Jump to content

FQvitWu.png

GAMEWISP IS SHUTTING DOWN IN 2 WEEKS and we're excited to have moved to Patreon. We hope you will follow us there with your continued support.

Thank you so much for your consideration.

FAQ: https://www.theskylounge.tv/forums/topic/11798-urgent-rip-gamewisp-hello-patreon/

Search the Community

Showing results for tags 'design'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • The Hangar
    • ON APPROACH - Topics
  • Touring Club's Tours
  • Touring Club's Submissions
  • Hurricane Hunters's Topics
  • Air Corps's Forum

Categories

  • TSL Liveries
  • Misc Downloads
  • Touring Club's Flight Plans
  • Touring Club's Downloads
  • Hurricane Hunters's Downloads
  • Air Corps's Downloads

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


I am a


A little about me...


Local airport ICAO


Website or Social Media Page

Found 58 results

  1. Drzewiecki Design Updating Krakow v2 In anticipation of their upcoming Chicago scenery, Drzewiecki Design has teased some upcoming updates to their Krakow (EPKK) 2.0 scenery for P3D v4. Promoting the version 2.1 EPKK updates as a ‘testbed’ for new techniques that will be transferred into their Chicago scenery, the developer said that version 2.1 will feature advanced weather reflections during rain, reflective materials on the ground, new glass material effects, remade jetways, and SODE lighting dependent on weather conditions. The developer has not given an official release date for the version 2.1 update, saying only that it will be ‘available soon’. SOURCE INFO https://en-gb.facebook.com/DrzewieckiDesign/ https://fselite.net/news/drzewiecki-design-updating-krakow-v2/
  2. Drzewiecki Design posted two news birds-eye view shots of their Chicago City project which looks incredibly good! Let's hope we can say the same about performance in the region after it's released. Previously posted shots of the project: SOURCE INFO DEVELOPER POST LINK : https://www.facebook.com/DrzewieckiDesign/posts/2263794763833722?__xts__[0]=68.ARCX5xhPqlbRo2jY41oR_wlBNljIU5w0q708FYyVcj6nz6fKQhEvqweuYZbtNmSk2j0Z00Gt1NsBAUaIzUDCnmhs4K3BDkMuZ8me6xSXmGb5byrReA6sO_wjmz3ayq_1q0WGV6jyfdZ9hEJYlygYFTD8spQSTbNCd3kZIRYakA3lIrmsEpnwnO8T70Tg6QNBYpF8VREPWeQEeABUXuoEWF9H080&__tn__=-R NEWS SITE ARTICLE LINK :
  3. White Dot Sim Design Releases Addis Ababa for P3Dv4 (Freeware) White Dot Sim Design has recently released the updated version 1.9.3 of their great freeware release of Addis Ababa Bole International Airport (ICAO: HAAB, IATA: ADD). The airport is the main hub of Ethiopian Airlines and serves almost 450 flights per day. They fly to more than 100 destinations from Addis Ababa – including another recently released freeware, Nosy Be in Madagascar (available here) with a 737-800 – so there’s no shortage of destinations. It’s updated for Prepar3D V4, and some notable updates include the following: Apron lights from OrientalSim, greatly enhancing night-time atmosphere in the airport A fix for some long-running elevation issues AFCAD improvements allowing the scenery to work properly with P3D night lighting. You can download the scenery for free at this link. SOURCE INFO https://drive.google.com/file/d/1Ny-ZGnnVhozvDBlgCe7MpYBFQKSxWWm-/view https://fselite.net/news/white-dot-sim-design-releases-addis-ababa-for-p3dv4/
  4. JustSim and Digital Design Update Brussels for X-Plane Released a couple of weeks ago, the team at JustSim and Digital Design has updated their Brussels scenery based on user feedback and other found issues. The update sees the Belgocontrol Tower being upgraded with new night lighting, autogate system being added to the appropriate gates and a range of night textures fixed around the city. Furthermore, the orthophoto colour has been corrected for better blending with default terrain and the scenery has been rebuilt for “world traffic 3” routes. If you don’t own the scenery already, you can buy it from SimMarket for EUR 23.50. The product is also available for P3D V4 at the same price. Full change log: Add your cBelgcontrol tower upgraded (night lights, strobe and red lights) Added hills near tower and road Fixed hole in apron Fixed apron lights near Terminal C and TUI hangar Terminal model fixed Added autogates system Added fences Added more cars Autogen fixed Night textures for city models changed Concrete surface parameter fixed Orthophoto color correction for better blending with default terrain Few gates position changed Rebuilded “world traffic 3” routesontent… SOURCE INFO https://www.facebook.com/groups/justsim/permalink/2165024787086370/ https://fselite.net/news/justsim-and-digital-design-update-brussels-for-x-plane/
  5. Just received this vial E-Mail, and those who have an account there will probably have received it, too. But for the rest of you, there's a sale of all Drzewiecki Sceneries going on until the end of the month. It's sure worth checking out, since Drzewiecki has delivered high quality, especially their latest work has been stunning. Enjoy SOURCE INFO DEVELOPER POST LINK : https://store.x-plane.org/Drzewiecki-Design_c_157.html NEWS SITE ARTICLE LINK :
