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  1. In this thread we'd like to track all the 3rd party add-ons that are being updated, not new releases! Below are a list of add-ons we know will work in Prepar3D v4. As you find add-ons that are compatible, please don’t hesitate to post in this thread so we can update the growing list of add-ons and Developers that support P3D v4. Fun fact, in v4 your add-ons are kept OUTSIDE of the P3D directory, allowing for swift re-installs in the future and much better curation of your library!   Did you find an add-on that works? Please submit it in a post below!
  2. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  3. History of Flight Simulator - A Timeline from 1979 to 2016 SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  4. Fly Inside flight simulator open beta is released. It could be VR heaven, unfortunately I don't own a VR headset, but those who do you can try it for free. SOURCE INFO DEVELOPER POST LINK : https://flyinside-fsx.com/Home/Sim NEWS SITE ARTICLE LINK : https://www.roadtovr.com/flyinside-flight-simulator-preview-promising-start-vr-native-flying/
  5. This seemed to just pop up out of nowhere. I'm unsure as to whether it is ESP based or not. What do you guys think? SOURCE INFO DEVELOPER POST LINK : https://flyinside-fsx.com/Home/Sim NEWS SITE ARTICLE LINK :
  6. Looks like a new Simulator dedicated for VR users SOURCE INFO DEVELOPER POST LINK : http://www.flyinside-flightsim.com/ NEWS SITE ARTICLE LINK : http://www.flyinside-flightsim.com/
  7. Fresh from Cosford Flight Sim Show 2018, Chris is presenting the new terrain engine, associated with better weather effects And some gameplay : The new terrain engine REMEx is using has drastically increased the testing area (remember that it is pre-alpha WIP footages) from a few tens of km² to 2500km² now ! SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  8. Hurray, some news about one of my favorite subjects these times ? Video is not a very good quality. Fimed very recently, so we see a recent build of the incoming Early Access that should start in a pair of month. Chris and all the team (which is growing I heard !) keep up the good work ! SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  9. SOURCE INFO DEVELOPER POST LINK : http://www.hosoji.com/case/flight-sim NEWS SITE ARTICLE LINK :
  10. Hello fellow simmers! Coming out of Flight Sim Expo, I was pumped to add more hands on realism to my sim. I met several great people and companies all building hardware for our simulation niche. After much debate on which company and panel to go with, I decided to go with Diagma for my first panel. This is my first look and review of the Diagma flight simulator panel with the panel builder software. I want to start of by saying that Azat at Diagma was a pleasure doing business with. He was very fast and responsive on any questions I had from before purchase through and after the purchase and delivery. With all that said, lets get into budget and pre-delivery considerations. Whatever panel you go with, if it does not come with a monitor, that should be one of your first things to look at. You want the panel to fit perfectly on whatever monitor you choose. For this, you will need the exact dimensions of the panel. Azat was kind enough to get these to me and put those online for future customers. I researched sizes of monitors and found a dell 23” monitor that would fit this panel perfectly. It fits edge to edge with just enough room on the bottom to hit the power button to turn it on and off. It looks like it was made for this panel. See below for links to all the products in this review. With the monitor purchased and on the way, the Diagma panel and panel builder software were being shipped out as well. Both were scheduled to arrive in just a couple of days. I was excited to get things ready to fly. My A2A C172 was fired up on P3D and ready to go. Once the panel arrived, it was easy to install on the monitor. It has straps on both sides that fit around the monitor to hold it in place and snug. Instructions said to mount it after you setup the panel builder software, but I was able to do this with the panel in place without any issues. With the panel attached to the monitor and the USB cable from that panel connected to my PC, I was ready to setup the software. The software was easy to install, however it will take you a few hours to get things figured out as far as what controls you need to add and where. To start the software, open up Panel Builder. Make sure that your USB dongle is plugged into your computer or you will go into DEMO mode on the software. This is kind of a pain, but I am sure they offer a software key version as well. Now to add the controls. The process is simple, you find the