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  1. Although released at the tail end of 2018, the team at HiFi Sim Tech has continued to release updates for their weather engine for X-Plane 11: Active Sky XP. The update comes as part of the 1st service pack release but fixes a couple of errors found with the first release candidate. This update reduces the roll motion in turbulence and also adjusts turbulence for less effect on light & medium weight GA aircraft. Furthermore, the team has addressed a memory leak relating to logging. You can download Active Sky XP SP1 Release Candidate 2 from HiFi Sim Tech’s website. You can buy Active Sy XP from multiple resellers, all of which are listed on the Active Sky XP product page. Full Change Log: Slightly reduced roll motion in turbulence effect Adjusted turbulence for less overall effect for light/medium weight GA aircraft (2000-10000lbs) Fixed potential memory leak/crash/OOM issue related to logging Fixed an error in parsing old .fms flight plan format containing an uppercase “3 VERSION” line SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/news/hifi-sim-tech-release-active-sky-xp-sp1-release-candidate-2/
  2. Duo of Active Sky Updates from HiFi SimTech HiFi SimTech aren’t slowing down with making sure their products are given updates based on the community’s feedback. Over the past couple of days, both Active Sky XP (ASXP) and Active Sky for Prepar3D V4 (ASP4) were given updates which brought new fixes and a few new features to the API. For ASXP, Hifi has adjusted the text for the X-Plane turbulence override to be a little more clear regarding some of the data, fixed issues related to in-sim time and also implemented a minimum X-Plane version check system so that if the software discovers it’s below version 11.26, it will shut down ensuring users don’t experience issues. The full change log is at the bottom of this post. On the other side, ASP4 has been in open-beta testing for a little while. This new release (B6909) is a official version which adds P3DV4.4 stability, added new API functionality for access things like wind direction, speed and turbulence along with various adjustments to wind sheer positioning, voice ATIS and more. Both updates are available right now via HiFi’s website. If you’re reading this before December 23rd 2018, then you can enter to win a free copy of Active Sky XP via our raffle. Otherwise, you can buy it from a range of stores including SimMarket and Just Flight. ASP4 Full Change Log (B6909) Fixed problem with XGauge display “PRE” button toggle in TOPS mode where display would not properly show echo tops Fixed issue in interlayer aloft interpolation logic that might result in wind direction/speed inconsistencies at airports with elevations near surface/aloft layer boundaries Added new API functionality for accessing ambient wind direction, speed and turbulence Updated API documentation Adjusted wind shear positioning logic for increased dynamics Adjusted voice ATIS/flightwatch feature to include readback of visibility in meters, when METAR originally provided in meters vs. SM Added wx download corruption checksum testing and proper notification/recovery with force to offline mode allowing another attempt without crash/exception or potential future startup errors Added additional handling when wx file is corrupt for any reason Attempted fix for DNS-related issues in rare cases Adjusted Privacy Policy form/handling to prevent download errors from causing inability to continue (will now retry on next session) – Made Accept button more visible – Added 1-minute reminder to press accept button – Adjusted form size Fixed API issue regarding ambient turbulence enum P3D v4 compatibility updates ASXP Full Change Log (B6927) Adjusted options text for XP turb override to be a litle more clear regarding only surface conditions data, not actual winds experienced, being limited in this mode Fixed discrepancy in voice flightwatch option description regarding com1/com2 use (you can use either radio, as long as it is enabled for listen mode in your intercom) UI improvements during sign-in process to prevent whitespace/trailing characters in some fields Implemented minimum X-Plane version checking (11.26) and warning/shutdown if below minimum version Fixed issue with mode setting when shutting down ASXP and X-Plane is still running Fixed problem with some “steam/normal hybrid” installations causing potential crashing issues Fixed issue related to GMT/local time when using Force to Sim Time option SOURCE INFO https://hifisimtech.com/downloads/ https://fselite.net/news/duo-of-active-sky-updates-from-hifi-simtech/
  3. HifiSim has released another update for their Active Sky for Prepar3D V4. This is update number 110417 (B6517). The goal of this update was to fix an issue with P3D 4.0 and intermittent ambient errors. Fixed an issue with P3D 4.0 and intermittent ambient errors Added new specific 4.0/4.1 versions of ASConnect for proper ‘PDK’ integration. LINK TO SOURCE: https://fselite.net/news/hifisim-active-sky-service-pack-4-update-released/ Thanks to FSElite for the scoop
  4. https://hifisimtech.com/active-sky-for-p3dv4-open-beta/ Active Sky for P3Dv4 BETA ASP4 has been preliminarily tested by our private HiFi Testing Team, and despite a few known issues, we are ready to extend the beta to all AS16 for P3D licensed users who wish to participate.