  6. Moldova Scenery Design Iași Intl’ (LRIA) Released After months of teasing us with plenty of previews, Moldova Scenery Design have released their debut scenery, Iași International (LRIA). Iași Airport located in Romania. It serves 8 airlines and has routes to over 35 destinations within Europe. It’s an interesting airport to discover for someone who’s not flown much around the eastern side of Europe. Features Photo-realistic airport building textures. Custom runway, taxiway and apron textures. Realistic ground textures. Highly realistic night time effects with custom 3D runway and taxi lights. Reflections and bump maps for glass. Ambient occlusion used for maximum realism. An advanced lighting system, lights are automatically turned on depending on weather conditions. Dynamic apron lighting. Automatic vegetation season change. Realistic puddles appear when raining. FPS friendly and low VAS usage. SOURCE INFO https://mldscenery.com/our_products/lria-aeroportul-international-iasi/ https://fselite.net/news/mld-scenery-iasi-released/
  7. The entire airport of Brussels (EBBR) has been faithfully recreated with custom high resolution ground and building textures, animated ground traffic, custom surroundings and airport lights and shading effects on the airport buildings. World Traffic and X-Life is also compatible with the add-on and has been built with performance in mind. It’s currently available via the X-Plane.org store for $25.60. SOURCE INFO DEVELOPER POST LINK : https://store.x-plane.org/EBBR-Brussels-Airport_p_884.html NEWS SITE ARTICLE LINK : https://fselite.net/news/justsim-digital-design-release-ebbr-brussels-airport-x-plane-11/
  8. Turbulent Design just made a great move (yeah no gruges !) by making 2O3 Angwin-Parret, a perfect place for your GA flights, very detailed, great ambiance and sounds as you taxi around... Free as now ! Even better : all the profits made on this scenery has been given to a charity ! https://www.turbulentdesigns.co.uk/forum/topic/833-2o3-angwin-parrett-field-now-free/ For good measures, I ordered it again ? SOURCE INFO DEVELOPER POST LINK : https://www.turbulentdesigns.co.uk/product/angwin-parrett/
  9. Ok, I'm going public on this one cause so far the informations I have are BAD ! iBlueYonder (hello bill !) and Turbulent Design (hi Russel and Greg !) have both moved to a new editor recently, in getting into OrbX licencing. When I read the announce, I was pretty pleased because that would mean for the customer a better support Well, I was very wrong ! I've been a bit long to go to P3D 4.3 update (last time was hard enough :p), so I discovered the mess a bit late maybe, but read this ! The support has become a nightmare ! I bought Nantucket island from PC Aviator, which got support from JustFlight. I got 100$ burger from the iBlueYonder website. Almost at the same time. One I can get support (100$ burger runs) and I cannot get ANY SUPPORT so far for Nantucket island. I got an old archive from PC Aviator wich is not up to date, no option to gfet it from the official iBlueYonder website, and worst : the official answer from the studio is : "if you bought from our website we support you, if not, you're on your own, please buy our products a 2nd time from OrbX !" (I have translated the political tongue language used there) I have the exact same problem with some Turbulent Design products : Angwin-Parret and L35 Big Bear I bought from JusfFlight are not updated on the JF store, the official website explains that "they have licencing changes" and the customer can go die or buy ! More politely of course, but it does say the same. what are your call on these ? I know I could have done the quiet "I know some people bill and Greg, help me" but it seems to me that it would be very wrong to do that, instead of getting a decent and expected support ! In fact, I've been contacted by Bill very kindly (Russel sent me the other way...), but as I said : it is not easy, not streamlined, not normal ! And you will find some more testimonies from other customers from different shops/ sites... Some exctracts : https://iblueyonder.com/forum/viewtopic.php?f=1&t=317 SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  10. Vidan Design Release Aalborg X Vidan Design has just released Aalborg X for FSX and Prepar3D v4. The Danish airport is one of the largest in the country with frequent flights to a range of European destinations including Barcelona, London and the Foare Islands (perfect for the newly announced MK-Studios version). As per the usual high standards of Vidan Design, the airport includes many HD textures throughout, high quality airport buildings for both the civil and military sides of the airport and associated aircraft. To help with immersion, expect to see many animated ground vehicles, including civil and military. If you’re worried all these eye-candy features will hamper your PC, the developers have included a scenery configurator so everyone can edit to their desire. SOURCE INFO https://www.vidandesign.com/shop/?product=aalborg-x https://fselite.net/news/vidan-design-release-aalborg-x/
  11. Embraer introduced a pair of new private jets on Sunday in Orlando, Florida dubbed the Praetor 500 and Praetor 600. The pair represents the Brazilian plane maker's newest entrants in the mid-size and super mid-size private jet market. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.bizandtech.net/embraer-just-revealed-new-21-million-private-jet-luxury-interior-design-remind-you-beaches-brazil