controls you want in the Building menu—>Add Instrument. You click off which instruments you want to add and they appear on the screen when you click the Operation—>Start button. This is an iterative process unless you have a review like this to show you exactly which controls to add. I will provide this at the bottom of the review as well. You will be able to check off all of the controls and click one add and they will all be there. Once the controls have been added you will need to arrange them on your monitor. You can select which monitor to add them to from the Operation—>Edit Panel. I selected to run this software on one monitor only with it being on monitor 2. You can also set the color of the background to black out to black which I did. This will make the controls pop. When the controls first appear, they will appear on your main monitor and you will drag them into the location on the external display. Put them in their correct location and then resize them with the mouse wheel. Its that easy to get them in place and sized. Now they are all ready for your sim. Now that your controls are all in place, the next step is to get it all connected and functional in your sim. This took me awhile to get right and also took the latest version of P3D with the latest version of FSUIPC with the mouse macro feature added back in to get working 90% correct. I have a few things that are not perfect, but will work to get those correct or you may have a solution for me if you have to get this panel and software. Start up your sim, start the simPluggins Prepar3DV4 software. Click Connect. You controls on the monitor should move and reset to your current conditions. Its that simple when running both the sim and sim plugging all on the same computer. This software does enable you to run the panel software on a separate pc, but they must both be on the same network. I have done this, but it added a second pc and no performance difference on my setup, so it was not worth the additional complexity for me. For others with a lesser machine, you may want to use a second PC to run your controls. If you do this, keep in mind, the panel builder software must run on the second PC, and you run the simPlugins connection software on your flight sim pc to connect the two. Now that the sim and software are connected and your sim is running, its time to get the panels controls working. I have attached some notes in a screen shot below on what I have done. Some of the controls I set to use P3D controls, while many of them I needed FSUIPC to setup. I did have a few toggle switches at the bottom that only P3D would see, not FSUIPC. The issue is that I do not have the option I need in P3D to set it to the functionality in the aircraft, only FSUIPC has this. Its a work in progress to figure this out, but its minimal since its just lighting in the aircraft and not really a big deal to me. This is not a tutorial on how to use FSUIPC as I am not an expert at it, however I know enough to get by and get this panel working. I used two methods to add controls on the panel to FSUIPC which I will detail now: Most controls were easy to add using the standard button+switches. Click or turn the knob on the monitor in the direction that you want to program. Click Select for FS control. Pull down the menu below it that says “Control sent when button pressed”. Select what you want to send in this pull down. This is the more complex option and has to do with mouse clicks. You have to create a mouse macro first, you do this on the left side on that same menu by going into the sim and doing what you want, then back into FSUIPC and saving it off. You will then be able to select this macro in the same pull down as the first option above in 1. This mouse macro will now be attached to your button or knob. The hardest part of programming the controls was finding what you need. Some things took a few google searches to come up with the correct simulation api to use. For example moving the Altimeter knob, you will need to use the Kohlsman Inc and Kohlsman Dec to get this working. Another odd feature is on the artificial horizon. You can use P3D or FSUIPC to control this, however it only changes the control on your panel, not in the simulator. The details on what to use will be on the blueprint I have attached in this review. Now that all your controls are programmed and functioning in the aircraft, its time to take off and use your new panel. Let me say, its great to actually physicallyy touch the knobs and see functionality on the panel and in the sim. An example is aligning your magnetic compass on the heading indicator at startup with the knob on the left of that control. You then set your heading that you want as well with the knob on the right of that control. It all just