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  1. Further to their confirmati0n that they are going to bring Singapore to a new standard with PBR (Physically Based Rendering), Imaginesim has shared some new previews of the effects in full force. Speaking to the developers earlier today, the team have discovered a new way PBR rain textures into the product for fantastic effects. As you can see from the various screenshots, when the rain falls in Singapore, you will know about it. The Prepar3D V4 update will come along soon and will include a few bug fixes and also ensure that the location of the airport is correctly geo-located. Once we know about a release date, we’ll let you know about it. For now, follow Imaginesim on Facebook. Or you can buy Singapore from Imaginesim via their web store for £25.99. If you still use FSX, you can grab that version for the same price here. It should be noted that the PBR update will only work for Prepar3D V4.4 and above. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/previews/imaginesim-preview-singapore-wsss-in-the-rain-pbr-effects/
  2. COLIMATA Preview Video Drops on Concorde's 50 Anniversary Fifty years ago today in 1969, Concorde took to the skies for the very first time. Although she is no longer flying today, COLIMATA have steadily been progressing with their X-Plane 11 rendition of the iconic aircraft, which is set to go into early access soon. It follows on from a statement given two weeks ago, which read: "The early access version includes all main parts of the final aircraft. There are some components that will be finished and features added during the summer. To give you an idea: For example, the handy pushback truck will not be ready on day one of the release. Fortunately, Concorde has a reverse gear 😉 (thrust reversers). Another example: Not all complex CIVA functions or Autopilot functions will be available immediately. During the summer more and more will be added. "The aircraft is built in a manner that the user normally just needs to update one little plugin file (~2MB) and the new functions are available. Very handy. The early access version will ship at a discount, the final version later is included in this price. It will be available in the store on x-plane.org. "Early access versions are not for everybody. Some users accept only perfectly finished aircraft in every aspect and that's ok. I will public all details of what you get and what is not ready on day 1 to make this as transparent as possible. "Concorde is easy to fly but not so easy to manage. With the early access version, you can start to fly and learn Concorde. And there is a lot to learn if somebody what's to dig deep. Concorde has no flaps or speedbrakes for example and comes down at incredible pitch angles during landing. She's really unique in so many aspects. As with all our aircraft (FA-18F, MiG-29), we also try to find ways that the person that normally flies props or other aircraft types is able to manage the aircraft for a quick flight without studying for weeks. "For the 50th birthday of Concorde I will release the next video. This time in color and cockpit alive 🙂" Work in progress images from July, 2018 ‍ COLIMATA's Concorde has had several previews in the past already. Our coverage includes: Preview: COLIMATA Concorde video COLIMATA Shows Progress of Concorde's Cockpit More Exterior Shots of COLIMATA's Concorde ‍ Stay up-to-date by finding the official preview thread here. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.thresholdx.net/news/colc50
  3. Another developer coming to X-plane. Vidan Design reveal their first project for X-Plane : Grenaa Flyveplads EKGR, a small airfied on a Eastern tip of Jutland, about 30 miles from Swedish coastlines. They already integrated custom vegetation items placed over a photoreal terrain using high resolution textures. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://www.simflight.com/2019/02/26/vidan-design-grenaa-flyveplads-ekgr-x-plane-preview/
  4. Just shy of a month after showing off the animated cockpit of their upcoming ATR-72, Milviz is back to show off yet another preview of the upcoming bird! This time, we are treated to a shot of the ATR in-sim (Prepar3D, v4 in this case) and with PBR applied, if the hashtags under the post are anything to go by. We dug around in the comment section and were able to unearth that the aircraft is planned to be released for both Prepar3D v4 and X-Plane 11, with FSX now out of the question entirely. We’ll endeavour to keep you updated on anything new surrounding the upcoming Milviz ATR-72. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/previews/milviz-previews-their-atr-72/
