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  1. Fly the Maddog X Development Update Leonardo Software House, the developer of Fly the Maddog X, has released a development update. Hot on the heels of the MD83 and MD-88 expansion pack, the developer says they are already beta testing the upcoming Fly the Maddog X release. While there is no release date as of yet, the latest version will add some new features and squash some bugs. The developer notes that all development is now focused on P3D v4.4 only, and the newest features will not be ported to any other platform. The newest version will see PBR used on both the inside and outside of the plane, giving users the option to enable or disable PBR independently for the VC and external 3D models. As well, the newest release will add the ACARS messaging system, allowing pilots to interact with airline dispatch and maintenance, adding another layer to the simulation. Another notable change is the ability to automatically sync changes made in the fuel and payload manager directly to the plane while the simulator is running. Users will no longer have to use the ‘sync from load manager’ option in the add-ons menu. As well, the ‘fix all failures’ menu option is no longer applicable since all maintenance will be controlled from the new ACARS system. For added convenience, the external model has received several click spots, allowing users to open and close passenger and cargo doors, stairs, radome, engine cowls, and cockpit windows directly from the external view. The developer also clarified the full product line and simulator compatibility with the following list: 32bit edition MD-82 base pack: FSX/FSX:SE/P3D v3.4; 64bit edition MD-82 base pack: P3D v4.2/v4.3; 64bit edition MD-82 base pack for P3D v4.4: P3D v4.4; 64bit edition MD83 & MD-88 variants expansion:P3D v4.2/v4.3; 64bit edition MD83 & MD-88 variants expansion for P3D v4.4:P3D v4.4. For a full description of the upcoming changes, click here (PDF file). SOURCE INFO https://www.flythemaddog.com/forum/index.php?/topic/10946-fly-the-maddog-x-development-update/ https://fselite.net/news/fly-the-maddog-x-development-update/
  2. PMDG Reveals More Development Updates PMDG CEO Robert Randazzo has revealed the latest information regarding PBR updates and a little teaser regarding their NG3 project. In a post on their new forum, Randazzo announced that PBR testing for the 747 QOTSII has now been given to beta testers in order to push for a release after this weekend. After a troubled few weeks of technical difficulties, PMDG were looking at last Thursday 28th February being the release date. Unfortunately, this was put back because of presumed conflicts with the 747 and its interaction with their Global Flight Operations environment in Prepar3D v4. After collaboration with Lockheed Martin and no fewer than 10 different developers, the issues seem to be fixed and they are finally putting the finishing touches to this openly challenging project. Information regarding their highly anticipated NG3 project is still pretty tight-lipped, but what we know from the forum post is that the 737 NG3 is moving along very quickly through its development phase. Mr.Randazzo stated that development has been going on for a long time and was keen to tease as he wrote; “There is so much about this product that you guys are going to absolutely LOVE. I cannot wait to be able to share more but alas, not just yet”. For the full article on the PMDG forum click here. Please note that you have to be a registered user to see this article. SOURCE INFO https://forum.pmdg.com/forum/main-forum/general-discussion-news-and-announcements/4037-02mar19-oh-what-a-week-it-has-been-some-747-pbr-good-news-and-a-few-other-items https://fselite.net/news/pmdg-reveals-more-development-updates/
  3. VEAO Simulations has stopped with all activities because of DCS demands. This means no support or improvement on the DCS Hawk and no delevery of the P40 to DCS. On there website they have a statement where they explain what the reasons are. These are not a good sign for the development of DCS and 3rd party Add ons. It seems that DCS has some harsh contract demand that are not in vafour of a good relationship according to this statement. Read and make your opinium based on this and further research. SOURCE INFO DEVELOPER POST LINK : http://veaosimulations.co.uk/ NEWS SITE ARTICLE LINK : https://www.helisimmer.com/editorial/veao-affair
