://fselite.net/previews/flightbeam-nzwn-wellington-announced/
  7. Developers from the amazing freeware BetterPushBack plugin, HotStart, have teamed up with Leading Edge Simulations (the guys behind the amazing Saab for X-Plane) to create this amazing TBM900. 'The goal for release time as it stands is early summer of this year, so the wait won't be too long and we'll continually post updates here to ensure you can keep up to date.' It should compete well with Carenado's TBM850 available from here: http://store.x-plane.org/TBM-850-HD-SERIES-_p_481.html#tab-4 Check out the links below SOURCE INFO DEVELOPER POST LINK : http://forums.x-pilot.com/forums/topic/14259-announcing-the-socata-tbm-900/ NEWS SITE ARTICLE LINK : https://fselite.net/news/hotstart-socata-tbm900-announced/
  8. The yearly UK Flightsim Cosford will be on Saturday 6th October 2018 at RAF Museum Cosford. SOURCE INFO DEVELOPER POST LINK : https://twitter.com/FlightSimShow NEWS SITE ARTICLE LINK : http://www.flightsimshow.com/
  9. Aeroplane Heaven Fairchild C119F Flying Boxcar Announced A few days ago, Aeroplane Heaven announced on their Facebook page what their latest aircraft in development is; the Fairchild C119F Flying Boxcar! The C119F was a military transport aircraft designed to carry cargo, personnel. as well as mechanized equipment post WWII. Production ceased in 1955, with more than 1,100 airframes having been built. It was it’s design consisting of a twin boom as well as its cargo hauling ability that earned it the nickname of the “Flying Boxcar”. Included along with the announcement were a number of early preview renders, as well as a tidbit of information posted in the comments of the announcement. We have the renders posted below, with the bit of information below them. SOURCE INFO https://fselite.net/news/aeroplane-heaven-fairchild-c119f-announced/
  10. Orbx UK/Ireland Photoreal Regions Announced as well as FTX Netherlands Release Timeframe DISCLAIMER: The above image is not of any of Orbx’s announced products, it is a screengrab from a real life video provided by John Venema in his announcement to show how things might look with Orbx’s new photoreal regions. With that out of the way, onto what you’ve all come here for! After announcing and previewing their upcoming photoreal FTX EU Netherlands region a while back, Orbx are back yet again with more news on their upcoming photoreal regions! First up, Orbx CEO John Venema announced that Orbx had secured aerial photography for all of the UK and Ireland which paves the way for new projects to come. Also stated is that Jarrad Marshal will be announcing the name of these series of addons this weekend, and that this upcoming line of products will be made entirely from aerial photography orthoimagery instead of landclass as used from previous Orbx regions. SOURCE INFO https://orbxsystems.com/forum/topic/151304-uk-ireland-photoreal-regions-coming-to-xp-afs2-and-fsxp3d/ https://fselite.net/news/orbx-uk-ireland-photoreal-regions-announced-as-well-as-ftx-netherlands-release-timeframe/
  11. After months of silent work, the next major update for the popular #freeware Let L-410 UVP-E / Turbolet has been announced a few hours ago by developer ksgy. Have a look at the announcement: Reflective windshield Reflective instrument glasses Added cockpit view limits, so you can’t get inside the instrument panel and fall out on the side window – handy if you’re flying with TrackIR A/P update by @drwindows which was linked in a previous post (thank you again! ) Increased the instrument lamps’ strength, looks better at night Removed the background texture from behind the instrument panel – was a “hack” for instrument reflections which I never finished properly Decreased ADF freq selector’s strength, makes it easier to set Updated flight model: tuned trims, flaps and engine parameters for XP11 Working Nav2 Added TO/FROM indicator for HSI Removed reflections from outside OBJ’s, not needed anymore Pitot overheat at low speeds (failure) Cockpit lights to be set to 0 when cold start Flashing ANN instead of steady light Side panel LIT texture fix (some elements light up at night, which shouldn’t) Normal map fix for outside objects And the ones which I forgot to add to my list Update outside OBJ files with latest XP11 features (reflections, PBR textures) Kollsman window in the 2nd altimeter RPM&TRQ tends to stall after a proper shutdown + restart This is the best #freeware aircraft ever released in my opinion so no doubt I am hyped about this. Looking forward to the release! SOURCE INFO DEVELOPER POST LINK : https://flightdeckx.com/topics/featured-freeware/ NEWS SITE ARTICLE LINK : https://flightdeckx.com/turbolet-v1-2-update-officially-announced/