  5. As developers get to grip with PBR being in Prepar3D V4.4, the more products are starting to receive the texture treatment. Announced a few weeks back, scenery developers Imaginesim are bringing PBR texture work to their most recent release Singapore (WSSS). Today, the team shared a few new previews of the work in progress. The team concluded their Facebook post by stating that it should be “due in a few weeks”. Whilst development of bringing PBR texturing to the Prepar3D V4 version is underway, there is also another handful of developers within Imaginesim working on porting it over to FSX. Furthermore, X-Plane 11 users have Austin to look forward to from Imaginesim. Finally, we shouldn’t forget they’re also working on bringing Los Angeles (KLAX) to Prepar3D. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/previews/imaginesim-preview-pbr-in-singapore-on-prepar3d-v4/
  6. While we haven’t seen (or really even heard) anything on the Milviz F-16C in quite some time, that doesn’t mean that work hasn’t been speedily progressing on the aircraft. Today, Milviz took to their Facebook page to show off a single preview of their upcoming F-16C block 50/52, this time in-game. In the preview, we’re able to see the bird fitted with conformal fuel tanks, as well as additional external, and wing mounted, tanks. Work continues on the code side of things as well. That’s all we were treated to today, but Milviz will no doubt be replying to questions and comments posted under their preview post, and we’ll do our best to keep this article updated to reflect that. (We also have an exclusive First Look on their upcoming SR-71 planned, so keep an eye out for that in the coming weeks.) SOURCE INFO DEVELOPER POST LINK : https://www.facebook.com/Milviz/photos/a.274798289231220/2151432691567761/?type=3&theater NEWS SITE ARTICLE LINK : https://fselite.net/previews/milviz-shows-f-16c-preview/
  7. FS2Crew has been developing Ultimate Ground Crew X (UGCX) for a while now, but today they posted a brief post on Facebook suggesting that they are finally over some of their biggest challenges. The team wrote that at long last they have “super accurate pushbacks” now. Described as what was holding up development, but the team have now “finally mastered it”. Whilst the team are moving on with development, they do need some support from the community. They are currently using the key assignment “DE-ICE (ON/OFF)” within the FSX/P3D environment. However, they need some help with other languages other than English for this. They are asking that if you are able to, you should provide a screenshot of what this key assignment looks like in German, French, Spanish, Japanese and any other language that FSX / P3D supports. I suggest if you’re looking to help the team, you send it to them via their Facebook page. No other details were shared at this time, but we’ll let you know as and when we hear anything new. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/news/fs2crew-preview-new-ultimate-ground-crew-x-beta-shot/
  8. Aerobask has given a sneak peak on what their new rain effects will look like on their E1000. Via their YouTube channel, a 30 second clip was revealed. The video showed the rain effects being use on their E1000 with the G1000. The clip shows that the windscreen isn’t the only that that will be covered in water droplets, as even the cabin windows will be effected. It also seems like there will be some neat sound effects combined with the visual effects to create an immersive experience. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/previews/aerobask-give-preview-of-new-rain-effects/
  9. The release of Prepar3D V4.4 has developers both excited and shared about the new PBR material technology found within the simulator. As discussed in our interview with Adam, many developers have had their hands on it for a while. One such developer is scenery creator FSDreamTeam. The guys previewed Chicago O’Hare a while back, which was poised to make use of P3DV4’s new technology. Today, the team released a short teaser trailer showcasing how PBR will be implemented at the airport. The 2 minute video takes us on a journey though the airport and highlighting the various materials applied to parts of the airport. Whether that be glass, concrete or stone, each material now has its specific value meaning lighting will be accurately reflected. No word on a release date at this point. Chicago O’Hare (KORD) will be available exclusively for Prepar3D V4. DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/previews/fsdreamteam-preview-chicago-ohare-with-native-pbr-material-in-p3d-v4-4/