  5. damian Developer Join Date Oct 2012 Posts 4,370 Active Sky 2016 - P3D v3.4 Compatibility Update and Hotfix 4 - Open Beta SOURCE: http://www.hifisimtech.com/forums/showthread.php?7115-Active-Sky-2016-P3D-v3-4-Compatibility-Update-and-Hotfix-4-Open-Beta
  6. AS16 Active Sky 2016 (AS16) represents the culmination of 16 years of weather simulation engine development! New In-Cloud Motion Effects, Weather Scenarios System, Airborne Weather Radar, P3D v3 Visibility Smoothing and Volumetric Fog Integration, Navigraph Data Integration, Re-designed Map-based Custom Weather Editing System, Universal Web Companion App, an Improved Mapping System and a High-Latitude Cloud Squeeze Fix are just a few of the new features to debut in this brand new version of Active Sky. Beyond the many new features, AS16 also extends and improves all aspects of weather simulation and depiction, from data parsing, to synthesis, interpolation, depiction, performance, and everything in-between, your entire weather experience will be more realistic than ever before. AS16 also incorporates full integration with Active Sky Cloud Art (ASCA), our brand new graphics add-on for both FSX and P3D. ASCA includes cloud textures,sky textures, and brand new 3D cloud models to transform your skies, while also debuting a ground-breaking new feature when used in combination with AS16:Real-Time Dynamic Cloud and Sky Textures! This enables realistic weather-influenced texture variation that reloads throughout your flight without needing to shut down and restart your simulator. You can use any graphics add-on(s) with AS16, but dynamic texture reloads require the AS16+ASCA combination.
  7. ASCA TRANSFORMS YOUR SKIES! FOR FSX, FSX:SE and PREPAR3D v3.2+ Active Sky Cloud Art (ASCA) is a new kind of graphics add-on for Flight Simulator X (Boxed or SE) and Prepar3D that incorporates brand new technologies and content types to transform your skies and significantly increase realism, variation and dynamics. The technology behind ASCA includes optional tight integration with Active Sky 2016 to enable features such as Real-Time Texture Dynamics, which allow you to manually change or have your textures automatically changed multiple times throughout a flight without needed to shut-down and restart your simulator! The variation experienced throughout a flight with AS16 + ASCA is unprecedented, especially when flying through areas of varying weather conditions and severity. In addition, in ASCA’s Full Dynamics theme, simultaneous variation of up to 8 different texture sets (128 cloud textures total) are provided includingsimultaneous texture resolution to provide increased performance for certain cloud types that don’t require high resolution (such as overcast layers). ASCA’s graphical content includes replacements/enhancements for everything above the horizon: Cirrus clouds, Cumulus clouds, Stratus clouds, Thunderstorm clouds, Sky colors and Lighting. But in addition to the graphical textures, ASCA also includes something very different: Brand New 3D Cloud Structures, which replace and/or enhance nearly every aspect of the cloud scene within the simulator! Thunderstorms are bigger, overcast is more full, light “few” humilis-type clouds are more visually appealing, and all cloud scenes are specifically tuned to match the ASCA texture content and provide maximum realism. A primary design focus for ASCA was performance. From solid overcast, to towering cumulonimbus, everything was designed for the best visuals with minimal performance sacrifice. Careful 3D modeling of cloud structures and textures enables this, while creating realistic and unique variants of the real-world cloud types including stratus, nimbostratus, altocumulus, altostratus, cumulus humilis, cumulus mediocris, cumulus congestus, towering cumulus, stratocumulus, cirrostratus, cirrocumulus, cumulonimbus incus, cumulonimbus calvus and more. While ASCA and AS16 work great together, they are also fully compatible (either alone or together) with any other graphics add-on and weather add-on. You have full flexibility to mix and match any aspect and selectable feature set within these add-ons.
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