works. From your 2 Nav’s, your ADF, to starting the plane with your Magneto switch, it all just works and works great. The magneto is a little more work to program as there are 4 locations on the dial to program. Once setup you will find it a pleasure to use. As you can see, I spent a day with the sparks designed “Steve’s Redneck Salvage” A2A C172. I flew from Juneau Alaska to the glaciers and up to Skagway Alaska. It was a fun day in the skies of Alaska exploring with my new Panel from Diagma. I would give the panel 5 starts out of 5 for sure. The construction of the panel is top notch with very nice switches and controls that do not feel like a toy. This panel feels and looks real. Interacting with it in sim is a blast and will take your immersion to a whole new level. For someone who is about to go for their PPL, this panel was a must purchase for me. My goal is to step into a real 172 and feel right at home. This will make that first experience so much easier and familiar. The software gets 4.75 stars out of 5. It would of had 5 stars if there was an option to export your settings to share with fellow simmers. This has been locked out for professional users only, not home users. However I did find a way to copy those settings from one PC to another because duplicating this effort is a pain if you run on multiple machines. PM me if you want the details of how to do this. I hope you enjoyed this first look and review of the Diagma DPPL-1804 Flight Simulator Panel with the Panel Builder for Diagma Panels. My next purchase will be a set of C172 controls. Flying with A10 controls is still fun, but I need a yoke and throttle that feels more c172 like. That review will be next once I get those controls ordered. I am looking at Diagma as well as one other company to fulfill those needs to complete my in home C172. Till next time, Caderly (Caderly_one) Equipment List: Diagma DPPL-1804 Flight Simulator Panel Plus 380.00 https://www.flightsim-diagma.com/product-page/panel-plus Panel Builder for Diagma Panels 64.00 https://www.flightsim-diagma.com/product-page/panel-builder Dell Professional P2317H 23" Screen LED-Lit Monitor 175.00 https://www.amazon.com/gp/product/B01FGCJAHU/ref=od_aui_detailpages00?ie=UTF8&psc=1 Controls to add to panel builder: ADF Airspeed Indicator Altimeter Analog Artificial Horizon C172 Chronometer C172 EGT FF C172 Fuel Dual C172 FSX Heading Indicator C172 Nav1 (Needle) Nav2 (NOGS) Oil C172 RPMLarge Turn Indicator VAC AMP C172 Vertical Speed Indicator Programming P3D, FSUIPC: ADF Right: FSUIPC 2-8 ADF Needle Set ADF Card Inc ADF Left: FSUIPC 2-9 ADF Needle Set ADF Card Dec Airspeed Indicator(Nothing to program) Altimeter Analog Right FSUIPC 2-0 Kohlsman Inc Altimeter Analog Left FSUIPC 2-1 Kohlsman dec Artificial Horizon C172 Right FSUIPC 2-12 Attitude bars down Artificial Horizon C172 Left FSUIPC 2-13 Attitude bars up Chronometer C172 This needs work. Use the mouse macro controls but you need to macro it to both the panel and the panel in the plane. For some reason, they both need to be part of that macro. EGT FF C172(Nothing to program) Fuel Dual C172 FSX(Nothing to program) Heading Indicator C172 Right FSUIPC 2-2 Heading bug inc Heading Indicator C172 Left FSUIPC 2-3 Heading bug dec Nav1 (Needle) Right FSUIPC 2-4 Vor1 obi inc Nav1 (Needle) Left FSUIPC 2-5 Vor1 obi dec Nav2 (NOGS) Right FSUIPC 2-6 Vor2 obi inc Nav2 (NOGS) Left FSUIPC 2-6 Vor2 obi dec Oil C172(Nothing to program) RPMLarge(Nothing to program) Turn Indicator(Nothing to program) VAC AMP C172(Nothing to program) SOURCE INFO DEVELOPER POST LINK : https://www.flightsim-diagma.com/product-page/panel-plus NEWS SITE ARTICLE LINK :
  11. The beloved project Deadstick Simulator (Hi Chris ) is gonna be present at the next EGX, and will propose a new version to test ! If you don't know, Deadstick Simulator is an ongoing project which focus on the bush flying side of aviation. Fly with a small plane into the wilderness, take care of your plane, plan your business according to the weather, out there you're your own boss ! SOURCE INFO PRODUCT LINK : (TBA) https://store.steampowered.com/app/771800/Deadstick__Bush_Flight_Simulator/ NEWS SITE ARTICLE LINK : https://www.facebook.com/DeadstickSimulator/
  12. New trailer for deadstick bush simulator. More info at the Steam product page: https://store.steampowered.com/app/771800/Deadstick__Bush_Flight_Simulator/ SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  13. Deadstick Bush Flight Simulator Announcement Trailer The Irreguilar Corporation released a trailer video of their entirely new simulator ‘Deadstick Bush Flight Simulator’. This is not an addon for FSX or P3D… this is a whole new sim. The short 30 second trailer showcased an amazing looking Piper with shots inside the engine compartment and inside of a service hangar. The Youtube description says it will feature first person (view) characteristics, but the player can jump in and out of the airplane and walk around. There is more screenshots and information on Deadstick’s Steam Early Access page. This looks like a beautiful new sim that will be coming this year for those who want to step out of the ‘flight deck’. https://store.steampowered.com/app/771800/Deadstick__Bush_Flight_Simulator/ https://fselite.net/uncategorised/deadstick-bush-flight-simulator-announcement-trailer/