  4. Development Update: Just Flight & Just Trains - December 2018 So where did that year go? Seems only a matter of weeks since we released our first add-ons of the year back in January. We hope you've enjoyed the content that the Just Flight and Just Trains teams have brought you this year, there has been the usual varied mix of new add-ons from Just Flight, perhaps less so from Just Trains but that's something we're aiming to remedy in 2019. All the products released in 2018 can be found in the Latest Releases sections, here for Just Flight and here for Just Trains. Please read on for the very latest from the two development camps... It’s been a busy end to 2018 for the Just Flight development team. In the past few months we have released the PA-28-181 Archer III, Duchess Model 76 and the Avro Vulcan B Mk. 2 for FSX and P3D, and those products continue to receive regular updates in response to your feedback and to add even greater functionality. Following the release of P3D v4.4 a few weeks ago, we are currently working on a Physically Based Rendering (PBR) upgrade for the Vulcan, bringing the aircraft up to the very latest visual standards offered by the simulator, and we will have more news on that early next year. Looking ahead to 2019, the team are working on a variety of new products for FSX/P3D and X-Plane 11. There will be plenty of variety for FSX/P3D users with the Tornado F3, the next generation of our VFR Real Scenery and some classic airliners currently in development. Our popular Traffic Global product will also be coming out of early access. The PA-28-181 Archer III and Duchess Model 76 will be coming to X-Plane 11 in the new year, and we will be releasing significant updates for our existing aircraft range to bring them up to the latest XP11.30 standards. We'd like to thank you for your continued interest, support and custom and we sincerely hope you'll enjoy all that we have in store for you in 2019. Here's an update on some of the products we're currently working on. VFR REAL SCENERY NEXGEN 3D The first volume – Southern England & South Wales – is in final testing at the moment and the other three volumes are nearing completion. We are estimating release in early January. Feedback from our testers has been very positive. The latest version of P3D (Version 4.4) features improvements to the way photo textures are handled and VFRRS NexGen now looks even more impressive in 4.4. As a reminder, existing owners of any of our VFR Real Scenery downloads (or disc versions purchased from us) will be entitled to a significant discount on the NexGen series. VFR Real Scenery NexGen 3D TORNADO F3 Soon to be added to Just Flight’s already impressive hangar of military aircraft, Tornado F3 development continues at a pace – new HUD, Head-Down-Display, RHWR, weapons management, navigator TV displays, communication and night lighting systems are in place, and the high quality aircraft model is entering its final stages. Tornado F3 VC10 PROFESSIONAL Following on from the release of VC10 Jetliner, we have been busy upgrading the aircraft to our ‘Professional’ level with fully functional systems, including custom-coded electrical, fuel, hydraulic and pressurisation systems. The navigation capabilities will also receive an upgrade with a brand-new INS unit fitted to the navigator station. In addition to the systems upgrade, we are working on new Super VC10 and RAF (C1K, K3 and K4) variants which will feature a variety of animations including refuelling equipment and main-deck cargo doors, as well as cockpit modifications. We are in the latter stages of the systems coding and work is well underway on the new variants, so keep an eye on the In Development section for the first set of images! SUD AVIATION CARAVELLE III The Caravelle development team are hard at work modelling and texturing the remaining areas of the cockpit following a research trip to photograph a real-world Caravelle simulator in Germany. It is always challenging to collate the extensive reference material that is needed to accurately reproduce classic aircraft such as the Caravelle, and these research trips provide us with the opportunity to explore every corner and peek inside every hatch of the real aircraft. With the modelling work drawing to a close in the new year, our coders will soon begin the process of bringing the aircraft to life with custom-coded systems. We will be sharing regular updates on this progress via the In Development page, Facebook and Twitter over the coming weeks. Sud Aviation Caravelle III 747 CLASSIC After many months of work, the mammoth job of modelling, texturing and the animation of the 747 Classic is nearly complete. The exterior and cockpit models are now finished, with painstaking detail right down to accurately modelled cabins with staircases (see development screenshot above), and hundreds of custom animations have been added. We recently shared some new preview images of the extensive virtual cockpit which features wear