  12. Moldova Scenery Design Shows Iași Intl’ (LRIA) Previews Over on their Facebook page, Moldova Scenery Design has posted 26 new WIP previews of their upcoming Iași International Airport (LRIA) scenery for Prepar3D v4. Iași Intl’ is a Romanian airport which serves 8 airlines and has routes to over 35 destinations within Europe. It’s an interesting airport to discover for someone who’s not flown much around the eastern side of Europe. We’ve been told to expect a release sometime next week at a price of €14.00* (Excl. VAT) on simMarket. Moldova Scenery Design has also exclusively provided us with a feature list for Iași Intl’. SOURCE INFO https://fselite.net/news/moldova-scenery-design-shows-iasi-intl-previews/
  13. UPDATE: DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D Dear simMarket Customer, at simMarket you can now find a new version of your product: DRZEWIECKI DESIGN - SEATTLE AIRPORTS X FOR FSX P3D You will find the link to download this update from your user account -> orders listing -> respective detailed order page on the bottom. A new version v1.3 of the product Seattle Airports X is now available. The update is published as a complete installer. Seattle_Airports_X_v1.3.exe You do not have to remove the previous version in order to install the update. New in v1.3: - Dynamic Lighting added as an option for P3Dv4 Should you have any questions please contact us via http://support.simmarket.com For technical support please contact the support addresses listed in the documentation for the respective product. The support addresses are also listed in the respective product description pages in our shop. Best Regards, The simMarket Team ------ simFlight GmbH Werner-von-Siemens-Str. 28 24568 Kaltenkirchen Germany SOURCE INFO https://secure.simmarket.com DEVELOPER POST LINK : https://secure.simmarket.com NEWS SITE ARTICLE LINK : https://secure.simmarket.com
  14. JustSim/Digital Design has released their highly anticipated Brussels (EBBR) scenery. This product comes with a number of features which include various SODE objects (including jetways), blending with FTX Global and OLC Europe and high-resolution ground textures. This scenery is compatible with P3D v4 only but will release for X-Plane 11 in the near future and can be purchased from SimMarket for a price of EUR 23.50. Looking forward to getting this one. Check out the video on FSElite. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/news/justsim-digital-design-brussels-released/
  15. I m not sure didn't we had Brussels done before? oh well count me in SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.flightsim.news/2018/09/digital-design-brussels-announced/
  16. Moldova Scenery Design Preview IASI for P3D v4 Over on their Facebook page, Moldova Scenery Design previewed work-in-progress screenshots of their upcoming IASI airport for P3D v4! Sadly, that was all we got but the airport does look to be very promising indeed, even in its current state. We’ll let you know when we have/know more! SOURCE INFO https://fselite.net/previews/moldova-scenery-design-preview-iasi-for-p3d-v4/
  17. A rather small update to an older scenery, Drzewiecki Design’s EPKK Krakow has been updated to v1.4. Changes include removed demolished buildings, inserted new constructed buildings, upgraded apron light lighting, and more. While this may not be the biggest update, Drzewiecki did acknowledge that while some areas, like ground markings, weren’t updated, v1.4 is an important step towards any potential updates in the future. V1.4 can be had for free (provided you already own the product, obviously) and the demo has been updated as well to reflect the new changes. SOURCE INFO https://fselite.net/news/drzewiecki-design-krakow-updated-to-v1-4/
  18. Available Merch: T-Shirts Sweatshirts Zipped Hoodies Baseball Tees Stickers Mugs SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.designbyhumans.com/shop/t-shirt/men/flightsim-2018-cosford/1000268/
  19. Developer Drzewiecki Design has released Seattle Airports XP and Seattle City XP for X-Plane 11. Seattle Airports XP is comprised of 5 airports in the Seattle area including Seattle-Tacoma (KSEA), Paine Field (KPAE), Boeing Field (KBFI), Renton Municipal (KRNT), and Auburn Municipal (S50). The Seattle City XP package includes modelling of the entire city of Seattle. With a land area of 83.9 square miles. Seattle Airports XP can be purchased from the X-Plane store for $43 USD, and Seattle City XP can be had for $24 USD. SOURCE INFO DEVELOPER POST LINK : http://www.drzewiecki-design.net/prodSeaADs_XP.htm NEWS SITE ARTICLE LINK : https://fselite.net/uncategorised/drzewiecki-design-releases-two-seattle-products-for-x-plane/
