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  1. VSKYLABS C-47 Skytrain Flying Lab Project AU build 2.79 New Update The VSKYLABS Store The VSKYLABS C-47 Skytrain Flying Lab Project AU build 2.79 New Update The VSKYLABS C-47 Skytrain Flying Lab Project update to version v2.79 was just released! The project is now featuring the STMA AutoUpdater plugin, which is allowing you to fly the most updated version of the project on the fly. There is also a new manual/POH for the project. You can find it in the Manual folder within the package. An on-line version is also available at the project's page at VSKYLABS: https://www.vskylabs.com/2017/06/vskylabs-dc-3-c-47-flying-lab-manual.html New version v2.79 features highlights: STMA AutoUpdater plugin was added. It is now having enhanced features such as on-screen change-log view. VR config fles were added - a fully configured and tuned VR experience. Massive internal engineering, optimizations and preparations for the upcoming updates. Major sections of the cockpit and interiors were remodeled, including PBR normals workout. Photo-real textures were incorporated into the instrument panel. FMOD sound pack error-reports in X-Plane log.txt were fixed. Systems and operation - Mixture setting is now Auto-Rich by default on aircraft load. Pilot Training Manual was added. The project is under constant development. Upcoming updates are scheduled for the near future and are including every aspect of the project! Thank you for flying VSKYLABS! JMH - VSKYLABS SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  2. This is probably not the right place to ask this question, and if so please move or tell me where this should have gone. I am building a computer with the following specs/components. Was wondering if anyone had any heads ups for me before I start. Component: NZXT s340 Elite, Matte Black, Red Trim Case Gigabyte Aorus Z370 Gaming 7 Motherboard Intel 8th Gen Core i7 8700K Six Core , overclocked to 5.0 Corsair Hydro Series H100i Liquid Cooling 16GB Corsair DDR4 SDRAM 3200MHz CORSAIR HXi Series Power Supply, HX1000i, 1000 Watt Samsung 860 EVO 500GB 2.5 Inch SATA III Internal SSD X 3 Seagate 2TB BarraCuda SATA 6 Gb/s Thanks for any comments SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  3. Dear X-Camera User, Thank you for supporting X-Camera. You are receiving this email because you indicated you were interested in beta programs and new releases of X-Camera. I want to inform you that X-Camera 2.3.1 beta build 3 is available. It contains the following additions: X-Camera windows binaries are now being built as Release versions cutting down their size but not affecting functionality. Add support for the ten extra quick look commands in X-Plane 11.1 Fixed a bug where the yoke visibility camera option was only being saved as a Boolean when it really needed to be saved as a tri-state value. Note you will need to correct any cameras and re-save the camera file. Increased Joystick axis array size from 250 to 500 slots per the new size in X-Plane 11.10 You can get the zip file from our website: https://www.stickandrudderstudios.com/downloads/X-Camera_2.3.1B3.zip I suggest that you make a backup copy of your X-Camera directory should you need to revert back to X-Camera 2.3. Simply unzip the X-Camera_2.3.1B3.zip file into a temporary directory and then copy the resulting X-Camera directory over the top of your current X-Camera directory in the X-Plane plugins directory, allowing your copy utility to over write / merge the old files. Your license.txt and X-Camera settings will be preserved. The user guide included in the zip file has a release notes section that outlines the changes in 2.3.1 Beta 3. Those sections of the manual that discuss the new features have been updated but the tutorial videos have not been updated. Since 2.3.1 is a minor upgrade for X-Camera 2.0, 2.2.1, and 2.3 your existing license.txt file should work fine. If you run into any problems please don't hesitate to contact me at: Support@StickandRudderStudios.com Unless more bugs are found this will likely be the final beta build for 2.3.1. Please do not share the beta release or your license key with other people. If you have a friend that wants to be part of the beta program please have them contact me directly. This helps me control who is in the beta program so I can update them concerning information about bug fixes and new beta builds. Finally, I would like to thank all of you for your helping create X-Camera 2.3.1 and for your continued support of X-Camera. I encourage you to promote its use in various forums if you feel comfortable doing so. One thing you can do is go to the download page on X-Plane.org and click on a five star rating and take the time to write a review. It would be greatly appreciated. My goal is to get X-Camera on the first page of both the most popular and highest quality utility plugins. I know it is a lofty goal but why not aim for the stars. http://forums.x-plane.org/index.php?app=downloads&showfile=24209 If you would like to be removed from the Stick and Rudder Studios mailing list you can unsubscribe using the link at the bottom of this email. Sincerely, Mark Stick and Rudder Studios, LLC. LINK TO SOURCE:
  4. Stick and Rudder Studios Delighting The FlightSim Community Dear X-Camera User, Thank you for supporting X-Camera. You are receiving this email because you indicated you were interested in beta programs and new releases of X-Camera. I want to inform you that X-Camera 2.3.1 beta build 2 is available. It contains the following additions: Added a view / camera axis calibration menu item to compensate for spring loaded joysticks that are not at a perfect zero position when centered. Also added an ability to adjust the view / camera axis null zone as the final step in the calibration process. Fix a bug where X-Camera was not restoring the default field of view when you selected an X-Plane specific view and the currently select X-Camera camera was using a custom field of view setting. You can get the zip file from our website: https://www.stickandrudderstudios.com/downloads/X-Camera_2.3.1B2.zip I suggest that you make a backup copy of your X-Camera directory should you need to revert back to X-Camera 2.3. Simply unzip the X-Camera_2.3.1B2.zip file into a temporary directory and then copy the resulting X-Camera directory over the top of your current X-Camera directory in the X-Plane plugins directory, allowing your copy utility to over write / merge the old files. Your license.txt and X-Camera settings will be preserved. The user guide included in the zip file has a release notes section that outlines the changes in 2.3.1 Beta 2. Those sections of the manual that discuss the new features have been updated but the tutorial videos have not been updated. Since 2.3.1 is a minor upgrade for X-Camera 2.0, 2.2.1, and 2.3 your existing license.txt file should work fine. If you run into any problems please don't hesitate to contact me at: Support@StickandRudderStudios.com Unless more bugs are found this will likely be the final beta build for 2.3.1. Please do not share the beta release or your license key with other people. If you have a friend that wants to be part of the beta program please have them contact me directly. This helps me control who is in the beta program so I can update them concerning information about bug fixes and new beta builds. Finally, I would like to thank all of you for your helping create X-Camera 2.3.1 and for your continued support of X-Camera. I encourage you to promote its use in various forums if you feel comfortable doing so. One thing you can do is go to the download page on X-Plane.org and click on a five star rating and take the time to write a review. It would be greatly appreciated. My goal is to get X-Camera on the first page of both the most popular and highest quality utility plugins. I know it is a lofty goal but why not aim for the stars. http://forums.x-plane.org/index.php?app=downloads&showfile=24209 If you would like to be removed from the Stick and Rudder Studios mailing list you can unsubscribe using the link at the bottom of this email. Sincerely, Mark Stick and Rudder Studios, LLC. LINK TO SOURCE:
  5. Stick and Rudder Studios Delighting The FlightSim Community Dear X-Camera User, Thank you for supporting X-Camera. You are receiving this email because you indicated you were interested in beta programs and new releases of X-Camera. I want to inform you that X-Camera 2.3.1 beta build 1 is available. 2.3.1 is primarily a bug fix release with a few minor enhancements. It contains the following additions: Fixed bugs in View and Camera axis inputs Added View and Camera axis smoothing Fixed bug where camera axis input was only handling the first 100 axis assignments in X-Plane 11 when it needed to be 250 in X-Plane 11 Added next and previous view ID buttons to the main control panel Added Head Track Smoothing option Fixed the help text for the command SRS/X-Camera/Select_Category_n to indicate that it selects the last active camera in the category not the first camera in the category Fixed a bug where the command SRS/X-Camera/Select_Next_View_ID would not evaluate all cameras and would miss cameras with view IDs assigned to them Corrected spelling error on yoke visibility button You can get the zip file from our website: https://www.stickandrudderstudios.com/downloads/X-Camera_2.3.1B1.zip I suggest that you make a backup copy of your X-Camera directory should you need to revert back to X-Camera 2.3. Simply unzip the X-Camera_2.3.1B1.zip file into a temporary directory and then copy the resulting X-Camera directory over the top of your current X-Camera directory in the X-Plane plugins directory, allowing your copy utility to over write / merge the old files. Your license.txt and X-Camera settings will be preserved. The user guide included in the zip file has a release notes section that outlines the changes in 2.3.1 Beta 1. Those sections of the manual that discuss the new features have been updated but the tutorial videos have not been updated. Since 2.3.1 is a minor upgrade for X-Camera 2.0, 2.2.1, and 2.3 your existing license.txt file should work fine. If you run into any problems please don't hesitate to contact me at: Support@StickandRudderStudios.com There are two areas I would like to get some user testing on before I create an official release of 2.3.1. First, I made a lot of changes to the code that allows a koystick to be used for camera movement input. If you are using that feature I would appreciate your feedback on any problems. The other area is the addition of a smoothing option for Head Tracking. This option applies smoothing to head tracking inputs such as TrackIR, LinuxTrack, and SimHat. The smoothing was added due to fact that X-Plane 11 still has some minor stuttering that can impact head tracking if you move your head quickly. The smoothing option can help this problem. If you have any head tracking solutions please give this option a try and let me know if you run into any problems. Please do not share the beta release or your license key with other people. If you have a friend that wants to be part of the beta program please have them contact me directly. This helps me control who is in the beta program so I can update them concerning information about bug fixes and new beta builds. Finally, I would like to thank all of you for your helping create X-Camera 2.3.1 and for your continued support of X-Camera. I encourage you to promote its use in various forums if you feel comfortable doing so. One thing you can do is go to the download page on X-Plane.org and click on a five star rating and take the time to write a review. It would be greatly appreciated. My goal is to get X-Camera on the first page of both the most popular and highest quality utility plugins. I know it is a lofty goal but why not aim for the stars. http://forums.x-plane.org/index.php?app=downloads&showfile=24209 If you would like to be removed from the Stick and Rudder Studios mailing list you can unsubscribe using the link at the bottom of this email. Sincerely, Mark Stick and Rudder Studios, LLC. LINK TO SOURCE:
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