and tear based on a real-world aircraft, and we were pleased to see all of the great feedback and excitement for this iconic aircraft! Our coding team have been busy working on the huge array of avionics and systems functionality found onboard the aircraft, from the realistic exterior model animations to the engineer’s panel, and we will be providing more updates on each of these areas in the coming months. After receiving lots of feedback from the community, we are now working on additional variants to follow the 747 Classic, including the 747-300, VC-25 and E-4B. More news on those next time! 747 Classic TRAFFIC GLOBAL (EARLY ACCESS) We’ll be back in 2019 with many more improvements and enhancements to Traffic Global, including improved model lighting, more liveries and new features as we move towards a full release version in the early part of next year. In the meantime, for those of you who are already Traffic Global users we’ve opened a thread in the Early Access forum where you can request the liveries you’d most like to see added to the fleet. Please take a moment to add those you would like to see and we will endeavour to supply as many as possible in the new year. Traffic Global Early Access Here we are in the last month of 2018. Things have been a bit “Swan-like” here at Just Trains and although we have published and released several products such as the fantastic Valley Corridor route, ultra-urban detailed U-Bahn Frankfurt II tram system, super-authentic London-Aylesburyroute both in stand-alone form as well as the add-on version for the Chiltern Main Line, the unique German narrow-gauge Saxon IV-K steam locomotive and the essential UK Military Wagon packcarrying IFA’s, on the surface we may not appear to have been overly busy, the reality is that work on many projects has been happening. We announced two of these quite recently - the Ultimate Class 37 and the Midland Main Line - Sheffield-Derby route and more will be announced in the coming months. Software development of any kind has its challenges and all manner of things can and normally do affect the development times of projects such as a sim update breaking our code, feature creep where we want to add more features to make the project even more authentic, customer feedback and so on. These can add delays and this is one of the reasons why we try to never issue a release date until we're confident we can achieve the said date. We fully understand and really do appreciate your excitement and enthusiasm for our up-coming products but we want to ensure that when they are ready for release they really are ‘ready for release’. Your patience is as always greatly appreciated. Please read on for the latest news on the batch of products currently in development. LONDON UNDERGROUND S8 ADVANCED The much anticipated London Underground S8 Tube train is progressing very well now after a recent setback following the release of Train Simulator 2019 64bit version. Unfortunately this broke the code that we use that passes messages between the front and rear of the train such as the external destination boards, this meant that for instance you could set Harrow on the Hill in the TCMS in the cab and it would display that on the front external display but there would be no destination displayed on the rear of the train, so we had to update that code plus the code that we had already developed that worked previously. Externally and internally the models are all but complete. As an indication of the attention to detail affored to the S8, the real information displays use a LED type matrix system so that any message can be displayed. This posed a problem as there is no real font for this and so we needed to create a model matrix and then “illuminate” each of the required dots to form each letter and that meant the displays on the model would match the real-thing. We have not yet released a full set of specifications for the S8 as the systems coding is still ongoing but it should not be too long until we are able to do that. We are really proud of all of the work that has gone into the development of the S8 and are certainly looking forward to the release to allow you to enjoy a really authentic LU S8 experience. S8 Advanced WESTERN MAINLINES - CORNISH MAIN LINE EXTENSION Development of the Cornish Main Line has been on-going for some time but the finish line is seemingly in sight! This line is an extension of our Western Mainlines route and as such has to be integrated into the existing network that currently runs from London Paddington all the way down to Plymouth, as long as you have the Devon Main Line add-on installed. It has yet to be determined if Cornish Main Line will only be available as an add-on