  10. Just Flight has recently announced on their Facebook page a link to “full details” and five photo’s of their upcoming Avro Vulcan B Mk2 for P3D and FSX. The aircraft has been modeled after extensive hands-on research with a real Vulcan B Mk2 at Wellesbourne Airfield. The aircraft will have various 4K paint schemes, realistic payloads, and ground equipment. Some of the features include: MODEL Accurately modelled Avro Vulcan B Mk2, built using real-world aircraft plans and comprehensive photography of the real aircraft (XM655) Many detailed animations, including: – Crew door – Bomb bay doors – Multi-position airbrakes – Multi-stage brake parachute – Deployable ram air turbine (RAT) – Variable-speed wipers – Tilting main landing gear – Flying controls (including elevons) – Animated pilots – Retractable taxi/landing lights A range of payload options: – Blue Steel nuclear stand-off missile – 1000lb bombs – WE.177 nuclear bomb – Saddle bomb bay tanks – Cylindrical bomb bay tanks Different aerial, refueling probe and other external parts providing several configurations Olympus 201 and 301 engine nozzle types Ground equipment, including Houchin GPU and Palouste compressor for engine start 4096×4096 textures are used to produce the highest possible texture clarity Bump and spectacular mapping used throughout the aircraft to produce a truly 3D feel COCKPIT A truly 3D virtual cockpit right down to accurately modelled ejection seats and screw heads – every instrument is constructed fully in 3D with smooth animations Cockpit textures feature wear and tear based on reference photos taken in the real aircraft to produce an authentic environment Interactive engine start checklist Checklists for every stage of flight Panel state system which will automatically save the panel state whenever a flight is saved and reload the panel state whenever that flight is loaded Aircraft configuration system that will allow you to choose between ‘cold & dark’ or ‘ready for take-off’ Functioning oxygen regulator system with realistic consumption based on altitude – watch the oxygen quantity drop with usage Realistic V/UHF radio unit – save and recall commonly used frequencies Fully functioning magnetic indicators, warning lights and push-to-test buttons No detail is too small – even the option to switch between day and night modes on the landing gear indicator is included! AIRCRAFT SYSTEMS Custom-coded fuel system – fuel tank groups, transfer and crossfeed Custom-coded electrical system LIVERIES The Vulcan B Mk2 is supplied with eleven paint schemes covering its life in RAF service: XM655 (XM655 Maintenance and Preservation Society) XL426 (Vulcan Restoration Trust) XH562 (Kiwi roundels) XL361 (anti-flash white) XH538 (white belly) XM607 (Red Flag) XH534 (No.230 OCU, RAF Coltishall) XM600 (No.9 Squadron, RAF Cottesmore) XM607 (Black Buck) XL426 (anti-flash white) XH558 OTHER FEATURES Realistic and accurate flight dynamics based on real-world performance and handling data Authentic sound set Custom sounds for switches, wipers and more Comprehensive manual with panel guide and performance data PSD Paint Kit included so you can create your own paint schemes SOURCE INFO DEVELOPER POST LINK : https://www.justflight.com/product/avro-vulcan-b-mk2?fbclid=IwAR3FFftz5b4XkEHVmsUobR0qxDHtxMq4qLtwRjjAUs8cn4RrdNGhUFdVcw0 NEWS SITE ARTICLE LINK : https://fselite.net/previews/just-flight-avro-vulcan-b-mk2-preview-shots-and-details/
  11. From Twitter: We've just posted some new 747 Classic 'in development' screenshots - take a look at the completed cockpit model and textures! For more information, click on the source links below. SOURCE INFO DEVELOPER POST LINK : https://www.justflight.com/product/747-classic NEWS SITE ARTICLE LINK : https://twitter.com/JustFlight/status/1058361610924896256?s=19
  12. From Aerosoft on Facebook: The “Aeroporto di Bergamo-Orio al Serio”, also often called Milan/Bergamo, is one of three international airports in the Milan region. With Bergamo professional, this airport now finds its way to Prepar3D, complete with all buildings and service facilities — take a first look now! SOURCE INFO DEVELOPER POST LINK : http://forum.aerosoft.com/index.php?/topic/127248-preview-bergamo-lime/&do=findComment&comment=908508 NEWS SITE ARTICLE LINK :