  12. A busy news day for Just Flight as they announce the Hawk T1/A Advanced Trainer for X-Plane 11. Following on from their critically acclaimed Arrow III, Turbo Arrow III/IV and PA-28-161 Warrior II aircraft for X-Plane 11, this highly detailed simulation of the Hawk T1/A is being developed by Just Flight’s in-house team and Thranda Design following comprehensive, hands-on research with a real-life ex-RAF and ETPS Hawk T1. The Hawk T1 is a British-built single engine jet trainer with a two-man tandem cockpit. First flown in 1974, the Hawk has served as an advanced training aircraft for nearly 40 years. The design has proved to be highly successful, with over 900 examples of more than 10 variants sold to air forces in 18 countries, including the UK, Finland, India and Saudi Arabia. This variant of the T1, first delivered to the RAF in 1976, continues to serve as an advanced jet and weapons trainer. Possibly the most well-known Hawk T1s are those flown by the world-famous RAF Red Arrows display team, which has been flying the Hawk T1 since 1979. To follow the Just Flight development, head on over to their Facebook page. SOURCE INFO DEVELOPER POST LINK : https://www.facebook.com/justflight/ NEWS SITE ARTICLE LINK : https://fselite.net/previews/just-flight-hawk-t1-trainer-x-plane-11-announced/
  13. Leonardo Software, the team behind the upcoming FlythemaddogX MD80, has not been resting on their laurels of late, with the team pushing hard to get their upcoming MD80 into the hands of simmers. Today, they have announced some new information on the product including the price and even a tentative release timeframe, let’s get into it! First off, their new website has gone live along with the downloads for the MD80 users manual as well as a quick guide with the new website being found here. Second up, Trino has finished the last of the 6 included liveries for the MD80! If you recall, Trino recently underwent an operation and was sidelined from work while he recovered. It is obvious that this was just a minor setback, and judging by the looks of his American Airlines livery, we are in for a real treat! With the last livery completed, Leonardo will soon update the photo section of their Facebook page with more screenshots of the MD80! Next, they are going to give their beta group what they expect to be the final beta build prior to the initial v1.0 release, and if all goes to plan with no major issues found, we could see the Maddog release as early as this week! They will let us know exactly when that will be in the next few days so stay tuned! Now, onto the big question: will it be compatible with the newly released Prepar3D v4.2? That answer is a resounding yes! The Maddog will be compatible with 4.2 out of the box and runs without issues but they will still have to evaluate if there is some new feature in v4.2 that can be added to the aircraft. Onto pricing. FlytheMaddogX will be available from Simmarket in 2 versions, with 2 separate prices. The first version will be the 64 bit edition, being compatible with P3D v4.1-v4.2. The price of the 64 bit edition will be 80€. The second version will be the 32 bit edition, with it being compatible with FSX, FSX-SE, and P3D v3.4. The price for the 32 bit edition will be 65€. It should be noted that there will be a 5€ discount for both versions during the first week of release, with news for the customers of the legacy version to come shortly. They end their post by saying thank you to all for your patience and your warm interest in the Fly the Maddog X. When more news becomes available on the upcoming MD80, you’ll find it here! SOURCE INFO DEVELOPER POST LINK : http://www.flythemaddogx.com/ NEWS SITE ARTICLE LINK : https://fselite.net/news/flythemaddogx-price-possible-release-timeframe-announced/
  14. Aerosoft’s Mathijs promised he would give some insight into his most recent project meeting about the A3XX Professional Series and today he has done just that. Whilst the major question of when will be released hasn’t been answered, what he did do was provide some clarity on the order and timelines he believes will take place once it has been released. Of course, with anything to do with release dates in the flight sim community, they are subject to change and fluctuation. It’s also worth noting that he mentioned that a ‘professional project’ will be happening for the team soon meaning it may throw some things off track a bit. The Timelines A318/A319 Professional 14 days in between A320/A321 Professional 5 weeks in between A318/A319 Professional & A320/A321 Profession Service Pack 