to Western Mainlines or also available as a stand-alone route. As Cornish Main Line is an add-on to Western Mainlines an updated version of Western Mainlines will be released at the same time as the Cornish Main Line . We have spent some time updating Western Mainlines to help increase the frame rate speeds, especially with the number of trees used, and this looks to have made a significant difference to performance. Cornish Main Line and the Western Mainlines update is due for release in early 2019. Cornish Main Line Extension ULTIMATE CLASS 37 We recently announced the Ultimate Class 37 and it now resides in the In Development section on the Just Trains website. This was originally in development with RailRight and we are now pleased to be progressing development by working with Vulcan Productions. As per the name, this will be the Ultimate Class 37 and will have sublime modelling and textures, both externally and in the cab, along with a custom sound set, super dynamics and an advanced set of custom-coded features. This is most certainly the one to watch! Ultimate Class 37 MIDLAND MAIN LINE - SHEFFIELD TO DERBY Sheffield to Derby is a 36-mile section of the Midland Main Line through the heart of South Yorkshire and Derbyshire, serving the towns of Dore, Dronfield, Chesterfield, Belper and Duffield along the way. Development of the route, due to be released in 2019, is progressing very well with all the terrain, track and Super Elevation complete. Signalling is around 50% complete and the scenery work is about a third of the way complete. Building the many custom assets is about to get under way, and these include the Derby R.T.C and its associated sheds as well as Etches Park Depot and a number of the unique buildings around the stations at Sheffield. Needless to say, the stations and much else besides will be modelled specifically for this route. Midland Main Line - Sheffield to Derby LONDON - AYLESBURY UPDATE We have been working on a service pack/update for both the stand-alone and add-on for Chiltern Main Line versions of this route. Along with minor bugs fixes we have carried out work to increase the frame rates of the route along with enhancing the visual appearance. We removed extraneous objects such as houses that are not in view from the track and looked at visual enhancements too, for instance we have replaced the grass with a super new asset that really does look good. A main focus of the update is to prepare London-Aylesbury for the up-coming S8 release. Part of the London Underground Metropolitan Line runs besides and at some points on the very same rails as the London-Aylesbury route. The Met line section of the route is fully signalled and functional and we are now upgrading it to work with the S8. Part of this upgrade has involved very careful placement of the S8 stop chevrons and their invisible markers that are at each LU station. This means that when you correctly stop the S8, that must be in a very precise position, so driving skills ahoy! The S8 in-cab video screens will display (simulated) images of a platform. These are used in the real S8 to check that all is in order with the train before departure. One of the other route upgrades required for the S8 use is the development and placement of invisible markers that communicate with the S8 Radio display. The Met line has several radio centres along its route and the name of each radio centre is displayed on the radio and changes as the train moves along the route. We now have this simulated in the S8. The updated London-Aylesbury is due for release in early 2019. London - Aylesbury So that's it for this Development update. Hopefully you've found it useful and it's given you a good taster of what's to come in 2019. Remember you can visit the In Development sections of the Just Flight &Just Trains websites where new products are announced and screenshots and product details are added to the pages on a regular basis. Follow us on Facebook and Twitter SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  5. Leonardo Softhouse FlythemaddogX MD-80 Series Development Update The team at Leonardo Softhouse has released a new development post highlighting the upcoming update to the MD-80 series. A huge part of that update is the inclusion of PBR texturing, as well as the expansion pack of the MD-83 and MD-88. The team has been working hard to ensure that they release an aircraft that takes advantage of the new technology found in P3D V4.4 and have successfully converted their external model of the ‘base’ MD-82 to take full advantage of the new PBR technique. As you can see from the below screenshots, the difference visually is striking to say the least. Equally, if it’s not something you want to use, then the load manager will enable you to turn it on / off with a mouse click. SOURCE INFO https://www.flythemaddog.com/forum/index.php?%2Ftopic%2F10608-fly-the-maddog-x-development-update%2F&fbclid=IwAR1yB_E1ZfjBwTBRUgI9SC8mkhLQwe42F2Z_n_6OhWCCFnHNqfBB7q5R_5E https://fselite.net/news/leonardo-softhouse-flythemaddogx-md-80-series-development-update/