  13. Orbx Santa Barbara Video Preview Orbx beta tester John Dow took the forums to share his point of view (POV) video of the upcoming Santa Barbara (KSBA) from developer Misha Cajic. We have already shared a bunch of preview images with you, but this is the first time we’ve seen the airport in action. The 8 minute tour takes you around the airport, showcases how it performs and the number of smaller details dotted around the airport. John described it as a pre-release beta, so it can’t be too far off from a release. In fact, the product page is already up on Orbx’s website. Once it’s released, we’ll let you know. SOURCE INFO https://orbxdirect.com/product/ksba https://fselite.net/previews/orbx-santa-barbara-video-preview/
  14. MilViz Preview T310R Rain Effects In X-Plane 11 Announced back in June at FSExpo, word of the MilViz T310 for X-Plane has been sparse, until now. Over on their Facebook page, MilViz has posted a preview featuring windshield rain effects in their upcoming aircraft for X-Plane 11. We suspect a release is on the horizon as MilViz have now further introduced us to the T310R by publishing its store page with a release of the paint kit, an extensive feature list (subject to change) and many new previews. The T310R features RealityXP GTN 650/750 compatibility, FMOD sounds, PBR materials, realistic flight dynamics, windshield rain/ice effects and more which you can view on the store page. https://fselite.net/news/milviz-preview-t310r-rain-effects-in-x-plane-11/
  15. Aerosoft Preview A330 Professional in Lufthansa Livery While many were pleased to see the Aersoft A330 Professioal being shown off, some were less than thrilled seeing it in the same DragonAir livery nearly every time it was shown off, and quite understandably so. That changes today with a “small Friday update” from Aerosoft developer Stefan Hoffmann, where he shows off his current work on the Lufthansa-skinned A330! SOURCE INFO http://forum.aerosoft.com/index.php?/topic/138237-aerosoft-a330-professional-preview/&page=20&tab=comments#comment-906606 https://fselite.net/previews/aerosoft-preview-a330-professional-in-lufthansa-livery/
  16. The more scenery's that becomes available for X-Plane 11 surely makes it a more enticing flight sim for people to jump on board. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/news/fselite-exclusive-mk-studios-previews-of-lanzarote-in-x-plane-11/
  17. Milviz Preview SR-71 With PVD Implementation In a quick little post to their Facebook page, Milviz showed off the latest preview of their upcoming SR-71A, this time with implementation of the PVD! For those who don’t find themselves buried in the SR-71 flight manual in their free time, I’ll give you a basic rundown of what the PVD is and how it’s used. PVD stands for Peripheral Vision Display, and is a device used for attitude orientation at night. The device projects a red, thinly focused, laser-generated line on the instrument panel that is parallel to the horizon. While this device can serve as a rudimentary roll and attitude indicator, the main purpose is for it to aid in overall spatial orientation when flying the aircraft at night, something that was previously a major issue in the SR-71. Those wanting to find more information on the PVD, or the SR-71 in general, can read the full and declassified flight manual. The Milviz SR-71 certainly looks to be progressing well, with the last shots we’ve seen showing off the gorgeous night lighting in the cockpit. Milviz hashatags on the post indicate that the aircraft is now in-game, so hopefully more information on the aircraft’s state will be available soon. When we have any new information concerning the SR-71, we’ll try to be the first to share! (we also plan to review the aircraft when it releases, so stay tuned for that!) SOURCE INFO https://fselite.net/previews/milviz-preview-sr-71-with-pvd-implementation/