1 This Service pack will replace the current PFD and ND with newer a version that are higher in resolution and designed to be used in 2D mode (the other gauges should already work in 2d mode at that time). Unknown period in between, but we guestimate something like 4 weeks. A330 Professional Unknown period in between A318/A319 Professional & A320/A321 Professional & A330 Professional Service Pack 2 Bringing together all the products to the same code and standard. Plus any learning from previous releases. Afterwards? Once Service Pack 2 has been released, the team will ‘most likely’ add more A330 models (engine types and hopefully other variants). As for the 32-bit version updates, no decision has been taken yet. Aerosoft are confident that the current models are fairly high in standard for their price range and that downloads in the 32-bit environment have gone down significantly lately. Details on bundle pricing will be announced next week. But to remind you of the pricing structure otherwise, you can read this snippet from the forum: LINK TO SOURCE: http://forum.aerosoft.com/index.php?/topic/127623-aerosoft-a318a319a320a321a330-professional-preview-part-4/&page=75&tab=comments#comment-864196 / https://fselite.net/news/release-timeline-aerosoft-a3xx-professional-series-announced/
  15. MK Studios Update – Lisbon Progress and New Airport Announced Developer MK-Studios has today provided a large update on their upcoming projects, as well as announcing a new airport! In the update, the team share progress on Lisbon, Mega Airport Rome as well as an upcoming update for Tenerife. https://fselite.net/news/mk-studios-update-lisbon-progress-new-airport-announced/ https://en-gb.facebook.com/mkstudiosfanpage/:
  16. A very brief Facebook post has been released by the team over at Simbreeze, announcing that their previously released Abu Dhabi scenery for older versions of P3D and FSX will be updated to be compatible with Prepar3d V4 LINK TO SOURCE: https://fselite.net/news/simbreeze-announce-abu-dhabi-p3d-v4-update/ *EDIT* NOW RELEASED: http://secure.simmarket.com/simbreeze-abu-dhabi-omaa-p3d4.phtml
  17. Good to see more aircrafts for X-Plane 11. LINK TO SOURCE:
  18. Today Just Flight announced that their Avro Vulcan B Mk2 finally has reached the Development section. Their in-house team are working hard to make it the best aircraft of its kind out there for both FSX and P3D. https://fselite.net/previews/just-flight-avro-vulcan-b-mk2-renders/ Development page. https://www.justflight.com/product/avro-vulcan-b-mk2
  19. Inmarsat and Honeywell have announced that their JetWave inflight connectivity system has been installed for the 100th time. LINK TO SOURCE: https://corporatejetinvestor.com/articles/milestone-jetwave-installation-announced-639/
  20. The Just Flight PA-28R Arrow III for X-Plane 11 has been developed to take advantage of all the latest advances in X-Plane and features PBR materials with real-time environment reflections, slow/fast tyre rotation animation and precise shock absorber animation. The authentic sound set has been generated using X-Plane's state-of-the-art FMOD sound system and a full range of custom cockpit sounds are accurately placed in the stereo spectrum. Just Flight, in partnership with Thranda Design, are proud to present their first add-on for X-Plane 11 – the PA-28R Arrow III. Following on from their award-winning TB-10 Tobago & TB-20 Trinidad, Tornado GR1, L-1011 Tristar Professional and Canberra PR9 add-ons, this highly detailed simulation of the PA-28R Arrow III has been developed by Just Flight's in-house team and the team at Thranda Design following comprehensive, hands-on research with a real-life Arrow III, G-BGKU, based at Conington Airfield. The PA-28R Arrow III is a four seater, piston-engine aircraft equipped with a retractable tricycle landing gear and constant-speed propeller – an ideal aircraft for touring and instrument training. The aircraft is flown all around the world and this add-on reflects that global popularity. In addition to our UK research aircraft, G-BGKU, the package features eleven liveries from the USA, Canada, UK, France, Switzerland, Australia and Germany. The PA-28R Arrow III for X-Plane 11 features PBR materials with real-time environment reflections for superb quality and realism, 4096 x 4096 textures for the highest possible texture clarity and numerous animations including a multi-animation passenger door that, when open, responds to G-forces and air resistance. Price: $41.99 (Upon release) LINK TO SOURCE: https://www.justflight.com/product/pa28r-arrow-iii-xplane-11
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