  6. More freeware for X-Plane! Source: FSElite High Alpha Development Group has officially announced their work-in-progress Embraer 120. The project has been in development for nearly 4 years, with several community members joining the team to help. The project is currently in development for X-Plane. A release date is not know at this moment. SOURCE INFO DEVELOPER POST LINK : https://www.facebook.com/HighAlphaDevelopment/posts/1840223122770923?__xts__[0]=68.ARCEMVEulqIDvi5HJgAxINh7pSQIESZw7sz2sFR_JiOBApc47nOiX8TotEoN6aaKQ3uRj0V0AksmN04D_ywLc74pIsYZ5gsay400lhh2zSy7uSYD9BYlk64cgfpzc1mwmKTF7-pSa2eUPVPFL-RnEcy_Fs6o8NRHkqbly5he96RMQa9zC02tpUeanlY_MEVyi8OFRG4VT8h0XA-Dnv4DE4tNNC7_Fnf4jy8RWrwpdynPlGT32ExUV8wus3LWoM6IAemxcCWi0rJ30p4uBwaNf1MPTM3Gn7l3k4W3LY9xlZtPZfKEDb09YN9sXSWrx7uBUPQXNicS58MqFpNcEdK39isKiw&__tn__=-R NEWS SITE ARTICLE LINK : https://fselite.net/news/high-alpha-development-group-announce-freeware-embraer-120/
  7. From Twitter: We've just posted some new 747 Classic 'in development' screenshots - take a look at the completed cockpit model and textures! For more information, click on the source links below. SOURCE INFO DEVELOPER POST LINK : https://www.justflight.com/product/747-classic NEWS SITE ARTICLE LINK : https://twitter.com/JustFlight/status/1058361610924896256?s=19
  8. Mettar Simulations Release Development Update #7 After a crazy few weeks, Matt Davies has posted development update #7 over on the Mettar Simulations blog. This update is sure to hype us up with some enticing information and screenshots we’ve all been longingly awaiting. Matt says that his team have been focusing on every single project at the same time and its been working surprisingly well. The idea is for every project to interact with one another whilst remaining completely independent, he’s included a breakdown of each product and how they interact with one another that you can check out over on the blog post. POSCON has reached a development stage where it will soon be opened to their testing team which you can be part of. They’re still sorting out bugs and improving services across the board where they’ll be opening up POSCON during weekends for “open beta waves”. These waves will focus on different areas of POSCON each weekend and will allow them to properly test the network. The second most common question about POSCON is about the voice codec/quality. Take a listen to the audio clip below which demonstrates POSCON’s voice capabilities. SOURCE INFO https://mettarsim.com/2018/10/03/dev-update-7/ https://fselite.net/news/mettar-simulations-release-development-update-7/
  9. Felis Announces 747-200 Classic In Development Felis, the developer behind popular vintage airliners for X-Plane such as the TU-154M and AN-24RV, has announced the start of development on the next addition to the stable – the Boeing 747-200 Classic. In the post on the X-Plane.org forums, Felis says that he wanted to make a classic variant of the 747 without the modern equipment such as digital displays while retaining fully analogue gauges and the inclusion of LTN72 or LTN92 Inertial Navigation Systems (though those with a more modern understanding of navigation will have the choice of the X-Plane default FMC). He also says that he intends to produce a 1970s-esque Air Force One variant, giving the capability of air-to-air refuelling. So far the development is in very early stages, but Felis says that blueprints, FCOM and AMM documentation have all been acquired, along with plenty more documents that have been found online in order to aid the accuracy of this aircraft throughout the development phase. As far as progress goes, he did initially show off two very early external model screenshots with windows and doors in place, mentioning that cargo doors and technical holes are on the to-do list next, and has since posted several more renderings too (seen in this post). Later in the thread, Felis begins to answer questions from users of the forum. In doing so, he implies that there is an intention to model all engine variants, but this will depend on the availability of information relating to these. Furthermore, the plans of a passenger cabin (much like the developer’s TU-154M product) remain up in the air with a direction for it being undecided due to development time and end-user system requirements. Another question that many reading this may be asking too, is “what about a -300, -200SUD and/or 747SP models later on?” as user avgaskoolaid did. This writer would be overjoyed to see an SP variation, but Felis says that there are no firm plans at this point in time, however, the idea will be revisited after release and will be based on sales data. SOURCE INFO https://forums.x-plane.org/index.php?%2Fforums%2Ftopic%2F149456-boeing-747-200-classic-by-felis/ https://fselite.net/news/felis-announces-747-200-classic-in-development/