  18. Sim Innovations Show Video Preview Of 737 MAX Avionics Sim Innovations has continued to make mouths water following their recent announcement of a 737 MAX avionics suite for X-Plane, this time showing a working video preview of the Captain’s PFD in a Facebook video. The video shows the take-off stage of flight, with a few abnormal events thrown in to show what the system is currently capable of – for example, excessive bank angle and sink rate warnings. All of this was accompanied by the familiar sounds of Audiobird’s soundpack for the Zibo 737. Naturally, it’s less exciting to describe this video to you in text form, so head over to the link above to see the full clip. The team made the announcement around a week ago, using only a single still image of the PFD on their Facebook page. Captioning the image, Sim Innovations said that their intention is to create the full MAX avionics suite to work alongside the Zibo 737 as a standalone application – presumably intended for cockpit builders. In the comments some days later, they also made mention of an overhead panel being included in the release – when the time comes, of course. The MAX does seem to be the flavour of the month in the X-Plane world at the moment, though, with the 737 Ultimate team announcing their MAX project just a few days ago, and RG – the modder responsible for the modification package for the Zibo 737 (which is a modification in itself) – has also been posting previews of a 737 MAX8 modification on his VK page in recent days. It appears that anyone with a taste for a modern narrowbody is going to be spoilt for choice pretty soon. https://vk.com/wall-154038623_2187 https://fselite.net/news/sim-innovations-show-video-preview-of-737-max-avionics/
  19. Moldova Scenery Design Preview IASI for P3D v4 Over on their Facebook page, Moldova Scenery Design previewed work-in-progress screenshots of their upcoming IASI airport for P3D v4! Sadly, that was all we got but the airport does look to be very promising indeed, even in its current state. We’ll let you know when we have/know more! SOURCE INFO https://fselite.net/previews/moldova-scenery-design-preview-iasi-for-p3d-v4/
  20. Just 6 days after announcing NZGS Gisborne, Orbx are back with even more previews of the upcoming New Zealand airport! That was all for now, but the airport looks to be extremely close. Going off what Aimee said about the airport “coming soon”, we expect to see the airport in our sims sooner rather than later! SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://fselite.net/previews/orbx-preview-nzgs-gisborne-further/
  21. PILOT’S Alicante Preview – SODE Jetways in Action As the team at PILOT’S continue to develop their anticipated Alicante (LEAL) scenery, the team wanted to show off how SODE jetways will be used in the airport. The screenshots below show you the level of detail the team are looking to accomplish with this product. We’ve already shared a range of images (some of which are exclusive to us) showcasing other elements of the airport including the ground texture work and terminal modelling. SOURCE INFO https://fselite.net/previews/pilots-alicante-preview-sode-jetways-in-action/
  22. VATSIM Preview Swift Client After all the coverage between VATSIM and POSCON earlier last week, online networks are a hot topic right now. One of the biggest talking points was the future of how simmers can interact via clients. Something that has been in development for a long time already is a new client for VATSIM users: Swift. The Swift client promises to bring a wealth of new features to the online network for its users. The biggest benefit of this client is compatibility with X-Plane 11. Although the previews came with little information, we wanted to share with the community the current situation with the Swift Client. We’ll bring you more news if we get it. SOURCE INFO https://fselite.net/previews/vatsim-preview-swift-client/
  23. FlyJSim 727 Professional v3 Sound Preview Developers FlyJSim have been working tirelessly to create an immersive 727 experience for X-Plane 11. As part of their development efforts, the team have put together a 7 minute preview video of the sounds users can expect. The video will show you plenty of switch action, engine start up and lots more – both interior and exterior. Take a watch above and let us know your thoughts in our comment section below. SOURCE INFO https://www.flyjsim.com/fjs-727-series-pro-v3 https://fselite.net/previews/flyjsim-727-professional-v3-sound-preview/
  24. And I love how they addressed the others: Military Visualizations ...and before you ask: work continues on the 350i, the ATR, C-130J, SR-71A, 310R (XP), Skyraider - (all different teams). SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
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