  14. Some of you might want to plan on this while your attending Flightsim Expo 2018. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : https://airlinecaptainforaday.com/
  15. Key features of Condor 2 Condor Soaring Simulator simulates the complete gliding experience on your computer. With it you can learn to fly gliders and progress up to a high level of competition skill. The core of the simulator is the state of the art physics model and advanced weather model aimed at soaring flight. Physics Advanced 6DOF flight model for total freedom of flight • Accurate sailplane performance and handling – also at and beyond critical angles of attack • Sailplane damage simulation – flutter, high G stress, collisions • UBphysics™ engine runs at 500 x frame rate for high accuracy • Accurate ground forces for realistic takeoffs, landings and crashes • Detailed, sub-object collision detection for mid air and ground object collisions • Accurate conditions for a realistic towing and winch start • Weather • Realistic thermal life cycle: starting from the ground they reach cloud base, the cloud becomes bigger and more dense and later dissipates which causes the air below it to sink. • The location and strength of thermals is based on terrain sun exposure and ground features like forests, fields and villages. • Realistic daily sun travel which affects the frequency and strength of thermals. • Cloud can form streets with appropriate wind settings • Up slope wind on sunny ridges (anabatic winds). • Ridge lift with leeward downwind and turbulence, venturi effects. • Waves behind ridges, wavelength depends on wind speed and stability of the atmosphere. • Correct atmosphere pressure, density and temperature height distribution. • 3D isotropic turbulence model for thermal and mechanical turbulence. • Preset and custom weather conditions. Multiplayer Support for up to 64 pilots • Simultaneous Internet and LAN support • Dedicated server option • Central web based servers list for easy connecting • Host configures flightplan which is automatically propagated to clients (task, weather, plane class, realism options) • Real time scoring and support for regatta starts for maximum excitement • Radio frequencies support when chatting • Sub-object collision detection for realistic mid-air collisions • Planes • Accurate speed polars. • Real world handling. • Configurable water ballast and C/G position. • Detailed plane models. • Moving controls and control surfaces. • Wings flex under G load. • Dynamic external and cockpit shadows. • Custom registration and competition numbers. • Custom skin support. • Animated pilot. • Comprehensive cockpit instrumentation with averager, speed command, custom vario time constants, … • Support for metric, imperial and australian units. • Handheld computer with its own software. Landscapes High resolution 30m terrain mesh (SRTM, DEM etc.) • Forests with high density trees • Ground 3D objects (villages, castles, farms, communication towers, etc.) • Unique synthetic textures (satellite and ortophoto images can also be used) • Realistic airports with 3D objects (hangars, windsocks, houses, restaurants) • Multiple windsocks • Realistic Grass • Asphalt runways with paint markings • With the Landscape Toolkit new landscapes can easily be added • In Condor 2 you can fly over Slovenia which is made in 30 meters resolution. Combine that with the fact that this is an alpine country, it is perfect for the soaring experience Flight recorder • Every flight can be saved as a replay file and viewed later. • Custom cameras during replay playback. • Every flight can be saved to proprietary “flight track” file format which is used for flight analysis and record claims. • Flight tracks can be exported to IGC file format and viewed with external IGC viewers. • Replays and flight tracks can be exchanged with other players and used to either compare the flying or to race against the “ghosts” of other pilots tracks. Connectivity Real-time NMEA output through serial port • GPGGA, GPRMC and LXWP0 sentences are supported (the set can be expanded if needed) • NMEA is a standard communication protocol for transferring navigational data (position, speed, heading, bearing, etc.) Today, every GPS hardware features NMEA output to communicate with handheld devices or laptops through serial port. Condor uses this protocol to enable you to use your own handheld devices and software for navigation • SimKits output • Condor UDP protocol based output • Using these outputs, there are possibilities for interfacing Condor with external devices like instruments or motion platforms. Racing • Racing to FAI rules • Classic and window type sectors. • User configurable penalty zones. • Classic and Grand Prix “Regatta” starts. • Configurable penalty points for various infringements. SOURCE INFO DEVELOPER POST LINK : http://www.condorsoaring.com/about/ NEWS SITE ARTICLE LINK :