  10. Perhaps I haven't looked into this much, but it doesn't seem like there's a lot of Flight Sim development in the Asia region. In particular the region bounded by Beijing, Seoul, Tokyo, Manila and Singapore. Within this region the flight activity must be off the charts, and would be any Flight Sim enthusiasts dream come true. I do see a few developers creating airports in Asia, but I'd love to see more focus on City sceneries and landscapes, as well as highly detailed airports. In particular i'm highly disappointed that ORBX hasn't made Asia a higher priority, and already release Asia openLC regions. It seem to me that OrbX can drive the direction of the Flight Sim market, and once they do provide an Asia region, the developers will come flocking in to support it. Although i'm truly thankful for it, i'm just not as excited for a third version of Chicago ORD, or NYC JFK. Give me something new to explore!!! SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  11. Flight Sim Development Group Previews Upcoming Pilots of the Caribbean Project Flight Sim Development Group (FSDG) has previewed some shots of their upcoming Pilots of the Caribbean project on their Facebook page. First up in the series appears to be the island of St. Vincent. While details are scarce, the shots show some amazing photos of both Argyle International Airport (TVSA) and the surrounding island. A post on the developers forum promises something “very soon”, and comments on the Facebook post are equally scant in details. In the meantime, enjoy some amazing shots of FSDG’s upcoming St. Vincent scenery. SOURCE INFO https://www.facebook.com/flightsimdevelopmentgroup/ https://fselite.net/news/flight-sim-development-group-previews-upcoming-pilots-of-the-caribbean-project/ Start new to
  12. I’m not sure if you’ve covered this already in a previous show, but for anyone like me that missed it... some fabulous video and stills of the JustFlight spitfire (made by aeroplane heaven) that is under development. Available for a wide range of platforms. LINK TO SOURCE: https://www.justflight.com/product/dunkirk-spitfire
  13. Aerosoft A320 Professional Development Update In a post over on the Aerosoft forums, Mathijs has outlined what the current state of their Airbus A320 Professional development looks like. https://fselite.net/news/aerosoft-a320-professional-development-update/
  14. Following on from their award-winning TB-10 Tobago & TB-20 Trinidad, Hawk T1/A Advanced Trainer and PA-28R Arrow III, this highly detailed simulation of the C152 is being developed by Just Flight's in-house team following comprehensive, hands-on research with a real-life C152, G-BGAE, based at Conington Airfield. LINK TO SOURCE: https://www.justflight.com/product/c152?utm_medium=email&utm_campaign=Just Flight Just Trains Newsletter - January 2018&utm_content=Just Flight Just Trains Newsletter - January 2018+CID_c167ef5fe422ac59cfe1cf89e2b147e5&utm_source=cm&utm_term=C152
  15. In a short Facebook post recently, Imaginesim has given us an insight into how the development of the upcoming P3D v4 version of KLGA is coming along. KLGA in P3D v4 will bring an entirely new version, free for all existing KLGA 2016 customers. Included in the new version are new optimization LODs and performance improvements of a third when compared to the previous version of KLGA. Nothing else was said except that the product is expected to be ready for release in early February. Be sure to stay tuned to FSElite for any new information about this upcoming scenery and for a release when the time comes! LINK TO SOURCE: https://fselite.net/