  20. TFDi Design 717 1.1 Release Candidate 1 Released Just ahead of July 17th, or 717 day as they are calling it, TFDI has pushed the first release candidate of version 1.1 of the 717, brining an overhauled external model and a minor bug fix in preparation for 717 day on Tuesday. The main change of this update is obviously the new external model, and boy oh boy did it have some major rework done. Included in this rework is significant amount f detain such as rivets, seams, and dirt to exterior textures, new landing gear complete with a new gear bay and tire textures, wingflex, cabin lights on the exterior mode, and fan blade blur. The full changelog of the update can be found below. Do note that all repaints prior to the new model will be incompatible and only a white livery has been provided for this beta release. It was stated that more liveries, along with the paintkit, will be available on or before 7/17. That was all for now, but 717 day is but 2 days away so we’ll surely be hearing lots more about the 717 leading up to then. Stay tuned for the full release of v1.1, including the aircraft’s exit of open beta. A few previews of the new model can be found below, credit to RoooDog on our Discord for providing the images! SOURCE INFO https://forums.tfdidesign.com/index.php?/topic/2268-beta-change-log/ https://fselite.net/news/tfdi-design-717-1-1-release-candidate-1-released/
  21. From their Facebook page: 'Dear Customers, We are sorry to inform that although we did our best in keeping an efficient cooperation with our popular vendor FlightSim Store, it is no longer possible. The store staff does not seem to be active any longer - products and updates are not published, customer messages are not responded to and vendors are not payed. We asked to remove all our products from this store but this wasn't done either. As for now we kindly suggest you not to purchase any products from FlightSim Store as it seems that people responsible for it are having major problems with managing it and keeping up with their responsibilities. Please note that all (or almost all) vendors selling there are having similar problems. From now on we will not upload any content (including updates) onto this selling platform. If you are a customer of FlightSim Store and wish to update our products, please read this post on our Support Forum: http://drzewiecki-design.net/forum/viewtopic.php… . FSPS Store and X-Plane.org store agreed to provide help to our customers who are unable to update/download our products they have purchased at FlightSim Store. We are sorry for any inconvenience this might cause but we do not really have any options left.' SOURCE INFO DEVELOPER POST LINK : https://www.facebook.com/DrzewieckiDesign/posts/2173042362908963 NEWS SITE ARTICLE LINK :
  22. Source: FSElite ' In addition to the screenshots we were treated to last month, Drzewiecki Design has released more previews of their upcoming Chicago scenery. The images show further progress made by the developers in the detailed models which will be included in this scenery. Which looks to be coming along nicely, as we see more and more detail with every shot. Unfortunately, we’re yet to see a price or release date announced, but we will make sure to be the first to let you know. In addition to the screenshots we were treated to last month, Drzewiecki Design has released more previews of their upcoming Chicago scenery. The images show further progress made by the developers in the detailed models which will be included in this scenery. Which looks to be coming along nicely, as we see more and more detail with every shot. Unfortunately, we’re yet to see a price or release date announced, but we will make sure to be the first to let you know. ' SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/previews/drzewiecki-design-previews-chicago-renders/
  23. Introduction To us, one of the most notable things missing in commercial aviation simulation was the feeling of teamwork and the feeling of having an aircraft full of people counting on you to get them to where they need to be. There is a responsibility to make it to your destination on time smoothly and without issue, or if that’s not possible, properly communicate it to your passengers and crew. Every flight brings a whole new group of people and potentially new situations to handle. Our goal was to bring this experience to flight simulation; and so we present Passenger and Crew Experience – PACX. SOURCE INFO DEVELOPER POST LINK : https://blog.tfdidesign.com/2018/06/19/tfdi-design-announcing-pacx/ NEWS SITE ARTICLE LINK :
  24. TFDi Design: Announcing PACX Introduction To us, one of the most notable things missing in commercial aviation simulation was the feeling of teamwork and the feeling of having an aircraft full of people counting on you to get them to where they need to be. There is a responsibility to make it to your destination on time smoothly and without issue, or if that’s not possible, properly communicate it to your passengers and crew. Every flight brings a whole new group of people and potentially new situations to handle. Our goal was to bring this experience to flight simulation; and so we present Passenger and Crew Experience – PACX. Dynamic Announcements The first area that needed addressing was flight attendant announcements. With PACX, the announcements you hear are tailored specifically to your flight. For example, if you’re flying a morning flight number 4553 to Los Angeles, you will hear “Good morning ladies and