  16. A news update has announced testing to start in February with a release in March? This from their site: Although we missed our original target of a 2017 release, the simulator is still under heavy development, and on-track for a release the first quarter of 2018. We spent more time than expected developing FlyInside P3D4, and improving compatibility in FlyInside XP. This may be a little optimistic as Beta testing only starts in February. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK : http://www.flyinside-flightsim.com/?v=2
  17. SOURCE INFO DEVELOPER POST LINK : NEWS SITE ARTICLE LINK :
  18. LINK TO SOURCE: https://www.kickstarter.com/projects/346206518/yaw-vr-compact-portable-motion-simulator
  19. Boeing received a U.S. patent in December for a system that simulates a cyberattack within an airplane to detect pilot response and realistically determine how that response affects the airplane’s operations, with the ultimate aim of strengthening an aircraft's defenses against cyberattacks. LINK TO SOURCE: https://www.ainonline.com/aviation-news/air-transport/2018-02-02/boeing-proposes-airplane-cyberattack-simulator
  20. We are developing a next-generation flight simulator, and we'll be sharing our progress regularly via this website. We're looking forward to sharing our progress with the community, and we'll be paying close attention to your feedback. We aren't just building the right simulator for us, we want to build the best simulator for you! LINK TO SOURCE: http://flyinside-flightsim.com/
  21. How to Survive VFR into IMC - Practical Flight Simulator Challenge Have you ever wondered if you would be able to survive some of the most dangerous scenarios in aviation? Well, why don't you find out! That's what simulators are for, after all. Let's see how I perform against one of the top killers of pilots, VFR into IMC. I was pretty surprised with the results, although maybe I shouldn't have been. I hope we can all learn something from this experience.
  22. LINK TO SOURCE: https://www.editorskeys.com/collections/large-type-keyboard-1/products/flight-simulator-x-keyboard-backlit-pc
  23. Aerofly FS 2 Flight Simulator was officially released November 20th. Greetings Fellow Flight Simmers, Following a long road of development I am pleased to announce that today Aerofly FS 2 Flight Simulator is officially released! Leaving Early Access is a monumental step for the future of Aerofly. We have all worked very hard to provide our community with a solid core engine to build upon, and today we can confidently say that we have reached that milestone. “Every award-winning structure begins with a solid foundation”, and we believe that we now have that. So, what’s next for Aerofly? The best answer to this question is “plenty”. Now that we have a solid core it’s time to get to work on features. Features will now be our focus moving forward. Aerofly will continue to be developed, and updates will continue as well. We are so excited about the official release of Aerofly FS 2 we intend to add a new airplane to the growing fleet very soon. This new aircraft is the Bucker Jungmeister! This new aircraft will have exceptional detail and physics so realistic you would swear that you are flying the real aircraft. Look out for this new free aircraft coming very soon! Until then, here are some screenshots of this highly detailed aircraft. Go to Aerofly FS 2 Steam page for pictures of new aircraft. As always, we will continue to aim for the stars in our continuing quest to provide you with the best flight simulator experience around. Look out for some cool new features coming your way such as ATC, advanced motion control ‘VR Hands’, a new logbook feature, more scenery and aircraft, and much more! We would like to thank the Aerofly community for your commitment, suggestions, bug reports, testing, and discussions. You are the reason why we have such passion to succeed, you are the reason for our motivation, and you are the reason why Aerofly Flight Simulator will become the best simulator on the market to date. LINK TO SOURCE:
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