  16. Aerosoft has taken the decision for halt development of their Mega Airport Johannesburg scenery. This comes after it became difficult to get proper imagery of the airport, mainly because the airport itself wouldn’t allow a photoshoot to take place. In a post to the Aerosoft forum Project Manager, Mathijs Kok wrote: “Okay we had a long discussion with modellers and projects managers about this project and we decided to close it for now. The simple fact is that we do not have the imagery we need to complete it to our standard. At this moment we are unable to do a photo-shoot at the airport (they are not very helpful over there) so we only have fragmented images, most from the internet (so not colour calibrated, often without good reference to when it was taken (year and time of day) etc etc. It’s a painful decision, most certainly because we probably should have taken it months ago. Blame me for trying to keep this project alive, nobody else. As you might recall we got the files from the developer who started it and was unable to fulfil his contract. In hindsight, we should have cut our losses at that time. Shit happens. As said, painful but we better be honest and open about the reasons. Sorry.” The airport was being difficult and even after sending references from other airports they still wouldn’t budge, Mr Kok said: “We even sent references from other airports. Difficult people.” “I know other companies do airports without doing a photo shoot and for hobby work that is okay, things like sightlines from the tower are not hugely important in FS, but we simply need to get that stuff right,” He said. If they manage to get the imagery they need then development can restart but until then, “this project is dead.” For more information click here LINK TO SOURCE:
  17. Heavy Metal (and a touch of fabric) It has been over 10 years since we produced a Lancaster. Our last one became a big hit for us and is still selling. With the recent success of our B17s and in light of Prepar3d V4 and its features, we decided that it was time to take a new look at the "Lanc", for P3DV3+ and FSX/FSXSE. Whilst the B17s ruled the daylight hours, the Lancaster was the hero of the night, carrying out dangerous mission sorties deep into enemy territory, with little or no fighter cover. Just like its fighter counterparts, the Hurricane and Spitfire, the Lancaster was the maker of legends like Group Captain Leonard Cheshire and of course, the Dambusters led by Guy Gibson to name but a very few. With all the latest tech and techniques now available to us,we can now bring you what will be your chance to experience just what it was like to fly and crew this legendary machine in the skies of the latest simulators. The exterior will have a massive amount of authentic detail to explore with many unique animations and the highly detailed VC will include the front turret and bomber's compartment, engineer and nav station and radio operator's positions. We will update you with more news and features as they happen. LINK TO SOURCE:
  18. OR Tambo Development Screen Shots Development of OR Tambo Intl Airport has resumed. The project is well underway, but a lot of work still need to be done around the main terminal complex. The screen shots shown below are development screen shots. The final product may differ from what you see here. Please take this into account. We have set an estimated release date for this package for the 15th of December 2017, but we may complete it sooner. It is very difficult to determine a release date this early as a lot of things can go wrong that we have not anticipated for. OR Tambo is a very difficult airport to develop and still keep the frame rate smooth. We will add as much detail as possible, but we may reach a point where we have to choose between a smooth frame rate a detailed airport. In that case, frame rate will always win as it is useless to have a highly detailed airport without being able to land there! Enjoy the screen shots! LINK TO SOURCE: https://www.nmgsimulations.co.za/or-tambo-development-screen-shots/
  19. Today Just Flight announced that their Avro Vulcan B Mk2 finally has reached the Development section. Their in-house team are working hard to make it the best aircraft of its kind out there for both FSX and P3D. https://fselite.net/previews/just-flight-avro-vulcan-b-mk2-renders/ Development page. https://www.justflight.com/product/avro-vulcan-b-mk2
  20. With the Just Flight & Just Trains development teams becoming busier all the time, we thought it would be a good idea to start bringing you regular updates on all the very latest from the respective camps Enjoy this first update! 