gentlemen, welcome aboard flight 4553 with service to Los Angeles”. If you’re flying an evening flight number 2236 to Atlanta, you will hear “Good evening ladies and gentlemen, welcome aboard flight 2236 with service to Atlanta”. In additional to flight specific data, announcements will vary between flights. You could complete several consecutive flights and hear different announcements, in a slightly different order, on each flight. This provides the feeling of having an actual crew on the aircraft. Passenger AI Simulation PACX simulates every passenger on the aircraft individually. They all have their own personality. Some may be flying for business and be very particular about their schedules. Others flying for leisure may be more lax. Some may be aviation enthusiasts and won’t be as bothered by turbulence, whereas others who are more nervous fliers will be more on edge about it. These nuances, and many more, will factor in to overall flight satisfaction and the odds and nature of in-flight events. It is important to note that the extent of the passenger and crew AI is purely through text/menus. You will not physically see passengers in your cabin. Interaction For the first time, you will be able to interact directly with the crew and passengers. If you’re behind schedule, you can notify the passengers ahead of time and they will be more forgiving. If you fail to notify them, it will more severely affect their flight satisfaction. In the event of an aircraft problem, being communicative with your passengers and crew can aid in calming them during the emergency procedures. In some cases, a passenger related disturbance may occur. You will be able to instruct the crew how to deal with the problem, when applicable, and the subsequent events will happen accordingly. Vocal Control In addition to the traditional interaction menu, you will be able to interact with your passengers and crew verbally. For example, if you cue up the microphone and say “Ladies and gentlemen, we apologize, but we’re going to be a bit behind schedule today. We’ve having a few minor technical issues but should have them worked out shortly”, the interaction system will intelligently figure out what you said and notify the passengers and crew accordingly. You’ll then see that they are all a little frustrated, the nervous fliers may be a bit more anxious, and the expected time of arrival will be extended. Design Decisions We wanted to ensure that the information presented to the pilot was done so in an immersive and reasonable way. You will not see a percentage indicating the passengers’ overall satisfaction. It will be much more generalized and realistic. If you want to dig deeper into each passenger’s information, a menu will be provided to allow you to do so, to simulate speaking to the passenger directly. The interface itself is designed to be minimal and not intrusive. PACX is built to fit in to your existing work flow and doesn’t directly replace other software. As it aims solely to provide a thorough and immersive in-flight experience, other airline management, tycoon-style, or economy software should be compatible. Expansion and Integration We intend to offer the ability for PACX flight reports to be included as part of a pilot report for virtual airlines to assist in virtual flight quality assurance. We also intend to integrate directly with select third party aircraft to allow immersive interaction, like in-cockpit controls for queuing up your microphone or bringing up the interaction menu. That said, we would like to expand PACX heavily depending on community feedback. We want to hear ideas for what would bring an extra level of immersion to your in-flight experience. Questions and Answers Q. Is PACX only compatible with the TFDi Design 717? A. No, PACX will be compatible with any aircraft. The direct in-cockpit integration will only be with select aircraft, but PACX itself will work fully with any. Q. Will I be able to have a safety video instead of a spoken safety announcement? A. Yes, an option will be provided to play a custom safety video in place of the spoken safety announcement. Q. Will PACX only support commercial flight? A. Although it was designed around commercial flight, we intend to add support for general aviation, corporate aviation, and military flight as well, but they may not necessarily be in the initial release. Q. What will the price be? A. As PACX is a utility, it will be priced competitively to comparable utilities on the market currently. Q. Will PACX support X-Plane? A. Yes, along with support for Microsoft Flight Simulator X and Prepar3D, our intent is to make PACX fully compatible with X-Plane. Q. When will PACX be available? A. As we continue to progress, we will provide a more specific timeline. Posted in News. Collin Biedenkapp I am the lead programmer at TFDi Design. Post navigation ← Reflecting on 2017 @TFDiDesign Tweets by @TFDiDesign Recent Posts TFDi Design: Announcing PACX Reflecting on 2017 TFDi Design 717: Approaching 1.1 This is TrueGlass TFDi Design 717: Introducing RealLight Categories Community Development News SOURCE INFO https://blog.tfdidesign.com/2018/06/19/tfdi-design-announcing-pacx/ NEWS SITE ARTICLE LINK :
×