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Found 15 results

  1. We exclusively revealed that LatinVFR would be updating their Santiago SCEL v2 airport to include PBR textures a few weeks ago. We can now confirm that the update is live on stores for users to download and enjoy the new update, free of charge. As mentioned, the new update primarily focuses on the introduction of PBR textures throughout the airport and terminal objects. Whilst the team would of liked to have achieved a 100% PBR texture conversion rate, thing such as the photoreal scenery, trees or fences have yet to be done. However, LatinVFR do hope to make it 100% in the future. The more the team learn and develop, the more they can add and improve in the future. The update itself includes PBR on all buildings and ground polygons, animated ramp agents and additional 3D VORs which were previously missing. There are some other small fixes too which have made their way into v2.2. If you want to see how PBR impacts the product, you can see our previous post which highlights the significant changes. If you’re keen to install the update, you just need to run the new installer over the original install and it’ll do the magic on your behalf. You can find out full details regarding the update on the LatinVFR forums. If you don’t own Santiago SCEL v2 already, you can buy it via simMarket for EUR 22.00. Full change log (v2.2) PBR compatibility on all buildings and all ground polygons. Added animated ramp agents. Work of Jonathan Blanco. Added the two 3D VOR’s which were missing Fixed some apron parking issues. Added REIL lights to the runways. Among other small fixes. SOURCE INFO DEVELOPER POST LINK : http://www.latinvfr.org/forum/viewtopic.php?f=2&p=262#p262 NEWS SITE ARTICLE LINK : https://fselite.net/news/latinvfr-update-santiago-scel-v2-includes-pbr-textures/
  2. Courtesy of FSElite, another developer is starting to showcase P3D V4.4 PBR... == With the excitement of Prepar3D V4.4 now starting to die down, developers are starting to pour development efforts into seeing how they can use the new PBR technology in their products. Leonardo Software has already began showing their progress with their MD-XX series, and FSDreamteam with their upcoming Chicago O’Hare. Today, LatinVFR contacted me to inform me that they have been working on updating their current P3DV4 scenery library to include the new PBR texture set. The first product to be upgraded to include the new textures will be Santiago SCELv2. The product was originally released earlier last month to positive community reviews. The team has since been working on how they can implement the new technology and have given us the first glimpse into how it looks. Developer Ricardo described Prepar3D V4.4 as a “game changer” and is “very surprised they added this on a current version of P3D.” SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/news/fselite-exclusive-latinvfr-first-pbr-previews-of-santiago-scelv2/
  3. LatinVFR San Diego SODE Update After updating Miami with SODE jetway support just two weeks ago, LatinVFR has also released an update for San Diego (KSAN) with the popular addon. After downloading the update from your vendor of choice, you should be able to use SODE jetways instead of the default (Ctrl+J) ones, to ‘enhance your jetway animation experience‘ according to the developer. SOURCE INFO http://www.flycay.com/forums/showthread.php?5900-LatinVFR-KSANv2-updated-with-SODE-jetways-FSX-and-P3dv4&p=30048#post30048 https://fselite.net/news/latinvfr-san-diego-sode-update/
  5. LatinVFR has updated Miami International Airport (KMIA) with SODE jetways. SODE jetways is something the flightsim community is increasingly demanding in their sceneries, so we’re very happy to see developers add it to their addons. You can get the Miami Update now from SimMarket. SOURCE INFO DEVELOPER POST LINK : http://www.flycay.com/forums/showthread.php?5899-LatinVFR-KMIAv4-updated-with-SODE-jetways NEWS SITE ARTICLE LINK : https://fselite.net/news/latinvfr-miami-sode-update/
  6. Just spotted thison SimMarket - released today - no announcement in their own forums yet. https://secure.simmarket.com/latinvfr-bermuda-txkf-v2-p3d.phtml SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  7. Greetings All is me or is the quality of these P3D airports is getting really really high BALTIMORE-WASHINGTON INTERNATIONAL is one of the sites that I wanted to have and visit for a long time now SOURCE INFO DEVELOPER POST LINK : https://secure.simmarket.com/latinvfr-baltimore-washington-international-airport-kbwi-p3d4.phtml NEWS SITE ARTICLE LINK : https://fselite.net/news/latinvfr-releases-baltimore-washington-international-kbwi-p3dv4/
  8. LINK TO SOURCE: http://www.latinvfr.org/sceneries/latinvfr-miami-intl-airport-for-p3dv4-and-fsx/
  9. LINK TO SOURCE: http://www.latinvfr.org/sceneries/ http://www.latinvfr.org/sceneries/latinvfr-miami-intl-airport-for-p3dv4-and-fsx/
  10. http://www.latinvfr.org/sceneries/latinvfr-san-diego-ksan-v2-for-p3dv4/ LINK TO SOURCE:
  11. Latin VFR have released version 2 of KSAN San Diego for P3Dv4, available over at Simmarket at 26.40 EUR Package features San Diego KSAN v2 64bit P3dv4: Scenery completely and exclusively designed for P3dv4, only V4 SDK code on all scenery elements. Extremely realistic airport and surrounding buildings Interior modeling on terminals. Native ground polygons, with bump and specular maps. Photo scenery and autogen, covering 30 square Miles Detailed city (downtown) and major landmarks. Approach path for runway 27 extremely detailed and done with a customized 3D mesh (5 meters) Extremely detailed customized 5 Meters mesh. Animated CTRL+J jetways AFX file representing actual airline parking positions. Excellent night techniques, realistic runway lighting according to official documents of the airport. Dynamic lighting . Tested and compatible with all other terrain add-ons of the area. scenery configurator tool. LINK TO SOURCE: https://secure.simmarket.com/latinvfr-san-diego-ksan-p3d4.phtml
  12. http://www.airdailyx.net/fsnewsbreaker/2017/5/9/latinvfr-announces-bee-wee http://www.flycay.com/forums/showthread.php?5840-LatinVFR-announces-Baltimore-Washington-KBWI! Between this, Drzewiecki Design's Washington X, and 64-bit overhaul, I might be dragged back to Prepar3D. I cried on the inside when I found this. Finally!!!!!!!!!!
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