2017 is shaping up to be a very busy and exciting year for Just Flight. Over a decade on since Flight Simulator X was released, we are now starting to see the release of several new simulators – X-Plane 11 (Laminar Research), Aerofly FS 2 (IPACS), DCS (Eagle Dynamics) and a yet-to-be-named simulator from Dovetail Games. We are busy exploring the possibilities offered by these new platforms and hope to announce our first projects for them in the coming months. We also have an exciting range of projects in development for our existing platforms, FSX and Prepar3D. Following the very positive feedback for our PA-28R Arrow III, we are continuing our line of study-sim level GA aircraft with the PA-28R Turbo Arrow III and IV, PA-28-161 Warrior II and a soon-to-be-announced two-seat aircraft. Moving up to much larger aircraft, we currently have two classic four-engine jet airliners in development. One of those is the VC-10, an iconic British jet airliner which was operated both commercially and by the Royal Air Force, and the other is a legendary US-built wide-body jet airliner. Away from the aircraft hangar, we are busy developing two UK airports as well as working on a new version of our longest-running and most popular franchise – more news on that soon! Here's the very latest on just a selection of upcoming Just Flight products... PA-28R TURBO ARROW III/IV Work on two new variants of the Arrow: the PA-28R-201T Turbo Arrow III (normal tail) and the PA-28RT-201T Turbo Arrow IV (T-tail) is very nearly finished. The images above show the completed exterior model with the re-engineered cowlings housing the 200hp turbocharged engine, and the Arrow IV’s distinctive T-tail. Ten paint schemes from around the world will be included for both variants. Work is progressing well on the cockpit and flight dynamics. The product will feature two colour schemes for the cockpit, one for each variant, including new upholstery and less wear and tear than the already released normally-aspirated Arrow III. Our testing team, which includes several real-world Turbo Arrow pilots, are currently busy testing and contributing their invaluable knowledge to the project to ensure the greatest possible realism. PA-28R Turbo Arrow III/IV HAWK T1/A ADVANCED TRAINER - TACPACK EDITION We're happy to report that development work on the Hawk TacPack is almost complete and a fully combat-ready build went into beta recently. We’ll be hard at work whipping it into shape over the coming days and it should be ready to go live soon. The TacPack enhancement will be offered free of charge to all Hawk buyers, including existing owners. In the meantime, on the product page you can find some of the latest screenshots highlighting the full complement of armament soon to be available to turn the Hawk from a nimble training jet into a very capable weapon of war! There's even a small introductory video on the product page showing the TacPack features. Hawk T1/A Advanced Trainer - TacPack Edition AIR HAULER 2 Air Hauler 2 development continues apace as we move towards the v1.0 release of the product in the next few months! This month we've added several quality of life changes based on feedback from our EA community, one of which are global Type Ratings, so you as the player only have to be type rated once on an aircraft and it applies to all your companies! There's also been some balancing for mission durations, and payouts, which is an ongoing process based on feedback from the community. We're getting close to the point where AH2 is feature complete, and the next few weeks of development are going to include rounding out the VA functionality so your VA can own and operate aircraft directly (rather than using members' aircraft), and starting to build out the competitive side of VA flying which companies can participate in if they choose. Aircraft failures will also be enabled very shortly - with lower condition aircraft being subject to more failures than well maintained ones, so keep your fleet in top shape! Poor airmanship, such as extending flaps or gear at high speeds, or overstressing the airframe will also result in damage, so fly professionally to avoid expensive repairs! With those new features implemented, we're going to be quite close to release, so now's a great time to get involved in the Early Access period and get a head start on building up your own Air Hauler company! Air Hauler 2 VC10 JETLINER Development on the iconic VC10 is progressing nicely. VC10 Jetliner for FSX and P3D will feature an authentic recreation of the Standard version of this magnificent machine, with a highly detailed virtual cockpit and detailed external model in a set of classic liveries. Work will soon begin on some of the more advanced cockpit coding, including the autopilot and fuel system. The VC10 has a very extensive cockpit with hundreds of controls spread across the pilot, engineer and navigator positions, providing you with no shortage of tasks to complete on those long periods in the cruise. On the exterior model we have been busy modelling and animating the thrust reversers fitted to the mighty Conway engines. As shown in the screenshot above, on the Standard variant of the VC-10 simulated in this product, only the outer engines were fitted with thrust reversers due to issues with buffeting and fatigue. VC10 Jetliner
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